Level 47 - Learning Our ABC's and 1 2 3's

Transcript
Everybody, everybody.
Snuffy, big bird.
Come see what I'm looking.
Welcome to Remember 64, where this week we're learning our
ABC's and our 1-2 threes.
Welcome to the show, everyone.
My name is David Pitrangelo, and
I really, really want to play
one of the most iconic and most nostalgic opening themes ever on
this episode.
But then I'm very scared that
we're just going to get dinged with a copyright claim.
So instead you get this, and then I'll stop there.
In case that also creates a claim, Jiggy Lookback is here
with me.
Hello.
Jiggy look to count numbers.
Yeah, he does.
Well, if any of that makes any sense to you whatsoever, maybe
you got it from the theme, maybe
I got it from that amazing
impression right there.
But this time we are talking
about Elmo's number journey and
Elmo's letter adventure, and
what a perfect time.
If you're listening to this,
when this episode comes out in 2024 in March, what better way
than to bring school to you while you're on March or Spring
Break?
Come on, that's just what this
is about.
Yeah, we're here to bring us,
bring us some school.
You don't have to do homework.
We did it for you.
But we're going to tell you all
about it and what is, what it all means.
So that's what we're covering today.
That's going to be the double header 2 games that we're
covering.
I think this was something that
we had on our To Do List on our check boxes for a little while
and we kind of landed on it because we're like we kind of
need something shorter this time around.
Let's let's find something short.
And this was one of the shortest ones that popped up so so here
we are.
Oh, we're here.
I can't.
I can't believe that.
I can't believe the day has finally come that we get to
tackle both of these games, these mythical games that I've
seen growing up so many times and never like so many garage
sales, so many.
I've always seen Elmo involved.
It's always been super cheap.
Never picked it up because
obviously this is going to be terrible, but been so curious as
to A how they actually play because I've never watched
anything about them.
B are they actually terrible?
Question mark?
Is there any redeeming
qualities?
I actually would argue there is.
We'll get into that.
Yes, we will.
Absolutely.
So actually that's one of the
first things I want to talk about is because you're you're
several years younger than me, there's a little bit of a time
difference of what Sesame Street means to both of us, right.
So it's not even necessarily directly related to this game,
but it is a little bit like you said, you saw these games sort
of maybe come across your peripheral around the time that
they came out.
They both came out in 1999.
That's the year that we're that these came out.
But Sesame Street for me was in my back mirror by that point
like it was for me.
It's early 90s and you know,
first couple years of the 80s after I was born kind of thing.
So basically by the time the N64 came around, I was out of my
Sesame Street phase that that's it.
So I only know these exist because as I got older, I just
was more aware of games that came out around that time.
But I don't think that's ever crossed my view at all in 9899
or 2000 or any anywhere around there.
But for you, how did you grow up with Sesame Street?
Cause for me, it was a huge part of me growing up.
I mean, I don't, I probably just had less TV available.
I lived kind of in the middle of nowhere and we had like 4
channels when I was young.
And this is one of those go
to's.
My parents tell me that I was
glued to the TV when Sesame
Street came on.
I was that kid.
I do remember watching it, but
not that intently 'cause I was, you know, three years old or two
years old or something, right.
But you know, there was no Dora,
There was no SpongeBob, there was no Bluey.
It was Sesame Street.
That's that's what I had.
So that was my version of it.
And yeah, like I said, games
like this just were not in my wheelhouse at this time based on
age.
So what about you?
Well, first thing I want to say is that one of those shows you
mentioned is not like the others and that is SpongeBob.
That's not at all.
I know.
I know what you meant, but I was like OK.
I would, I would say early
SpongeBob is much more, quote,
UN quote, not child friendly, 'cause they're all kind of, you
know, can be for kids.
But like earlier ones that I
remember at least watching the first couple seasons, like when
I was younger or they don't have as many, like inside jokes, if
that makes sense, or culturally relevant jokes, you know, stuff
like that.
But again, that's my experience
with SpongeBob is when it first started, not, you know, even
5610 years ago, it was like early 2000s.
I remember when SpongeBob first started.
Oh, OK, I I yeah, I was there.
I watched the first couple
episodes and I remember thinking, this is weird, but
liking it, you know, just the whole concept.
I was old enough to think it was weird.
I probably would have been like 6 maybe.
Yeah.
So that I would, I would have
been, yeah I would have been at least over 10 by that point when
it when it debuted.
So, but yeah, so Sesame Street
is one of the longest running shows.
Sesame Street is one of the longest running TV shows
programs of any kind in the history of TV.
So do you have experience with it or had you had experience
with it?
Minimal.
OK, I so growing up like as a kid I had Barney the Dinosaur
was a big, big deal.
I had bananas in pajamas.
Yes, that was another.
One I love and Blue's Clues was
really like I when I was a kid.
Blue's Clues was in its heyday,
and that was arguably my favorite show.
Sesame Street existed, but I didn't really get into it.
I know I I must have watched enough to know the Elmo's World
song, which I know came a little bit later, but I know the Elmo's
World song.
I may not know all the lyrics,
but I know.
The It's recognizable to you,
yeah.
You know, and I I remember that.
And I remember the scribbles and everything.
And yeah, Sesame Street was never something that I sat there
and actively watched it.
It was round.
It was a thing.
I just didn't.
It wasn't my thing.
I liked other things more.
Yeah, I think kind of the
Muppet.
The Muppet characters, maybe just I I was kind of AI was kind
of afraid of puppets as a kid.
Like puppets, ventriloquist
dummies, like those kind of they.
They creep me out and I had a fear of them.
I wasn't, like Afraid of Sesame
Street, but I think just that
general, like I didn't like puppets kind of pushed me away
from it a little bit more, you know, just in case something
creepy did show up.
Just in case Elmo's head popped
off or someone came out of
Elmo's mouth or something, you
know?
Yeah, everything.
Traumatized, traumatized for life, for life.
But there is, but there is something to that.
There is.
There is a sort of uncanny
valley to Sesame Street, right?
For oh, for some characters.
Absolutely.
Absolutely.
There is this this creepy factor thing going on, Yeah.
I I I think, I think based on the shows that you're saying
that we're pretty much your wheelhouse around the same age
that I was watching Sesame
Street is why.
Maybe Sesame Street wasn't at the forefront, right?
Because those existed, right.
You had those choices, like
Barney huge for my cousins, my younger cousins and my brother
and like, you know, Blue's Clue, same thing, 100% that was in my
family, my friends.
Like, I know of those because
they were just a few years behind me kind of thing.
So those existed.
They didn't for me.
So Sesame Street was one of those things all kind of
educational, you know that that's sort of educational
programming.
So that's all part of it.
I will say what's funny?
Yeah, I.
Was just going to say that I like.
I said yeah, like kind of afraid, like didn't really
wasn't my thing.
But I love The Muppets.
So but I said just apply.
These are basically Muppets, but
I like they are The Muppets.
I liked Kermit the Frog.
I didn't like these guys.
Yeah, it's it's the same.
It's the same.
Henson, yeah.
It's Henson Company and and
Frank Oz and those guys, right?
It's the same thing.
So actually jumping off that
same thing whether if you have any experience with Sesame
Street at all, even if it's minimal like you do, I highly,
highly recommend the movie.
I just looked up the exact title
because it's a little bit of an odd title, but it kind of makes
sense.
Street Gang, How we got to
Sesame Street is the full title.
That's a documentary that came
out a couple years ago and it is how they made Sesame, how they
conceptualize it, how they made it come to life, how they it
basically tells the tale from like 19.
I want to say it's like 1970 or whenever they first or 68,
something like that.
When they first debuted it, how
they came up with the ideas, how they executed everything up
until about I would say the early 90s, mid 80s kind of
thing.
And just how they implemented
curriculum.
How they how they came up with
the Muppet ideas.
And then the characters, the
voices, the people that were the characters and designed
everything, wrote the songs, created these carrot like it is.
And honestly like I I sort of like look back at movies that
I've watched at the end of the year all and and for 2021 when
this came out, this was my favorite movie of that year.
It was amazing and it made me laugh.
It made me cry.
Just watch this movie.
It is.
It's so, so heart warming and so
good.
Yeah, I just highly recommend.
I just want to.
I want more people to watch it.
And one more of you it's so.
It's so great.
It comes from that era of public access television being a thing
and educational TV and like Mr.
Rogers is another good example
of that.
So I could understand Mr.
Rogers.
I I I never watched Mr. Rogers.
I knew of it.
I probably seen an episode or
two.
Didn't really watch that one
either.
That was maybe it was a little
bit before me or happened kind of ending.
When I was, it was it was ending.
It was ending when I was starting to watch Sesame Street,
essentially.
Yeah, Yeah.
So, so, but same, same vibe.
Anytime you see any documentary
or anything on it, or the movie with Tom Hanks, it's like, yeah,
yeah, it's a bit emotional because they're just genuinely
trying to do something good and it's heart warming.
Exactly.
You know, Exactly.
And that you know it this these games, you know, they're not
that, but there's something there.
There's something there.
So I I, so I I kind of stepped
on my own toes here queuing up something.
But this is the perfect, this is almost like the perfect sound
bite that I've been using since day one that applies so much to
this episode.
So bust out your history books,
everybody.
I'm learning.
We're going back to November of 1999 and because we are learning
and learning with Elmo, I'm going to do it again.
I'm learning.
Because I love it.
I know it's The Simpsons, but too bad everybody.
You get it twice.
Probably even more than that.
OK, so here's here's what I found with the description of
this game and some info about the companies that that made it,
which I thought maybe it would be one of those games that has
very minimal, you know, background.
It's just, hey, it's Sesame
Street.
It's a kids game.
Let's just get somebody to
license this and pump something out.
It's a little bit of that.
It's it's a little bit of that.
You know, like I said, you get that with license games
sometimes I think, right?
Like, I think that's not,
unfortunately, it's not that uncommon, especially in the 90s.
It's just let's get a name and slap the company on it and
create anything.
Power Rangers was a perfect
example, I think, in some ways.
Yeah, yeah, for sure.
So.
Oddly enough, I thought of Power
Rangers when I was playing this game.
Oh, my gosh.
OK, OK, cool.
I think we're on the same page on I, I.
We'll see what point, but we'll get to that.
Yeah.
OK, so this was published by New
Kid Co.
They acquired the rights for
properties like Sesame Street,
Dora the Explorer.
They made games about that.
They had Tom and Jerry games as
well.
Most of their games were rated E
for everyone, which is very common for games like this
except one, a Tom and Jerry game that I don't know if you've seen
this, this game.
I've I've looked it up.
I was like, oh, I don't recognize this.
It's called Tom and Jerry War of the Whiskers and it came out for
Xbox, PS2 and GameCube and it's rated T for teen for excessive
cartoon violence.
Yeah.
So it's you know you're going into the next generation of
consoles and you could do more with it.
And I guess, you know it seems like it's it's very similar to
the Tom and Jerry that's four and 64 where you're kind of in a
room and you battle each other.
But maybe it's just, you know,
you can see it all more or it's just more graphically it's
pretty cool.
It does look, yeah, it does look
kind of cool, so very cool art style and everything.
So that's the publisher that that put this out there.
They have pretty much all educational stuff that they put
out there or some version of a kids cartoon or something like
that.
That's basically what it was.
So it was also developed by Real
Time associates.
I recognized the logo, but I had no idea what they were or who
they were.
It just popped up when I turned
on the game.
They were founded in 86 by ex
Mattel Electronics employees.
So these, yeah, so these people
were making little Mattel electronic toys or toys that
involved electronics in them and stuff.
And they said, you know what we're going to start making
games for in television.
That was their initial goal.
Sounds like a great goal.
I know, right?
That's cool.
That's awesome.
That's great.
So they made a bunch of games
across and television, Turbo
Graphics, PC, Game Boy.
And then now is my excuse to go down a little bit of a rabbit
hole.
People may have seen me post
this online over the last couple days, and I'm probably going to
do something else about it too.
If I haven't, by the time this
episode comes out, I probably will after.
But here's my little bit of a rabbit hole Jiggy, OK?
The most impressive thing I find personally that Real Time
Associates made is create a few games in the early and mid
2000s.
So like Game Cubera right?
Or at least starting a Game
Cubera.
They made games specifically for kids and families that are going
through cancer treatment and even staff of hospitals that
work in those wards or in those areas of the hospitals.
Research went into creating these games of like what what
they could do with it, how they can connect with these kids and
these families and these staff.
And it's called remission,
that's what it's called.
And the description is the
player controls Roxy who is a nanobot that is designed to be
injected in the human body and fight particular types of cancer
and related infections like non
Hodgkin's lymphoma and leukemia
at the cellular level.
So you are a character going
through the human body and they're basically teaching you
how these medications and things like that would work in your
body.
And I'm like, that's such a
great idea and on it.
Sounds like an episode of Magic
School Bus.
It it oh, yeah.
I mean, if Magic School Bus handled cancer, yes, that's what
it would be if they if they went to that level.
But yes, they do do that.
They go in at least one of the
episodes.
The blood.
Yeah, the blood screen, the blood stream and everything.
Yeah, there's one all about the white blood cells and all that
kind of stuff.
Absolutely.
Also, perfect example of a show that I grew up with that I
absolutely love.
Magic School Bus.
That's great.
On top of that, the another
reason why this is great is because there are 20 levels that
they made.
So it's not a small game.
It's not like, hey, just here's a demo and go for it kind of
thing.
They distributed over 200,000
free copies of this.
So they brought it to hospitals,
They gave it to families, they gave it to kids, They gave it to
staff.
And they did it through a
nonprofit and distributed 200,000 discs that had these two
or three games called Remission on it.
And like RE Dash Mission.
And I'm like, you know what?
That's awesome.
You know, I we just talked about
a little bit of a heartwarming thing with some of these
documents that that's heartwarming to me.
I love it.
I I had to mention that because
I think that like they again, similar to what like Sesame
Street did just to get started, this company put research into
it.
They actually did studies in
North America and Australia to find out the best ways to make
this, you know, effective and all that.
And I'm like, I love this stuff.
I I eat this stuff up.
It's so I'm such ASAP, man.
I'm such ASAP.
I love it.
Immediately think like a place
like Elmo's Letter Adventure.
Maybe it does.
You're in the bloodstream and it's like.
Grab the cancer and it's like.
Grab 3 cancers.
Oh my God.
Now that you say that, I mean,
even if it was, I don't know, even if it was, I just thought
that was a cool little sort of
Side Story, so.
That's funny.
Anyways, that's basic.
Yeah, it's a little, little sort of side note, has nothing to do
with Sesame Street or Elmo's letter adventure or or number
journey.
Yeah, number journey.
I always get them mixed up.
OK, that's our little sidetrack,
our little bit of a development history.
Let's talk about the game itself.
I want to play a little bit of what it sounds like.
How's that sound?
We're gonna try that.
We're gonna try that.
Sounds.
Perfect.
Sounds perfect.
OK, this is how I believe this is this number journey.
I think this is.
I think this is this.
Is number journey, yeah.
This is how this one starts.
Welcome.
To Sesame Street I'm almost so
happy to see you.
You picked the perfect day to
visit.
Let's go and look for some
numbers.
Those smell like the best
cookies ever.
Did Cookie Mart Just save one
for Elmo?
No, we can go to cookie world to
get more.
Cookie World sounds like fun.
Anyways, that's how it starts.
Oh my gosh.
It's excellent, isn't it?
It's just so good.
It's.
So excellent.
So let's let's talk about the games.
Let's, let's get into it.
Two games, yeah, two games here.
One based on letters or spelling and the other one based on basic
numbers.
It is strictly a learning
experience for younger kids that's that's just gist of how
this all works here so go for it man.
Would would would you start with would you think what was the you
know?
So I started with Letter Letter
Journey or letter adventure, whatever it is.
I don't know.
I don't know.
I'm going to get the titles mixed up like 20 times.
So I'm really glad.
I just want to say I'm really
glad we decided to do both of these at once because I was, you
know, I was kind of just, I was under the impression these were
two totally separate games and they just made one later, you
know, oh, I see.
But these are, they honestly
could be one game.
They they are the same.
They have.
Literally the same intro, except
Elmo says he's looking for letters rather than numbers.
That's literally the difference.
And two different characters
that are.
On and two different not even.
There's three characters in each game that you interact with and
two of them are different between the games.
Ernie is in both games.
I.
Don't understand that.
I don't know.
Why Cookie Monster and Grover replace each other and Big Bird
and the Count replace each other and I?
Yeah, so starting with Letter
Journey.
And yeah.
Starting with Letter Journey,
there's basically like, is it three different games?
Yeah.
So there's three in each.
That's basically that's that's what it is.
Yeah.
But I'm wondering, I I'm trying
to remember if the letter journey, if two of them are the
same or similar.
Oh yeah, OK, OK.
This reminds me.
OK, so in the letter journey you
have, when you talk to Ernie, you basically you talk to each
character and you get a mini game, right?
Yeah.
And they give you a letter.
And they just give you a letter, yeah.
Yeah, and they're like, find the letter Z likes happening right
now on screen and you talk to
Ernie and you're basically,
you're scuba diving.
Yep.
And you just go in and you just move around and kind of navigate
to a letter and press a button.
Doesn't really matter what
button.
Essentially almost any face, any
face button essentially like AB.
Or a right side of the
controller, you press it, you're good and the hit box for it is
insane.
You can you can be about, I
would say in the game like 5 feet away from a number and hit
the button you.
Just have to be in the in the
vicinity of it.
Yeah, yeah.
So they make it pretty easy.
But my experience with this is,
well, it works.
It's definitely geared toward
little kids, so I can't complain.
It works and it's it looks visually kind of appealing
sometimes.
I mean, Elmo himself looks
pretty good.
Like this scuba thing looks
really interesting.
I can't complain about the
graphics.
They're actually not too bad.
Yeah.
I think they could, They could
have done more.
That's my my disappointment with
it is that I think they could have made it either.
Either it's more characters or whatever.
I think they could maybe maybe done more.
I know it's not not that easy and you don't want to like flood
the screen with a bunch of stuff if really you're supposed to be
focusing on the letters and numbers.
But I agree.
I think that like the character
models at least look look pretty decent, like why not, I don't
know, get get some more lighting in there or something.
I don't know, whatever.
But anyways.
Yeah, they definitely could have done more, but so you play
through a mini game and they're fine.
They're.
You sound so excited.
In the letter adventure, it's just walk.
It's basically just move around, grab a letter.
Yeah, you essentially will be in an environment, whether you're
scuba diving, which you might be seeing on on YouTube, version of
the show of the episode right now, or you're walking in a
garden or somewhere else, I can't remember where.
Else Rovers is in space.
Oh, in space.
Right, so and.
Actually, that's pretty cool.
It actually does look kind of cool.
Yeah, we'll get we'll, we'll,
I'll pop that up in a SEC.
But you are like just moving.
There's no looking up, looking
down.
There's no vertical to the game
whatsoever.
It's just walk with the joystick
and press one of the face buttons like you said.
All you have to do is be in the vicinity of the letters, you
press those buttons and depending on what difficulty you
play, you either collect.
I think it's like 5-7 or 10
letters.
Yeah or some are.
Some are close to that and you have less opportunity to fail
and pick the wrong letter is really what the also the
difficulty is.
So this is easy, medium and
hard.
That's that's it.
That's really the difficulty for us.
Not such a big deal.
I can understand why for kids
it's it's a basic setup so.
Yeah, so, So just like,
piggybacking off of that, I just felt like I needed to describe
the gameplay before I gave what happened and how I experienced
it.
But I went into this
immediately.
Immediately, I'm like, well, I'm
going to put this in hard because it's an educational
game.
Like whatever.
Me too.
Me too.
And I went in and I walked in the garden and I was like, will
this ever end?
And I was.
It just kept going.
And it just took forever.
And then I beat it.
And then it tells you to press
one of the face.
You have to wait for it to
finish what it's saying.
It's just press.
If you want to play again, press one of the face buttons that are
highlighted here.
And then it pops up the
controller with the buttons, right?
And then you wait a little bit and then it says, if you want to
go back to Sesame Street, press the start button.
So I did.
I press the start button.
By the way, I failed intentionally to see what would
happen if I failed.
And Elmo, it just ends and you
can just go back to Sesame
Street.
Oh, I see.
OK.
But I.
Did I'm such a good speller.
I didn't.
I didn't fail.
I went, I went through and I did the first row on hard like you
see so 12345678910 you got to get 10 letters for each each
row.
So essentially what happens is
you play the mini game and then it gives you the option to play
again.
What it doesn't tell you is if
you play again, you actually get a different stage with that
character.
So each character has two
stages.
I didn't know that.
So I played one stage and I'm like, well, I'm not going to do
that again.
And then I left, and then I went
and did another character to see what the difference was.
And they were all similar but different.
Grover's, I think big birds in this particular one was the
worst because it was just slow walking.
And then you kind of smack a number or smack a letter.
I mean, Grover, you you get in a little Mars Rover and you're on,
you're on the moon or something like that.
Ride around.
And that's what reminded me of
Power Rangers, for sure.
Oh, that one.
OK, OK.
Yeah, because I was riding and I
was like, wow, the environment kind of looks exactly like Power
Rangers.
Yeah, it's the one where you
sort of like walking around in like the space area.
And you're in a vehicle too, so it's like, oh man, it's like
double whammy.
And also for me, see the Power
Rangers reminder is that like sadly, this is another knock
against the Power Rangers game is that this game is just as
complicated, if not more so.
Because in this game at least,
you have to press another button to survive some of those stages.
In this game or in in Power
Rangers, you could get through
some of the levels without pressing any buttons.
In this you at least have to press A or B to select
something, yeah?
Yeah.
And you could do, yeah, yeah, yeah, for sure.
And it requires a little bit of thought.
Yeah.
Especially if you're of the age
that is meant for, yeah.
Yeah, yeah, it it it's just so
simple, so mad.
But it's simple.
It works.
It works for what it does, and
the 2nd iteration of mini games tend to be better.
I would say the second, The second Rover one is like you're
actually on a rocket, like flying in space, and it's all
colorful.
It's like Rainbow Rd.
That's exactly what I was like.
This is Rainbow Rd.
I It would be kind of cool if, like, it made you follow the
path.
You can actually just kind of
cut through everything because essentially one of them is like
usually a very narrow hallway sort of thing.
So like the one that we're watching right now, which is the
one on the moon with the Rover, you just have walls around you
and then letters in different areas left, right.
Maybe it's just off to the side or something like that.
But really you have no control over the camera.
It's always just behind you.
So as long as you're looking in
the general direction of where the letter is or number that
you're looking for, you're going to find it this one.
Honestly the the camera worked really well.
It was.
It was totally fine.
You can see everything at all times.
It never, it was never caught on anything.
Like, the fact that it doesn't need to be controlled is
actually totally fine because it just adds to what you need to
focus on if you're a kid of this age that you need this for, look
for the letters, look for the numbers.
That's it, right?
You don't have to worry about
these other things.
It feels maybe a little bit
disappointing as like an adult, 'cause you're like, oh, I wish I
could do more.
But then I kept telling myself,
well, this isn't meant for me, you know, and that and that's OK
and that's totally OK.
So I think it succeeds in that
and that it actually just, it gets the job done, you know?
Yeah, it gets the job done.
It's, it's it's a kids game.
It's an educational game.
So I don't know what to expect
out of it.
But I will say there's there's
one thing like I I was, I was satisfied as far as like
checking my boxes, like graphics are decent.
Like look at this environment.
This is a very interesting
environment.
I think if all the world's had
that level of care, would look really cool.
Yeah, this is the if anyone's not watching, it's it's the
space one that we were just talking about that reminds us a
little bit of Rainbow Rd.
There's there's just describing.
There's planets in the background.
There's stars coming across the screen.
The road, like I said, like we said, looks a little bit like
Rainbow Rd.
You're driving a spaceship that
has like stuff flying out of the back of it and stuff it.
It's cool.
That's cool.
Yeah, and and yeah, it's it's checking, you know, quite a few
boxes.
I don't remember the music.
It wasn't anything memorable, but it was certainly wasn't bad
when.
Why don't?
Why don't we?
Why don't we listen to it for
just a second?
Let's see.
Because not all of it is Sesame
Street music.
Some of it is just sort of like stuff that was created for this.
Or maybe it is recognizable.
So yeah, let's see.
Yeah, yeah, when you finish and it's good.
And it's got the voice acting, which is cool.
Every character is voiced by the people that voice the characters
in the in the show, which is, which is great.
You know that everyone was on board to do this, so technically
this game is fully voice acted, which you can't say for a lot of
games.
The only thing about it, and
it's only in letter adventure or letter journey, whatever it is,
it's because there's they're the same, but one's about numbers
and one's journey and the other one's about letters and the
other one's.
Adventure.
I'm with you, man.
I'm with you.
I'm confused too.
I Yeah.
Sometimes I would.
So you go up to a character, you
you initially start out on
Sesame Street, you have to walk
up to a character and you stand in front of them.
And then the dialogue just kind of starts when you're after you
stand there for a couple seconds.
What happened to me was the character started moving and
animated and we're clearly saying something, but I heard
nothing.
And then Elmo would respond with
what, like in response to what they said.
So like for example, you go up to Ernie and then he's like it's
quiet and then Elmo goes see the carnival.
And that would be interesting.
OK, I didn't run.
More than once.
OK, I didn't run into that.
That's interesting it.
Only happened in letter.
In letter, whatever.
Oh.
In letter whatever.
Yeah there's oh here.
OK, so that reminds this is a note that I put in one of the
the known.
I guess it's it's probably a
bug.
I guess you could call it is
that in Letter Adventure on
Sesame Street there's no music.
It's just not it's not in it, but on on in Number Journey it
is in there so that could be part of it.
Maybe it's a a related bug in the in the game of that.
So like you go walk through
Sesame Street like you said,
there's a little bit of background music in in the
number one, but in on letter adventure it's just not there.
You just hear sound of like street noise and some kids in
the background and stuff like that, which also I think is a
little nice little added feature.
It's not just like dead air, you know, like even if there wasn't
music, at least you got something that feels like you're
actually quote UN quote, you know, in in Sesame Street or on
the street.
Yeah, I think it's a nice little
added touch.
It's not necessary, but it's
there.
So yeah, so that's interesting.
I didn't run into any of that.
Maybe it's related, I don't know
because it was in the same game.
I don't know.
Yeah.
And then I I think, yeah, I mean
the the gameplay is the same pretty much across both, like
you said, like it's it's really just the same game.
You just have numbers or letters and that's kind of it.
I would say though that we.
Yeah.
Let me mention because they have two distinct bonus stages.
Oh.
Yeah, that's right.
Yes, that's a big difference.
And the in the letter one it's
you have to like walk, you walk target to target looking for the
letter for to complete the word.
So like for example they show
Ork Ork and they say complete the word and then you have to
walk to the target that has an F on it and complete it and then
flip flop.
I guess we just move over to
number Journey, right?
Yeah, yeah.
Move over to number, yeah.
Move over number journey, which
is the better one?
It's so it's so cool.
OK, this one I definitely have to play the sound for because
there's one particular sound bite that he has.
I don't know if it's going to pop up here.
So he threw.
OK, so let's describe what it is
first and then I will find the sound.
So what?
Is it the the bonus game?
Yeah, the bonus game for the number one.
Yeah.
So the the bonus game for the
number one is it basically it pops up a number and it says 5
and then or or math I guess and it whatever.
And it just says like, throw a certain amount into the mouth of
this thing and you just go to the basket and you throw.
Or I was going to say Mario Elmo throws baseballs into the mouth
of this creature.
Like a carnival game.
Like a carnival.
Yeah, it's a little carnival,
but it's not it's you don't target, you don't anything, you
just tap A and you can't like hold it or multi tap.
It's literally just like he throws one at a time.
It's very.
Slow it's it's it's slow.
But he has something to say in between, right?
So.
And then when you're done, you
ring the bell.
You ring the bell.
Does have something to say?
So, so that's what I wanted to
play is like, let's see if he says it in this first section
here.
Hold on.
Yay, To get a ball, go to the bucket and press one of the
option buttons.
Ring the bell when you have the
right number.
If you want to take back a ball,
hunt the horn.
Yeah, good tune, right?
Three. +1 So how many?
Balls.
Then you throw the amount of balls.
But then he says something every time you throw it.
Goal.
Oh, I returned that one for some
reason.
I don't know why you.
Didn't know.
The mechanic yet There it is
from downtown.
Yeah, I didn't say that quite a
bit.
Swish.
Swish.
So anyways, I thought that was,
I thought that was charming and
I was like, that's cool.
That's, you know, is it, is it, you know, making or breaking
this game at all?
No, it's not.
But at least it's different.
At least, I mean, I guess it has
to be different, but instead of putting the letter at the
beginning, you're just doing 3 plus 1/3 plus one, throw 4 balls
in and then the number changes.
And I think it depends on what
difficulty you are made.
Change how like what words you
get and then what number you have to add up to.
I don't know for sure but.
So the reason why I was thrown
off that yours had math, mine did not, because I played this
uneasy.
OK, so I did.
I did Medium for most of the playthrough of it.
Yeah, I did hard initially in the letter one, but it just took
forever.
So I was like, I don't need to
do this, I'm just going to do easy.
So I did easy.
So I just had a number.
It just said four.
And so I just had to throw 4IN
and count to four.
OK.
But so that's an interesting, that's why I was like I don't
remember doing math, but that's probably why.
Yeah, yeah.
So mine was just like a simple
addition.
So now, flipping the script,
this is the best mini game in the game.
The.
The.
The two.
The two Cookie Monster ones.
Both of them.
Are the best ones.
They are the best ones.
So I wanted to point these out
too, because first, Cookie
Monster starts with you riding
up a river of chocolate, which is hilarious.
And also.
I'm wearing my Conquer shirt.
It's not Pooh, though.
It's not.
And conquer.
It would be cool if conquer
showed up, but you're you're basically just instead of going
down like just walking through.
The collaboration I didn't know
I wanted.
Oh my God, could you imagine?
He like, you pick, You pick a number and Elmo's just like it
smells like shit.
Damn it, Cookie.
Monster and Sesame Street, they're all going down and then
all of a sudden you whip out a couple a KS and eat lead mother
buzzer.
I mean, let's do it.
Or or Conker's just smoking a cigar with Oscar the Grouch.
Yeah, if anyone's going to do it, it's going to be him, right?
For sure.
Yeah, absolutely.
Yeah.
So this one is still.
So the first one we're on like a jet ski, basically looks like
one of the wave race vehicles and you're just going and
collecting the numbers.
But at least it looks kind of
interesting.
I think it looks kind of cool.
It's fast though.
Like you move pretty fast and
it's it's cool.
You go over the little jumps and
he does the little handstand.
I totally did not expect any
kind of movement or reaction or what or anything from Elmo.
And then you go to the snow level and you're snowboarding
and he literally does like grabs and flips and stuff.
Little tricks.
Yeah, it's awesome.
And you're not.
You're not doing anything.
You're you're just still pressing forward.
It's still basically doing the speed and everything for you
like it does in the other levels, but like at least
there's some sort of interaction sort of speak, I guess you could
call it makes it more interesting.
It was it was much more fun just for those reasons, I think.
So I agree, these were the best ones.
Yeah, they're they're fun.
They're fast.
They're, you know, simple and they work.
But the rest are basically just little walking Things hit the
target.
I mean that's that's it for the
rest.
But I will say that I did like
the count in the number 12, not the first one.
So he so he goes, oh, let's go to my castle, do you want to go
to my castle?
And I'm like, that sounds really
creepy, but all right, I guess we will.
Sure, dude.
Elmo's like 3 or 4.
Whatever he is, he's he's he's a preschooler.
He's little, right?
And this creepy old man invited
him to his castle, his dark castle.
He's probably like 400 years old, not four years old.
Yeah, and we we go to his garden 1st.
And at first I was like, this is not his castle.
And I was legitimately mad because I wanted to see the
castle.
I was like, this is stupid and
he's like, this is my garden.
And I'm like, I don't give a
crap about your garden, man.
I want to go see your castle.
But then, you know, you beat that first, that first walking
one and then he does take you to his castle.
And I was totally right.
It was more, it was way more
interesting.
It was visually interesting to
walk around his castle.
And I kind of want to go back
because when I was collecting all the numbers, I started
hearing these clanking noises right here.
Let's.
And then see if it.
Yeah, you like hear these clanking noises.
Got it.
You hear the bats, but you hear
that it's almost like a thundering noise.
OK.
So I started hearing that and
then I I turned a corner and then there was, there was like a
pathway that led me down and it turned and I got the last number
on that pathway, but I didn't get past it.
So I wanted to know what was past it.
I was like.
I didn't get past it either.
I know exactly what you're talking about.
What if we find the torture chamber?
Do you ever see, do you ever see the.
This is great for listeners.
You got to look it up on
YouTube.
It's so funny.
They took the count when he's singing about numbers and he's
like, I like to count the bats on the wall, right?
He's just singing.
They censor it every time he
says what he's counting.
So, so he's like, I like to
count the on the wall, I like to count the in the hall and it's
so funny.
It just sounds suggestive.
Yeah, all you have to do is put that beep in there, yeah.
Yeah, it's so funny so.
Funny, but like there's but that
is so that that's The thing is like there's glimpses of like,
yeah, that music sounded pretty good to me.
The background, you know, like you said the crashing, the
lightning sort of thing, the bats.
That's there, that's cool.
And, you know, again, the focus
isn't that in a game like this, it is get the kid from point A
to point B, pick the number that it gives you or the letter.
And that's what your focus is.
And at least there's some small
touches.
You know, I think that, like,
it's it's kind of strange how, like when you're walking with
Elmo, like the way he is here that we're seeing, he's not even
really moving.
Like his feet kind of just
shuffle a little bit.
Yeah.
Yeah, yeah.
Jiggy's doing a great dance.
Please, everybody, please watch.
It's great.
He's going to do it again.
It's and that's And that's all
it is, right?
So it's weird how, like that's
how he walks.
But then you put him on a
snowboard and the guy's doing like, you know, these huge,
these tricks where he's doing grabs, like toe grabs and and
tail grabs, and he's spinning around doing a 360 and stuff.
It's just, you know, it it feels inconsistent.
But I I just kept telling myself like, whatever.
Elmo, professional snowboarder, but Elmo, not professional
Walker.
Elmo says.
Yeah, I it's, look, I I, yeah, I just kept telling myself, like,
it's fine.
It's a kids game.
It doesn't need that depth or whatever, right?
So ultimately, you know, does anyone need to play this game if
you're older?
No, I don't.
Stop, stop, stop.
Yes, yes they do.
And they need to make this a drinking game, and I think
that's the way to play it and do it every time, Elmo says Elmo.
And you play like 1520 minutes of these games a you're going to
beat it, but you'll be laughing so hard, it's just so silly.
I'm I'm with you.
There's there's something there.
You can have silly quick fun with this.
Like that's the other thing I was going to say is like, even
whether you should play this game or whether you should
experience these games or whatever, however you do it,
it's like one of the games.
I think the letter one is even
shorter.
I think it takes 20 minutes,
half an hour, the other 1/2 an hour, 40 minutes.
Like in an hour.
You can get through both of
these if you don't play on hard.
Just don't play on hard because
it's it's not, it's not necessary because like you said
earlier, it just takes longer.
That's really all it is.
And then the mini game at the end for the letter one at least,
it's just a different word, like a longer word, but you're still
just picking one letter.
It's not a huge difference and
it's not going to take a lot of your time, so it's OK that it
exists.
You know, I think it's good that
things like this are out there for kids.
I didn't know this existed.
So I was like, you know what?
This is nice.
At least this is here.
Yeah, it it's cool for kids.
It's it's cool for.
Kids, that's the verdict.
Yeah, that's.
And all I have to say is it it does make me want a 3D
platformer fully going through
Sesame Street.
That would be sick.
Hopping over the the buildings
and stuff and.
Yeah, it would be so much fun,
right?
And you could have worlds like
this where he's is going in and yeah, it just seems really cool.
Yeah, there's ideas here.
There's different environments.
It's nothing fancy, but that's
OK.
It doesn't have to be.
And yeah, Elmo's letter
adventure and number journey, I think I got this right.
That is the one.
That or the exact opposite.
Or the exact opposite.
Either way you'll find it, these
two back-to-back games if if you don't have a ROM of them or a
way to play them that way, you can find it for pretty cheap
because they're just kids games and stuff.
But you know, hey, having these things on hand when you have a
kid that is, I don't know, four years old, that's picking up
five years old.
Whenever you're comfortable with
them playing video games for the first time, this is a great
starter.
I think this is a really good
you know, they're learning their letters and numbers in in early
school.
Why?
Why not?
Why not let them just press
forward and backwards on the joystick, press 1 button.
They can get through it.
You can sit with them if you
have to, like you know, if they need some help and stuff, but
nothing wrong with that.
You know, I think that's pretty
good.
So that's about it.
I I don't know if we score this these games.
I don't know if there's like a way to score them because
they're not really those types of games, but well, well, I
guess we.
Can we can score them on a scale
of edutainment?
Yeah, an edutainment scale.
That's.
An edutainment scale, and we're
going to make this scale up to the letter D OK, but it starts
at 3:00, so.
Wait, oh, it starts at 3:00 but
ends at D Is that what?
We're taking a number journey
into a letter adventure.
Yes.
OK.
All right then I.
Would so so it scores an X3 for me.
All right, I'm going to give it
AAW 7.
That's high I.
Don't I don't know.
Is that high.
I I have no idea.
Well, that's so high, is it?
OK I.
Don't know it's a low.
D as you can get.
It's a low letter, so I don't know this impromptu scale.
I don't know how this shit works anywhere.
I like it though.
I like it little in universe
Radiance scale.
I like it exactly.
Oh my God.
Can't.
Count.
Yeah, well, we can now.
We played this game.
We can now.
OK, so. 3 numbers, yeah, that's all you ever collect.
Yeah, that's true.
You know how to differentiate
the number 3 from everything else, but you don't know what
everything else is.
Although if you do go back into
the stages, they'll give you a different letter and a different
number.
It's not always exactly the
same.
But that's funny.
That was not my experience.
Oh.
Really, it was for me.
Oh yeah, I got it was letter F
for Big Bird.
I left, came back.
It was still letter F.
Oh, OK wait, did you finish the
stage though, or did you like did you get all the letters
before you exited?
I think I I think I failed it
first and then I left and then I came back.
Yeah, So that's why.
So maybe that's why.
Yeah, so one time what I did was
I didn't collect the last one
and the level like ended for some reason, I don't remember
why.
And then I went back.
In there's end spots, there's like endings to each like
pathway.
Yeah, if you get too far
forever.
Yeah.
I think.
That's it'll.
It'll just end.
That's what happened with a
count 1.
When you go down those like
stairs, you go to the end.
If you didn't catch them all,
then you have to go back.
That's what it is.
Yeah, that's what I did.
So that's what happened with me
with that one is I had the number 5.
I went into that.
I must have missed one or
whatever.
And then I went and talked to
him again and went back in and it was the same number.
And then I tried it on a different difficulty, and maybe
that's part of it too.
I went on like the easy
difficulty or the hard one, and it was a different number, even
though the stages are the same.
Yeah, so.
I like to believe, though, that that room, it doesn't end.
It ends because you're not supposed to see it, but because
it goes past, right?
And then he does have a torture
chamber.
And then every character that
you don't see in this game from
Sesame Street is in that torture
chamber being tortured.
And there you go.
That's how I will end.
That Snuffaluffagus is down
there 100%.
Like, where else would he be if
he's not with Big Bird?
They're besties.
Like they're besties.
Where else would he be?
So it is what it is, you know?
Hey, it's just the reality.
We're just, we're just doing our part, investigating and bringing
kids games to the forefront.
So it's all good.
We're doing the hard work, we did the homework, like I said,
so, all right, so that'll do it for these games.
It's good, quick, educational stuff for kids and that's pretty
much the gist of it.
But jiggy, where can everybody
sort of keep track of all the awesome stuff 'cause you got
some pretty damn great videos in the last few weeks?
And honestly few months.
Thank you.
Thank thank you.
Yep.
YouTube Jiggy back all one word.
YouTube.
You'll find me.
Jiggy look back.
Lots of good stuff.
Lots of stuff around.
Rare Donkey Kong.
Check it out everybody.
It's it's, it's popping off.
Honestly, with or without this
show, that thing, that stuff is popping off and it's great.
So really, really good stuff.
Remember 64 across the board on
YouTube.
Remember 64 show on all of the
social media apps.
I'm not going to name them all
because they all seem to change names and it's honestly a pain
in the ass.
So although that description
took just as long as mentioning all of them, so maybe I'll
revise that next time.
And then of course
patreon.com/remember 64 show.
You can find all of the episodes
early, some extra content and also going to be adding some
free stuff as well.
Some videos and some write ups
about games that I've been playing that are not N64
related, maybe some gaming news that I've been, you know,
reading and writing about, all that kind of stuff.
I'm just going to sort of start bolstering a little bit more on
Patreon.
It's going to kind of be like a
one stop shop kind of thing so.
The pre show chats were were
pretty good.
I I I got into the Patreon and I
was a a little vain.
I was listening to myself
because he told me about the pre show chats.
No he did not tell me about the pre show chats.
I did the.
Previous time, but not that
time.
Yeah, I forgot to.
Yes, and.
So I was like wait a pre show
chat and I was like this is me and I was like what did I say?
And so I went back and like it was listening.
It was just, it was great.
It it actually was awesome.
We talked about the one.
We talked about the Nintendo
Power with the Donkey Kong 64.
Weird cover.
Yeah, weird cover.
That was like a misprint or
something.
Something couldn't figure.
Out what it was.
It was really cool.
I talked a little bit about me playing Boulders Gate 3, which
is pretty funny with my friends.
How tall?
How tall the Donkey Kong crew is.
Or short they.
Are how tall, how tall the DK
crew is.
Yeah, that was pretty, pretty
enlightening.
It's pretty cool.
But yeah, that pre show chat was totally, totally fun.
Yeah, and that stuff's available for at the at the lowest, lowest
tier for Patreon and stuff.
So that stuff we're going to
keep doing and keep keep doing, keep bolstering stuff on there.
It's going to be free and and
Patreon paid stuff.
So a mix of everything going to be a good spot to kind of find a
bunch of stuff, so.
Yeah.
And you just put like a dollar down.
Is that the minimum?
Like, you just put a dollar
down.
You pay a dollar a month.
It helps support the show.
It helps support Dave, we can,
you know, do cool stuff, raise production value, get other
guests on, like just go support.
It just shows support.
And hey, even if you don't want to do that, that's cool, but
share it.
Yeah, yeah.
Yeah, right.
Sharing.
It is caring.
Sharing it is carrying it.
Sharing it is carrying it and
Elmo tells you to share it.
Doesn't he?
He always he's.
He's such a nice guy.
He's so nice.
Support us.
Support.
Elmo Sesame Street is awesome.
All right, everybody.
Jiggy, thanks for coming along, this adventure and this journey.
There we go.
Which one is which?
I always forget again, even though we've been talking about
it for for a while.
Other than that, Everyone,
thanks so much for listening.
Jiggy, thanks for being here.
We'll see you next time on
Remember 64.
Ciao everyone.
Elmo says... learning is fun!
Or is it!? Dave and Jiggylookback head into both edutainment Sesame Street games on the N64 in Elmo's Number Journey and Elmo's Letter Adventure.
They dive into some surprisingly deep background work from the developers, their experiences with Sesame Street and educational programming growing up, and of course how the games play, look, and sound!
You can watch this full episode on YouTube as well!
We've launched a Patreon page where you can get episodes early and pre-show chats about pretty much anything and everything!
PLUS, some free content is dropping on the page as well like mini reviews, and your chance to take home a free holographic Remember 64 sticker! patreon.com/remember64show Find more of Remember 64 on TikTok, Threads, Instagram, & Twitter @Remember64Show