Level 20 - Garden Warfare

Transcript
What about now?
It's time to rock with the
Piccadilly Buck Bumble.
What about now?
It's time to rock with the
picking them up from Welcome To
Remember 64 where this week we
saved the garden One mission at a time.
Welcome to the show everyone.
My name is David Petraeus,
yellow.
And if I ever have to defend my
garden from an evil swarm of bugs and bees, I know they mean
business or should I say Buzz -?
Well, that's just somewhat.
Vague quip about the level 19 game this time around that is
Buck.
Bumble a new guest, will be
joining the show momentarily, to talk about the game and I am.
Oh, so excited to have them on.
But before that just wanted to
mention, as always, give us a rating on your podcast app of
choice.
Always much appreciated, let us
know what you think of the show as well.
All those ratings, all those comments, help us climb the
charts and have more people find us find this great console and
these awesome games as well.
If you have a buck or two, you
can head on over to patreon.
On.com slash remember 64 show
where you can get all these episodes early here about what I
and others have been playing outside of the N64 and help us
pick what games and episodes will be coming up in the future
as well.
But of course, as always, we're
going to jump into the game.
Let's bust out the history
books.
Everyone Buck Bumble is a 3D
flying shooter.
That could be compared to the
likes of Star.
Fox 64.
I would say in many ways you don't move through levels in The
same way you do in that game from A to Z sort of speak.
You are zooming through diving around and defeating enemies but
what I found even more interesting or maybe it's just a
coincidence but Buck Bumble was made by the same team who helped
create the super FX chip for
Nintendo's Super Nintendo
Entertainment System.
Yes, that is the very chip that
made the original Star Fox possible on that console and a
lot of Technology going forward as you're about to hear.
Argonaut Two games was founded in London England, in 1982 and
if we skip ahead, a few years, do the late 80s and early 90s,
they got there in with Nintendo, as they showed off, how they
could defeat or essentially hack into the game, boys copyright
protection mechanism.
So yeah, cracking into the Game
Boy in Preston tendo, Jeremy
Elliott's or has, he was known
as jezz, Sands founded the company, and a spearhead of the
group to work with the big end.
For years.
It was he and other chip designers who proposed the true
3D possibilities of the SNES antenna was so impressed through
this process that they hire them to get that job done.
They originally codenamed the chip mathematical Argonaut
rotation IO or in short form
Mario.
Now, at the time, the Super FX was so Advanced and Powerful,
they joked that the Super
Nintendo was just a box that
could hold the Chip.
And that's all it needed to be
funny enough.
I mean, that's what a lot of
people say about consoles.
These days is just a small
version of a PC in a lot of ways.
Well, why is all of this so important for buck Bumble
itself?
The chip was one of the biggest
steps forward and Home console technology.
No matter how you look at it,
Argonaut games may not be around
anymore, but it may be one of the Forgotten Landmark companies
in the history of console gaming, now fast forward to the
development of the ultra or and 64 in the mid-90s and Argonaut
games and Ubisoft began working on the idea.
It was in the winter of 1996 when just three coders or
visualizing, what a garden warfare and Bug battling game
could look like in a 3D space.
Well instead of the conventional
spacecraft and lasers and
Rockets.
Yes.
Star.
Fox the team wanted to have more fun with what it could be and
place a buck in the quote-unquote real.
Now Buck Bumble got pretty good reception out there, it's sold
under a million copies in North
America and a little bit less
than that in Europe.
But you know, it wasn't a
landmark type of title or release for Nintendo.
So it did fairly well for the company and did fairly well for
its release.
But as you're about to hear
around this time, when it came out at the end of 1998, it's had
some stiff competition.
It did get some pretty good
ratings though, you'll see online.
If you Look it up, a lot of reviews from the time and even
people that are reviewing it, nowadays years and years later
anywhere in the seventh and eighth set of tens, which is
pretty damn good.
I would say, now, I'm referring
to the busy time of year in 1998.
It's a perfect time to head into then tendo, our time, it's
issue. 114 some tough competition on the eyeballs of
November 1998.
Not only is Ocarina of Time on
the cover.
It takes up a dozen Pages.
There's also Glover Banjo
Kazooie and special features on
Star Wars, Rogue Squadron and
The Game Boy Color.
I mean have any room for anything else?
It seems.
But the buck Bumble Pages do
start with this Gem of an intro.
The only thing standing between
the evil heard and the rest of the insect.
IND is a loan.
Cyborg be named Buck Bumble get
ready to Lock and Load because it's time to buzz through the 19
stages of intense aerial combat.
It's time to be all that you can
be Yes, with two e's on both of those as the magnet.
At this time, they also rated and reviewed games that were in
the issue and buck Bumble received a pretty damn good 8.2
out of 10 in the satisfaction section.
It reads Ubisoft and Argonauts are to be congratulated on an
excellent action game with fresh themes, luck and sound, as well
as fun gameplay.
And I think everyone that is a
perfect chance for us to jump into talking about the game
itself.
I'm excited to bring in a guest.
Let's talk about Buck bumble.
All right, it is that time?
Of course, once again on remember, For to bring in our
special guest, I'm so excited.
We've been talking about this,
getting this episode up and getting this meet together and
chat together for the last couple of months.
And finally, finally everybody.
Finally, it's happening,
podcast, extraordinaire, Matt
AKA stormageddon is here to talk
about the N64 and buck Bumble.
Welcome to the show.
Sir, thank you for having me.
I'm really excited to be here.
It's it's awesome.
It's awesome to have you on.
I'm really, really loving all the stuff that you You, I've
been very, very briefly than I want of your sort of sidequest
episodes on fun and games.
But before we dive into the 64,
and the actual Buck Bumble itself.
Let's chat a little bit about about yourself.
Look where can I run find your stuff?
I mean, we're can't they find it actually probably the easier
question because you got so much awesome stuff going on.
So thank you.
First of all, it it's run down
the laundry list of all the stuff that we'd be here all day.
So so, DJ storm again.com is where you can find all the shows
that I work on.
Of course, what?
David was just referring to Fun.
And Games, as my video game
podcast, we were simply launched a patreon.
Feel free to join.
We'd love to have you, well, but
it is a general video game discussion show that looks on
the lighter and more positive side of gaming.
We do talk about some harder topics but for the most part we
try and keep it light and positive Center know if you know
this day of about the, you know, the video game Frontiers that
it's kind of - vitriolic a little though I haven't.
And and in movies I feel like
There's some sense of that and
just pop culture, it's weird strangely he say that.
Yeah, I think you're onto something.
Yeah.
It's so it's very important for
Jeff and I to talk more about the positive stuff and we've had
some different developers composers.
We've had Brent, I almost said
Brendon Urie, which is kind of
the Disco different guys.
We had, Yuri lowenthal twice,
which is amazing.
I can't add the second time.
He asked to come back, which I will ride that until the day I
die.
Because it do it do it.
But we also, as you mentioned,
Do side quest, which was a
serious, I'd series that I come up with a launched because
there's too much negativity about games.
Most memorable was when the new
Paper Mario is coming out for
the switch.
People saw a screenshot and said
all this looks dumb and I went really, are you brain-dead?
It's a picture.
I'm just like you know what, I'm
going to talk about a game.
I love that I just finished and
then now we are here we are over 200 episodes later.
I launched the series with talk about control where I barely
talked about the game actually is because control is better,
the less, you know, But it is kind of snowballed from there.
We've had some incredible developers creators podcasters
of all walks.
Do you did an episode?
You are in the queue to do another?
That will be out at some point later this year.
And so like those are like that's the if your listeners are
really into video games which I would assume they are that would
might be the first thing.
They want to check out on the
other video.
Game related show I do is
weeknight as of when we're talking, it is evolving from a
mass effect podcast into a
Dragon Age podcast.
We nice did.
All three games of the original
trilogy, before the legendary edition came out and then we did
Andromeda which I had never played, but my co-host did, and
it was my first time and I loved.
It has its problems but I still enjoyed it and now we are taking
it to the next obvious step, which is to go into the world of
Dragon Age which will be a little more daunting those games
as good as they are.
They also their moment, their
worst moments are worse but ultimately I like all those
games I'm excited.
Driving those characters as well
then who knows from there and yeah and then also I'm the
freelance editor for
Infomercial, which is like a
dream come true.
I love Alex Van Dyke and I love
all the folks over Game
Informer.
I've been reading it since I was a kid and so, yeah, Sammy
working as an editor for the show, is great.
I've been a guest on the show bunch of times two, which is a
lot of fun, and yeah, so that's like the broad Strokes.
If you want to find me while
Twitter still alive, DJ
underscore.
Stormageddon is the best place
to find me in most places.
But, you know, otherwise, if you
probably Google Matic, a stormageddon, something of mine
will come up and you can go from there, right?
Right, amazing.
And your I would say an awesome
follow as well.
It's not like it's not all about
video games, it's not all about your dog but it's a mix of both.
That's exactly what it should be and that's why we have platforms
like that, right?
That's what it's about.
I love it.
I absolutely love it.
I've got to post more about my dog because it's just it's it's
the best.
It's the basis.
And the dogs are the best.
I'm glad to have one of my own.
I grew up with one and I've wanted a puppy since I was a
kid, and since my dog passed it, so like I'm so excited to have
Otis.
He's He's the best amazing Otis
aquel of Storm, hockey, Olive is
Hebrew for the dog, my spouse.
That would be very funny and it is, that's great.
I love it.
All right.
Let's let's dive into the
Nintendo 64.
Before we hit record.
You said this was a console when
you were growing up.
That was on a wish list.
That was something that you were just really, really wanting to
get.
Let's dive into it.
What's your, what's your history with the Nintendo 64?
So it's fun.
Me, I've told the story many
times on many podcasts, I did an episode on side-quests about
Mario, 64 where I recanted this
Tale.
But so the N64 came out the year.
I got bar mitzvahed and I remember asking my parents for
it.
I was like, I really want this
for my bar, mitzvah, they're like, it comes out after the
party.
And I was like, that's okay,
I'll wait.
It's worth the wait.
I swear it's worth the wait and so you know, I was very excited
but we didn't preorder it.
This was in the early days of
pre-ordering games, it wasn't a common thing.
Yeah, in a Toys R Us They didn't even like now you're going to
Toys R Us Game.
Stop wherever the styles of
games that's not how it was when
I was a kid.
It was like this back room with a counter and you would go up to
the counter and ask for the game the console or whatever.
And I remember seeing it was sold out everywhere and I was
really sad and upset and I said to my dad can we just try the
local Toys R Us?
We just give it a shot.
I really want to see if they have one and he's like yeah sure
of course he humored me a lot as a kid and so we go to Toys R Us
and I'm going up to the guy behind the counter.
Sure.
And I say hey do you have any in
64's?
I really want to buy one.
He's like you know I think they're sold out but I'll go
check the back and sure enough he came out with an N64.
I don't know if this guy sold me some poor Schmucks Reserve, copy
or what.
But I got one that's that's the
problem that's their fright.
And so I got that and Mario, 64
and amazing.
And what I always say about our
64 and why did a side quest episode on it?
Is March 6. 2011, a lot of games before that crunching is one of
my favorite games of is my favorite game of all time, you
know?
Nintendo and Super Nintendo in
Genesis are there's a ton of stuff, I love.
But with Mario 64 was the first time I played a game and felt
like I got lost in a world besides some of the early RPGs
like I looked at him when this is a world that I can move
through, right?
That yes we shall awareness and
all of that and I spent so much time with my staffers.
Also one of those first games.
I remember behaving like this
this electrifying Buzz while playing the first couple times.
I played it other games that gave me that were Metroid
Fusion.
Mass Effect like games that I
was looking Arkham Asylum games.
I was looking forward to so much
that like I could barely contain myself and the N64 quickly
became a favorite console mostly because I had to justify the
purchase in the four controllers but also because like I just I'm
a Nintendo Fanboy and I yeah you know, and I had a lot of games
for it.
I know you often ask on the
show, you know, did you have a couple games or did you buy a
lot of games?
It was a mix of both like most
folks around.
Uh, I think we relied a lot of
Blockbuster but I did buy a ton of games, you know, I had Mars
64, I had golden, I had Mario
Kart.
You know, I had a lot of the multiplayer games.
Yeah, lot of the go to multiplayer.
Is I thought I meant it?
That's a very common thread,
though.
I think, you know, and that's
okay.
I mean that's what the console
was for.
I think know.
And that's where it succeeded.
So it was also the first
console.
I really fell in love with
Zelda, like I had loved link to a link to the past but that was
the only Zelda had really played in beat because notoriously the
First two were impossible and then when Zelda 64 came out,
like, it was given to me as a gift.
I got the gold cartridge with a t-shirt like it was a present
from one of my best friends and so like it felt momentous in a
way that previous Elder games.
Haven't and that can that Trend
continue.
Yeah, they'll the games being
the most important.
One of the most important things
I look forward to on a new console besides Metroid, but
those were rarely at home console games.
Yeah.
Yeah.
The early days Beyond Super
Nintendo, so yeah, I N64.
I think, is one of the most important new game consoles for
me, besides the Nintendo
GameCube probably.
Okay.
Yeah, I think, you know, again
I've said it multiple times and stuff, but like, something about
the 64, like, is it a perfect console knows it a perfect
controller?
No.
Does it matter?
No, it really doesn't know and
there's something about that perfect age where you're just,
you know, it's the mid to late 90s and it just is right at that
time.
And I know for sure this was
marketed towards us.
But you know, they knew what
they were doing at that time and
I think they just knocked out of
the park.
Yes, there's a whole lot of
technical things that we run into and all the game.
Most of the games that we've played so far, at least as of
this recording but like it's okay, like it's okay.
It's okay, you know, and it's still fun and I think that
multiplayer is what it is.
Especially from for this
generation that 64 is Generation and the one after because of
what this console was and what it was able to do and I think
that it like it's You know, coop coop is not so much a thing
anymore, and that's sad, but like, I think when we think of
it for me, I think of this console when it comes to that,
you know, coach Co-op and competitive stuff on the couch
with friends and family is, is the N64.
It's not even necessarily the
Xbox, or the 360, or the PS2, or
any of that.
It's this console.
And, and it's just, that's why it's so special.
I think, to me, that's the big, that's the big stuff.
So, playing something like, Buck
Bumble for example.
Oh is not that, right?
I mean it has it has a aspect of
that in there, which I did not try, do not try the multiplayer,
but the single player and and the 1 player mode and the story
mode and all that stuff is not what I was just talking about.
So you were very excited and you suggested to play Buck Bumble.
I want to know why this game is so special to you then and how
you feel kind of going back to it now.
So what Bumble is an interesting animal?
He's not an animal, he's a
Laughing a bit, very bad joke.
Oh excellent.
I love that right up my alley.
So I Buck Bumble was a rental game for me.
I don't know that I ever owned it, but I was one of those
repeated rental, so I could beat it and like you would praise,
always a couple of, that's right.
Yeah.
And so I played it a lot and I
really loved it.
I don't know that I ever owned
it and then I don't know.
I think it was 7 years ago.
I have the video here in a tab.
Yeah.
Seven years years ago in
February of 2015, I discovered a
A little YouTube Creator who's now a big, YouTube Creator name
and dude who done famously a video on Buck Bumble and I was
like oh I remember that game I watch the video and like
something know about me is I'm a music nerd.
I used to host a music podcast that doesn't really exist
anymore.
And like, I've always been the
thing.
I probably talked about as much
as Video Games is music and pop music and nice like the big bit
in that YouTube video.
And what I remembered when
watching it, that I'd forgotten from my childhood is the, it has
one of the best opening theme songs in.
History of video games and I'm not, this is not hyperbole.
It's absolute really not, it's really not.
You are 100%, correct?
And still like, I felt a re fell
in love with the seam seam song.
I found ways to play the game
again and really loved it and then I like befriended some
folks in a few different video.
Game communities, who also were
obsessed with that theme song and obsessed with this game and
it became a medic, but I just I loved it and I still do and so
when you were asking me for game but you're like hey probably not
the higher.
Profile stuff because we've
covered a lot of that, like
Crystal Shards, which is one of
my favorite games on the, on the
N64.
So, it's all right, let's think outside the box and then I
remembered Buck Bumble and I was like, oh, we have to talk about
this.
Perfect, wanna see you look
perfect, perfect pick, that's awesome.
Oh my God.
Like okay, so for me in
comparison, I maybe touch this game once or twice previously,
when I was a kid, like, because it really was just all about
multiplayer, unless it was
Zelda.
Mario, you know, unless it was those very obvious single player
games or Kirby.
For example, I love that game.
Always I play through that so many times growing up and I
owned it.
I think, honestly, like, Buck
Bumble.
I knew what it was, but I never
really had any attachment to it and I turned it on.
And I was immediately like, what is this music?
And why have I not heard this until now?
Where is this been for the last 25 years?
I I love this and I was just in right away just off of that.
So I had a great time with this game.
I had a really, really good time with it, you know.
I think it does a pretty good job of early 3D controls and
flying just like anything else of this time.
It's not perfect but I don't think that it necessarily like
quote-unquote fails in any way either.
Like I think it is very very good.
I think the cameras at the
Distance from your character,
which always help.
You know, I think early games
that had 3D cameras.
Always a struggle and honestly
was probably struggle for, like a decade, I would say and no,
you're not necessarily moving the camera, but it it, you can
see everything, you can feel where you're going.
If a good sense of space and all that, that's important,
especially in early days of 3D.
So like I would say, like, thank
God, that we played this because great, I had such a good time
with it.
It did, is there something in
particular that sort of stuck out this time around that you're
like oh I didn't realize this or oh I remember loving this and
you know thank God, it's still.
There is is there anything like
that that sticks out to you?
I mean I think the big thing
besides the theme music is the the weapons.
I mean, I remember like I'm a shotgun lover in Shooters.
Just nice flat out.
If there is a shotgun that is my
weapon of choice.
Mostly could shotguns require
less aiming and more just a
Direction.
Spread Fire Hits, just somewhere in front of you.
Right?
My right direction.
My aim is not my strength and shooting, but like I forgot how
like, really interesting.
Some of the weapons were like,
yes.
I mean Tesla laser and the stun
gun and all that stuff.
And so I love weapons and then I
just, I love the story.
It's so it's like it should be
funnier than it is.
I feel almost like it is not
very much played straight.
I think that's what makes the
kind of really entertaining is like Like you are just this
super cyborg be and you have to stop these insects that acquired
this technology which made them like super insects and you have
to defeat them and it's just that's it.
That's that's Go destroy things, that's it.
Yeah, do this.
Go to this, go to Mission 1234
to, you know, and and that's and that's it, simple?
But in a good way, I would say, yeah.
And like, the the stages I they some of them were more annoying
than I remember.
But most of them were pretty
straightforward.
Like yeah, this game doesn't
break any barriers that I didn't revolutionize anything, it's
also now, I'm realizing the earliest Ubisoft game I've ever
played because they published this, it was are going to stop
when Ubisoft.
I always thought that Assassin's
Creed was the first Ubisoft game
I played or Prince of Persia,
but no, it was actually this she, I would have thought that
it was Prince of Persia as well.
And then I saw this and I was
like, oh, I guess it for me, this could be it too.
It could, it could be it.
Yeah.
And so yeah, but I think that ultimately, I'm surprised how
well it holds up.
There are alot of N64 games.
I've gone back to that, I love
Of that are harder to play.
Like I was playing Banjo-Kazooie recently on the Xbox cloud
gaming on my phone and it works well and it's pretty responsive
but like I think there are just things.
I expect I can do with the analog stick that it's just, you
know, it's improved because it's been ported to other systems,
but like it's still not as fluid as like, I expected to be, are
even going back to Mars because you for one of my favorite games
of all time.
Like I love playing it but like
the switch Port which ideally isn't great to begin with
doesn't like map.
The C buttons as like the other
analog stick it.
Oh weird.
Like it's sort of does and you can like, tap it to like, turn
the camera but it's yeah.
It's just doesn't like they
could have easily added.
I think an analog kind of look
control to that.
It would have been simple
addition but they didn't do that.
And so like with buck Bumble replaying it in a completely and
totally legal manner that I did.
For this episode, the controls
were okay, but they just
Definitely like they're not as
smooth as I remember.
And so yeah.
Well totally playable and a lot of fun and I think the absurdity
of the game away is, what carries me through on this?
Like, it's just a ra cyborg be what?
What else do you want?
That's it.
Go, you know, and you know what, honestly, like, I think, even if
you weren't a cyborg be and you were just a bee or a wasp or a
fly or whatever that just had guns and glasses and sneakers
and like, you know, just sort of go for that like kids cartoon as
That I can just make everything real.
I mean, there's turrets and stuff.
So I guess you have to have some sort of, you know, if that
escape reality in some way.
And obviously you're carrying
these weapons but you know like if it was just essentially a
cartoon put onto the screen in 3D and you just can't.
I thought that's all you need really right.
But the fact that he's a cool cyborg wear glasses and and can
zip around and all that kind of stuff I had.
I thought that yeah, you mentioned actually the levels,
some of them.
I think most of them are totally
fine.
They totally work.
I think it took me a few tries every once in a while to be
like, oh, this is where I have to go.
And this is how I get there.
You know, I do actually was
actually quite impressed with quite a few of them were pretty
big, the state.
I was there a lot bigger than I
thought, like there'd be one section where you'd start off
and you have to take out a few turrets.
And there's a couple of wasps kind of buzzing around you and
stuff.
And if the pick up a key or, or
Some other item and then a little, you know, hole opens up
on the end which I don't know what that is if it's just like,
I don't know.
It's a door sometimes or
sometimes just something else to have to go through and then you
go in and then it's another area that's just as big or bigger and
then you go to another one and then you have to backtrack and
like all of that stuff is I did not expect.
I honestly expected this game to be a to be and you know take out
enemies get to the end and on to the next mission but they they
got a little bit more interesting with things and I
think Think that that's like, that's tough to do when you have
so limited, like, literally limited technical capacity on
these cartridges.
Yeah.
And they mailed it off, and it doesn't feel.
It doesn't feel like it's less than, and they jammed a bunch of
stuff in just because they thought they needed to.
Yeah, that's how I felt.
Yeah, for sure.
I agree.
And like it reminds me of like
the all-range mode and Star Fox 64.
Another favorite of?
Yes.
I'm like, but it's that all the time and like a lot of people
say, oh, I Vishal of Star, Fox like all-range mode.
I like being able to all-range mode in flying the around the
rinas, but I think being on the rails is the better part of Star
Fox.
I agree.
I agree.
Like the reason, I think a lot
of more recent Star Fox games.
Haven't worked is because they
just, they're trying to be too experimental with it.
I think the Star Fox like you can iterate me evolve but they
also don't want to drift too far from what it was?
They don't want them.
Yeah you have to go further.
I think they're kind of in this liminal space but anyway like
bumbled takes the kind of all-range mode thing and I don't
actually remember remember which of these came first but it's
that kind of gameplay but with bigger Arenas and more stuff
going on and I think it's just it adds for a more fun and
frenetic environment.
Yeah.
And like you said like it's not like the controls are fine.
Therefore their N64 controls.
I think if this ever got real
remake, first of all, I don't know that I'd want to remake,
just so, I think the modern game
Aesthetics, might hurt it, but I
think the controls of the only thing.
I think that as I paint, And they're not even a huge one
there.
Just like every are hot, they're
fine, but they're not like, they're not as tight as some of
the other first-party Nintendo stuff, but they're still pretty
good.
Yeah, yeah.
I think that I think really the only thing to me, the only thing
that felt like sometimes a struggle is some of the enemies
are so small just like you are because you are a fly or a wasp
or whatever.
The enemy is, it's hard
sometimes to really perfectly aim at that enemy because
they're moving pretty fast and so, are you like the game?
Is not slow, it's not really holding your hand to be like
okay slow down.
You have that option, you can
sort of fly in one spot which I actually did a decent amount
until they realized.
Oh, I can just get hammered so
fast and just get down.
It's every once while the
enemies, they're a little too hard to catch up to or low too
small, and the joystick is only so accurate.
You can only do so much with it because it moves the camera as
well as the the so there's that.
But, again, like you said, it
doesn't, it doesn't break.
Your enjoyment of the game.
I don't think every once in a while.
I got frustrated, I guess the odd time but not enough that I
was like, well, I'm not playing this game anymore.
Like, forget it.
Like why did not even recognize
like recommend?
This is cheese.
I can't believe I'm going through this.
It was almost a complete opposite like I was determined
to start again and do the mission again and, you know, and
I also think that like as as frustrated as I could have been
every once in a while.
Even if I if I went to the next
level with Next mission with like less health or whatever.
I knew I was going to experience something different.
Yeah.
And I think like every stage
every Mission you have a different layout and you have
different enemies too because like every few stages, you have
a new enemy that you have to try and figure out how to defeat in
a in a new way with a new weapon potentially like every every
weapon is more effective against a certain type of enemy and I
love that they did that like yeah there's just as many
enemies variety as there are weapons and that's II think
that's like, kicked kicked.
But with that part, I think
yeah.
I think the diversity of enemies
was funny kept things, interesting.
And ultimately, the, the game is not very long like it's not very
narrative intensive.
It's, you're on a mission to
defeat these bugs and save the world.
And that's kind of the gist beginning of each Mission.
You get a little text at the bottom and you know, it's it's
like go get em Buck you got this this facility?
We And and oh they're attacking us and oh now you're an enemy's
territory.
Okay, that's fine.
But that's all you need really?
Yeah this is the game.
I'm going to back to all the time for its deep story.
No no whenever I play it I do enjoy it.
Yeah absolutely.
One of those games that is just
kind of all funky fun and and and not so much on the like I
love Banjo Kazooie, I love
Donkey Kong 64.
I love Conkers Bad, Fur Day, but all of those games are so much
longer and requires so much more of you.
I'm that I rarely returned to them except to like play around
and mess around in the space or to hear the Great Mighty Poo
spacing because that's one of the other best songs on the
incident.
But like Buck Bumble is one of
those games that I'm never disappointed when I return to it
and play a bunch of stages and like often will find myself if I
ever turn to it to see through to as close to the end as I can
get because it's just the pace is really, really fast and
really engaging.
Yeah.
And you know what like At first,
I was I was like, okay, I get
that I get the pace of the game,
I get the gist of what, what I
need to do here.
Okay, I have like, at this
point, I maybe like three or four weapons at the most.
This is early in the game, probably four or five levels in
or four stages in.
And then I realized, wow, this
is not that easy, it's actually fairly difficult at times, you
know?
Yeah, heard of it might be the
controls, you know, the odd time could be, could be because of
that, but there's some enemies.
I can't.
I don't, I don't know.
I didn't have like the manual in
front of me or anything.
When I was playing it, but
there's some enemies that are like diving at U, plus they have
projectiles of the shooting at you but like, you know, it's not
like they go and hit you and explode, they hit you, they move
on and then they come back and try and eat your dodging around.
You're moving around, you're trying to take them out and and
it's it's not it's just not that easy sometimes I'm like, I feel
like I'm like I feel like I'm being literally being swarmed by
other bees, how about that?
Yeah, all right.
And I thought that was great.
I think Don't know if that that
particular feeling is what they were going for, but but I think
it has if you're, if you're a seasoned enough shooter player
or have played Star Fox 64, a decent amount or have experience
playing games like this with, you know, a 64 Controller or
something similar.
Then I think you'll be okay, but
I don't think it's any walk in the park, either, I found that
the only like main sticking point that I was like, why
didn't they do this more was, I don't think there's enough
health.
Cups in it and I found I found
those are like hard to find.
They're almost like like rare
collectibles in other games like they should be a little bit more
forgiving with that.
But but otherwise I just had a
good time.
Take it down, all these
different enemies.
I thought it was great.
This is I'm so glad you enjoyed it.
Yeah, I mean, did you have like a favorite?
Do you have a favorite or, or most hated enemy?
I mean, I like the queen fight at the very end of the game.
I thought Yeah, I think it's a lot of fun.
And like you think, you think she's defeated and then has a
second phase love a good second phase, especially when you're
like, ah, finally done and then oh yeah, I mean, I hated the
ladybugs, especially the armored ones, just allowing not hard,
particularly just annoying, and the smaller the enemy of the
more I hated them to like.
Yeah, I think my, my aim was not
great and so like the the heart like the smaller targets are
much harder to hit and it's yeah.
Those kind of drove me.
Crazy more than anything else.
Yeah, I think I think there were
I don't know if they're like
supposed to be considered
Yellowjackets or fireflies or
something like that but they're really, really small, so similar
thing.
But they literally just Kamikaze
into you and they just like fly in like five of them come at you
at once.
I'm like go away.
God I can't do this and like there's so hard to shoot that
you almost like have to let them fly into each other or you have
to get punched up and then like, use I can't remember the name of
the weapon that has all the
Urkel shocks around oh I know
jr.
Talking about.
Yeah.
It shoots out like like a
essentially it's like it's like
Thor throwing his hammer and
then all this electrical currents come out from it and it
just zaps everything around it.
And it takes out these like 12
enemies at once I'm like, oh, okay.
Thank God.
I have to deal with them
anymore.
Yeah, those were the ones that
pissed me off the most.
But again, all that happens but
it's still satisfying when you defeat them, you know, whether
you're cheesing the system or whether Doing it the
quote-unquote, the way they want you to which I don't know that
there is really a way they want you to do anything in this
because they leave it kind of up to you, which is which is fun.
That's part of like the open-world, open arena aspect of
it and I think that's, I think that's great for really early 3D
flying shooting game.
That was, that was awesome.
I was quite impressed with that.
Yeah, the it could have been
much worse, especially since there are plenty of other games
from this era and the gas station area that are have not
aged as well.
Well yeah, I'm sure there's
going to be more than a few haven't really gone back to a
since I started the show and just before it I haven't gone
back to whole lot of Shooters and I'm honestly, I'm scared
too.
I'm on a six-year.
I'm scared too because I, you know, I played Turok back in the
summer again for the first time in the way that controls is so
odd, it's just nothing you're used to nowadays because you
don't even use the joystick.
And I'm just like, what is, what
is happening in this game right now?
Like I get what they're going for because Only one joystick
and they wanted to do the look and first person and stuff.
And somehow this one still works and and I think, yeah, I think
it's aged really well.
And if anything has aged great
about this game and I think it's the aesthetic, I think it looks
great.
Yeah.
But it's that music, man.
I keep coming back to just the
music in general, but especially that seen theme song, I can't
understand, not understand.
But I can, I don't know.
Know how people don't like, appreciate this as much somehow
like, how is this not talked about every day?
It's so good.
Yeah, I mean, it's just I
believe the composer's name is
Justin shove shove our own
Verona.
Yeah, that's something like
that.
Yeah, I probably butchered the
last name but yeah has done a ton of work and is like but like
the whole and he did not only the theme song, but he did the
score for the whole game in the whole thing.
The soundtrack is really great like, yeah, nothing nothing.
And out in the same way that like, you know, the grant
kirkhope stuff and all of that.
But like that also Grant
kirkhope I've been listening to for so long that like I think
his tracks are just as memorable because I went out of my way to
listen to them right.
Going back into this game, like
every stage actors are called.
Yeah, I love this track.
This thing rolls like the sound design also was incredible in
but yeah, she's gone.
The cup of yeah, the enemies.
All of that.
Like yeah, well when you shoot
the enemies down and it sounds like ships are coming down.
Yeah I love that.
Touch that.
Touch its it makes it more satisfying you know it's just
like it sounds like an old like
World War One black and white
video that you watched in school like that's what it sounds like.
Or there are ones that they recreate and movies as like a,
you know, there and it'll crash behind you.
And I was playing this with headphones on and I could tell
which way the the enemies were coming from and everything which
I didn't expect.
I thought, you know, it's just I
know it's stereo sound or whatever.
I just selected.
Okay, there's enemies around are
going to hear some buzzing and get it but like I would shoot
someone down and I got mirror and come across my headphones
and down and it's just like, oh
I'm like in this man, I am buck.
But right now like it's great.
So good, it's great.
Yeah I love the effects in this definitely definitely shows.
Love and care for like, not just the game, but like the genre
Fiction.
It's imitating.
Yeah.
Which I really appreciate.
Yeah.
Yeah.
And they really like, you know, there's again, there's only so
much.
They can, they can build within
the limited capacity of these cartridges and the console and
stuff, but for the most part, the levels have, you know,
there's a couple shovels here and there they see some plants
and Some water and all that kind of stuff.
So like it still feels like you're kind of like in a
backyard, you know.
I kept, I was trying to think of
as I was playing it.
I was trying to come up with
like a sort of, I wouldn't, I want I don't want to go as far
as funny but like a title for every episode that isn't just
the title of the game and like, this feels like, it's Garden
Warfare, that's what it feels like, it's great.
And I just, and I'm just like, that's what this is, and they
really try to make that true.
And I think it's great.
They Like you said that, I think there's Loving Care in this,
and, and I think they didn't chintz out on any of the
details, and I think it they kicked butt.
So I want to say, sir, thank you for suggesting this game.
Honestly, my pleasure, I'm glad you enjoyed it so much.
It's always fun when you recommend a thing or suggest
that thing for a podcaster for just a friend to play, and they
like it.
So I'm happy that you enjoyed
it.
Yeah, it's the most excited.
I mean I have been and I'm going to be on, this is a game that I
very little experience or no experience of weather.
It ends up being right?
A banger or not either way.
That's what I'd look forward to the most.
And this is under the, as the kids, say, the Banger category.
Yeah.
So this is good.
This shooting up top of my list so far of these games that we've
played this far.
So, so thanks again for coming
on the show.
Matt again, just briefly working
everyone find your amazing stuff online and hard to keep track of
all of it because there's so much.
But but what do we got out there that we can listen to sure?
It's Again, you can go to DJ storm, again.com to find
everything that I'm working on.
The big show that I want to plug
is fun and games, which you can find on every podcast platform
and reignite as well, because they are both video game
related.
But I do a TV movie podcast
called screen snark.
I do a interview series called
see POV autographs.
All of these are shows that I
host and how and or help produce and then I added a bunch of
different shows as well.
If you go to certain pov.com,
it's a podcast Network that I'm a part of.
That is a ton of different nerdy shows.
That are all really great.
And we're checking out on that.
If you want to find me, I'm DJ underscore, stormageddon in
like, 95% of the social media.
So as long as Twitter still
around tomorrow, you can find me there.
That's where I'm most at.
Exactly.
It's always, it's always a little, like, asterisks that we
have to put beside it nowadays.
So, yeah, we're currently in
2023.
It just, it's just part of the
discussion now, it's pretty much.
Yeah, yeah, Matt I really really appreciate it down.
The line, we will have you back on the show and we will play
another Banger of a game, I'm sure.
And until that time, thanks so much for For coming on and we'll
talk to you soon.
Yes.
Thank you.
Once again for joining me on
level 20 of.
Remember 64.
I can't believe you've made it this far in this amount of time.
I'm really, really happy that we've explored this many games,
this many opportunities and buck
Bumble is now towards the top of
the list at the games that we played at least, thus far and
are recordings in the history of remember 64.
Now, if you want to continue to follow us, you can always find
Us online at remember 64 show.
We have ourselves on Twitter,
Instagram, Tick-Tock.
Those are the main places that
you can find.
Us as well.
Give us a rating on your podcast app of choice.
Of course, that always helps us be seen and heard by other.
People also tell your friends and family why not?
And of course as I mentioned on top of the show, remember 64
show on patreon as well where you can get all the episodes
early and hear about other things that we are playing.
While also having some votes on what games we could be plain
next and really should be playing.
Next, I want you to let us know what you want to hear of coming
down the pipe as well.
So thank you very much again for
Listening to the show.
And we will see you next time on
remember 64.
And as always stay, pixelated,
my friend.
This time Matt aka Stormaggedon is here to talk about the little cyborg bee that saves the garden, one mission at a time!
Buck Bumble is not only an early 3D flying-shooter, it also has some killer music that can't be missed!
>> We've launched a Patreon page where you can get all episodes early, help shape upcoming episodes, and even hear what else we've been playing away from the N64!
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