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3 years ago

Level 29 - A Tale of Epic Cuteness

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Not bad.
She got to work on your follow-through.
Ready for it.

Yoshi's attitude, Yoshi story
for the first time on N64.

Welcome to remember 64.
Where this week, we not only try to get back the happy tree.
Oh no, we're going all out.

And we're joining up with little
colorful, dinos to rescue the super happy tree.
Welcome to the show everyone.

My name is David Petraeus.
Hello.

And this week on remember 64
were playing and chatting

Yoshi's story.
Matt stormageddon is back again.

You may have heard them on level
20 of the podcast, where we played Buck Bumble, one of their
childhood favorites, you should check that out.
It's yet another game that I hadn't played before now, and I
still To say it is one of my favorites on the show thus far
quickly off the top as per usual.
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You can trust.

That's why you need hair of the
Cast entertaining and well, informed discussions on both
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I'm out here on the street Brad and everyone is clamoring for
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Podcasts are new rookie
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All right, let's bust out the
history books.

Everyone I'm lending we're
heading back to March of 1998.

Yoshi's story was originally
titled Yoshi's Island 64.

Yes.
A more direct reference or sequel to Yoshi's Island for the
Super Nintendo and it was also being developed for the 64dd
expansion drive at the time for the console, we all know that
that did not work out in 1996 when the game was first rode off
at Nintendo space World.

Shigeru Miyamoto said, the 2D
format was Necessary to create the artistic style and Graphics.
The development team wanted was also the belief from the dev
team that showing off the 2D capabilities of the Nintendo 64
was important making.

Sure people knew the shift to
the new hardware wasn't going to limit the kind of games that
would be available when it was released on all accounts.
The game progressed quite well with the Japanese version
hitting its release date of

December of 1997.
But some issues did arise from the street date as Reviews were
mostly positive, but did note the lack of difficulty and some
of its shortcomings.

So Nintendo did its thing.
They stuck their heels in and delayed the North American and
European versions of Yoshi story to add some Polish.
Now, this is just a few of the things that were changed but
changes to the egg blocks in the

Japanese version.
Those blocks were always green and white and the others, they
match the color Yoshi that you're currently playing some of
the new hidden areas and items were added for rewards graph.
Clean up and polish and finally, in the Japanese version.
You have to complete story mode in one sitting while the
international version saved your progress after each individual
level, so you can continue where you left off.
Yoshi's story is also the first game to feature a voice,
recorded version of the little

Dino.
Sure, technically, yo, she had a voice before, but these were
created for this game and since then have mostly been used for
the basis of Yoshi's voice in future games, Prior to the
release of promotional, soundtrack was put out in North
America, titled get this music to pound the ground to ensure.
This type of thing has also happened with records over the
years, but they interested in

Lee decided to create a disk
that was shaped like Yoshi's head.
Sounds cool and pretty unique and everything but it also
created a number of compatibility issues with
players at the time.

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So with a delayed release date of March 9 1998 for
international.

Releases Nintendo was developing
some new commercials to are and planned an interesting launch
campaign.

First up, this ad aired on
channels, like, Nickelodeon and

Cartoon Network in North
America.

It's all in the head, the head
and the body.

The body is a process will drive
with you on.

It was March 7th, when Nintendo
pre launch the game in a town called Lizard, Lick North
Carolina with 1,300 residents who live there at the time.
This event featured, contests and video terminals.
That would let people try out the game.
So, typical 90s fashion.

Yoshi's story was scheduled for
the ninth, but was postponed one full day due to El Nino storms
in the area.

All right.
Enough about just me talking here.
Let's bring in Matt's.

I'm really happy.
I had a chance to have them on the podcast.
Cast once again.

So I hope you enjoy our chat.
Well, as usual, the guest has now arrived.
We are turning the pages to the guest of remember 64 this time
around, you know, them as Matt

AKA stormageddon, Matt.
Welcome back to remember 64.

So happy to have you here.
So happy to be back.

I had so much fun talking about
Buck Bumble and Bestowing upon you the knowledge that the
greatest title theme for a video game has already been made and
that we can all put our pencils down but yeah I mean thank you
for essentially coercing you into letting me back on your
show to talk about one of my favorite games I really
appreciate it.

No you know what like like I
said with buck Bumble.

I mean it was it was a surprise
for me because I've never played it.
I just I think like I said during that episode I knew of
the cover and the cover art and that was about it, very similar
story with, with Yoshi.

A story not going to lie.
Yeah, yeah, I know, it's great to be able to play all these
games that someone has such a fond memory of and be able to
sort of like share that experience.
Now years and years later, so more than happy to more than
happy to.

And yeah, if anyone hasn't
played Buck Bumble and has an opportunity to we both highly
recommend it.

I tell you Matt like it is still
like the biggest surprise of 2023 for me.
We're sitting here.

Almost halfway through 2023 and
it is still one of the games that, I mean, I've played new
stuff, I've played other 64 games.
I've played Super Nintendo title, if you know, all this,
you know, I played the Metroid remastered, you know, about a
month ago, like that's still, it's still up.
There it is still up there.

So you have already, you've
already made at least the first six months of my year, just
because we've been able to play that gasps.
Oh, hell yeah, love it.

So yeah.
So check your podcast feed for that.
That was a really good time to talk about an to play for sure.
So But yeah, this time we are talking about Yoshi's story and
this was one of the ones that you had on your list that you
wanted to revisit.

I'm just going to I'm just going
to go to you first and and let's is there a particular memory for
this one?

Yeah.
So Yoshi story is one of those games that like, in the early
days of the N64, like I got my hands on every Nintendo title, I
could like as far as soon as I have a PlayStation, a lot of my
friends did and they had all these other third party stuff
which, you know, we're obviously ran better than like try.
Play Resident Evil 2 on the N64.

It works.
But it's not great.

Oh, I have also an episode you
can check out on the feed.

Yeah that was that was an
experience.

It's true, it works, it works.
It's an interesting experience.

The fact that it's even possible
was enough for me to be like, wow, this is, this is pretty
cool just because of that.

But yeah, no perfect example
though, but but yeah, Yoshi story is one of those games.
I got growing up that like I liked Yoshi, I'm a fan of the
Yoshi series.

I played all the games except
for The we gate the Wii U game and the switch game, I didn't
have a Wii U and the switch game didn't get great reviews.
So I haven't played those two though.
I will eventually but in the end 68 already loved Super Mario
World 2, Yoshi's Island, which apparently is considered a
different franchise than the

Yoshi's story franchise because
it's part of Super Mario World.

Oh, I mean, he's based on the
way, this one plays.

I thought for sure they were
like I'm either because according to Wikipedia at least
so who knows it's a grain of salt But yeah, so I remember
getting it and I had loved, the

Super Nintendo game was I call a
new Yoshi game.

I want to buy it and I really
loved it.

And like this.
Interesting.

Revisiting it.
I, it's definitely, it's not a perfect game.
I see, I can see now as an adult why some people didn't love it
but I'm sorry.

When you start the first stage,
Yoshi marches in place and sings the theme music to the stage
like it's the cutest thing.

Yeah but yeah I just I
remembered fondly playing it a bunch.
Beating it a bunch You know, I don't, I think the first couple
of levels, like, I remembered when I replayed them, but the
later stuff and the final boss battle like X, I beat it over
the weekend.

I was like, I don't remember
this at all, but I must have done it so maybe I did it.
Maybe I never finished it.

But uh, but yeah, I really love
this game and when I realized looking at your back catalog
that you hadn't talked about it,

I was like, oh I have to suggest
it but yeah it's an easy game to access also because it's
currently on the Nintendo switch online.
Yeah exactly.

That was that was surprised.
I mean it was it's it's great.

They have titles like this on
there, as well, I think because it's this is a very easy to pick
up and play type of game because it's pretty simple.
It's not very difficult or at least that Parts is not very
difficult and it's, you know, not very long and stuff.
So, it's good.

It, if kids have it or they're
using their older brother, or sister, or siblings or cousins,
or parents switch, this is a perfect one to sort of hand to
them be like here, this could be one of the games that I grew up
with that.

You could definitely just get
into as a younger generation gamer so yeah.
So for me, I knew one person that owned this game and she had
this and a lot of like other

Nintendo published titles that I
never really played like, I think mischief-makers is also a
Nintendo, but it's sort of like this really strange platformer
game that.

Again, I only played like a few
minutes here and there at her house, because she's the only
one that knew that had that game.
So that's another game that definitely be very Curious about
what that game is like when we get to that on the list.
But yeah I think I might have played the first couple levels
of this back in the day.

I don't really remember it but I
definitely remember the pages when you get to the new stages
and stuff which are just so awesome.
That was one of my favorite parts of the whole game is just
these giant pop-up book looking things that are just super
animated and super friendly and and then the music like you
mentioned in the I like the presentation of this game I
think is really what?

What carries it in a lot of ways
and and yeah, I had lots, I man

Yoshi's, Island is one of my
favorite Mario games, one of my favorite, Super Nintendo games,
I have played that game so many times I absolutely love it.
So, I was excited to give this this ago, for sure.
Just because of that, just because I was like, oh, I
remember this being somewhat

Color and in some ways it is.
Yeah.

Ways of isn't I don't know.
Is there like a particular part or aspect to like to the game?
Whether it's a presentation of the gameplay that like really
like may have like latched on this time or something that like
sort of sparked your Nostalgia a little bit?
Or was it just like, oh yeah, this overall experience is just
comforting to me.

I mean, I think what I mentioned
before that if you idle in the game yo she will kind of watch
him place and pom, pom pom to the Theme music and like, also,
I mean, it's definitely presentation.
I think like the eating the fruit, the fruit around the edge
of the screen and like how you never had to finish a level per
se, the way you finished, it was by getting a certain amount of
fruit.

There wasn't a Yan goal.
There were some business boss battles that you could avoid,
which was interesting.

Yeah, there's really not that
many because I think I avoided a couple of them because I was
like, oh, I got the, I got the fruit so's.
I think, I think it's, I think the whole like fruit collecting
things.

So if anyone hasn't played After
looking at videos or screenshots or something like that, it's you
have to collect 30 fruit around and they add up around the
screen, the put a border around your screen and when you get 30,
you finish the level so it really doesn't matter.
I mean you can't get them all in one screen or anything like
that.

Like one area of each level but
once you get to that 30, you may miss another third or quarter or
sometimes half of that stage, but you've technically completed
it.

So now you turn the page and
stuff and I feel like Because this game isn't very long
otherwise there's really like, you know, just over a dozen
stages in total that's a little bit of a replayability thing is
that you don't have to go to that stage next time.
And you can go and collect fruit on stage 3 instead of 1 or go
back to that same one and do it in a different way.
And even though I got through the first sort of like run
through of this game really quickly not quite understanding
that.

That's how it worked.
I honestly, I think I went through.
Was there six or seven?

Chapters or Pages.
Exactly?

Yeah, yeah.
And I went through, and I was like, oh, oh, oh.
So I could just do this with just the fruit.
Oh, there's multiple levels, so

I was just clicking on.
So, when you open up a page, it's one, two, three, sometimes,
one or two, there's two stages, three stages / world, I guess
you could call it, and I was just picking one the entire time
was like, okay, I'll go to to

Nexus.
One, two three, but no, you do one you finish it.
If flips the page and then you go to the next one, and you go
to the next one, but then you can restart everything.
And collect everything all over again.
And I thought that was pretty cool.
I thought that was a good way to sort of encourage some more like
exploration on a game that seems a little bit more
straightforward.

Otherwise, I don't know, I don't
know if you recognize that at all.
Yeah, I mean I think I was a little confused at had been a
while since I've played it and I picked stage.
I think the first page only has one stage.
Yeah.

And then, the second stage has
to the third one has three, and then it alternates for the rest.
And on the second stage was like, alright, I'll do the first
days until the second stage and then it took me to the next page
and I went Wait a minute.

Oh, that's right.
So like but what's interesting also is like the I think it was
the ghost house stage or the like the jungle stage.
I can't remember one of the stages.
I got all the fruit and then fought a boss like it took me to
the boss battle, which is interesting.
I think it right depending on the stage you pick.
But yeah, I mean, I think it's really cute.
You can finish this game in about an hour hour and a half,
maybe two hours at the most, if you're not going that fast.
But yeah, I think that was by

Design.
I think it was kind of this idea of like Mario.
James, you tend to replay them a lot but you usually have to go
through all the stages except for stuff like Super Mario World
into my brother's three you can like skip around or like they're
usually alternate paths shots and things.
Yeah.

Right but in this, you pick a
stage and do it and then your next time through, you'll do it
again.

And like, it's also like it
does.

Some interesting things with the
health, where like all the fruit you eat gives you health, but
every playthrough, there's like a super fruit that always
refills your health and then there are flowers, that will
refill your health but not give you eggs, all the enemies give
Eggs.

I don't think the fruit gives
you exact can't remember their egg blocks like in the other
game where you can get eggs as well.
Yeah.

But like also like, for the most
part platforming is pretty great.
There are some stages that are worse than others, but for the
most part, it's pretty intuitive.
The controls are pretty good for a game of its age.
I don't feel like it's aged that poorly.
I feel like Super Mario World 2 and maybe even the later games
control a little better but I don't think it controls badly.
Yeah, same thing.

I ran into a couple times where,
like, the platforming where I was I was and I was played on
the switch online version and it's I don't know if I think
it's because I've played Yoshi's

Island like Super Mario World to
so many times.

The jump that the float jump
that Yoshi now is sort of like iconic for and in Smash and all
these other games that he's had it now it is definitely tighter
in that but it's also not exactly the same game.
So you know there's something about like the way that he has
his Is or they have their sort of last second like lift on
there under your boat jump.

That feels like it's almost like
this odd.

It kind of It kind of threw off
my aim if that's the right way to say it.
Like my positioning on some on some of them and I was like okay
and I think for the most part.

Yeah I think most part it was
fine but every once in a while there's some tight jumps or
tight corners and I was like damn, like yeah, and it's
interesting to like they're the thing.
I'll say my big complaint about

This game is like the pits
aren't like there's some areas where you can go down or up and
then there are areas where there you can't in their pets but it's
not really clear, which is which, yes, also.
So, what I was saying before is like the the interesting things
you have the flower as health in this game, which happened in
other games, and the live system instead is you have I think
access to like six or seven

Yoshi's, the beginning of the
game of different colors and every time you die they get
kidnapped by the shy guys and brought the others Hassle.
And then the later stages, I think you can actually recover
them and find them.

Yeah.
And so like, But if you run out of them you get a game over and
like it was funny because like I my favorite Yoshi's of the red
and pink are she's and so I picked the pink Yoshi first and
then I was cruising doing okay.

But by like the fourth level I
fell in a pit that I didn't like anticipate and he went, he went
away and I see no, but I like that.
They have this variety of colors and the Yoshi's are effectively
the same, their baby Yoshis, because The Narrative of the
game is like the Happy Tree was stolen by Bowser and of the
adult.

Yoshi's are like in a trance and
so the baby Yoshis that hatch out, go on an adventure to save
that.

The tree of Happiness, from and
bring happiness to the beach, has all the fruit on it and
everything.

Yeah.
And and so like, it's interesting that you're playing
these baby Yoshis and like you that they get kidnapped instead
of you losing lives.

Like it was actually pretty
forward-thinking narrative thing because in other Mario games you
just died and you start over.

It's like it's considered part
of like that's not part of the narrative.
It's just like a game.

A video game thing.
Am I?

And I think it's a video game
thing.

It's a mechanic thing.
And so like it's one of those things that I like that in this
game.

It's part of the narrative.
If you die quote unquote, you actually get kidnapped by the
shy guys.

Yeah.
And it's similar because I think that's the same.
I mean that is the same idea they did with Yoshi's Island as
well and Baby Mario runs out of his countdown and he gets 70 the
shy guys carry him away and that's sort of quote unquote
life or whatever but I love, I love the different Yoshi's.
I love how how it's not just about like what's your favorite
color?

Like in some stages you know the
shy guys are a certain color if they are the same color as your
Yoshi it will give you more hearts or and and each one you
know has different colored eggs and everything like it's not
like they're all just standard green and white.
Like all those little things are kind of fun and certain ones,
certain fruit actually gives you more hearts and more points
depending on your color which is great.
Like little things like that little little small touches that
don't, you know, Quickly change the gameplay or the experience
but I but it's something and add some depth to it.
You don't just say, hey, I want to pick the blue, the pink
growing to pick the green and go for it.
Like you know, if you're desperate if you need some more
points or you need some more hearts or, you know, you can you
can strategically pick a different Yoshi and potentially
get at least a slightly different outcome and hopefully
rescue the pink one that you lost the went down the pit.
Yeah.

But and also, I would say that
this is one of the better Age games from the N64.
Yeah, I'm gay.

I mean I feel like the The
polygon polygonal look of Mary 64 is kind of Timeless, but I
think if you gave it to a modern video game player, they look at
and go why is why is he made a blocks?
But like this that's what the the artsy style that it's like
this.

It's kind of this Donkey Kong
Country asked like you know, 3D flat 3D graphics on this like
crafted world.

This is kind of the origin of
that like crafted look that then becomes like the the thing that,
you know, she's known for later.

I had no idea that this is where
it was, where it was for, I honestly thought of a story.
Yeah, yeah.

I thought that idea came from
the is it Kirby's?

Crafted world or Kirby Kirby's,
Epic Yarn.

I think I, that was the first
time that I personally saw that and in a full game because I
know that there's a stage or two and smash, that, that comes from
Yoshis story.

So, I've seen that style there.
But the First full game I thought was, was the Kirby game
on Wii or Wii U.

And I was like, oh this is such
an amazing style, cool idea and techniques and then I just
played this.

I opened it up and I was like Oh
wow this is sweet and you're right it 100% it just it
completely holds up because that's style feels so Timeless,
that art style and that aesthetic just works.
Yeah, I've heard that Yoshi's woolly world is actually the
best Yoshi game.

Unfortunately, it's still stuck
on the Wii U.

I heard crafted, where I like, I
played the demo for crafted world and it was fun.
But like, if I like one of those games that I tried to complete
it I'd want to put a pencil in my eye.
But if but if Had to, but if I just played through it level to
level it be fine.

But like right like to get 100%
on every Alpha level, you have to go through it one way and
then go through it backwards to catch all the Pucci puppies and
like it just seems like a lot.

But well, if you pick it, if you
do play it just have no no pens or pencils near you, that's all
just exactly.

Keep yourself safe.
Alright, we want to make sure you're safe, Matt.
Just just do that.

Yeah, but no, but I do want to
pick it up at some point because

I think it'd be a lot of fun and
I do like Yoshi games but like this is where this is Is where
my love of the games came from?

Like again I like Super Mario
World 2 as well but I remember as a kid like you I didn't
appreciate it till I was much older because the kid I was
like, well this isn't Super

Mario World, what is this?
Yeah but once I learned how to play it, I was like, oh no, this
is actually really fun and actually some of my favorite
boss moments and like I still have like, remember the final
stage of Super Mario World 2, where you fight the Giant Baby
Bowser and it's like a Godzilla moment like it's still one of
the coolest moments in old school games but like I really
like that this game's design.

And and soundtrack and all of it
was wholly unique and like I love that.
Every time you turn the page the oh, she's are singing.
Yeah.

It's very much a kiddie game and
it's very much like your torch children, but it's very cute.
I think that if you're looking for a count complex and intense
platformer, this is not it but if you want to play a cute game
that you can finish in a couple hours, it's absolutely worth it.
Especially if you Nintendo switch online because it's the
most accessible this game has been in a while because I
believe like actual cartridges

Of it are still pretty
expensive.

Yeah, they are.
I was when I was looking at that, I was just curious.
It was like, oh thank God.

I have the, you know, I just got
the expansion pack to play this and most recently Majora's Mask
and right for the two that I've that I've played so far in a
little bit of Mario Golf.

And I was just like, okay, this
is, this is a good package of just these three games alone,
which is great because these cartridges are just crazy
sometimes.

But but yeah, it's like you
said, it's not super complex.

It's not super deep.
It's definitely not long.

I mean, you can do each level.
You can even get, Probably every you know, collectible like the
big hearts and things like that and every single fruit and make
sure you know there's extra

Yoshi's.
I think there's a white and a black one as well.
I can't remember exactly what stage.
They're I stumbled upon the black one by accident, I think
it was in one of the second ones and then I looked it up.
I think I showed you a screenshot.
There was in one of the Nintendo

Power issues.
Yeah.

Yeah.
They had like a little hint as to where they were was like oh I
found that one.

Ha ha.
And that Nintendo Power, I don't need you.
But but little things like that, you know, you could do all that
and, you know, maybe you'd get a couple of replays of levels to
get all the stages but and maybe you'd reach 4 hours or
something.

But it feels like one of those
games that it looks.

And feels pretty good being
coming out in 97 98 time like sort of mid N64 era, but you
could easily have have made this on, you know, the Super Nintendo
with this type of idea anyway, but it wouldn't have looked the
same and I felt the same I think.
So there's something here, that's better.
You can get a little bit of, you know, better graphics the
music's a little bit better.

The sounds a little bit better,
you know.

You can maybe make things a
little bit more complex because the backgrounds and foregrounds
look really great.

So I think it's, yeah, it's not
complex and it's not something that, you know, you're probably
going to play over and over and over again.
But but it's definitely worth a couple hours to sink in.
And like you said, I think you mentioned it a few times like
it's actually great for younger generation to have Of a game
like this available to them, like it really is.
Yeah, I wish I wish I had this.

So I could, you know, at the
time and would have liked giving it to like my younger cousins,
be like, hey you guys can play this instead of us always
hogging it in plain Smash and and roll than I when you know it
was that was too advanced for them at the time, you know.
So yeah it's a good time.

It's a pretty good time I think.
Yeah I mean I think it's also

AIDS because it's well because
the 2-D game I think the problem with N64 is a lot of the 3D
Games haven't aged well, unless you're playing it on an N64
because they aren't updated for dual analog.
Like I love Super Mario 64.

I've done a side quest on it
like it's one of my favorite games of all time, but I played
it in that admittedly.

Not really well-made pack that
the 3D All-Stars pack.

I'm like, rights rights rights.
It shows its age because they didn't make any improvements.
You're still using the C stick to turn the camera, except it's
now it's the right analog stick.

You can tap it.
But like I love Banjo Kazooie wanted to.
I love Donkey Kong 64, but Going back to them on Modern Hardware
is tough.

Like yeah, I'm kind of jealous
because gold and I on Nintendo switch online didn't get any
changes but the one on Game Pass on piece on Xbox game, past
Scott modern control schemes.

Yeah, and I would love to go
back to golden eye with a modern control.
I did that when I was like I was at the time again.
I didn't have the 64 expansion pack when it first came out, but
I did get it recently.

But then I immediately went on
Game Pass and I played it and yeah, it looks a little like
sharper and shinier than it used to But it honestly makes it a
much better game playing it with two sticks.
Like it on.

It makes a huge difference.
And you know, you don't need that with Yoshi's story, which
is kind of cool.

Like, the fact that you can just
play it on here, on switch, the controls are very basic.
You know, you just, you have a b and a, I don't know that.
Oh, that's the other thing is the sniffing mechanic and, and
the dog and select those things, like they're there, but I don't
know that.

That I really use them.
No, I didn't either.

Yeah, a couple times, it tells
you to use it was like okay cool but you could still progress
without doing those extra things.
Although again to your point that you said a few times, it's
super cute.

When he's sniffing and the, oh
my God, looking for the fritz.

Great, the screen sort of like
Zooms in a little bit too.

Like the presentation of that
whole thing is, it's such a nice little touch.
It's one of the cutest Yoshi games ever made like it's I
think why I love it so much is just it's adorable and I like
adorable things who doesn't?

I mean?
You know it?

Yeah, it's I think it's aged
better than a lot of other games of the time.
And that's not that those games are, are bad because I replayed
a chunk of Banjo, Kazooie not that long ago.
I think on PC game pass because you can do the iCloud and stream
it.

And so I did that and it and it
still plays great.

And now it's on switch on the
Nintendo search online and like, you know, I think that there are
games that have aged far worse than then Yoshi.
I mean, look at the Kirby game

Crystal Shards, which like I
want a love but it is not Not a good Kirby game.
Comparatively, you know, it's not awful either but like I just
I think I think my favorite thing about Yoshi's story is
that it for what it is?

It's done.
Well yeah and it is for all ages and if you're not looking for
and it does get challenging.

I mean, the underwater level, I
mean, every underwater level time at the time was not great
and this one's not much better, you know.
And then the final boss fight is actually kind of challenging.
Like it took me a while to take him down, it's fun.
I like the mechanics in that, final one.
How you serve at the Oh things up and then the bombs are coming
down as like I sort of like the, you know.
I think I figured it out the first time like at least I think
the initial part I was like, how do I knock him down?
Just kind of flying across the table and everything.
Like do I knock them do?

I try and jump?
Do I use my tongue like what do

I do?
And it's kind of cool.

You bouncing off the wall or off
the ceiling and he kind of you know, it has the tree there so
you can collect some fruit every once in a while and it's it's
fun, it's cool to see that kind of dynamic and that sort of
presentation stuff and like

Yeah, it's I think overall, the
package is simple, but in a good way and I, you know, and I think
that that's totally okay.

Not everything has to be the
most complex.

Not everything has to be an
Ocarina of Time or Mario 64 to like, blow people away on this
console.

You can just have a simple
experience that does what it needs to do, and does it well?
And is for all ages really, which is hard to say, a lot of
the time and the fact that it's much easier to play now is a
Positive as well.

So yep.
I also want to shout out the music.
So the composer is is Kazumi to cot taught Taka Taka, Kazumi to
talk.

I knew I'd get there eventually
and you find this, I'll familiar it's because he's done.
Super Mario Land 2 6, golden coins.
Mario Paint was him.

Yeah, so same with Legend of
Zelda links Awakening like he's done a ton of classic, huge
James.

Wow.
Ow.

Yeah.
Like he is done.

He did.
Yoshi story.

He's done Luigi's Mansion like
an ice Crossing.

He worked on.
You know, why are the Virtual

Boy?
Wario Land Wave Race 64.

Like he, he's done some
legendary soundtracks and like, yes, Koji kondo is, you know,
most well known for doing a lot of Mario related stuff, but
there were other composers who did some incredible work.
And like, yes, the music's a little cheesy.
And yes, this, there's constant singing, which could be
annoying, but like, I think it's just it's not hard, it's really
cute.

He'd worked on Wii Sports.
He was the composer and sound director, on Wii Sports and we
music, like, tons of stuff.

I think he's still doing stuff.
Most recently.

He did New Horizons.
He was composer for New

Horizons.
Oh nice.

Like he still working today and
like his music is really iconic and like I think that the music
in this game is just really

Charming.
I'm like, really catchy.

Yeah, and that's that, I mean,
that goes into the whole presentation, the game.
And I think that it's hard to you may not have you might not
have the biggest smile on your face, based on, like so.
Of the Simplicity of the gameplay itself, but the
presentation will make sure that that smile is complete, you
know, like that's kind of like what it is worried.
You're just like, oh, this is okay, yeah, looking place, it's
good enough, it's fine, it's possible, whatever.
But damn, everything is cute.

Damn, everything is nice and and
friendly.

And you know, it's nice to have
that experience.

You don't always have to have a
bombastic AAA Blockbuster explosions around it.
You can have Yoshi story and just have a nice fun time for a
few hours.

And yeah, it's a Nintendo switch
online so it's a great way to

Get it and give it a chance and
I would say, added to the list.

Honestly, it was nice to nice to
honestly, nice to play for the first time.
I wouldn't consider my my experience.
And I was a kid to be much of experience.
Those, it was fun.

It was, it was a nice little
like, sit and have my coffee and played outside on a nice day,
which was the way that I experienced it.
Which maybe put the whole package together for me.
Thank you.

Yeah, totally.
I think that it being as short, as it is to it, does it a
service like for me?

Some of my favorite games, I
will replay at every opportunity.
Get when they're shorter.

Like I replayed Metroid Fusion
when it I just played Metroid

Fusion right before dread came
out and then when it came to an antenna switch online, I
replayed it again because it's my favorite Metroid game and
like, it's only five hours, long ish.
And like, this is another one of those like I will replay this
every so often because it's just so short.
Like, my favorite game of all time was Chrono Trigger but it
takes a lot of hours to finish

Chrono Trigger and I liked it.
I just have to make the time but like little games, like this are
a nice break also, like I'd you know, blasted my way through
Star Wars, Jedi Survivor, and then Guy was starting to, I
started tears of the kingdom and then, like, I was getting
stressed at one of the shrines as like, you know what I need.
I have homework to do for a podcast this down.
That's pick up Yoshi's story and it was a great palate, cleanser
it was lovely.

I played it, straight through
from start to finish and really dug in and I'm going to go back
to it because I want to play some of the stages I missed and
like, but I genuine think it's for the, for the experience that
it is.

It's totally worth it especially
if you already have the expansion pack on antenna switch
online, it will cost you nothing extra.
Try to play it and I think it's totally worth it.
Yeah you could definitely spend your time playing something
worse.

Just on switch online.
So very, very quick.

Yeah, Matt, I want to thank you
again for coming back on rumors, 64.
And like, just like, just like with buck Bumble.
Thank you for suggesting another awesome game, and Ice a nice.
Like you said palate, cleanser is a great way to put it because
in 2023, there's some dark games, such as Diablo and even
Star Wars in some ways is kind of like dark and serious and
long and this is perfect.

You know, if you have the switch
beside You have the expansion pack, pick this up and give
yourself a little bit of a stress break and and you should
be good to go.

So Matt, thanks again.
And before I let you go, though, we got to let everybody know
where to find your awesome stuff online.
Thank you.

Yeah, so you can find all of my
work at DJ storm.

Again.com, you can follow me on
Twitter, as long as it still exists in existence by the time,
this airs at DJ underscore.

Stormageddon, if you happen to
be on blue sky, I'm just DJ stormageddon there because they
don't like underscores for some reason.
I do a lot of really cool podcasts including a video game
podcast called fun and games which is a like it's a
discussion podcast Jeff and I talked about different topics
within the industry.

We do retrospectives we bring
guests on WE interview developers and composers.
If you like discussion about video games and people
celebrating gaming as a whole it's a great.
Listen also within that feed is a sub series that Dave has done
a Mario Paint episode 4, which is of course the incredible
sciquest project that I've been working on for three years now
and it is Is opportunity for anyone podcaster Creator or just
someone talking into the cell phone, they Send Me Audio and I
produce it, and release it, and it's done talking about a game
they love and why they love it, and it's great, it's a lot of
fun.

It's one of my favorite things.
I make because it's just people celebrating and being excited
about a thing.

Like, is there's no like, oh
well, you know, this game kind of sucks but I love like there's
not just on a on a batch of love for a game that that really
means a lot to people and it's been great to hear all the
different games that people really love.
And so I was just Going to say yeah actually I don't mean to
cut you off but there is there's so much.
There's such a long list of different types of games on
there from a bunch of different people that you can find
something that maybe you haven't heard of or thought of like, oh,
I should pick that up one day or oh, it's on my wish list or
whatever, you'll probably find it on this, on this pot on this
feed.

And and this person whoever it
is, will probably convince you that this is the right game that
you should be playing right now.

Yes, exactly.
I mean, that's how I discovered the Yakuza franchise, which now
I'm a super fan of Is becoming all stood on a side quest
episode.

But yeah.
And so funny games also has a patreon if you want to support a
smaller Indie podcast, you know, with social media, kind of
slowly dying.

It's the best way to interact.
We actually are using our patreon is a Blog.
Now, I wrote an article as when recording just a week ago.
About both Coffee, Talk games, we're going to put free content
on there as well as the paid tier stuff.
So if you want to support us or just go check it out, it's
patreon.com slash funny games, pod.
Otherwise, it's fun and games is on every podcast platform, the
other video game podcast.

I do is called reignite.
It was a mass effect podcast but we've now finished all formats
of at games.

And so we've moved on to Dragon
Age Origins which is interesting.
I like the dragons and Dragon

Age Origins.
Some might say is age the worst of most of these games but we're
still having me my co-host

Frankie.
You're still having a great time with it.
So if you love BioWare and you love the Dragon Age franchise
you can jump in, you can also go listen to the backlog for
season's worth of mass fat content, which I know, plenty of
mass effect's, it goes out there who would love that kind of
thing.

So, being one myself, Yeah, and
then I do a podcast called screen snark which is a TV movie
podcast, previous guest of the show, David Jackson has been on
it.

We've we talk about TV and
movies and we bring a guest on to talk about it with us and
then we interview the guests and it's a lot of fun.
Mostly it's an excuse to crack jokes and make fun of each
other.

And so, it's really a good time.
Yeah.

And but again, if you don't want
to remember any of that, just go to DJ storm, again.com.
You can find links to all of my podcasts, the patreon.
I have a merch store with mugs and t-shirts and tote bags.
All the stuff everyone needs.

Oh, yeah, and thank you Dave,
for having me back letting me bully my way back onto the show
and, and bringing Yoshi story.

It really is one of my favorites
and like I know I'll never get to do Kerr because it's been
done and, you know, of course, all those other big hits and
this was one of those big hits, like yes, bring it.
So someone for them happy to be of service at the very least, my
pleasure.

And also, I really genuinely
love the show.

I listen to every episode, as
if, when we're recording.

I just listen to the Mortal
Kombat episode.

I haven't listened to it yet
more combat for which boy, Rough game.
Yeah.

Oh man.
That was rough.

I got it when I came out but but
yeah, no, I love this show.

Keep doing what you're doing.
It's so fun as a Gameboy,

Advanced obsessive.
It would you?

Maybe I'll start a Game Boy
Advance podcast someday, not that I knew or show you'll be
doing it till you're 95 cysts, right?
Let's do it again soon again.

But like the N64 is one of those
consoles that means meant a lot to me because there's one of the
ones I remember buying when it came out like I said on my last
episode.

And so I think just what you do
is really fun and you have incredible guests and so Oh
yeah.

Just thank you for having me
back.

It's a wonderful show.
Thank you.

And no, you did not believe
nothing to have great people on the show and especially if
they're bringing in some great games.
So yeah, check out all of that stuff.
They have some awesome work out there and Matt.
Thanks.

Again, we will talk to you soon.
Well thank you again.

Everyone for listening to this
episode of remember 64 and thanks again to Matt AKA storm.
I get in for being on.

Show so happy to have them back.
So happy to find another cheerful palate-cleansing type
of game on remember 64.

So hope you enjoyed that and
honestly like we mentioned, check out the game, it's really
worth your time and it's on the switch online service as well.
So pretty easy, if that is something that you have at the
moment yet again just want to say thank you for listening to
the show and just another plug that patreon.com slash.
Remember 64 show is where you can find all these episodes,
early video content early.

Games that I've been playing
outside of the N64 and a whole lot more helps expand the show
and do bigger and better things, give us a rating under podcast
app of choice.

Of course, and find us on social
media at remember 64 show across the board.
We have Instagram Twitter,

Tick-Tock and we'll see as
things progressed over there.

It's a wild wild west isn't,
that's alright.

Everyone.
Thanks again for listening.

Thanks for joining me and
remember 64, we will see you next time.

Dave and Matt Stormagddon turn the pages of one of the cutest stories to hit the Nintendo 64: Yoshi's Story! From the level design, to the art style, the music, and the sound; Yoshi's Story was a joy to jump into!

We've launched a Patreon page where you can get mini VIDEO reviews and all episodes early! PLUS, hear what else we've been playing away from the N64!

Find more of Remember 64 on TikTok, Twitter, and Instagram @Remember64Show

All links are right here: Remember64 Linktree or at www.podpage.com/remember-64