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3 years ago

Level 25 - A Bloody Weak Uppercut

Transcript

Mortal Kombat. 4 is the first 3D
Mortal Kombat.

I don't think we would have even
done a Mortal Kombat for I had not known that.
We can do the kind of advancements that we did.
Welcome To Remember 64 where this week we try to furniture.
Welcome to the show everyone.

My name is David Petraeus,
yellow.

And Excuse me, while I take a
step to the left and one to the right then uppercut, you, okay,
thank you very much.

Now, one more side.
Step to the right, bam?

Right.
In the kisser?

Yeah, that's just a vague quip
for our love. 25 game Mortal

Kombat 4 as always.
Remember 64 is a proud member of the Tokyo, beat podcast Network.
You can find this show and many others on the network itself.
Now, this week Danny from retro

Wars is back with us.
You may have heard his last game that we played together on level
22 of the show.

So go check that out.
If you haven't already.

He'll be joining momentarily to
talk about Mortal Kombat 4 before that though.
Patreon.com Remember 64 show where you can get all these
episodes days, sometimes weeks, early, and also help us shape
the show, going forward, picking games that we will be playing in
the future as well.

You can see some video content
that's going up early before it hits our YouTube page.
And remember 64 now has a

YouTube page.
You can check out 2 minute reviews on there, and that will
be just short, Snippets of the games themselves that we've been
playing on the show so far, and if any of that does not interest
you, please do give us a rating on your podcast app of choice,
Apple.

Spotify, specifically, we go the
farthest, really?

All that is 2 1.
Let us know what you think of the show and two more people
will have an opportunity to find us if we start jumping up the
ratings charts.

Okay, let's bust out the history
books, everyone.

It's time to head back to June
of 1998, during the development of Mortal Kombat for Creator.
Ed Boon commented that the team behind the franchise was now
twice the size of its original roster, needed more hands on
deck to create a 3D space and worlds.
Some of those people Came on board, worked on another 3D
Fighter for the N64 called War gods.
I title also made by Midway.

Now, the Nintendo 64 version of
this game was a port of the arcade and brought to life by
the company called eurocom you hear us.
Talk about it in just a moment, but the port largely feels
successful.

Even if the game itself isn't
all that great unique to the console ports, for the 64 and
Playstation.

We're a third set of alternate
outfits, and I spit stage, And sadly for the N64.
They also had to reduce the polygon count to fit onto the
cartridge.

Yes, this is something you've
heard me talk about before it's yet.
Another example of the limitations of this Hardware.
Now, earlier Mortal, Kombat games, famously used, real
actors to replicate the movements that you see within
the game.

You can find countless videos of
these online.

Now, showing behind-the-scenes
footage of these scans test and

Creations.
It's all super retro early to mid 90s and honestly really
cool.

All to watch it, go seek those
out but now that process wasn't needed in the same way as Midway
could recreate these movements and character models within the
engine.

They used itself now for
movements and textures.

Some of them were still used but
largely the fighters were made from scratch at Boone.
Himself was concerned about the move to 3D for the franchise and
that would create a slower and less Dynamic experience, Ed.
Boon himself was concerned about this move to 3D and that it
might create a slower and less dynamic.
Audience for Mortal Kombat.

So he was one of several people
that went back to the drawing board, sort of speak and perform
some of the fighting moves that were programmed and brought into
MK4 Midway eventually, brought the game on the road across the
United States at least in 35 different stops.
They showed off nine different characters, including one who
became a hidden fighter on

PlayStation and in 64, Noob
Saibot, The arcade version of

Mortal Kombat 4 was released in
September of 97 in North America later, that year and Europe.
The game was ported to

PlayStation and 64 and windows,
and June of 1998, and a more polished and honestly better
version of the game titled

Mortal Kombat.
Gold was also released exclusively for the Dreamcast a
few years later.

All right, we're going to talk
about the game itself, and our experience, playing it back in
the day and playing at now.

And revisiting it.
No, Denny was nice enough to have me on retro Wars for this
discussion, the discussion you're about to hear is a
recording that we had for his show on retro Wars.
So it is something that you hear on both shows but I do want to
make sure that I say thank you to Danny Upfront for allowing me
to use the same discussion.

So we don't have to talk about
this game twice to be honest, but also just another chance for
us to cross paths and be able to

Continue talking about video
games and retro video games, but do make sure you check out retro
Wars.

They don't just talk about and
64 games.

Like I am doing on this show.
Talk about a whole wide variety of games from RPGs like Final
Fantasy to stuff like Pokemon and fighting games and
everything else in between whole bunch of different consoles and
experiences.

So, check out their show there.
But without further Ado enough of me yapping.
Let's get Danny on.

Let's get myself on his show and
let's talk about Mortal Kombat 4.
Remember 64 is proud and happy to be a part of the Tokyo beat
podcast Network, you know, world of podcast.
Only three men are Willy.

What people dude, what are you
doing?

James, you told me to do that.
The promo for the podcast, right?
So we have but I mean you know, we could actually tell people
about what we are having where

The Family cast, we bi-weekly
show, we talked about Nintendo and games in Japan, I'm Danny
and that was James.

And we got another guy.
What who are you again?

I'm a I'm The Saboteur, I'm the
henchmen.

I'm the interloper.
That's let's tie.

He is our anime trash expert
that big brown in some UFO catchers for check us out.
We're in Japan.

We like Nintendo most of the
time the family case only on the

Tokyo beat Network.
The crushing pound of the

Mallet, the shattering blow of
the club, the / edge of the blade.
Making the debut to the show.

Is David Petraeus, Aloha, from
remember 64 podcast.

How are you sir?
I am.

I am very good, man.
I'm very good.

I'm really happy to be on.
Show as you previously made your debut on remember 64 not too
long ago as well.

This is really exciting.
Yes.

Yes because I came on your show
and I thought your voice is very sexy and I thought well this is
a sexy voice.

This will work very well with
me.

And we had a good conversation
about am going on a lot.

Well I'll return the favor and
you can come bitch on my show for a bit well here just giving
each other a pat on the back, it's all good.
You know what I am?

Like I mentioned in the episode
as well of our show of Remember 64, I'm happy to play games with
letter that are just like off my radar and not that, not that
this game in particular is but going on really was and I'm glad
that we got a chance to play that and be able to sort of
record something together and have an experience like that
because now we can do something like this and just high-fives
all around.

This is great.
Well this isn't a game will get it.
Well I'm not going to enjoy but before we get into this shit
show the game which is Mortal

Kombat 4.
I want to say congratulations to you.
I don't know when this is going to be coming out, but at a time
we're recording.

It's your one year anniversary.
That's right, yeah, right at the end of February of 2023.
So regardless of when this episode hits the airwaves, as
they say, it will be the one year anniversary of the first
sort of, I would say, official episode or level of remember 64
where I sat down and talked about collecting retro, video
games, and all that, for this, for the first one.
And then When into going through the library after that.
So thank you very much.

I'm surprised that I've made it
a year and I'm surprised that anyone's listening, but I'm
happy to continue this crazy adventure on this crazy console.
It's great, isn't it?

And you'll not learning about
this game, which I brought to you.
Yes, which was multiple combat for?
Yes.

Do you do you have experience
with this game?

Previews, I do have experience
in this game because I love me a fighting game.
I Me if I really do and I saw because I thought this is the
time when 3D Fighters were starting to become the thing.
Yeah.

And I had to get my mummy to
help rent this game because it's an 18.
Yep, wasn't 18 when it came out.

I think it was 97 98.
So I would have been about 12 when this game came.
Now, let Mommy Mommy, I need you to run this game for me.
Please has blood in its, can I play it?
I didn't people exploding, and she did shouldn't Even question
it right?

Okay, son.
I love you.

And you just got it for me or
so.

Okay.
Mom.

You have no sense of Parental
responsibility.

Yeah, you don't even checking
are you not even checking?

Now, just getting to know,
you've obviously not read about how dangerous this game is.
No, no, ya.

Didn't you hear about how
dangerous it was?

And how the blood was taken away
for the first one went to the

Nintendo console?
Come on, come on.

There's a history here.
Yeah, my mother probably just having a few smokes.
That's what shoes?

Yeah.
I've you did you ever play this game or did you play it recently
for this show?

Well, I definitely replayed it
over the last couple weeks but you know, pick some fights sort
of speak here and there.

But as far as the Mortal Kombat
goes in general for the most part medic, my experience comes
from the earlier games and the more recent ones.
So this one is somewhere in the middle, the sort of late 90s,
semi 3D plane.

I had some experience, but I
honestly don't remember if it was with this one or the one
right after it.

So Mostly the strictly 2D
experiences not that this is drastically in a 3D World so to
speak.

But this one's probably the one
that I played.

One of the ones that I played
the least out of the entire series as I was growing up
before I Revisited over the last couple weeks.
Yeah, definitely Walsh from a and this was one of the ones
that I didn't play.

The most II rented it once and
that was the end for me and I didn't and come back to Mortal
Combat until 9 10 11.

Yeah, you know what?
Mine is probably about the same.

Honestly, like when they started
to really like, I know I played the one.
I think it's like Mortal Kombat vs.
DC or something, which came by came out like maybe four or five
years after this one, something like that.
Anyways, I remember playing that because like, oh, that's a cool
concept.

That's kind of like Marvel vs.
Capcom, but two different, you know, franchises head-butting
and I remember having fun with that, but that was sort of the
start of the new type of Mortal

Kombat.
I would say that it's come out, lots of a while and liked and
11, those ones they're really good games.
I mean, ah, Hard to compare those to this but yeah, those
games are awesome.

So yeah, so for is probably, I
mean, I know I probably did the same thing where I rented it a
few times at the most or at least a friend did anyway,
regardless of that or or was arcades maybe that I played some
and stuff.

But like the main thing that
stands out to me at this game of my memory of it is honestly the
cover art with Goro on the front.
That's what I remember.

The most, he's on the front and
you can't even playing Play isn't everyone knows who he is
at this point.

Yeah, everyone knows who he is
at this point, but it's just like this, you know, this
four-armed monster and it's like, he's just there to set
dress the, the box art and that's it.
Yeah, that's all he is.

And the thing is like, okay, so
there is a plot.

As usual Mortal Kombat games.
They do try, is that this was about a raise.
This is about a character called

Shinnok who was a banished elder
god and is basically after this amulet, To restore his power.
And with his little helper guy, kanji and kanji is basically the
shit stirrer of the whole series.
And basically the good guys have a seat right there to stop
Shinnok.

That's that's, that's the plot.
Sure, a single stop the bad guy.

Sure stop the bad guy.
Now, the thing is, so there's a, there's a lot of new characters
there are 15 characters to choose from and a lot of them
were brand new.

Yeah, which is a shock.
So you had jarek from the black dragon, who essentially was No
Kai, who was a Shaolin monk kwangji, who is pretty cool.
Yeah.

Reiko who's a general, I like
Tim Shinnok and Tanya who was like this woman from Edina.
And the problem I had with that was that not many there were
likable and they do it and

Shinnok being as character from
the from the off as like hang on.
That kind of makes you D values.

Your little bit as the big
antagonist, right?

You can't use.
Goro and Shao Kahn wasn't as still wasn't available and what
combat to.

So why are you his he you know,
why is she not available from the off?
Should be a suit character at least?
Yeah yeah no I hear you with that for sure.
I think I'm trying to find which character was here.
Food?

Is it fujian fujian?
Use the wind-god the wind God.

Yeah.
So what's funny?

I was like I don't recognize
this guy at all and he is one of the one of the new ones.
He Sort of broke my brain a little bit.
Like we're damn.

I seen this guy before and it's
in that.

I looked it up after I was
playing it in the Mortal Kombat mythologies Sub-Zero game which
was out for the 64 and for

PlayStation and yes that is I
think that is very well known to be a not very good game.
As far as I know and I'm excited to play that because yeah, I've
never played Doctor instructed.

Go play it.
Yeah, I'll shit is I'm like but now That like he's a character
that popped up in one of the main line games, I'm like, oh,
I'm interested to at least see, because that's sort of like an
adventure ish game.

I don't talk about different
game now but I was just like, oh, that guy.
Yeah.

I've seen like screenshots of
them in that other game and stuff.
I do like how this is one of the titles of probably until they
got into like later titles, you know, much later on.
This is one of the ones with with probably the most if not
the most new characters and that's always fun to have in a
fighting game.

I think it's risky.
To at, to sure it's risky in a sentence of, you've got to make
sure you've got good good new characters and I thought I
didn't have that.

I felt a lot of these
characters.

Like people didn't like, like,
who the fuck is Kai jarek?

Boring?
Tanya.

Boring.
Just tiniest.

Tiniest.
Pretty yeah.

Not not great.
I mean, like, this is, this is also like the version of like
the returning characters that are Like I would say so so but
again, none of them do anything drastically different from the
previous titles.

I think that's a big problem,
like you're mentioning the new characters unless they do
something really flashy and different like, yeah.
Okay, like Fusion is the wind

God.
Okay.

Yeah.
There's a couple moves based around wind but really not, not
really.

And then the returning
characters, they all did.

Just I'll do the same moves that
just now polygons instead of on a 2d plane and yeah, it's fine,
but it's Also, just just play

Trilogy, or just play three,
instead.

I would?
Yeah, that's the thing I say.

Just play three and the one like
I'd the returning characters, you disappointed me the most is
reptile and we're looking is like it was that that's reptile.
What the fuck there's this is the version of reptile where he
literally just looks like a lizard with a semi human mouth.
Like that's that's what it is.

Like they they went that
direction.

Yeah, they went that and I get
it like if you played like Later games like not.
It was specially like 10 11.

You get like a crane and they
don't just look like palette swap ninjas.
Although I do love the fact you can get their ninja costume and
I get what they're trying to do.

But still like, I like my
ninjas.

I don't care if it's the same
character palette swaps, I don't give a shit.
I know, I am the same way with these.
Like this is one of the few instances.
This is like like Mortal Kombat in general.
I would say is like you know the three was Scorpion Sub-Zero and
reptile like I'm fine with the fact.
That they are just different colors and their moves are just
slightly altered.

I'm fine with that because it's
sort of like it's sort of.

Like when you're a fan of the
Ninja Turtles.

Everyone has their favorite.
Yeah.

You know, everyone has their
favorite of these three.

I would say.
And depending regardless of which game it is part of it is
just because they all look the same and their moves are
slightly different and it's like, you know, pick a side and
that's it.

There's nothing wrong with that,
just nothing wrong with that, I think.
And then eventually they bring in like they bringing rain, they
bring in EM, say rain.

His purple as in Purple Rain,
right?

Mark, the red because the
coding.

He's the red one.
Then you've got.

What's the?
There's another smoke smoke.

That's it.
That's what was that smoke was always, right?
Smoke was my favorite.

Once he was in there and is
revoke was cool.

Yeah, it was really then there
was Noob Saibot, who is in this game?
New Cyber is it is in this game?

He was just the black ninja.
Yeah, I think there was a brown ninja, as welcome has to have a
guy can't remember.

He was like, That's definitely a
character.

I don't, I can't recall what he
looks like, offhand, I can look it up and stuff but yeah,
there's yes, crucial, yeah, for sure.
Now, I guess, I guess the the the main thing is how this game
plays compared to I think compared to previous ones.
But also just compared to other like 3D Fighters and stuff and
it plays like shite.

Yeah.
Like the problem is characters are not color swap, ninjas or
not.

It plays like a 2-D game.
Umm it's but with a slight variation because you can step
left or right and that's their lawns and driveways it is.
They went into the Z axis.

Yeah, it's like, yeah, it's
like, I tried to use it more.

I'm like, oh, maybe that's a
good Dodge, or whatever, but to get your timing down and to be
able to like utilize, that is not easy.
And not that Pleasant.

I just, I found like, why didn't
they just keep this as a 2-D game but it really, it didn't
bring anything to Or nothing meaningful at least.
And I was disappointed about that because like I said, or
like we both said, this is a game that we haven't, we didn't
play that much growing up and I was like, oh cool.
This is the early version of the 3D fighter.
Let's see how they did this first and really, they didn't do
much, they didn't that they tried to do like the z-axis
thing.

So, yeah, she said left and
right, but the problem was, it just didn't feel right?
And they basically because Mach number has fireballs, And stuff
like that.

Yeah, it made them Obsolete and
because everyone would just don't touch.
I was like, oh, okay.

It was like so dark Fireballs is
became useless and this is exactly why games.
Like Tekken do not have

Fireballs right?
Because they were just, they just don't work.
And this is exactly why it's a

Converse Street Fighter.
Did not happen.

Street fights is so heavily
dominated by Fireballs.

Yeah projectiles.
Yeah, there's tons of them.

Yeah but it game within a game
like Mortal Kombat is like it does have projectiles and then
they try, I'll give it that they tried but it just doesn't work.
Yeah, for sure.

But now, all right, now you say
that you can dodge the projectiles, but that would,
that would require you to be decent at this game and that is
not me.

So I think part of the diet, not
me either.

I am just, I wish, I don't know
what it is about fighting games in general and something about
like I think I can Marvel vs.

Capcom It's a series that I
played a decent amount and it's still very fast and frenetic.
And I'm not, I'm not great at it or anything, but I'll hold my
own against some of the CPU controlled opponents and stuff.
Second, I play someone who knows what they're doing.
I'm screwed.

But I found I found there's
little bits.

Maybe a little bit more
forgiving or something.

I don't know what it is.
But when it comes to like Mortal

Kombat or newer Street Fighters,
or whatever like this, this title specifically, man, I like
it could be the easiest opponent.
I could get a couple I love decent shots in and I just
barely won every time.

I don't know if that's
programming or, or a combination of programming and me just
sucking.

But man, I am shit at fighting
games.

And this was a perfect example
of that because I barely won my fight.
I gotta tell you like more commbuys, the one.
I love.

I'm the weakest on.
Yeah, I'm Street Fighter and

Tekken of the ones I'm good at.
Like, I Tekken, you have to have a different grip if you play on
a PlayStation, okay, it's weird second.
Play it like a crab.

But Street Fighter II dog?
God, I can't wait for Street, 56.
Okay.

I can't wait for Evo like they
announced TiVo.

Yesterday who's going to be in
the lineup and so Mortal Kombat. 11, was there all work?
Ultimate Marvel vs.

Capcom 3 S yes fucking God.
Yeah.

That that, what's that tell you
about fighting games when your

SQL doesn't get in but your
prequel does.

Oh yeah.
Yeah.

There you go.
That's something that you actually thought well combat
for.

I actually saw a Mortal Kombat 4
arcade machine for the first time and when I was back in
England, I went new not even, I was with my friend Rob, we
played 12 and 30 and I'm not even searching for.
Yeah.

So you said that.
He was like, why aren't playing for six shite?
Yeah and people can have a go at me and so you know it's a good
game.

No it's not.
And there were so many things that were wrong with it.
Like the fact that.

Yeah, as you said we talked
about Fireballs, the fact that the lighting was terrible, like
I don't know what the

Graphically the characters.
Look, terrible.

The lighting look terrible.
The stages just were broken.

You could fall through them or
go, you can see round the walls like this just looks broken.
Yeah.

It's like the for a big-name
game and I know this was like, I think this was technically a
port of the arcade version.

So it's not like yeah.
So I so, you know, there's there's some difficulty in that
and there's some difficulty and having the, the N64 cartridge,
be what you have to work with.

And so I get that to a certain
extent.

But yeah, I noticed like, when
you're trying to flip the camera around her, like when you're
sort of taking your side steps and stuff you'd like the
background sort of clip a little bit or your character looks like
he's maybe off a bit or whatever.
I I was fine with the character models like the way that their
bodies looked at everything like the sort of representation that
they had, but there was just nothing else to it that I was
like, wow, this looks like a great game.
It's it's still somewhat early in the console and it is a port.
So I forgive it a little bit but

I feel Like they definitely
could have had a little bit more

Fidelity to like the stages
because like with most of the fighting games and with some of
the more combat games that the stages are interesting.
They're supposed to be crazy and all over the place and sort of
like super unrealistic and over-the-top and only a couple
of them felt that way in this game to me and and mind you you
know, I played a lot of the same ones over and over because I
wasn't very good and didn't get very far but I also would have
appreciate a little bit more.

Like I don't know.
No fire in the background or or some sort of objects falling
from from the, in the back.

Whatever it like just something
simple, you know, to just add more depth to it and the stages
just didn't really have that so

I don't know.
No they didn't.

And it wasn't until you got em K
gold which was the Dreamcast version they probably basically
made it.

The eight was the arcade version
and you've got extra Fighters as well but that came too late
because this is now an N64 game.

PlayStation game on a Dreamcast.
Right on you like there were so much more better Games
available.

It's like three, four, five
years later.

Like it's just not, not the
right timing and everything and and the other thing too, is part
of the gameplay, part of this, I forgot to mention this a few
minutes ago is that like I noticed there's certain moves
that because I'm used to playing the older ones like one and two.
Especially uppercuts used to be like the move.
You know.

Like that's all yeah, like
Mortal Kombat.

So most known for the uppercut
and how like intense it feels and how much damage it does.
They do nothing in this game.

I don't know if it's just this
one but because it felt like an older game.
I was like I'm gonna try the upper cut a few times and you
know get a few cheap shots in if

I have to and I was like this is
doing nothing like what's the point?
You know I got nothing out of it.
They tried to do and we'll combo based and get you really into
Combos and like I was shit when it comes to Mortal Kombat combo
the problem is and if you know there was a damage cap.
Yes, yes it's a no.

I've never seen that in a video
game ever.

It basically once you get to 40%
of your health of a base of their health in one combo, it
stops I've never seen that ever.

Doesn't matter if you hit them a
million times, it will cap at 40 as I have never ever seen that.
Never will see it again.

It's like that's a stupid
feature.

It's I guess it's there.
It's this quote-unquote, easy your way of trying to balance
things, I guess in a way.

And I think maybe that's why
you're right.

I think maybe that has something
to do With the upper cut part as well right because only certain
moves will do a certain percentage.
It's like oh you got a great combo it's like four hits and it
does 4% and like well was it great?
Or was it just kind of cool because you told me it was cool?
Like what?

I don't know the problem they
had was like if you play old

Mortal Kombat games like any
move like a punch does so much damage.
Yeah, so quickly.

Yeah.
And they were like, okay, we need to find a way to make these
fights last a bit longer.

And so that was probably their
way of Doing it.

But you could still do like
insane amount of damage.

I threw the Rocks.
They sometimes on the floor, you could throw them as projectiles.
Yes, obviously, big boulders mean, nothing to humans and the
strength needed sit.

They, these Boulders are like
world's strongest men Boulders and they take them up like an
basically con can do.

Ya got there?
There were the, the weapons introduced as perfect a weapon.
Yeah.

So as far, as far as I know,
this is the first one that had add weapons and it's it's it's
pretty limited.

I forgot that it had it and I
think it was maybe like my third or fourth match in total.
When I pick this back up a couple weeks ago and and I did
honestly I did the I did the pick up your weapon combo or
whatever.

It is that you need to pull out
your weapon by accident and I was like woah.
Oh oh yeah.

Oh oh snap.
Oh okay.

Oh what do I do?
And then I got hit and drop that

I'm like ah shit yeah you just
the thing it's like oh Skate scorpion.
I'm just gonna whip out this ax out of my pocket.
Yeah, I'll bullshit.

All right, my knee, I use
whipped something.

Well, I feel like, I feel like
that's a you problem because now you're looking for realism and
Mortal Kombat.

Come on, I look for my games.
Look at the Kwon Ji won of his fatalities is ripping off.
Someone's leg of beating it to death.
Yes, I like that.

Yeah, I like the fee.
Indeed, be very interesting, but

I like my sense of realism in
these things.

And yes, to just be able but
listening, you can pull our Add out of nothing and then drop it.
So now you can see how big this object is, it was apparently in
your pocket as like that is bullshit.
Someone has a minor Pockets.

I like my realism, thank you for
men.

It was the late 90s, early 2000s
era.

Everyone had cargo pants even if
it didn't look like it.

So I think that's probably where
The Sword and the axes were being stowed.
So, definitely the thing is, like, you you saying earlier?
Like it's just it struggles a little bit but they're all
things which do make it quite funny.
Like it had voice acting in and some of the endings were
absolutely hilarious.

Oh, yeah.
My God, like, I watched jarek sending and it was hilarious,
yassa Kalihi and he ends up, he

Sonya throws him off a cliff and
then he actually survives that.

Throws Sonia off a cliff, and
then Jack's throws him off a cliff so much this one too.
I didn't get it.

Like I didn't I didn't
experience it myself, but I definitely looked a couple up.
This is 100% the one that stood out to me.
It's great is the way you like

Jarrod just gets thrown or
Jarrett gets thrown off.

A cliff was like I'm a little
bit and then all of a sudden he's like literally he gets
thrown off by Sonia and then actually hear the song I wrote
them and then does the ultimate.

Hi Hachi Spider-Man.
So quick to throw her back I'm like bullshit.
He was definitely about 30 40 feet down so easily easily but
he's somehow Spider-Man his way back up there in record time.
To throw her back.

Where was that move when you
were fighting?

Yeah.
Well it was the Spider-Man move and then it really gets up like
mmm-hmm well that was it.

Yeah.
Because in hit his ending, you just goes.
Hmm, and walks off.

Like I've done it but then if
you pick Jax's ending, you see,

Jack's turn up and go, hey jarek
the fuck.

Fuck comes and then he just
throws him off as well as it said.
No, you're meant to be, you've got, this is police brutality.
He's like, no, this isn't police.
T.

It's a fatality.
It's like yes are you?

Okay so we you mentioned
fatality just reminds me like obviously Mortal Kombat is known
for their over-the-top stuff and all that.
Are you?

Someone who can pull off
fatalities like that?

It's not never mind.
Like, do you like them or not in this?
Because I think most of them are decent.
I looked, I looked a few up and got a couple against me.
But I cannot for the life of me pull these things off, I don't
know if it's high controller.

I don't know what it is, but
yeah, like just in general.

I'm not great at doing them but
I definitely couldn't do it in this game myself so I had to
look them all up and then lose a couple fights and get a couple
fatalities against me.

So your as a can't pull it off,
I'd never do them.

Yeah, I was a kid, I couldn't do
them and it's thing, I didn't know how and it wasn't until the
self and raging demon covered.

Welcome back to write.
Went back on to fight Kay's.

Fuck I look like a doll
fightcade and I start to play fight a bit more combat to and I
managed to work out.

Oh, that's how you do it.
Like Yay fatality.

I realize how brutally hard that
game was away.

Nope, nope yeah.
I should have actually I said I don't know if this is on fight
K2 I should have am exact.

I should have gone for a day to
see if they don't think it is and all the 3D Fighters are on
there on there.

But I would have given this a go
now.

Now the thing is I don't like
how this game looks.

I know it's got as fatalities
but it just doesn't feel as fluid.
The combos don't feel as though the blood looks silly.
I'm and I saw that back in the day this game got really good
reviews.

I did is I looked up some
reviews to I was like, wait a second why is this getting like
like I can't remember which there was maybe a couple.
Sorry, I cut you off.

And I was like, I don't, I don't
understand how some of these reviews said, oh, this is the
best fighting game for the console.
I know it's early in the console, but there's no way that
this is, the only like top-notch one for the 64.
At this time, I find that hard to believe.
Well, this is the thing on extended to come off the
PlayStation as well.

But all right, I was trying to
think of how I can hang on.

This is not too long into the
console's life as it surely, there were other fighting games
and because people say, oh yeah, as you said it's an arcade Port.
So I'll give it some leeway and here's where I'm going to say to
a lot of its things to it being an arcade poor to being how it
looks to having new characters.

And all I ever say to that is
Tekken 3, because 4 and 3 came out rough.
Leave the same time on both arcade and on console and Tekken
3 holds up today.

Tekken 3 came out the same year
so there's so there's that it's very very close together.
So in North America at least it came out before this game did
earlier in the year Tech exactly.
Tekken 3 is one of the only check and titles that I actually
played.

I'm not a huge Tech in person
but I'm also not just generally huge fighting game person but
yeah you're right.

That's it.
A perfect point to make because it's like well, it's clear that
this can get done and better.

Correct.
Correct.

I think I'm Kate ride that
z-axis thing and that's what messed him up.
I know.

I know that people can say they
will that when they first started making this project that
they weren't the 3D things were made.
There were still there but we've seen it.
There was Tekken, Tekken One tech and to had already been
out, Virtua Fighter 1 and 2 had already been out.
So there was stuff there for groundwork to to work on and I
just I won't hear an argument.

I will not hear an argument that
to say that our it was you know the arcade port and or it should
look like this is like no fuck it Tekken 3 came out and Tekken
3 was perfect.

Tekken 3 had a bunch of new
characters are like because it was a time skip but all those
new characters were so interesting and cool whereas
Tech and fought as I'm walking by fours with boring and shite.
Yeah.

It's they're not varied enough
and there's not enough added here for this to justify.
Like what would what would have been a full purchase full price
game at the time?

I mean I know there's not like
as much variety as far as like oh, this games 25 and this games
50 like, there is nowadays but like I would be disappointed if
I went to the store and was like the new Mortal Kombat and this
is what I got out of it, for sure.
I think.

Yeah, like yeah, I don't think
it's it's a, it's a completely useless game but it's definitely
not.

It's probably it's close to the
bottom.

Some of these Fighters for sure
Seto, 100%.

Yeah, like I would honestly a,
in a to try and so much stuff, like I want to use weapons, I
want to use this.

Well if you want to use weapons
place at the time play Soul

Edge.
Yeah.

Yeah or saw blade whatever it's
got its Soul Calibur.

No, no.
So caliber was the Dreamcast version of the PlayStation 1.
Oh, I see what you mean.

Yeah.
Sorry sir.

But I think but when I think,
when I think two and a half D or 3D fighter with weapons, I think
Soul Calibur automatically.

And I know it wasn't out at the
exact same time or anything but like, you know, like that's how
you do it.

I think.
Well, because that's the thing.

So I think it was so large back
in UK.

Yeah, so large was what I had.
Oh yeah, I recognize this game.

Yeah, yeah, yeah.
So I played it for the

PlayStation.
And that was 90, fuck, though.

It was in 96, it was on the
PlayStation say that for much, and it's much more fun.
Yeah, it's more like I love.

I will I haven't covered Soul
Edge yet.

I will cover it and it's getting
a good score because it was freaking awesome.
It was, it was awesome.

So I choose class, I loved it
but whereas Souls is hopefully to me, I don't know.
So large because at thereafter, the saw blade.
I always get that wrong.

Yeah and but you know again
Mortal Kombat had oh that was it yet the PlayStation version was
named sold blade in North

America Europe and Australia.
There we go.

Okay.
So right.

Yeah I recognize the look but
for some reason saw blade is what I had in mind.
But yes I recognize this game for sure.
This is the thing people can argue.
You won't come by our new to this.
They weren't this is this was not their first rodeo.
They had one, two, and three, and two and three were
considered very good games.

Yeah.
Oh yeah.

And it's like you dropped the
ball here is the thing is, I understand.
It's their first go at playing with 3D Graphics.
That is the only thing I'll probably say, okay, I get it.
It's your first go but after that I'm kind of like right.
There's enough on the table now where you can start making it.
Comparable game to the Tekken series and they were they they
were not there, they were not around until again.
MK9 when they just went right, we need to make it a two and a
half, the three fighter.

And once they came up with on
Canine then they started getting that recognition again.
They needed the Injustice, then they did and K10.
And just as to, okay 11, then they started getting there are
two are again because, you know, said, okay 11 is a Tivo this
year and good, it should be more on back.
Should be up there?

Yeah, yeah, I think you're
right.

I think ultimately, that's what
it comes down to.

Is that like?
Yes, it's early days.

That's fine.
You know, there's some some justification to that and
everything but in the end other stuff around it.
Although the early 3D stuff if you were to take that away that
the fighting part without the 3D added to it is still not up to
par from its predecessors and competitors.
And I think that's really like I was looking I was looking I was
like I'd rather play Tekken 2 and tacking to As he can before
it.

Yeah.
And as I honestly, I'd rather play Tekken 2, which is not the
perfect game compared to tack on three but tack entered role.
Play it much more much more fun than this.
Well there you go.

That there's sums it up, done
it.

Yeah, and I think, you know,
it's sums up this game.

Like, you know, it said, we've
not got loads to talk about it because it's not again.
That's really exciting me, but I don't know if you got much more,
you want to rant about it?

No, I mean, that's really what
it comes down to.

I think, really.
It's just, you know, Again, I do think that there's some, some
justification about being like, okay, I get it like, you know,
early days of 3D, like, that's a lot of what this era was whether
it's PlayStation or the N64.

But really when it comes down to
it, if this is mostly a 2d fighting game, they should have
had that part be a little bit more fine-tuned or a lot more
fine-tuned and then there would be, you know, I'd be I'd excuse,
the other stuff that came along with it and it's just not there.
So this is It's a disappointment because Mortal Kombat for the
most part especially Only more recently is very good and this
one just is not and that's pretty much the overall feel so.
Yeah.

And so if you ought to give this
a score out of 10, what you give in it?
Oh man.

So to me something like a seven
or an eight is still a pretty good and enjoyable game,
regardless of the reasons for bringing it to me, something
like that is pretty good to.

This is a 3 and a 4 I would say
something like yeah I'm giving it a thumb giving it a full yeah
yeah that sounds about it.

That's give Mortal Kombat 4 for.
I'm gonna I'm gonna With that one.
Yeah Mortal Kombat. 4 gets a 4, it's not the bouncer score, the
bouncer was a one-nothing.

I don't think anything, I think
the bounce or just be a one and nothing else will ever go near
it.

I think I'll even give Superman,
I'll give Superman 64 to your, so I don't have to give the
bouncer just had bounces in its category of its own.
But yeah, I'm going to give more combat for for.
I think this, I think they went down the wrong direction for a
long time, after this, and it wasn't until much later that
That you never around Studios, when they'll Midway netherrealm
managed to sort themselves out.

And but yeah, sadly, this one
was a bit shit.

Yep.
Agreed, I'm with you.

Yeah, so David, thank you very
much.

I love how we go on your show
and talk about a nice game.

Come on my show, talk about shit
games.

As I always say, whenever I do
these things, I can't just talk about bangers because you don't
be like, oh, he's giving eights and nines and tens all the time.
Now, we've got our cover shit games at says, there's plenty of
them out there.

Yeah, exactly.
You get, you gotta gotta broaden.
The The Horizon and you got to experience it all.
I'm with you.

You do so David.
Thank you very much for coming on.
And I said anyone who wants to get in.
Listen to David Moore head over to remember 64 wherever you get
your podcast very similar to my show.
It's covering a new game every week, but David, I want to have
you on it once again.

But, thank you very much for
coming today.

I am more than happy to be here
and be here again.

So, thanks very much, man.
Again, thank you Danny, for having me on your show.
Thank you for I guess letting me use the same recording and have
that on my show as well.

Again, retro Wars is where you
can find his great stuff online.

So I do check out there show as
well, as you get a wide variety of experiences and other retro
games to talk about.

Not just on the N64.
Also, just another, reminder patreon.com slash, remember 64
show is where you can find all these episodes days.
And, Weeks early and get the video content that's going up on
our YouTube page early as well.

A lot of that or most of that
will be 2 minute reviews of the games that I have and we have
played on remember 64.

But until that time, you can
also send us a rating on Spotify or Google or Apple or whatever
podcast app you use.

Good pods.
All of those were available out there.
Let us know what you think and high rating will just let other
people find our awesome Journey here on the Nintendo 64.
But until next time everybody, thank you so much for joining
me.

Once again, we'll see you soon.
I'm remember 64.

Mortal Kombat ventures into the 3D realm! But is it a bloody mess or an uppercut to oblivion? What about a finishing move that sends you falling to your death? Or a friendship perhaps?

Danny from Retro Wars is back and we discuss the game, and series, at length!


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