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Remember 64
Your Go-To N64 Podcast
1 year ago

Level 68 - BattleTanx - What Can We Say? We're Feminists!

Transcript

Oh, hello everybody, welcome to
Remember 64, where this week we are tanks.
Hello everyone, and welcome to the show.
Hello again if you're a returning listener or viewer,
and welcome if this is your first time joining us on
Remember 64.

Here on the show we play and
discuss the good, the bad, the ugly and everything in between
in the Nintendo 64's library.

My name is David Pitrangelo and
I'm harnessing the power of U2.

Yes that's right the band U2 to
gain the power of the Edge.

All shred synth, guitar solos
and combined powers with my post apocalyptic wife to save our son
from this crazy looking wild gangs throughout this crazy
worldwide war.

Jiggy, look back.
Hello, how are you?

Oh, I'm doing fantastic.
I'm building a tank from some random pieces of scrap I found
in the trash over there.

It's great.
It's gonna be awesome and I'm defending the 1% of women kind,
so call me a feminist I guess.

Here we go.
There's the there's the title of the show.
I was trying to, I was trying to brainstorm one I always do.
And call me a feminist, I guess might just be the winner if
anyone doesn't know.

And it's it's it, you know, I
said the word tanks.

So maybe, but we're talking
battle tanks.

We're actually talking the 2
battle tanks games that came out for the N64, which I was unaware
of.

I thought there was only one.
But we're going to talk about those two games.
They've actually been requested by a couple of people and I
found out over the last couple weeks that these are games that
people have a lot of fun this for which for me, I had 0 going
into this and we'll we'll talk about that.
But gonna do a little bit of housekeeping off the top because
if you're watching the video of this and even hearing it, it
might sound a little bit different in the intro and
things like that just a touch.

But that is because remember 64
has joined the Console creatures family of podcasts and gaming
coverage.

This is a small indie outlets
that I've been working alongside for the past pretty much as long
as remember 64 has been going largely covering newer games,
the retro scene.

Every once in a while I'll pop
in and sort of do some talk and some writing about that, but
reviewing newer games, Indies, big titles, all that kind of
stuff.

And two other podcasts.
Also part of Console Creatures, which is the creature cast,
which I sort of dabble in every once in a while but helped get
off the ground a couple of years ago, and PlayStation Generation.
So those are two shows that you can also find in the Console
Creatures family.

Both are on all podcasts, also
on the Console Creatures YouTube page as well for video versions.
Just a group of really, really good guys from my general area
here in the Toronto area in

Canada.
So just been working alongside all these guys for a while and I
thought, you know, it's been hard to on on a personal level.
It's been hard to sort of schedule myself being on those
shows anymore just with work and with the kid and things like
that.

So I thought me and Jiggy have a
pretty good thing going where we sort of, we pick a day, we pick
some games, we do it a couple weeks ahead of time and we just
sort of pick a thing in the evening and we seem to sort of
be able to work that out.

So I figured let's bring some
retro to a, a console creatures family here.
So that's what we're doing.

You can find all the work, some
of my writing, all those guys writings and of course the the
podcast at consolecreatures.com.

And you can check Console
creatures on YouTube as well.

That's where you can find
everything.

The show's not gonna change.
Everything's going to be the same here.
It's going to be me and Jiggy.

The only thing that might happen
is we'll have a couple of the guys that I work with.
The console creatures pop on every once in a while, or a
little more than they would have otherwise.
I'm going to try and do that as soon as possible.
Not sure which game exactly, but we have a couple of big titles
coming up.

So we thought, I figured, you
know, I'll reach out to them and see who's around when and, and
we'll we'll figure that out.

But otherwise the show's going
to be the same format's going to be the same, same free flowing
conversations about random games and the good, the bad, the ugly
and the in between.

So yeah, that's, that's the big
news of the the week sort of thing.
So here we are, Here we are.

We're using a new software to
record and get the video going.

So it's going to look a little
bit different, kind of sort of have some synergy with the way
the other shows work and stuff like that too.
And every once in a while I might have some kinks to work
out.

But, but largely speaking, this
stuff has been working really well with how they've been doing
their shows.

And we're going to do it with
this one as well.

And yeah, that's that's, that's
pretty much it, everyone.

From what I've seen, the
production quality is actually going to go up, so it's not just
going to be the same, it's going to be better.
I'm telling you right now, just looking at us, the look of the
podcast is getting a little bump.
I'm, I'm assuming that the quality in general is going to
get a bump.

And honestly, we're slightly
better looking than we used to be.
So if you don't believe me, tune into the video part.
I, I mean, I feel pretty good today, so, you know, I think I.
Told my wife the other day, I'm like, I'm going into my my Jesus
phase because my hair is like getting really long.
FaceTime with my mom and I was like, hey, and she's like, your
hair is so long.

You look like Jesus.
And I was like, it's perfect.

It's it's a phase or it's a way
of living depending on how you look at it, right.
So is this.

Dave Grohl, you know, kind of
the vibe.

There you go.
I love it.

Yeah.
Yeah.

So, no, I think you're right,
though.

I think like there's something
about sort of the way that that the, the program that we're
using and, and the way that we're sort of recording this.
It's cool.

We can do some new things with
video and I'm going to try and get some different things going
as as we go along.

But yeah, we're going to, we're
going to keep tracking on and keep doing the remember 64 thing
regardless and always want to hear from people.
So if you got any thoughts, feels, ideas, things like that,
always happy to sort of implement those and sort of talk
to you.

Of course, we have the our
voicemail that you can you can leave comments or talk about the
games that we've talked about or might cover in the future and
stuff that's always there.

Voice cast dot dot app slash
remember 64 honestly, share anything.
We have a couple coming up in a couple episodes about some
people that comments that have been left and stuff.
So look forward to that.

And without further ado, Sir,
I've been yapping for a little too long here.
Let's let's dig into some battle tanks.
Let's talk about both games.

But I think we'll maybe we'll
start from the beginning.

We'll start from the first one.
So my question to you is this,

I've already sort of spilled the
beans a little bit, but that I haven't played these games up
until the last couple weeks.

But have you, do you have any
experience with this franchise at all?
Never played this, never played this.
I think I've seen, I I was also not aware that there were two.
I it's not a series that I followed or anything, so I had
no idea there was more than one.

I've seen it growing up.
I remember seeing Battle Tanks and I'm now, I'm not sure if it
was the original Battle Tanks or if it was Global Assault because
the covers do look very similar.

But yeah, I had 0 experience
with this.

Just kind of went in blind.
So yeah.

I know me.
Too.

And I was, I was actually like,
this is it is what I expected, but it is also not what I
expected.

So yeah.
As much as that's like a very vague way of describing it, I
probably would have said the same thing.
Yeah, it, it's like it is what you expect, but it goes places
you don't expect.

It's like it.
Starts in places I didn't expect.
How about that?

Yeah, like, that's the thing
actually, I'm gonna pull it up here because now there's a
playing around with other ways that I can sort of share the
screen and stuff like that here, but I have the oh, where did it
go now?

Oh, oh, this is great.
Oh, it's working.

It's working.
It was working.

Anyways, I'm gonna find the the
manual that I had pulled up because that is how you can
really learn about what's going on in these games.
So got to bring up that name.

There it is.
OK for the first one at least 'cause it'll, it'll give us a
little bit of an idea too, of kind of why we say that this
starts in places we didn't expect because it's, it's weird,
right?

Like it's weird Battle tanks
instruction booklet there it is, a game made by three DO let.
Me.

Just let me just go back up.
Let me describe this to people who aren't.
Necessarily watching.

OK, we're we have this, this
gangster looking 90s edge guy inside of a makeshift tank,
right?

He's holding it.
There's a giant explosion behind him.
It says battle tanks.

It's intense apocalyptic world.
OK, it looks awesome.

That's all you need to know for
now.

We're about to kill that image
for you.

Or enhance it I guess.
I yeah, I would say I I'd say we could enhance it.
Yeah.

I think, I think the description
could enhance it.

I'm going to go through the
booklet a little bit here because I'm pretty sure here we
go.

We got some we got some text
about what the game is about.

It's a little hard to see on
stream.

It's a little bit blurry because
this is like APDF version of what the manual is.
But I'm going to go through some notes here and then I also have
an interview with Destructoid from I think it was like 2009 or
something like that, that one of the creative directors of the
game talked about why they went this direction with the story
and why they went so crazy.

But he so first of all, it gives
you a little idea of how what the setup of the story is.
This is 2 full pages of pretty small print of what the setup is
for the story of these games.

Now if you see footage of this
or if you've seen even just the cover or what Jiggy just
described a minute ago, you would assume that this is
probably a game that doesn't really have much going for it.
And as far as story goes, it's just your tank.
There's some war, blow some shit up, you know, move on with your
day.

And, and in some ways there's
nothing wrong with that.

I mean, lots of games just in
and out, get some action, play some multiplayer.
It blows some stuff up.

You had a good time, right?
Totally fine.

Not here, not here at all.
So here we go.

This is a little bit of a
description.

I'll probably jump ahead a
couple lines here.

But you are Griffin Spade,
warrior and battle leader in a post apocalyptic future.
Your destiny is to fight your way across a radioactive
wasteland that were once known as America in order to find the
woman you love.

And then in the sequel you go to
find your son.

You can still remember how it
all started.

The precursor to the Apocalypse
was a lethal virus that appeared from nowhere, known as X2 Virus.
That's right, the X-Men have created the Apocalypse.
It was selective, choosing only females to act as its hosts.
Which is why Jiggy said the 1%.

Or isn't it .1%?
I think it is.

It's something ridiculous, yeah.
Like there's like 5 women in the world or something and one of
them.

Happens to be our girlfriend,
just happens.

To be your girl of course, the
week the news about the virus broke, you had other things on
your mind Madison, the love of your life, had just agreed to
marry you, and wedding plans are all you wanted to think about
your plans are doomed to be delayed by a small matter the
collapse of civilization.

It's.
Hitting too hard.

It's, it's too real.
It's too it.

Honestly, nowadays, yeah, it
kind of is it kind?

It kind of just goes from there.
It snowballs from there.

Let's see what else to say.
The world as you knew it is gone, Devoured in the purifying
fire of nuclear cataclysm.

The massive amount of fallout
caused catastrophic famine and ecological damage across the
entire planet.

Over half of the sprawling
cities that once consumed the land with their brilliance and
innovation are now only rubble.

However, the X2 virus is no
longer a threat.

The few women who have survived
its decimation are all immune and infinitely precious to the
new surviving men who still populate A desolate earth.
So the women have all the power, or at least they have, they have
a, a status, a different status, right?
Like it's so it's so.

I did not expect this at all.
Yeah, it's, and it really hams it up like in the beginning
cutscene.

Like it's, it's really like
there's only 1.01% of women left on the earth and it's like
really intense.

It's like people ride around in
makeshift tanks building them for whatever scrap they can
find.

That's right.
It's like, I remember that detail specifically because I'm
like, that's not how tanks work.

I'm like.
What is that?

Just arts and crafts like.
I'm like, you're just gonna oh, let me grab that garbage can
lid.

Oh, perfect Chinese takeout box
like it's.

Good thing I had pizza last
night.

I got a cardboard.
Box that my are not equal.

I'm not gonna survive the other
tanks that are actual tanks.

Yeah, it's yeah, it really.
So I, I think that this is very in a way this, I kept thinking
this, especially with the description at the beginning
here.

And also because of the way it
described like what happened or didn't happen to women and stuff
is that this is very Mad Max, but in a more, you know,
different kind of approach of post post apocalyptic.
It's not just deserts, it's not just, you know, stuff like that.
And very much the more recent

Mad Max movies, those two,
which, which are fantastic.

I, I don't know if it's riffing
on that at all.

I, I didn't see that anywhere to
say like, oh, that was inspiration, but it would not
surprise me in the least.

Obviously this came out before
the new ones, the new Mad Max movies came out, but you know,
those, those films from the 80s are still very much sort of
about that type of idea and also very hammy and also very corny.
And this is essentially to me, an 80s, a corny 80s action
movie.

Like, that's what both of these
games are, and not to a fault.

I think that's a good thing.
Yeah.

And then you start off in New
York.

And I think it's worth pointing
out because I'm always like, why is New York always the center of
everything?

Like, everything bad happens in
New York?

Like, I'm why?
What's wrong with being like in a random place in like, North
Dakota or something, Right.

Just where nothing ever happens.
I don't, I don't disagree at all 'cause like it's kind of like in
a way that almost makes it more interesting when things start in
like these small pockets of a country because you, it's almost
more unexpected.

But I guess there's more risk,
there's more, you know, potential problems or something,
I don't know, something like that.
I.

Guess I don't know.
Or more.

Or the odds are higher that it's
gonna happen.

I think it's just like you can
make backgrounds with buildings and it looks cool.
I think that's all it is.

Yeah, and, and a lot of a lot of
what you can do in both of these games is knock buildings down
South.

Start off your journey in Boise,
ID It's like.

Even Boise is too well known.
I even know where that is.

Yeah, it's hard to think of an
obscure town like.

Just, I don't know, pick some.
I mean, pick something in, in, in the Dakotas.
I would have, yeah.

Dakota just felt right.
Yeah, yeah, somehow.

Nobody ever goes there 2.
Of them and I and I still have no idea where they are.
There's somewhere up there, I don't know.
It's set somewhere, I don't know, in between the two of us,
where we sit right now, that's where.
They are, yeah.

Yeah.
Yeah, OK, so that's the setup for the game.
I, I, I'm not going to go into like huge a description for the
second one, cause the second one is we'll get to it a little bit,
but essentially is at the end of battle tanks or throughout it
you do find your girlfriend and your future wife.
The second one picks up a few years later and you have a child
who's like 3 years old or two years old or something like
that.

And one of the the Lords, which
is sort of what they start, what they start like naming the women
and are sort of the head of these tank gangs, 'cause it's
not like, oh, you have a gang and you're walking around like
like the Warriors movie in the 80s where the guys have chains
and they have bats.

And like, that's not one of
those.

It's not that kind of 80s movie.
No, everyone's in tanks of different sizes and different
types.

So that's kind of where the
second one goes.

And you go in other parts of the
world.

Where's the first one?
You stay within the US, so let's get to the gameplay, then let's
get to that because.

I I need to premise this because
it's a game that you play as a tank and you don't really have
tank controls, which blew my mind.
Oh, that's true.

That's true.
Yeah, I guess I.

Guess I just expected it to
handle like utter garbage and it didn't.
And I was like, whoa, it was pretty fast.
Actually, yeah, you, you do.

You do bum around pretty
quickly.

That's true.
And correct me if I'm wrong, you only have, is it one or two
different tanks in the first one, I think.
I think you're just using the one right?
Just the one.

Yeah, I think just the 1.
So, so, yeah.

So essentially what happens is
every every mission, every level is you got to destroy this other
tank, this base, this kill this boss, sort of other tank.
Sometimes you have to make it to the other side of a bridge or a
runway or something, which I really like those those ones in
both both games.

I think it just sort of switches
up the the focus, I guess, a little bit.
They're not all perfect, but whatever.
And you're just driving around with your speedy tank that's
made out of Chinese leftover boxes and, and you're just kind
of blowing up the other tanks.

They're coming after you.
You have a health bar at the top and you have some power ups that
you can pick up.

And then you also have a map on
your screen as well that kind of give you a general sense of
where enemies might be or where you need to go.
Pretty basic setup.

And the controls are pretty
limited as well.

Like there's not like you have a
ton of stuff you have to manage.

It's it's really weird to me
that there's no aiming function unless I just didn't know.
But it's just like you just you just pick a direction and fire.
My heart said hold the R button, or, you know, hold the R button
and aim like any other game that's a shooter in any
capacity.

Yeah, especially on this console
too, right.

That's we've seen that a bunch
of times so.

It just doesn't happen, so it's
kind of bizarre.

So it's, it's so interesting
too, because I, I agree, I thought for sure it would be
maybe even like one of the C buttons would do that.
You know, I, I play this on the actual 64 and they're on our
ever drive that that we both have.
And, and it, you know, it, it controls well, like it's
responsive.

It's, it's good.
Like there's nothing wrong with it, but the approach to not have
any other kind of aim.

Essentially how we're, we're
kind of dancing around it just a tiny bit, but basically you just
move with the joystick and whichever way you happen to be
facing is where you control and where you shoot that.
That's it, right?

There's no separate control for
the top of the tank, which maybe feels like, oh, that's too
advanced for this time.

But like Jiki said, there like
there's no other way to do that.

Like I feel like there's got to
be another control for it, even if it's a little cumbersome.
Maybe they found that it was, I don't know.
But it does feel kind of weird that like it's only the
direction that you're facing, like you are basically in a in a
vehicle like a car and looking straight the entire time.
And it kind of takes away from the tank feel, I think in both
of the games.

Well, but you know.
What I was kind of joking about is like the tank controls, like
this is the game where that actually makes sense.
Yes, and we don't have it.

You literally you, you like move
forward and you, you turn and the tank it, it handles like
super fast, like you turn to the left or right and you just
completely rotate in a direction.
It's almost like if you remove the tank skin, you could almost
be fooled into thinking it's like a platform or like Mario or
something 'cause that's how like how you move really quickly and
then it's just, it's just whatever direction you're
facing, that's where you fire and it, it works.
It's not like it's bad or anything, It just kind of throws
you off 'cause you you really expect it to be different than
it actually is.

And one thing that also kept
screwing me up was so you press the Z button to shoot like your
main cannon, which is fine, that's fine.
But your special item is the A button and that threw me off.
I don't know why it kept wanting to press B and I know that
sounds stupid.

No, I feel like I probably, I
think intuitively I feel like I did the same thing.
I don't remember right off the bat, but I wouldn't be surprised
if I did the exact same thing I had to get.
Used to it because I kept, it's like I kept missing and I'm
like, why am I not doing this?

And then for some reason my
brain flipped and I almost went to like Starfox controls.
And then I hit A for my shooting, and I remember very
specifically, I picked up a nuke.
Oh yeah.

And I was like, oh, great.
And I pressed the A button and I shot it out and it just blew up
everything, including myself.

And I was like, oh, no, oh, what
are you going to do?

I still want.
Yeah, yeah, Chinese take a box.

For the win.
It blew, blew the rest of those

Chinese restaurants out of out
of the water.

Mine was the strongest.
Strongest chicken balls in town?

Spiciest wonton soup.
It was.

Yeah.
It's in a box in a box.

Soup in a box.
Here you go.

It's leaking all over the
doorstep.

What the fuck is this?
I'm sorry.

I'm going to war with you,
buddy.

You delivered my soup in a box.
Yeah, it's it's OK.

So the, the main thing, honestly
the main thing with these two games is I, I played through, I
wanna say an hour and a half to two hours of the first one and
then I pretty much just played the second one.
It is a far better game.

It's far superior to the to the
first one.

More variety.
More variety.

It still controls the same way,
you know, it still has, like I said, a very similar type of
setup, but there's more variety in the weapons, more variety in
the tanks, like things like that.
So my, my focus of my time was, was with the second one and I'm
going to play video of it because I can.
Cause yeah, it's just a YouTube long play, but still.
So, yeah.

So when you're, when you're
playing through the second one, we're playing through global
assault.

That's what it is.
Global assault you, if you've played the first one at all,
which we would have pretty close back-to-back.
There you go.

Five years ago, a plague killed
99.9% of all women.

The world's worth different
parts, fighting over the few survivors.
Eventually, nukes were used and the apocalypse was upon us.
There you go.

That's the setup.
It's kind of reminding you of what happened in the first.
You don't.

You know what?
You don't even have to play the first.
The name is Griffin Spade.

He's a battle.
You have to play the first.

You got to get all these
important minor details throughout the game.
You're only getting a summary here.
It's important.

That's true you.
Got to find Griffin's journey.

But lately I've been seen an
evil face in my dreams.

I believe we're going to have a
fight again or have to fight again.
So yeah, let's let's 2006.

By the way, the second one takes
place in 2006.

OK, this cracked me up.
This art right here.

Yeah.
OK.

She looks like slid the sloth
with a wig.

I.
Don't know what she looks like like what is with like what?
What's going on?

Unless, unless we don't have the
deep lore of the battle tanks universe.
Where this individual has been affected by the nuclear waste
and apocalypse and formed their face because honestly.
The women that survived the X2 virus are horribly disfigured.
Yeah, that's what it looks like.

That's exactly what it looks
like.

It's weird.
It's so and it's and it's very specifically like the eyes are
like squished but also stretched at the same.
I don't really understand what they're trying to do and why
they thought that this looked at all it's.
So funny.

It's.
Like there's definitely, there's got to be some plot point we
just didn't pick up on or didn't pay attention to.
Like there's, it's got to be something.
I don't know because if you look, if I flip back to if I
keep doing a visual thing here for mostly audio listeners.
But if I go to the thing here, the the manual, the manual has a
whoops, flip to the manual.

Damn it.
There we go.

Has some other pictures of other
of the gangs and stuff like that from the first one at least
these kind of look kind of these look kind of cool.
Like, these are sort of like really sort of badass fucking
90s, so 90s like.

Awesome, yeah.
Like Psycho Brigade, look at these guys.
These guys are awesome.

Those are sick looking guys,
right?

Like some of these enemies look
like they're from like

Battletoads or Double Dragon or
something like that.

Art style.
Like that's what it reminds me of.
You can hear that sort of like rock music behind it and stuff,
which this game also has.

But then when you go in game and
you see like these faces, it's like what the fuck is happening?
Audio listeners, it really like

I'm painting a glorious picture
for you.

This is a woman.
OK, So picture Black Widow.

OK, like the Marvel character
Black Widow, right?

So picture that look.
But picture the face is Sid the

Sloth.
So you have Sid the Sloth from

Ice Age with everything else
Black Widow.

That's what you got.
Yeah, pretty much.

Pretty much.
If you had it in the 3D realm, that's exactly.
And it's fun if you if you play back this game, you can read the
dialogue as said the sloth get ready to attack warriors, but
wait for my signal.

No, Keep going, keep going.
I.

Want to take one last look at
the target?

The last target.
And it's funny because it's it's not really like the main
character and his wife don't look that way.
It seems to be all the enemy characters kind of have these
looks, especially the the female enemy characters.
And then this this look at the top is cool.
Like that's a cool style and everything.
The sort of like larger splash screen that they have above the
dialogue box, like great.

Why doesn't the rest of this
shit look like that?

I don't know.
It's weird so the the other story part of this, and I keep
going into the story.

I know a lot of these games are
really like these games are mostly about the game point, but
the story thing.

But the reason why there's a
story part to this is because the Edge, which I I referred to
in my my stupid little spiel at the beginning one the U2 joke is
the guitarist names himself the edge for some reason.
So that's where that came from.

Jokes are always the funniest
when you explain them and I've.

Heard that?
You're.

I've heard that.
Yeah.

Yeah, and apparently Griffin
Spade and his wife have powers and the kid has powers like that
can blow up and control other enemies and tanks and stuff like
that.

And then that's that's the the
big reveal here.

And eventually you get to use
it, but we'll get to that because that's something that
happens a little bit later and stuff.
So Battle Tank Global Assault, did you find, did you find this
to be better 'cause I definitely did.
Yeah, it was.

It was like almost, almost right
off the get go.

I felt like the first game was
just very straightforward, like it was very like drive here,
shoot this.

And then the second one it it
immediately gives you more variety and options for tanks,
which gets you a little excited.

Yeah, which I didn't realize off
the bat.

So in the first one, like we
mentioned, you're just playing as a very like what you would
think is a very basic tank.

You're like essentially A
rectangle driving around.

That's, that's what it is,
right?

And you start that way in Global
Assault and eventually you go to maps where you're like defending
your base a little bit more, which I believe was still an
option in the first one, but happens in much more levels
here.

And every time, instead of
giving you like 5 lives, essentially, you have these
things that are called, I think

Tank Bucks is what they call
them.

Yeah, something like that.
Yeah.

Where you, you, you can find
them around the maps that you're playing on.
And you start with like 50 or some number like that, right.
And every time you, you happen to die, you can choose, you can
spend that sort of in, in game currency or, or that only exists
within that one particular level.
It resets every level and each tank, depending on which one you
pick, has a different cost to it.
So the basic one has 20 or 25.

Let's say you start with 120 or
25.

The larger ones that eventually
you get cost like 40 or 35.

Small ones that are a little
weaker or are speedier, but they're, you know, don't take as
much damage, might be worth 10 or something like that.
And I found like, I didn't realize at first that that was
even the thing.

I was like, oh, I'm just going
to pick this, I'm going to pick this.
And I realized, oh shit, my numbers keep.
Going down, yeah, I can't pick certain.
Ones, but I actually thought that that was a pretty
innovative way of doing it and sort of forcing you to play
different tanks, so I enjoyed that.
Yeah, it's cool.

It's always good to have
variety.

I think that adds, especially
with something like this that's very straightforward.
Yeah, I think I think that gives it an edge in and of itself as
far as like the main draw, right?
Why people would want to play this game?
I honestly think this is a multiplayer sort of focused
game.

This is this is the type of game
you you sit down with your friends and you play and you
just battle each other over and over and over.
I think the story is cool that they have one, but it it's silly
and it's just it's just a mode to play.
But I think the main draw would be definitely a multiplayer
experience and that would be totally the way to play these
games.

Just just talking about
gameplay.

I'm like, this is this is this
is a multiplayer game written all over it, like both of them.
It it acts like it feels that way right from the start, like
even if even if you never touched the multiplayer, which I
don't know.

Did you try at all 'cause in the
second one at least I didn't try it in the first one.
In the second one you could play against bots.
But you didn't realize?

Oh, no, I didn't.
Yeah, I didn't try it.

I just know.
Yeah, and, and I've heard and I and I mentioned earlier how like
some people have said like sort of reached out on social media
and I have a, a friend, Ian, that's on another podcast that I
do back in my day who I who said like when I started doing
remember 64, he's like, oh, you got to do battle tanks.
You got to.

I used to play that all the
time, and I was like, what the fuck is Battle Tanks?
You know, Like, that was pretty much like the first time I've
heard of it, or first time I was aware that anybody even cared
what it was, you know?

Yeah, this is one of those
games.

Just like, oh, I've seen the
cover, but I know nothing about it.
Exactly.

That's like I, I don't think I,
I can't think of 1 friend I had growing up that was like, Oh
yeah, battle tanks.

Yeah, you know, like there's no,
this was not a thing for us, but

I could see this being a fun
multiplayer.

Yeah, I, I, so there's a bunch
of different modes for it too.

It's not just like a deathmatch
thing.

Some of them are like protect
your base like you do in a lot of the in the single player in
the campaign and stuff like that.
So that that's kind of cool.

You can play with four people,
which is, which is interesting too.
That's always fun.

The more the merrier.
And I played a little bit with with the bots, it feels even
more like it's almost like the the AI for the bots is even
crazier than it is in the solo stuff because I think they're
trying to like emulate random decisions since they like they
what multiplayer would be.

So the idea of it is cool.
We just didn't get our hands on like an actual multiplayer
experience.

But I could see why it could be
fun because there's variety in the game modes.
And like we were just talking about, there's a variety in the
type of tanks too.

So you can go and still pick
your own tanks.

You can go and and, and you
know, find different weapons and things like that, just like you
can in the single player.

But you can blow shit up with
other people or against other people and that's always cool.
So.

Yeah, and you know this, this
also had a Game Boy Color variant.
I play it, you play it.

You know me, I do.
I do.

I always go straight.
If there's a handheld version of a game, I do my best to try and
at least play some of them.

Yeah, I love me.
I love me my Game Boys, so I I.

Just watched I I didn't play it,
I just watched some video on it.

But yeah, it looks like a top
down, really basic like drive around, shoot tank top down view
like RC Pro AM style sort of thing.
Yeah.

Yeah, I, I thought, I thought
like the first two Gtas, you know, it looks kind of like that
you're not getting out of your tank and running around, but
kind of like, yeah, top down stuff.
It's it's Game Boy Color, not

Game Boy Advance.
So, you know, you can only get so much done with the sprites
and things like that.

So it's it's pretty, pretty
basic in that way.

It it's fun though.
Like I, I never, I never felt like like I wasn't bored.
I think I played it for just under a couple hours, probably
like not like a you know, ton ton of time, but it was a good
time killer.

I would say, you know, it's
worth giving a try if you if you know, I emulated on my little
GBA style amber neck that I have nice, but I played it on a small
handheld, which was cool and ran well.
It was fine.

It kind of, it follows the same
story.

Like it's really just trying to
do a couple of of the solo missions from the first game.
And what's funny is, you know, we're talking about how it
controls and stuff.

It controls like the first game
does.

Yeah.
Even though it's like top down and very basic, it's controls
just like the first.

Not that the second one controls
largely different, not that global assaults massively
different and it's controls.

But yeah.
Gameplay is very similar.

Yeah, but it just.
But it does feel a little bit better.
I found the second one, it just runs smoother.
Things don't feel quite as chaotic in some some ways.
But yeah, they get what color one's worth a shot.
I think.

I think you'd you'd probably
just be better to spend most of your time playing global, global
assault.

But I found that the the variety
in in tanks is one thing.

And then we can talk about the
weapons too, because that's like the items that you pick up
because that creates a lot.

So the tanks, did you have a
favorite?

I don't remember all the names,
but was there like a style that you like was just the basic one
or did you care?

Yeah, I just, I, I'll be honest,
I stayed with the basic.

I'm like too.
I'm like, I'm just going to get in there and shoot stuff and
just progress and see what happens.
Yeah.

Yeah, I mean, it's the most
reliable.

Like it's, it's easy to control.
It takes a decent amount of damage.
It has a very basic sort of, you know, tank weapon at the front.
Little reliable.

Yeah, yeah, old reliable.
You, you know what to expect, right?
Is what it is.

I think that's part of it.
And there's so much sometimes in some of these levels, there's so
many enemies firing at you that to think about what you need to
do, you'll you'll be dead really quickly.
Like it's not, they're not super easy, these games.
And you know what this actually reminded me of?
And I did have this thought when

I was playing it the in Arkham,
Batman Arkham Knight, there is the Batmobile like battle
sequences against the enemy tanks.
It's very much like a honestly, it's a watered down version of
that, but it's.

You mean Arkhamism is a watered
down version of this, right?

No, I actually don't
unfortunately, that that's like a side thing in that game and
it's like way more in depth.

But but the, the, the like basic
shot, the basic cannon that you have gave me that Arkham feel
and like that's what I felt like comfortable with.
But I know there's like the 'cause there's like a
flamethrower, right?

And like.
Yeah.

There's Flamethrower.
I'm gonna pull it up.

Battle Tanks.
One thing one like some of the accessory weapons that you get
that you can just like launch 'cause you you can pick up like
other weapons too.

It's not like you're stuck with
1 weapon.

That's right, that's right.
So here, hold on, let the the the tanks are the Annihilator is
the huge thing like you get this like massive thing on the top.
And the Goliath, I think is another one where you're just
like a massive tank.

It costs more points like I was
talking about earlier to do those 'cause they hit harder and
they take more, take more damage and stuff.
And then one of the ones that I really liked, it doesn't sound
like maybe you tried it and stuff is now this thing isn't
working.

Anyways, it it, it looks like it
has, you can see the the the tracks on both sides of it and
it's smaller and it has like a mini gun on it.
Yeah, I've see, I've I've seen that one.
Yeah, yeah.

So it doesn't take, it doesn't
take like one hit and you're done 'cause there's a couple
small ones that do that.

But because it moves so fast and
actually the mini gun is actually kind of strong.
I was like, oh, I like this one.

And it doesn't cost that many
points.

So if you die and make a couple
mistakes, you're kind of OK.

But but it's true that over
reliable is is kind of over reliable for a reason.
So yeah.

But yeah, regardless of which
one you pick, there's a bunch of weapons like the pick up like
add add or upgrades to your weapon, different types of
weapons that you can pick.

Yep.
And but.

Like I said, the nuke, yeah,
that was pretty crazy.

It is.
It's nuts.

You just throw it in both games.
It's in both games.

Obliterates everything, which
was amazing.

I, I, I thought it was gonna be,
you know, like some, some things that you blow up in, in the
environment, create this like ring around it that damage you
and everything else and sort of like level some buildings and
enemies.

I thought it was going to be
that, but you fire it off, right?
But it blows up like 50% of the level it seems.
It's just like.

It's scary when you launch it.
It's like Nuke launched or whatever.
I don't.

I don't know if it announced it
does something.

It does.
Like it does say something like that.
Yeah, Yeah.

It's it scared me.
I was like, Oh no.

And then I immediately had the
sense of dread like I need to get out of here and I couldn't
and my what have I done destroyed.
But aside from aside from the nuke, I used the these missiles
that are actually on screen right now.
That shoot out like 3 at once.

I use those quite a bit.
The.

Swarmers, yes.
Oh, the grenade that just popped up, that is.
I I hated that one.

Yeah, it was not.
It's trash.

It's like you press it.
I would shoot it at an enemy and

I'm like, OK, it's going to blow
up anytime now and then I'd be like waiting and be like, did it
blow up?

I can't tell.
What what happened to me was I found I found one use for it,
which I'll talk about in a SEC, but what I kept doing was the
same thing wondering like, oh, when's it going to blow?
Like you think like, OK, you shoot it, maybe even on contact,
if it hits the enemy, it might blow up, it might bounce and
then I mean blow up right.

That's happened before in games
makes sense, but it does not do that.
It just like bounces a couple times.
You can't see it.

I think just because of the
graphic fidelity and just whatever the game just you can't
really see what goes You see when it first fires off the top
of your tank, but then after that it's kind of a guessing
game.

I ran over it so many times and
it just it like destroyed my tank.
I'm like well fuck, what the hell am I using this thing for?
Oh my gosh.

The two thing, the two things
actually that I use them for was when there's mines, cause
driving over mines pretty much blow you up right away.
Yep.

The grenade is definitely lost,
A few tanks just driving over mines, yeah.
'Cause they're also a little bit difficult to see on the ground
sometimes.

And then the other one was
there's an enemy tank.

I don't know if there's a name
for them or not, where they're armored in the front.
And no matter what you do in the front of them, you cannot blow
them up.

Have to find a way around them.
So what I did was I just fired a bunch of grenades and then
backed up and then they would basically blow up behind them.
And then it would, it would blow up the the enemy tank.
Didn't happen too often because you still have to sort of kind
of skill shot it.

And it's not that easy to do.
But I just, I would find a way to have like a bunch of them and
then just just keep firing them.

And then, and then if I ran into
mines, I'd be like, well shit, but at least I could do
something with them.

But that's it.
I think those are the only uses.

I don't know if I don't know how
anybody would use them for any, anything else.
I really don't.

The swarmers is really funny
because I thought for the longest time they were called
swarmies.

Swarmies go.
I like it better.

I like that better.
So do I and it would kind of fit because of the because the
movie, because the games, you know, kind of like corny,
whatever they call it a swarmy.

Oh that was cool.
They just use the teleporter.

The teleporter thing is another
thing which which zooms you to a location that's supposed to be,
I think close to the objective or something.
And then some of the other levels that shoots you close to
like your base.

But I don't know, I don't think
it tells you where it's going to take you.
So it's just kind of like press it and see where it goes.
Get out of danger.

Free card basically.
Yeah, that's, yeah, that's right.
That's that's a good way to put it.
What else was there?

There's so you said the nuke.
There's also or there's mines.

You can drop mines as well,
which are kind of cool.

Those those worked on the the
sort of bunkers where some of the tanks come out of.
I put them in front of those so less enemies would start would
be populating the the areas and stuff.
And then there's also, and also what's a good thing about the
swarm thing is like, because the control, like we were talking
about before is very much it's only about which way you're
facing.

It kind of gives you a little
bit of help and acts almost like a shotgun is pretty much what it
is.

So you don't have to be as
precise, which sometimes with some of the enemies you really
have to do.

And it's it's easy to miss
sometimes some of the smaller enemies.
So it kind of helps you out that way.
Yeah, there's the cloaking.

Yeah, yeah, yeah.
You can turn invisible here.

Let me look at my list here.
And most of these are available in most levels, I would say like
you don't get everything every single level, but they don't
they don't really pretend.

They don't really like hide it
behind later levels.

Most of the weapons like you're
able to actually use most of them after like the first couple
stages, you kind of have used most things that are that are
available and it's fun to to mess around with them and them
to create scenarios for to use them so.
Yeah, there's the laser too.

The laser, Yeah, yeah.
Is the laser the green one that bounces like crazy 'cause that
thing was that thing was wild.

No.
Well, the laser's blue, Blue.

The there is.
Oh, yeah, the.

Yeah, it's the special laser.
There's a special one.

Is it called?
Is it called special laser?

Laser special.
I'm not even joking.

Yeah, there's that's hilarious.
There's like separate things 'cause there's a there's a
swarmer special as well.

Oh, that's right.
Oh, there is.

That's right.
Yeah.

Yeah.
So the green one's cool because you shoot it at an enemy and
then it like bounces to the next one.
It's almost like a homing missile in some ways and does
like a decent amount of damage.

I thought that, yeah, but it was
rare.

It's not.
It's one of the ones that's that's harder to find and stuff.
And then Turbo looks pretty dope.
They they were just launching that.
That was awesome.

I used it a couple times with
the smaller tanks that are already fast and you go off like
some of those like ramp things that they set up randomly and
you really go flying like it's like you are doing a stunt.
It's hilarious.

It's it's really good.
Does it do anything?

I don't think so.
I think it's just.

You know, maybe you can get out
of dodge a little bit and you can kind of, you know, move out
of the way and stuff.

Got to go fast.
Must go faster.

That's it.
That's pretty much it.

And then, yeah, then there's
health pickups, of course, and stuff like that.
But and then the other big thing as far as the gameplay goes, all
the added sort of things you can do is a destructibility.
You.

Know that's a big part of this
game because you you don't necessarily have to destroy a
bunch of buildings.

Some some levels actually do
require you destroy this or destroy that, but it's it's more
about destroying other enemies than it is about actual
buildings.

But the buildings are not only
all over the place in most of the stages, but when you knock
them down, it opens up the map and you get pickups from it too,
and you get items and health and things like that.
So there's an advantage to it.

I was like driving over the
trees.

Let's see.
I don't know if they're going to do it at at some point, but it's
really cool.

You drive over, they look like
little piece of paper or cardboard.
They're just like and just flatten it to you.
It's awesome, very satisfying.

It's like the sort of older
sports games where like all the the crowd are just look like
pieces of paper moving up and down.
That's what the tricks look like.
That's exactly right.

Hope they're.
Not cheering you on, you're they're just waiting for you to
run them over.

That's pretty much it.
It's it's pretty cool how destructive the environment is.
That's definitely like you may look at this game and be like,
oh, OK, it looks pretty basic.

Like your tank is like a bunch
of rectangles put together.

Like it looks like a tank.
It's fine, kind of muddy, kind of.
Nothing spectacular about the graphics, but it's like you can
destroy everything like walls, ground, poles, like Yep it's
awesome to just go in.

Most of the most of the
buildings, I'd say there's a couple that are sort of like
borders to levels you can't destroy, but you don't feel like
oh that sucks.

Like it's just OK fine,
whatever.

I just like.
Oh, that's the end.

That's the end of the level.
I gotta move.

Yeah, exactly.
And then the the map is always available to you.
You don't always have a radar which you have to pick up to
kind of tell you where enemies are, but the map gives you an
idea of where a general sense of where you need to go anyways or
where the end of the level is.

So it's not a huge deal, but I
would say like what 70 to 80% of these stages in every stage is
destructible.

And that's awesome.
Like it is it like, is it like playing, you know, any kind of
modern game where it's like really elaborate?
No, but it's not it's it's still fun.
It adds a lot to it.

I I thought that like it's
almost like strategy.

Sometimes I kind of use a save
the buildings sometimes for when

I would have respond to be like,
Oh, I'm probably going to need because when you die, you lose
the weapons that you were holding.
So that's one of the disadvantages to it.
So yes, you can collect points again and yes, you can respawn
and keep going and stuff like that, but you have to recollect
your grenades and your swarmers and like those types and they're
teleporting and things like that.
I would save those buildings and be like, Oh, I got to go back to
that spot so I can pick up more, more items because eventually
you will run out if you just keep dying.
They don't just randomly populate like it's it there's a
set an infant, A finite amount of items for you to pick up.
So it was kind of a a random strategy I didn't think would
ever be in it and kind of one that I just sort of adopted as I
went along.

And it's just cool to see these
giant buildings just blow up around you.
Yeah, you get to blow up.

You get to blow up the White
House.

You get to blow up the White
House.

It's crazy in the second one at
least, because I think the enemies take it over.
Or like buildings around the

White House.
They don't really.

I think it's buildings around
the White House, like in front of it or something like that.
No one can take the White House.

It's an impenetrable.
Fortress, unless the people inside do it themselves.
That's right.

That's pretty much how it goes.
I guess it's.

It's.
It's cool, cool too because the the game, the second one takes
you to like to Europe and stuff too, so you get to go to
different spots which is fun.

And I was going to say Parks and
Rec, America's whitest house.

That's pretty funny, man.
I love that show.

It's incredible.
Yeah.

So the second one, too.
You're not just going to U.S.

States and cities.
It takes you into London, it takes you into London and I
think you go to Switzerland, there's a couple countries you
go into and that's kind of fun.

Just kind of changes the locale.
It doesn't really change the game play a ton, but at least
you're kind of looking at different aesthetics and.
Hence the name.

Global assault.
Global assault.

Yeah.
So according to the secret papers we capture oh check.
We should be able to capture her computer data on the edge the.
Edge.

But Griffin, I'm worried about
Brandon.

Can't we put him in a safe place
for this battle?

Yes, you can.
And then you will lose him.

Let's see, we're also, oh, sham,
sham Elyssee.

So you go to France.
France is another one.

Yeah, it's cool.
This game, we didn't really, we sort of hinted at it, but this
game legitimately has cutscenes, which is really cool.
And they're, yes, that's right.

They're like gameplay.
How would you describe it?

Like in game cutscenes?
They're not like in engine.

Yeah.
Engine in engine, yeah.

Yeah.
So it's kind of neat.

They set it up and they do
things, you know, they're they're driving over onto a
boat.

They're going to transport their
tanks through a boat.

They're going to.
Yeah.

And then it's like dialogue
underneath it.

Underneath it, yeah, exactly.
It sort of has like a little, it sets the scene right.
And why?

Which is why like it's it.
I didn't expect to talk about a story for a game like this at
all when we said we were gonna play it.
But it's somehow it seems like,

Oh well, yeah, you almost have
to cause why the fuck else you doing all this?
And they go out of their way to have scenes like that, like
you're saying.

So it's worth paying attention
to.

Is it, is it amazing?
No, but who cares?

Like at least you get to have
some corny 80s fun with it.

Like, at least there's something
there.

Yeah, definitely.
Just kind of went for it.

It's like here you go and that's
that's battle tanks, baby.

That's that's it.
That's what it is.

It's I, I, I would, I would say
you could, you could play the first one, but I, I don't know
that I really thought about the first one once I started playing
the second one.

Not gonna lie like it, it just,
it's just this everything better in my opinion.
It's it's cool.

Maybe there's something about
the multiplayer that stands out when you're actually playing
with other people that would make it.
Oh, I prefer this motor.

I like the way this feels or
this map or whatever.

That's not what my experience
was because I didn't play it that way.
But the solo campaign I played all the way through on global
Assaults and I played about half of it, as far as I can tell, on
the first one.

And then I played, you know, a
few stages of the of the Game

Boy Color one.
And I'd rather play the Game Boy

Color one than the first one.
And I'd rather play global assault over all of them any
day.

That's kind of my, my opinion
with them.

So and I, and as much as like
you said that the multiplayer is probably like a pretty good
focus of what these games probably are sort of like
longevity wise and replayability, I still had a
good time with the solo, with the campaign.
I thought it was still pretty fun.
Some stages I felt a lot were really short and other ones
lasted way too long.

I don't.
Know what what that's about?

But like I can't remember which
stage it is.

It's, it's something about if it
was a rescue one or something, but I ended up killing like 50
tanks or 60 tanks or something in like 20 in like 20 minutes.
And I was like, what am I supposed to do again?
Yeah, like, what am I doing in this again?
And like, there's no way to check what your well, no, there
is a way to check what your objective is, but it doesn't, it
doesn't really spell it out super clearly.
So I'm like, am I?

Am I just driving around in the
circles doing the wrong thing and guys just keep spawning?
Well, I can say that even in like the first one, it's like
the second mission or something.

It's like destroy 15 tanks and
then the map is like really big and so you're driving around and
it's just like, can they just be in front of me?
Like just takes forever.

And some of those missions are
just are just kind of like that.

I think it's just the nature of
the beast though.

You have to you have to really
like this gameplay.

Like for me, this is OK.
It's not like anything mind blowing.
I don't think I'm gonna sit there and like, this is not a
game that I'm gonna sit there and play through and be like,
oh, I love battle tanks, you know?
But it's, it's fine and I don't regret playing it.
It's serviceable.

I think if there was ever a time
to do multiplayer like this would be the type of game that
would release on NSO is we we'd somehow get Battle Tanks before
we got Donkey Kong 64.

But that's just me.
I'm playing that and.

Before and before Diddy Kong.
Racing we and before Diddy Kong racing yeah we'll get battle
tanks and but actually online this could be really fun.
I guess it.

Would be great it.
Would be it?

Yeah, it would actually be.
There's a 'cause there's a lot here with the mechanics that
we've been talking about.

You add those sort of, you know,
the points and the respawning and the destructible
environments and stuff.

Like there's something there for
a multiplayer and to just open it up to people that haven't
played it like ourselves.

Like let's let's say this was on
NSO and this is how we played it.
We'd be like, oh shit, we're gonna get online.
We're gonna try this out for sure.
Like this is the way we even if we didn't know if it was good or
not, we'd be like, we gotta try the multiplayer.
Like you're, you're a tank, you gotta, you gotta blow shit up
because destructible environments like it just it
lends itself to that.

So.
Literally the name Battle Tanks makes you think multiplayer.
Yeah, like, yeah, that's what we're gonna do.
We're gonna battle tanks.

That's right, yeah, with an X.
With an X, you know it's cool.

It's not pluralized.
It's with an X.

Yes, that's.
Tanks like Hanks.

Tanks X Hanks Yeah, I I is it
like, are these like the greatest games ever?
No.

But I do think that there was a
better time to be had here than

I actually probably would have
thought.

And it's it's a little clunky
despite it not being a tank control game like you described.
Aspects of it are a little clunky, but it it doesn't take
away from it just being a good time.
All this level is kind of cool.

You have to like go under the
Eiffel Tower and destroy this like, I don't know, I can't
remember what it is.

So like that takes you to cool
places.

Global Assault does.
It does a cool job of sort of changing things and the maps
feel a little bit bigger, but not as sort of sparse of like
what you're describing.

So that's why I liked it more,
Yeah.

And then, oh, and then the last
thing is the the edge thing that

I was describing earlier about
this like power that you have.

You just randomly get it one
level.

And it says, I don't, I don't
know if he got to this point, but it says it's supposed to
like the enemies are using the edge.
That's why they stole your kid to control other tanks.
But then when I used it in the game, it was like the nuke and
just blew a bunch of stuff up and I was like, oh, OK, so so
it's not that I was kind of confused.
I don't know.

They don't even know what the
edge is.

They.
Don't even know they they haven't heard U2, I guess.
I don't know it was it's fine.

It's it's whatever, it's a very
minor or whatever.

But I say give these games a
shot.

I, I, you know, you can go to
the first one first, but I, I just think that there's just
more variety and more, especially if you're going to
play it solo, the solo experience in, in the second one
is, is far, far better.

So I do think that that is the
direction to go And, and if you have a, a Game Boy colored line
around or an emulation device, give the color game a, a chance
to do that.

They're decent games.
They're decent games.

I will.
Say that the plot in the first one I think is like a big draw
because I think I mean this one's obviously piggy back
piggybacking off of that, but that first like cutscene and
stuff like it genuinely made me laugh.
It was just so ridiculous.

Yeah, And the whole the whole
thing is like that, but.

Yeah, but but that's the the
basis of of everything that you're doing in both games
starts with that opening like crawl of of 3 minutes or
whatever it is.

And you're just like, holy shit,
I have to play this.

Yeah.
Like it's ridiculous.

It's so fucking weird.
Yeah.

So I I guess you'd probably kind
of say the same thing.

It's not great, but but it's
it's worth your time and worth playing, yeah.
It's solid, It's solid.

It's not bad by any means.
It's like a like AC experience like pretty much like mid like.
Very mid.

It's not.
It's not bad at all, but it's just it doesn't like it.
Doesn't blow your way.

Yeah, it doesn't blow your way.
There's aspects of it that are cool that you're like, wow, this
is really great that they have this like the destructible
environments and the variety of tanks in the second one.
But but the rest of it is just like, OK, yeah, I get it.
This is what I expected, I think is what you said earlier.
Yeah, I kind of I kind of this is kind of what I feel like this
game would have felt like and that's what a lot of it has to
offer as far as the the core sort of point A to point B and
blowing up enemies kind of gameplay.
That's that's what you get.

It's.
Yeah.

I wonder if adding something
like an on foot, like third person shooting experience and
like you could get out of the tank and like go to another tank
or something or like something like that, I feel would break it
up a little bit because it's just, it just gets, it just gets
repetitive.

I think that's its main thing.
It just gets a little repetitive with what you have to do.
Even with variety, you're still in the tank, you're still like
doing the same thing, right?

Your mission might be slightly
different, but you're still doing the same.
Thing driving a tank.

You're still driving a tank and
shooting everything.

It's like basically.
Yeah, yeah, yeah, that that's true.
You know, we we've talked about this with other with other games
before too.

Is it like a game that would
benefit some, some sort of remake or remaster type of idea?
I think you could do that, but I think it would be a different
game.

Like I think you would have
those elements that you're just describing like they would, they
wouldn't just make it the same game, you know, it wouldn't.
Be same.

Yeah, you'd have.
You'd have more what we would have expected from tank controls
to it, I would assume.

But as far as like the minute to
minute game play and stuff, I feel like it would it would just
be the battle tanks name that you're getting rather than what
you're playing, which in some ways is good that it would
change.

But in other ways it's like,
well, you know, I kind of kind of like the sort of corniness
and like semi mid nature of the like.
There's some charm to that in this game or in these games, and
I don't, I don't know if it would benefit hugely from having
some sort of remake.

Right.
And one thing we didn't talk about, but it genuinely confused
me a little bit because this is made by the company 3D O.
Yes.

And three DO is famous for the
Panasonic 3D O, the 3D O system.

It's not necessarily Panasonic,
but it's.

Listen to the 3D O experience
everybody.

They actually talked about this
game.

Yes, this is a 3D O game for
sure that that is like on N64 and it's like I it's so
interesting it's so interesting 'cause it's it's it's totally
there like.

Awesome, you could tell it's
their style and all those.

Things, yeah.
And that company is now like totally gone.
But oh.

Yeah, like just, it's been
decades since they've been around, right.
And, you know, I, I think there's sort of a little bit
depending on who you ask and depending on which games or if
you've played their console or whatever, they're kind of very
like very 90s, you know?

And that's exactly, you know,
this is, this feels like a corny 80s movie, but it's also very
90s at the same time.

And that's, that's the look of
for, yeah, the.

Look of the tank it almost
reminded me like I was getting like cruise in USA vibes like it
had like Oh my God arcady boxy look to it that I was just like
this reminds me of cruise in

USA.
It's that art style, yeah.

And, and sort of aesthetic and,
and things like that.

Yeah, at times, at times the
game looks is, is I, I preferred the levels that were a little
brighter because things are a little bit muddy and stuff like
that.

So and your tank is Gray and the
enemies are black and like, it's just sort of you know, which,
OK, I guess makes sense.

But also like it'd be nice to
brighten things up a little bit.

So these outdoor stages, like
when we're watching now I I found to be a little bit more
enjoyable just because it's just easier on the eyes and easier to
sort of follow along and stuff.

So it doesn't break the game
necessarily to play the evening ones, but the daytime stuff was
better.

It it's an OK looking game.
It's OK.

You know, like you mentioned,
the way the tanks look, they they look fine.
But yeah, and they get paddle damage as you go, like as you
get home.

Yeah, that's true.
That's.

Kind of neat.
Yeah, the, the health bar sort of goes down and then you kind
of your, your, your, you know, leftover Chinese boxes kind of
crumple as you get damaged.

So too much.
Yeah, too much wonton.

Don't.
Don't put the one ton in your inboxes, kids.
That's a lesson we've learned from battle things.
Don't do it.

Don't do it, kids, but but do
give these games a shot and let's and I do think that this
would be great on NSOI agree.

I think we're both sort of on
the same page with that, so that would be something we can cross
our fingers with, but 3D O who knows where the hell this game
even sits right now.

It could be absolutely anywhere
or it could be absolutely nowhere, which is a lot of the
you know that that could be just as likely.
So all right, battle tanks and battle tanks, global assaults
and battle tanks on on Game Boy

Color.
That is your, your run through there, Jiggy.
Look back.

What's been happening Sir, It's
it's the summer months as of this recording right now And
how's, how's things been going?

Keeping yourself busy as usual,
as I usually say.

You.
Usually agree with because that is the case.
Yeah, that's that's definitely the case.
I've been doing a lot more live streams these days.
I need to.

June has been kind of a slow
content month for me, not because I haven't been making
it, but because it's summer and

I just say I was on a vacation.
Yep.

Then I got back and now we got a
kitten and now it's like, oh man, stuff time just like flies
by.

Life gets in the way, buddy.
Life gets in the way and but you know what?
I'm coming back.

I'm coming back with more
content.

I got a bunch of stuff planned.
So love it.

Stay tuned and until then, more
Remember 64.

Yeah, we got we got a couple of
good games that we're already trying to line up and probably a
little bit more.

So we'll we'll keep an eye on
social media at remember 64 show for all of that.
Perfect Dark is coming up this summer if you're listening to
this when this comes out or pretty soon.
So 2025.

So that's finally coming up.
And then we have Vroom Vroom a month, which will be August of
2025.

We're going to play some racing
games, different variety of racing games.
So far, I've put a poll on the

YouTube page and on Instagram of
three choices to narrow down at least one of our choices.
As of right now, Episode 1, Pod

Racer is or Pod racing is
leading the way out of the three choices there.
We're also going to be playing

F0X and more than likely also
going to be playing is it hot?

What's Hot Wheels?
What was the hot?

Wheels Turbo Racing.
Turbo racing, which is one that we meant to play like so long
ago, Jiggies been excited for it for a while.
I've never really played it, so

I'm happy that we're going to
actually on the.

List all three of the games we
just mentioned.

I have experience with all of
them and loved all of them, so yeah.
Yeah, I mean at least two if if

Pod Racer ends up winning, which
it seems like it probably all

Hydro Thunder is also in the
race with that one too.

And and Ridge Racer, those are
the three choices.

But go to the YouTube page for
Remember 64 and you can vote on that.
I'm going to keep it up for a while and then if we get a
couple extra votes that run in here and there, it'll sort of
space things out or whatever.

But that's where we're headed
for the summer and maybe another game or two over the next couple
of months as well to throw in there.
But those are the ones that are lined up at the moment.
And then of course, you can always support the show.
patreon.com/remember 64 show episodes early.
I'm trying to do some new videos that I did actually with with
Battle Tanks where I kind of do a short one minute, 2 minute
thing of, hey, this is what I've been playing so far and what I
think of the game so far.

In the middle of being able to
sort of do like a mini progress review, I guess you could say,
before the actual recording.

So that's something that patrons
can get as well.

And you know, like subscribe,
share with your friends all that fun stuff that is, I think, oh,
rate the.

Podcast.
Yeah, there you go.

Rate the podcast.
Yes, Jiggy was giving me the eye.
Give me.

The stars, the stink.
Eye the stink eye and the good stars.
That's that's what we're doing.

So this is.
More like the raised eyebrows, like, oh, OK, we did it, we did
it.

And as I said, off top of the
show, check out consolecreatures.com, the
creature cast on your podcast apps and YouTube, as well as
PlayStation Generation, which talks about all the latest
PlayStation news and games and fun stuff coming up.
And we'll, we'll try to have some of those guys on remember
64 as well as time goes on.

But again, the show's not going
to change our, our ideas.

The games we're going to cover,
guests we're going to have on pretty much everything's gonna
stay the same.

We're just part of a different
family at the moment.

And and that is exciting stuff
'cause I love working with these guys.
They're great people and they do great work, great writing, great
podcast.

So check them out.
Until next time, everybody blow up some buildings and save them.
Battle some tanks, battle some tanks and save the world with
the edge.

Save.
The women save.

The world.
Save the women, save the world, pretty much.
Pretty much.

That's it, everybody.
Thank you very much.

Bye.

In a post-apocalyptic world where 99.9% of women have been wiped out, what are dudes to do!? FIGHT IN TANKS of course!

We play through the two wild 80's action movie inspired games BattleTanx and its sequel Global Assault on the N64 and dig into its insane story and lore!


You can also watch this episode on YouTube!

We've ⁠launched a ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon page⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ where you can get episodes early and pre-show chats about pretty much anything and everything!PLUS, some free content is dropping on the page as well like mini reviews! ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠