Level 85 - Conker's Bad Fur Day - The Great, Mighty Podcast Poo!

Transcript
Yeah, so out partying last
night, he gets up on the bar and starts spraying all over these
bikers.
Then we get back here and he
goes all night.
He's paying for it now.
See this squirrel go on a Bender and you'll never look at
squirrels the same way again.
Cocker's Bad Fur Day.
Oh yeah, you like that?
Rated him for maturity.
He wants some more.
I'll give you some more, baby.
Yeah.
I hope people are watching so
that they can understand what that is my.
Gosh.
Oh dear Lord.
Welcome to Remember 64, where this week we are having a bad
Fur day.
Yeah, that's right.
You probably know what we're talking about.
Hi, everyone, welcome to the show.
Hello again to the returning listeners and viewers, and
welcome if this is your first time joining us here on Remember
64.
We play and discuss the good,
the bad, the ugly, and everything in between on the on
the Nintendo 64's library.
My name, of course, is David
Patrangel, and I am hungover.
Actually, I kind of wish I was.
That means I'd have a hell of a night at the bar with the boys.
But instead here I am, as always, very tired because I'm a
dad.
Which in a way, is kind of like
being hungover at all times.
Anyways, Jiggy, look back.
How are you?
Hello.
Oh no, it's going to be one of those podcasts.
Very well done Sir, very well done.
Yes, we of course are talking conk conkers.
Bad for a day as of us sitting here doing this recording just a
couple days after it turned 25 years old.
One of the last few handful of games coming out for the
Nintendo 64.
But US, among other podcasts and
creators, Jiggy included, are celebrating this game's 25th
anniversary or birthday, whatever you want to call it,
because it's it's a big game for a lot of reasons that we're
going to get into for sure.
I know for you, Jiggy, not too
long ago you did a playthrough on your live streams, which I
checked in and, and came to watch a couple times and stuff.
How how'd that all go 'cause that's how many you've played
this game at least a like 10 times or.
Something, yeah, probably.
I don't know.
I don't know how many times I've beaten it, but I tried to beat
it in one go on one stream and I got about 5 1/2 hours in and I'm
like, guys, I'm tired.
We're going to have to.
Finish this later.
So it ended up being A2 parter.
Realistically, I could have pulled through if I would have
just hung in there another hour maybe.
Oh, you're right, towards the hour.
And a half, two, I don't remember.
It was maybe like another hour and a half.
But.
Still, though, then you're
looking at the early morning hours and like that you you got
it.
Like you, you stream on Friday
nights.
Like the way the way that me and
some of my friends that play games together every once in a
while think is we go, oh, but us staying up late is, you know,
Saturday Dave's problem.
Right, right.
Saturday Dave is also like, damn it.
Friday, Dave, you know, like like Saturday Jiggy would be
like, damn it, Friday Jiggy, basically, basically it's OK.
You went back to it, you finished it up and then and then
you move on to another game, right?
So there you go.
That's.
A great game though.
Yeah, so it's it's a really good
excuse to go back and play this game.
Obviously a great excuse for us to sit here and talk about it as
well.
And yeah, there's lots to get
through.
This is a game that has a lot of
history, has a lot of, obviously a lot of references.
It's got a lot of interesting history.
That's the thing about Conquer, that the development and
everything is just so freaking bizarre.
It's got a weaving path to getting getting where it.
Caught.
It's so interesting.
It's definitely one of the more.
I think as far as development
goes, this is probably the most interesting rare game.
Yeah, I'd probably argue that.
I'd argue it's probably the most
interesting development aside from maybe Star Fox Adventures
'cause that started off as
Dinosaur Planet, which we should
definitely talk about sometime.
Yes, I want to that's we have so
we we did to to kick off this to 2026.
If anyone hasn't watched or listened, we played through
Animal Crossing, which was only released in Japan on the 64
eventually was the one that was in North America and the rest of
the world on GameCube.
But like these games that that
are that have a history that have all this, you know, these,
these interesting releases or not releases and being able to
play those on the show and be able to talk about them and
stuff.
That is one of the ones that is
100% on the list.
It's I, I would love to you
you've played it, but I've never experienced anything of it other
than watching you play it for a couple hours.
Between Dinosaur Planet and
Conquer, they're the most
interesting development cycle games I think out of the bunch
and their whole catalog.
Like everything just super
super.
Cool.
Yeah, which is a huge catalog too, so that's saying something
so of successful awesome games, right.
So that's saying something and myself and and the audience are
are spoiled because we have you along the ride for that Sir.
Who is it's true, it's true it it makes a difference it.
Makes I use, I use vid IQ on my
YouTube.
If, if nobody, if anybody knows what that is, It's sort of like
a stat analyzing YouTube extension tool, right?
And I can look up the search terms for different games.
And if you look up Conker's Bad
Fur Day, it says top channels
for this subject.
And mine is #1 nice.
Nice.
Well.
You have.
You have multiple reasons as to
why that would be the case and then also Speaking of of of your
content and stuff before we dive into the game and everything one
you just released the video when people are hearing this, it'll
probably just be only a couple days or a few days old, but just
released a video on a game that we played together for Mickey
Speedway USA, which was I just watched like, I don't know, like
half an hour ago or.
Something, yeah, The Mysteries
of Mickey Speedway, USA.
Yeah, there's been a lot of
interesting sort of speculative things about the lore and some
cool unused modes and stuff like that.
Like there's some, there's some neat stuff there.
Yeah.
Definitely worth checking out.
Especially, yeah, check it out, especially a certain mode
because I thought it was so dope that it existed and that a good
place.
I was like, this is awesome.
Yeah, yeah, I know.
I'm, I'm watching and I go, Oh
yeah, oh, oh, damn.
Right.
I wish I knew about that when we talked about it.
I know, I know.
That's the thing we're going on.
That was was that last year?
Jeez, That was last year.
Jeez, over a year ago at this point.
Yeah.
Anyways, and that was for for me
playing, that was the first time
I played that game and stuff,
which is great.
Again, another reason why it's
great to have you along for the ride, Sir.
So, so that's awesome.
Also, before we get into the
game, I just want to make sure there's also somewhat related to
what we're talking about here.
I don't say this enough, but
there are or plug these enough.
But there are two Discord
channels or servers that you can join where you can interact with
us.
Of course, Jiggy Lookback has
his own that you could look back
Discord server, which I'm a part
of, and a lot of great community members for him and listeners
and watchers of the show are part of that too.
But of course, because we're part of the console creatures
family, we also have one there as well where we talk about not
just games, not just the episodes that we're, we're, you
know, on whether it's remember 64 or PSG or something, movies,
TV, newer video games, a whole bunch of different things.
And you'll get, you know, automatic updates when videos
are posted and things like that.
So two options.
We have console creatures and you have Jiggy look back.
Why not do both?
Why not do both?
Let's expand the community.
A lot of really great people
involved and a good way to sort of interact with us and others
of course too.
So yeah, Discord's cool place to
be, people.
And we have a whole, we have a
whole section, I can't speak for the console creatures, but we
have a whole section for
Remember 64 and we do the, we do
list the events when we do the live recordings and everything.
So it's a good way to keep track of that.
Yeah, put it up in the events.
I try to post the newest episode
links and silly videos that I'm posting and stuff.
There's the shorts and things like Jiggy running like Grace
and and Resident Evil.
You know simple things like
that, right?
Don't hate me, horror fans.
Don't hate me, it's true.
I don't trip.
Please check out that video.
Dude, they're all, they're all
calling me out saying like, oh boy, you would do the same thing
in that situation.
I'm like, no, I'm I could.
I'm competent with my walking and my running.
No, I can actually run.
Yeah, I was like, I won't fall.
OK, let's let's dig in to
Conker's Bad Fur Day because
like we just said, lots to go through here.
We sort of touched on it a little bit a couple moments ago
there.
But do you have a history with
this, with this game prior to let's say the last like decade?
Like when you were younger?
Was this one of the ones you had
when you first got that 64 or was it sort of in the lore?
In the lore I know, No, I know not that.
Not that at that age any of us should be playing a game like
this, but.
Oh this was just curious.
This is the forbidden fruit for me.
This was and.
It was for a lot of people.
Let's be.
Honest, I would have been, I
don't know, 8-9, somewhere, somewhere in that ballpark.
When this game released and I was not allowed, I was not
allowed to play it.
I did not understand why I was
not allowed to play it.
I remember going and seeing this
game, seeing the box, seeing the
Rare logo.
Even as a kid, that meant something to me.
I was like, Oh my gosh, it's another game like Banjo, and I
recognize Conker from Diddy Kong
Racing.
So it was like this, I need to get this.
And to top it all off, I had
Conker's pocket tails on my Game
Boy.
Oh, you did.
Oh.
I did have Conker's pocket
tails.
I still have my my original copy
so I was just flabbergasted when my dad of all people, not my mom
who said no to everything but my dad who said yes to anything,
said I couldn't play that game and I did not understand why.
And I remember him saying it was for adults and thinking adults
are idiots.
This is fine.
But yeah that was my history.
I really didn't get to play it
until I was in my teens, which is kind of nice.
And it's kind of a it's kind of a blessing in a way because we
had such a a long gap.
No, like, granted, we had cameo.
We had, you know, grab by the ghoulies and stuff.
But this is this really is the last great rare collect a thon
platformer.
This is I.
Mean, I, I would agree with that, yeah.
I mean, I of of this style like when when people think of them,
I think this is the last of what the top of your head would would
assume is what rare is known for and what where they thrived, I
would say.
And this is, I don't actually
remember if this is before or after.
I think it's a year after TUI.
So I think it is actually in
fact the last like collectathon platform that Rare made.
So this was sort of the last two raw.
And the fact that I got to experience it like later.
I I mean, I've obviously I played all of them.
I played a couple other Rare games.
It was sort of like getting a little piece of that back that
like, Oh yeah, there was this one game I never played, like
discovering that and that feeling, you know, you brought
it back like way later and like, oh man, I finally get to play
this game.
And it's in that style that I
love.
It's the same company.
It has all their charm, everything.
And actually Conquer is the one that I think out of the bunch
has the most charm.
And that's saying something
because I think Banjo Kazooie and Donkey Kong, all of those,
the charm is off is off the charts.
But Conquer is like even more off the charts.
I in fact, I think Concord may have the weakest gameplay of the
bunch.
Just just throwing it out there.
It has the weakest gameplay of the platformers that Rare made,
but I think it's just so silly, so charming.
It puts it up there with the greats.
That helps elevate it in a different way.
In a different way, it feels different.
Yeah, well, that and then definitely like, and not even
just because of the potty humor and the vulgarity and all the
blood and whatever, the poop jokes, whatever.
It's not even just because of that.
It just does feel different.
Just in general.
Like even even if they didn't take that angle and it was a
little bit more family friendly and stuff, it would still feel
different I think.
Right.
We definitely need to talk about the development, but I I'm
curious, what's your history with this game?
Do you have a history with this game?
Yeah, I in a way it's, it's kind of the same, just our age is
different, right, Is really what it is.
But The thing is, so again, when we've talked about games that
came out late in the 64's life cycle, by 2001 or the end of
2001, I moved on to the Xbox.
That's when it released and I
knew the Xbox was coming.
I knew friends were going to get
it.
I didn't get it on launch, but I
got it before Christmas.
So I got it in that first few
months that it released, you know, and then it was, I was in
2001.
It was the perfect age to be
like Halo is the greatest thing of all time, you know, And at
the time it arguably it was.
So I was I was kind of in that
mode and stuff, just that that I think that age difference for
between us is where sort of that stuff kind of lands.
And I was at the point where I could put a significant amount
of my own money into purchasing a new console for my parents to
say, yeah, no problem, We'll we'll pay the rest kind of
thing, right?
Or we'll buy you a couple games
if you buy the console or vice versa, something like that,
right.
I don't remember exactly what we
did, but that's my parents approach to a lot of those
things when I was a grown up.
So, so that so when this came
out, I I was still playing the 64, but I just knew of this game
and knew that I wasn't supposed to play it and did recognize
Conker from Diddy Kong Racing because as we've talked about
numerous times, I love that game.
We both do we think it's fantastic, but didn't really,
you know, I I could recognize in commercials or screenshots and
magazines or actually, I guess not magazines, which we'll get
into knowing that there was violence and there was drinking
and like, what are they doing with this?
But I never it's so strange because I never made the
connection going, Oh, these are this is a game that looks like
it's for kids, but it's for adults.
I just thought, oh, this is an adult game made by the people
that made Diddy Kang racing and
Banjo Kazooie.
And I didn't play this until much later, honestly, probably a
few years after it came out at the earliest.
So maybe like 2004, 2005, maybe something like that.
And definitely played a decent chunk of it, enjoyed myself, did
not finish it.
And then did that a couple of
times.
Definitely did that a couple of
times over like the decade following.
And I hadn't played this game for a very long time up until
the last couple weeks and finally went from start to
finish, played the whole thing and thoroughly enjoyed it.
I, I don't, I, I think I agree that maybe it's not the worst
game play.
I, I'd have to go through every
rare game pretty close together, get notes down or whatever.
I I still think that the, the, the way that the game controls
like the tightness and the, and the, and the fluidity of his
movement and all that stuff is probably, if it's not the best,
it's one of the best in the rare 3D platformers.
And yeah, I just, I, I just had a really good time with it.
It it's awesome.
Like this is one of the better
rare games for sure.
And probably up there is some of
the best and 64 games like that you could possibly play.
Like this is if you're, if you are old enough to play this,
which people listen to watching probably are at this point and
you haven't play this game.
Like I'm going to say that up
front.
I'm not going to wait till the
end to say like, what do you think of this game?
Just play this game.
It's great and I found that the
characters are great and unique.
The story is wacky, just how I
wanted.
The the poop jokes I remember
are there and they're great.
I think some of the humor it
just like at a certain point I'm like, OK, I get it, OK, there's
sexual innuendo, OK there's like it's funny.
But then sometimes if they do it too often, they do it too much.
Doesn't mean it's not funny, it just doesn't hit the same way
because they're kind of cycling through a similar shtick for
what is this like a 8 to 10 hour game if you sort of are playing
with a couple of fumbles here and there somewhere somewhere.
I would say if you're, if your life's being run and you know
how to do everything, you're not a speed runner, but you know how
to do everything, you know where to go.
You're never like stuck it, you know, with a little bit of trial
and error.
With the exception of a little
bit of trial and error because some parts get a little
difficult.
It's probably about an 8 hour
game and I would say on the fast side maybe 7.
I would say average players probably looking at 11:50 hours.
12 hour mark.
I didn't, I didn't literally
clock myself, but I was probably, I probably hit double
digits.
I probably hit 10.
I, I do remember the first couple of hours pretty easily
and they're not very difficult and stuff.
And some of like the even getting to to the mighty poo and
stuff.
Like up to that point, I kind of
for some reason had a muscle memory for it, even though I
hadn't played this game and I don't know, 15 years or
something like that.
Yeah, it is still kind of there.
But it's great.
It's, it's honestly, it's just a
good time.
It's a it's weird.
It's part of my French.
It's fucked up.
Like it's just I, I, I It's so hard for me to comprehend that
they actually did this.
Yeah, and you know, I wanted to
say I wanted to say that when I said the the gameplay, it's the
weakest.
That's not to say it's bad.
It's no, no, I don't think that's what.
You're saying, yeah, it, it, it doesn't feel bad at all.
It just doesn't have it has sort of your basic movements and then
it, the game relies on the context sensitivity button
icons.
And so that changes your game
plan.
It gives you a lot of variety.
But like your actual basic moves, like Concord doesn't have
a ground pound.
He he has a he has a jump, he
has a slight hover with his tail.
He has basically a high jump from a Crouch.
He can crawl like a baby and he can hit, yeah, he can hit with a
frying pan.
That's it.
He's not rolling around.
He's not, he's not cloth wiping.
He's not sprinting super fast or anything.
It's it's very much your environment affects the
gameplay, which is a very unique.
Feeling game because of it and it's it's a nice change for sure
it's not bad I just when I say weakest weakest gameplay it's
it's there's not a lot to it which.
That's right, draw.
It's simple.
It, it's simple, but you know what, I never even playing it.
It never occurred to me like, oh, this feels simple, 'cause it
still doesn't, which is really interesting, right, 'cause it's
an interesting way of saying it.
You're right.
It it's it's fairly basic when you lay out what controls you
actually have your hands on and how you play the game.
They rely on those contexts, which we'll get to what this
means context sensitive areas pressing be a a decent amount of
times.
Those don't overstay their
welcome.
They don't happen too too often.
They're not overused in any way,
I don't think.
But the everything around that is very simple comparatively,
right, comparatively, but level design matters.
Enemy design matters.
The layout of, of where your
tasks are and how you're supposed to get there and all
those, all that stuff.
It matters.
And it's just well designed.
So it doesn't feel like it's
some simple thing, you know,
Right.
And, and that's great.
That's, that's, that's good to
have.
So your lady's hanging out in
the table behind you.
That's great.
I love it.
One was on my lap.
She finally gets down and the other one comes up and she's
like crawling.
She crawled, she jumped up and
he crawled behind my microphone, went under the desk, and it's
now just crawling in the background, so I'm allowed to
just do it.
When stuff starts crawling I'm
going to make her move, but whatever.
OK, So yes, this is a 3D platform.
People don't know if they never had a chance to play it. 3D
platformer, rare, late and 64, a lot of things to to sort of go
through there.
So there's nothing too
surprising as far as that goes.
But let's get in a little bit to
the development and some of the fine points of this, because I
do think that's a lot of what we're going to be talking about
no matter how we approach to this game.
So obviously I wrote a bunch of stuff down.
Feel free to chime in if I wrote anything down or said anything
differently or whatever, or want to add context to it and stuff.
But I'm going to start with the fact that and, and, and it was,
I think we might, Oh no, you mentioned pocket tails and
stuff, but Conker's quest is what this started out as shown
off at E3 1997, so really early.
That is less than a year at
least for the North American release for the N64 that this
was shown off.
So in the console, I believe,
yeah, I could be misremembering my own video.
I definitely talked about this, but I believe it actually
started conception in 1996 early on.
That's when it started
Conception.
But it wasn't.
It was shown and announced in
97.
So it's like they were like this
is happening, this is Conquer, this is what's going on.
Well, it was.
Conquer 64 before it was
Conquer's quest.
And.
Then it became Conker's quest.
And now, OK, now we're back.
OK, go ahead.
Yeah, and then it and then it
was renamed.
It was yeah, 12 Tales Conquer
64.
That's what it was.
Yes, that's what's true.
That was like the full thing.
So the thing I found a way, I I sort of wrote it down here.
It seemed like through media, through presentations, through
people that connections that
Rare or Nintendo, there was like
a running joke that to be an adult oriented game because
development was such a mess, they had to do something
different and.
That happened over.
The course of like a few years.
So if you looked up any, I
looked up an article I think it was.
Oh, here it is so.
Again, I can't remember what
game we brought this up with when IGN was still N 64.com in
the late 90s.
Yeah, so it reported at the
time.
Let's say it says Conker's Quest
is a Super Mario 64 like game that makes gamers feel as if
they're playing through a Disney movie version of Bambi, where
Conker collects nuts and battles against giants and huge
landscape, joined by a female squirrel who assists them as he
makes his way through the game.
And then they say that a source
reported that the cameras being in an unfinished state and
journalists unable to differentiate it between Banjo
Kazooie was one of the reasons why they needed to start
changing things, which is which is interesting.
So it's specifically calling out the camera is something like
like it's a bad thing to.
Have a camera like Banjo
Kazooie.
I Yeah, somehow that's a.
Problem like which is actually like a pretty competent one,
like pretty good, you know the.
Only the only not.
Something.
That stands.
Out as an issue so the only reason why I.
Brought up the Conker 64 development in 1986 was because
as we mentioned, Conquer was in
Diddy Kong Racing which released
in 97 along with Banjo because
Conquer and Banjo were both in
production for their games, yeah.
And I I believe.
Banjo was intended to release
actually before Diddy Kong
Racing and Diddy Kong Racing
just sort of took over because it was faster to get it out.
So you get a you get a bit of lore there and it's kind of
interesting to see that Conquer was there fleshed out and his
original state.
And then you get pocket tails.
And then this pocket tails was in correlation with 12 tails.
So that was developed that same time, but it actually released
12 tails did not.
And based on all the feedback,
obviously transitioned into Bad
Fur Day because they were trying
to the development of it.
I mean just the whole like
conceptualization of how it became the way it is, is.
A guy in A room.
Just like he's just like spewing
out ideas just, yeah, they're just going back and forth.
That's how they pieced it all together.
They gave an overarching, like, plot, loose, loose plot.
And they sort of change it as you're playing like what's,
what's the actual main plot here?
Like it's amazing it.
Starts as a rescue.
Mission, I guess sort of, but you know, it's Oh no, it doesn't
start as a.
Rescue mission because Conquer
has no idea that Barry is right.
I was just.
Going to say, I was just going to like, correct, sort of
correct myself because I was like, I know that he needs to
get his girlfriend back.
You know, things like I, I, I
remember that being the thing.
And then I'm playing it for a
couple hours and I'm like, wait, this hasn't come up yet.
Yeah, yeah.
It doesn't come up till later
and he doesn't even know she's captured and she just like
leaves.
When does he find out like at?
Like 4 hours I don't even think he finds.
Out that she's captured, she's just in a cage dancing and it
looks like she's partying like it doesn't.
I think I almost, I think you're right, I think.
You're right, I almost feel like.
They made this whole like she got captured thing and then
forgot that she was captured but they just stuck with it.
They were.
They were.
All so.
Severely hungover when they were
ready in this part of the game,
Yeah, I mean.
It's pretty silly like.
They're just making stuff up.
As they go the the overarching plot is actually that the king
needs his table next to his throne fixed because one of the
legs is broken and his milk keeps falling off.
And the solution is they need a red squirrel because it's the
exact size of one of the legs.
And they just like, there's
actually game over screens where you're like tied up in duct tape
to the table and Yep, just cause the king spilled his milk.
And then the sort of actual plot like that's that's sort of like
the main driving thing that they sort of like press on you.
But the absolute plot is
Professor von Cripplesbeck, who
is a weasel who has lore about fighting in the old war and
getting his legs cut off anyways.
He's like a floating robotic.
Chair.
Yeah, he's in like a floating robotic.
Chair and he.
Basically wants to take.
Over as king, essentially, he wants to be king.
And yeah, you'll see.
Him, you're seeing him right now
in the video.
If you're seeing him, he's
talking to the king and stuff.
It's it's hilarious.
This this whole like my table's broken.
And then he goes back to his lab and he's looking up like all
these schematics, like, yes, yes, Oh yes, this is what we'll
do.
Yes, this is yes.
The milk, it's not good.
Not good.
Yeah, I.
See what the?
Problem is, yeah, yes.
Oh, that was really good.
Yeah, that sounds just like and you know, yes, I think I see
the.
I will see what I can do the
entire game.
I must be.
Given a moment though. 3.
Three voice.
Actors the entire game.
Is it really I missed?
That part, No way.
Oh, you didn't know that?
Yes, no, I don't know why I didn't know that.
Or, or I just forgot to write
Chris Seaver, who does?
Conquer did every single male character.
And.
Louise, what is her name?
She does the voice of Barry.
She does all the girls.
Oh, OK.
Yeah, I think, Chris.
Seaver might have even.
Done some of the girls too
though.
But Louise does.
Louise does.
A lot of the girls.
And then Chris Marlowe is the great mighty poo.
I don't think he voices anyone else besides him.
I don't think so.
The thing?
I wrote down was that he did the single singular voice.
He he was poo.
He was poo.
It's I I found a really, really cool thing so.
What's crazy is.
Is yes, it does feel like they
sort of made this game on the off to see their pants or
whatever the saying is.
Oh, OK, that's what it is.
Here we go.
And things just came together
and it's funny because you know, games like a Banjo Kazooie or a
Mario 64, it's there's a very clear here's the level, here's
your goals.
You probably have a set number
of things that you need to collect on most games like this,
even if they're not made by
Rare.
Even anything that's come out since then that has like that
there's a much more defined collect 50, collect 25, collect
100, whatever it is this.
Doesn't really.
Have that in that same way.
And a lot of, to me, it feels
like a lot of the design of the game, especially early on, is
you're just sort of wandering as conquer.
Mm hmm.
And the tasks you need to do to
help people out, just get you to the next spot that you're gonna
wander and do the same thing again.
You have to open, you know, you have to, to grab the, the corn
to give to the this.
You have to grab the go to the
mighty poo and you have to roll poo up the hill.
You have to swim or you have to swim and get away from the, from
the underwater dog, from the, the, the fish.
Like all these little things that feel like a culmination of
or representation of wild, crazy shit that you'd run into with
you and your friends on a Bender kind of night that conquer just
came from.
That's what this feels like to
me.
They just had a bunch of random
ideas and they said like, we're not doing it in any other way.
This, this is the way to differentiate us from anything
else that we or anybody else has done.
Let's just go for it.
And I like, it's not perfect,
but man, it works.
Oh yeah.
It's it's, it's happy tree friends, Looney Tunes, Happy
tree friends.
Yes, yeah.
And something else I can't remember.
I mean those two.
Are pretty much enough because
the slapstick without blood, violence and swearing is looney
tunes and then fill in the gap with all the adult oriented
stuff.
You have happy tree friends and
it's going for the same kind of thing.
It's man, it's insane.
This game is just insane, but
like, where's the thing I was just going to find?
One of the craziest things I found was.
Speaking of part of the.
Development in 2000.
When the Internet.
Was just starting to be the
thing that we now know it As, for better or for worse.
They put Conker's.
Bad Fur Day about a year before.
Let me see what it is.
It is August of 2000.
This is a Look of rares website from August of 2000 talking
about Conker's Bad Fur Day.
So if people are not watching,
it's a good way to do it.
But I went to the archive.org,
which has the Wayback Machine, which people have grabbed
screenshots and things like that from old websites that you just
cannot access anymore, or that particular part of that website
shut down, whatever it might be.
And this is one of the first
ways that we found out that this is called Bad Fur Day.
It's more adult oriented.
And I couldn't get the links
working.
I couldn't get the links working
because I don't think, I think the the links for like audio and
things like that don't work anymore.
But you could click on characters and they would
actually like, swear at you.
So one of them.
Was.
This is from a couple sites that
said that this is what they did.
I again when I clicked on they
didn't work but one of them was why don't you take that mouse
and stick it up your ass?
I'm not sure if they bleeped it
out or not but it's that we're not ready yet.
Dumb ass.
And which which bit of fucking
off do you not understand?
Oh gosh.
Like they.
Are going.
For it and to come from what came before this to do that I, I
just, it's so crazy to me.
It's it's hard to comprehend
because we're in such a different environment now where
if a game did this, now, you know, I can think of a couple
games off top of my head that might lean towards this, but it
wouldn't feel shocking in the same way, you know, it, it
wouldn't be like, oh, this game that looks like a kids game is
rated M.
It's just that's.
Just we have that now.
And this was coming from a
company that was known for so much of that turning things into
this.
And this is just this is just a
look of a website and it's already crazier than what they
did before.
I know one of the first.
Renders when they announced that the conquer like 12 tails
conquer was gonna change and it was gonna be more adult, one of
the first renders they released was like.
Essentially the 12.
Tails render with that classic
like Diddy Kong Racing dark blue jacket he had on and then they
just like messed with the fur and made them look like really
rough.
And and people.
Thought it was a joke like nobody thought it was real.
So I think.
That's part of the joking thing
that I was sort of trying to like, I, I, I was reading about
is that like some of the coverage thing was like, yeah,
no, this is not.
They're just, they're just
messing with us.
Oh yeah.
I saw the 1st E3 trailer when it became bad for a day and they're
like you may remember a conqueror when we were showed 12
tales a while back at E3 and they're like he's changed now
and then it like cuts to bad for a day like what a great.
I don't know, I don't know.
It's it's so dramatically
different too.
It's such, it's one of those big
like huge developmental like shifts because it, it not only
shifts like like when a game goes into development and they
shift, sometimes you, you change the gameplay, you adjust things.
But this is like the gameplay got changed, the tone of the
game got changed, like characters got changed.
It's it's a 100% different game.
It's like, how long is it in
development as it as this other thing and it just totally
reworked nothing exactly.
Exactly, the only thing that is
the same is the fact that it's
Conker's game.
Like really like that is what stayed the same and the.
Little I know they were.
Really proud of their their
animated facial system in that game, like Conker reacts to the
environment and they were super proud of that.
And that does get retained in bad Fur day, the technology, the
like day and night cycle.
Like that's cool.
But like Conker had a whole
Mario 64 style move set of
flipping around, punching, jumping on enemies, rolling, all
that using items that he could like like a unicycle he could
ride around Barry.
Barry was gonna be First off,
she looks totally different.
They changed her look to be more
like yeah, they changed her.
She looks more like Lola Bunny
now 100% and she looked like a a brown conqueror before, but she
was going to be whole wholly based on like raising animals
and using the animals to fight like her.
Her gameplay was going to be totally different.
So it's like, scrap that.
Could have been really cool.
That could have been really cool actually.
Could have.
I mean, maybe it would have
bogged the game down with a different game I think.
Elements of that went into a dinosaur planet with a tricky
and like the dinosaur kite and tricky and then that sort of
stuck around.
So like a lot of rare ideas
don't really go away.
They just sort of get recycled
into another as as they should as they should.
Nothing wrong with that when.
It's largely when it's largely
the same guys or same same group of people that are making these
games and stuff.
Yeah, that's that's cool.
You you mentioned E3 and stuff too.
I found another sort of way back thing was I just I dug into so
many like older things.
These are all like actual
photos.
It's.
Freaking.
Cool.
Yeah, these are.
Actual.
Photos from E3 in 2000?
Is it 2000, 2001?
Sorry I have to see here.
I think it's 2000.
Hold on 2000.
So this is when they when they
were showing it off.
This is one of the craziest
things that this game did.
So E3, you got yourself some
Pokémon.
You got a big Nintendo booth
here, there's some Dinosaur planet and Banjo Tooie banners.
Oh yeah.
Going up, there's Mickey
Speedway USA.
Speaking of, there we go.
Yeah.
Yeah, this is all.
And you could play it.
It was playable right there,
which I guess would have been just Mickey Kong.
Racing.
It.
Says yeah, I see you.
There's.
Majora's Mask.
Nice that that that looks cool.
That's very deep.
Oh man, I miss having.
These events where they have all these big statues in like they
decorate the booths like so cool.
Why don't they do that anymore?
Come on guys, it costs too.
Much money and they can reach us for free.
So that's why lame you.
Need to bring it back, I know.
There's a little Banjo Kazooie on top here.
Looks like people might be playing.
I don't know what they're playing.
There's some dinosaur planet like that.
I don't know what's cooler.
The Giant.
Banjo Kazooie statue or the giant dinosaur planet statue?
Because they're riding a dinosaur.
That's pretty dope.
I think the dinosaur Planet 1.
Is because one there's a dinosaur they're riding it and
Banjo Kazooie look like they both are just like have their
arms.
They may be doing a tipose.
Yeah, but why?
I don't know, it's kind.
Of hard to, that's why it's weird I don't I.
Don't know.
I got to, I got to try like
holding his.
Arms out like this and Kazooie's
behind him like it Probably looks better from the front.
That's better.
I don't know.
I I mean, I guess is he is like
Kazooie's legs are out, which
means that she's not in the backpack.
So it's kind of like what's going on here.
Yeah, I don't know.
Like anyways to highlight the
separation?
Mechanic The dinosaur's freaking
cool though.
Dinosaur's cool.
What do we got here?
We got some Indiana Jones.
Indiana Jones there.
Oh man.
Which almost, almost nobody played.
There's a giant Pikachu.
Game Boy Colour.
Exhibits eternal darkness being shown off.
Of course.
Game Cube.
Huge perfect dark is there.
Yeah, that's a cool statue too.
That's a cool one, Joanna.
Just up there and we have the
Conker's Bad Fur Day.
Not just display, but open.
Not open bar, but bar.
There was a bar.
You had to be because in the US for me it would have been 19.
If only.
If only they had E3 in Canada,
it to be 21 and over to get into the area where they showed off
anything related to Conker's Bad
Fur Day that wasn't, you know,
a, a, a screenshot or any kind of like video on a screen or
something like that.
And you could go in, you can
order a drink and you can hang out and be in a bar while they
allowed you to, to get your hands on and see more
information about Conker's Bad
Fur Day.
There's a little statue of them there and I think there was.
I think that was, I thought there was one more of it in
there.
I'm going to go on a hunt now.
Where's that?
Conquer statue because that was
pretty different, I know.
That one's pretty cool.
Look at that dude.
I want to it's.
Yeah, that's.
Cool, right?
The other thing is, I don't know if this is something that you
ended up seeing or not.
Not only was there an open bar,
but one of the OR the giveaways that they had in there take with
you.
Yeah.
Yeah, 1 was a a beer mug.
Very cool that you could put a
pint in.
Cool.
Has a logo on it and stuff.
I don't have the picture in
front of me, but it's out there.
You can find them.
And then of course, I mean, who wouldn't want this but a pack of
Conker's Bad Fur Day branded
Nintendo Official Nintendo
Conker's Bad Fur Day condoms.
Yep.
It's a thing you know as you.
Do with video games right as you
do.
Yep, Yep.
How far is too?
Far, I think.
I think we hit it, Jack.
I like.
Honestly like again just more stuff with this game.
It's just it's non-stop.
Like what?
The fact that they.
Nintendo was like, yeah, no
problem.
Or like, yes, we because they
wouldn't have been able to do this without that approval
because this is a trade show where Nintendo was there with a
bunch of other things.
Yes I know it's closed off to
certain ages but what do you think some 22 year olds going to
go in there never show their 14 year old younger brother or
cousin or whatever that what they got from it like this?
Would never happen today.
Never.
Nope.
Not even you would.
You wouldn't even get close to this in any way at all.
And it's fucking hilarious.
Yeah, I did an interview.
With Michael K Wood, who was a former Rare animator and he was
actually part of the Dinosaur
Planet team and he was at this
E3 and he obviously they're, they're rare, but they were
segregated into the two groups.
One was the dinosaur planet
camp, one was the conquer camp.
And he did get one of the
conquer shirts that they wear, they wore.
And he's like, this is one of my prized possessions cause
conquerors bed for a day like polo.
He loves it.
But anyways, he said he could
feel the hostility of the
Nintendo execs when they were on
the bus just by association of like them being rare and like
they there is truth to they were not a fan of this this level of
mature game that they converted it into because Nintendo is
family friendly.
And it's not that Nintendo
didn't sign off on it.
They did, but it they were just
like, it was one of the last things that they're like, we
really don't want to support this.
And it's so much so that in the
European release of the game,
THQ had to publish it because
Nintendo refused, right?
Right, which only would have been I think it's only a few
months later, a couple months later.
It's not it's not like it was five years later or something
like that.
Yeah.
And the.
Craziest part is the marketing
is worse than the game.
Like dude, the marketing.
The the market, what's interesting about the marketing
is a commercial that we played off the top.
Again, if you're just listening to this it, it's actually worth
watching.
There's actually like a two or
three minute version of that commercial.
It's super long that that woman that's talking's on the phone
longer.
She interacts with this, you
know, puppet squirrel and stuff more and like it's a whole thing
or whatever, right.
But one of the one of the things
of the marketing is that you, you didn't see this game at all
in Nintendo Power, which was essentially, you know, a
Nintendo marketing device.
That's really what Nintendo
Power is.
I, I love it.
Nintendo Power's great.
I got a bunch behind me, which
is just a few of the ones that I have, but like they didn't
advertise their own stuff in this particular game, they
didn't do that right, So and they had.
They did leading up to it, leading up to before it was bad
for a day.
Conker's quest was highlighted
everywhere, 12 tails was highlighted everywhere, Pocket
tails was highlighted.
And then they got to this and
no, it didn't.
And it it definitely the change
was for the better.
The game sales did suffer
because of this for sure.
It didn't get the right.
I can imagine it didn't get the.
Push it deserved.
But it also begs the question of how much was how?
Much of that was the.
Fact it didn't get the marketing
push it needed and how much of the fact was it was at the end
of the insects of horse life cycle 'cause that's a huge
factor.
That's a factor.
I think it's a factor, everybody.
'S super excited about next Gen.
They just were.
I mean, it's the thing it well.
Think about it.
We're we're.
We're talking about a game that
came out in March of this of 2001 and they're pushing the GBA
and the GameCube already, which makes sense company wise,
business wise, totally makes sense.
This isn't the only game that suffered for sure, but all the
things you just listed add on to why it may have also struggled
sales wise or popularity wise.
I think what's crazy about a
game like this is that like, people know about it, but it's
not through marketing.
You know, Yes, this is 25 years
later, but even 10 years later, people would have heard about
this game.
Not many people would have
played it because anyone that had a 64 likely or more likely
was too young to play it.
And it was this crazy word of
mouth type of thing.
And like, that's the kind of
you.
Know I don't know I.
Don't know, this is probably not really the right word, but like
word of mouth is definitely what it is.
But like guerrilla marketing almost, you know, when you want
when, when something is forced to be viral marketing thing, it
never works, right?
You can't, you can't force it.
It has to be organic.
And that's what this game was.
It had that before that was even a term or anything anybody
really latched onto because we were just we're not in that
world at that time, right?
That's what happened here.
This was a, a, a almost a cult following type of thing and
like, I knew what this game was, but like I said before, I never
friggin played it until years and years later and didn't
really sink into it until this year.
Yeah, or it's.
Significantly.
At least and you know.
You could argue Oh well maybe it
would have done better if it released later on on a on the
next Gen. console.
And the answer is probably not
because it released on Xbox.
The remake originally gonna be a
sequel.
They didn't.
They remade the game so you could conquer live and reloaded
and similarly it did not sell very well.
But also similarly it also released at the end of the
Xbox's life cycle.
Yes, that I remember how.
When are we gonna give?
This game, its fair shake if it
released, if they remade the game and re released.
That's what we're doing right now.
Obviously that's what we're doing right now if they re
released this.
Game like let's say three years,
three years after that.
So let's put it, let's put it in
2004, 2003, somewhere around that ballpark.
It probably would have sold a lot better as an Xbox title.
I I would have.
I would have.
Bought it because I was in that
Xbox, you know, world and it
would have been like oh this is that game.
And I remember at the time, them marketing it as being a
multiplayer game.
Like that was the live part of
it was that you could play on
Xbox Live.
Yeah.
You know.
Yeah, that's what the live part was.
And then that makes sense.
That was part of my Xbox's
marketing.
Totally fine.
The 360 was on the way.
And it was like, that's going to
be so online.
And it was.
And it was cool.
But like, I like, that's what I
remember about the marketing of that game.
Not that it was a remake of this.
It's almost exactly.
The same situation in the
release window of so we have the
N64, the GameCube and the Xbox.
The PS2 is already out, the
Dreamcast was already out.
The GameCube and Xbox were in on the horizon.
Like within a couple months they were gonna be released.
And it's the same thing.
When it was on Xbox, it released
in 2005.
The 360 released in 2005.
So it's it's like.
It's right there, it's right
there.
We're releasing it.
We're doing the same thing.
Make it a launch title for 360.
It would have just sold, probably double just by doing
that, and it wouldn't have mattered if it didn't.
Look exceptionally better or whatever like just start like
change the engine could be the same just put the development to
that yeah it's I do crazy I.
I don't, I don't mean to like I,
I understand.
I don't mean to make myself
sound ignorant.
I understand that swapping to a
different console in a different architecture is a lot of work.
It's not just Yeah, you just press a button.
Even just moving game cube.
To Xbox for grab by the
Ghoulies.
The game changed dramatically
because they didn't have enough time to like make it work
because the tech is so dramatically different.
And even if it's better tech, it's you still have to account
for the different architecture and everything.
So I'm not ignorant to that.
I'm just saying like if you're
taking the time.
You're already there.
You're.
At the end, like you're you
missed it.
If they it's, it's almost.
Like like if they cared enough to take that extra couple of
steps, which like you said is not nothing, then it probably
could have worked.
Like what's crazy is like we
talk about these different consoles in this way, regardless
of the game, pick a game that came out at the end of any life
cycle between, you know, this era, the N64 to probably the
next Gen. like those two gens is kind of where or maybe even 360
PS3 is kind of maybe the last one that did that.
Like now we have, oh, this new game that's coming out.
Is it going to be on Switch and
Switch to is it going to be on
PS4 and PS-5?
Like how long have we been sort
of doing?
We've been doing that for years,
yeah.
And.
I always thought.
Well, like that, that doesn't
like, don't you want to sell that new console?
Like what are you doing?
But there's so much, so many
people that have a Switch, so many people that have PS4, those
two specifically, that you can't just let those people go.
Whereas at this time, they wanted people to go to GameCube,
they wanted people to go to the 360, they wanted people to jump
to the Dreamcast and stuff, incentivize it a little bit more
and just take the time to like, there's nothing wrong with this
game being on on the 64.
Like I think it looks great.
You know, it sounds awesome.
It's it's it plays well.
Like all those things are there.
Maybe it could have been cool in
the GameCube.
Maybe it would have been a
little they could have done more.
Maybe it could have been an extra poo fight, you know, you
know.
You know the.
Thing.
The thing about that, that era
to like the era really, really until we got to that PS4
generation, that time frame, before that.
Every new.
Iteration every new console,
like it felt like there was, there was like tons of stuff
leading up to that and they were pushing hardware over and over
and over and over and over.
And you always had to have the
next latest greatest thing.
And every time it was a huge
leap.
Every time it felt like this
massively.
Even if something simple like
Sega Genesis and getting the CD attachment, you're like, Oh my
gosh, it can play music, it can play like animations at the
beginning.
This is huge.
This is the future.
And then you get the
PlayStation, you get the 64, you get these games that are in 3D
and also you get Game Cube, which the fidelity goes up like.
To crappy CGI.
Movies from the 90s, you're
like, this is amazing.
And then and then you switch to
HD and then it's after HD.
We sort of had it's Blu-ray and
it's.
Like but then we.
Then we hit this this wall with the PS4 where games start being
high resolution and especially once we hit 4K, it was like,
well, where are we going to go from here?
Now they're they're tweaking things like lighting and your
the the face models and stuff, trying to make them look more
realistic.
But the we're we're sort of at
diminishing returns.
We're sort of at I agree and I
totally.
Agree the fact that we.
Are still making some piece and if we aren't like whatever, but
you know what's happened recently PS4 games and PS five
games like having the two versions the fact that the
architectures are similar enough that you can do that that you
can just scale it down you just scale down the graphics a little
bit like.
OK, I know I.
Agree.
I sit here thinking the same
thing often where I'm just like
OK, I have a Switch to and I
love it, it's great.
But then when I see a game that
is for Switch, I go, well, what the hell, Yeah.
I know it's going to.
Be a little bit better, might be
more, you know, run a little bit better and stuff.
But I'm like, OK, So what am I?
What am I'm not?
I'm not like disappointed with having it, but it's like it is
diminishing returns because you get the next thing.
It's fun, it's exciting.
I'm also worried where the hell
the price would go.
You know, it's sometime this
year and stuff.
So like that's what it like I
kind of, I can call it a responsible with this decision,
but it's kind of not.
But whatever, I'll give myself
that credit just because.
But like, you know, is it the
biggest jump ever?
No.
Did I tell myself?
Before I got it that I would
probably wait a couple years.
Yes.
Did I?
No, you know.
Like it?
But you're right, but before it
was going for, you know, I, I could have been the GameCube
kid.
Instead I took I went to Xbox.
But like that jump was exciting.
That jump was cool.
You know, like you saw the marketing you saw you saw the
videos for the GameCube in the
Xbox is that there was a reason
a, a marketable like literally hands on reason to jump to that
next Gen.
And there's still reasons to do
that.
Games are better and whatever,
but like it's still not the same.
It does not feel the same, does not operate the same way.
There's improvements, no doubt, of course, and some things are
just not able to be done on previous versions or or the
previous Gen. or whatever.
But like, I don't know it.
Doesn't feel like.
The same thing and maybe that's
OK.
I don't need things to be hyper
realistic to enjoy it.
We have games like this, we have
consoles like this and I love this.
Make a game.
There's people making games that
are our generation that are create recreating games like
this on Steam and for people to purchase on consoles and stuff
and like there's a reason for that.
There's a charm to it.
There is a lot of new ideas they
can do, They can perfect things that can iterate on them or they
can kind of just make them the same and that's OK and that's
cool and you get to see unique ideas and all that and like you
don't need things to be hyper realistic for them to feel new
and fun and interesting, regardless of what console it is
or or what PC or PC power you have or something right.
So it's, yeah, all that's being said.
All all that's to say, like we're looking at games that push
the envelope of the time of the console and conquers definitely
one of those games.
It is one of those games.
I was just going to say it also is one of those games where a
squirrel can be in the boobs of.
Oh my gosh.
Yep, Yep, this is one of the.
Best ads I have ever seen.
If anyone has not seen this they need to look up Conker's Bad Fur
Day print ads.
This one is one of the few that
they had, like I said, they couldn't do it in Nintendo Power
because Nintendo said no for the reasons that you laid out with a
story too and and just in general with this game.
This was shown in Playboy.
This was an ad that they took
out in Playboy because that's at the time makes sense.
That would be a place where you'd want to advertise this.
So if anyone isn't watching and hasn't seen this Conker has his
face in the chest of a big breasted woman in underwear or
bikini or something like that and under it it says Conquer is
a squirrel.
Squirrels hunt for acorns.
Can you help Conquer find some acorns?
I love it.
Yep it's genius.
And it's just drawn like hand drawn black and white.
It looks like a color.
It looks.
Like a kids coloring page.
And that's why it's.
Brilliant dude.
The the word, the wording
underneath and the actual art itself is it's from a kids
coloring book and that is fucking brilliant.
It's crazy, man.
It's.
Crazy.
Yeah, and then you got, you got
your M rating, you got your rare and, and, and 64 logo on the
bottom and stuff.
But this is just pure brilliance
to me.
Something like this, Like
you're, you're going to, you're going to put it in something.
OK, fine.
Nintendo, you don't want to put
in your own magazine.
Fine.
We're fine.
Some other way.
Yeah.
Don't worry, we got.
Options, Playboy.
Boom, they'll do it.
And they did, and they're better for it.
So anyways, I thought that was hilarious.
It is.
It's ridiculous.
Yeah.
OK, so.
Whoops.
I was just going to close
something and I closed the wrong thing.
Oh no.
Oh well, I'll figure it out.
So.
Going back and playing.
This, I guess it was just a couple of weeks ago now when you
sort of when you, when you finished it did that did it when
when did you play before this though, 'cause I'm wondering if
it feels any different or if there's anything you picked up
on that you felt like Oh yeah, I don't remember that part or oh,
I really wish this did this or
I'm so happy it still feels this
way.
Was there anything like that in,
in the last little bit?
No, I pretty.
Thoroughly dissected this game throughout my life.
Yeah.
Yeah.
Yeah, I, I, I.
Mean within the last.
Five years.
I would say I probably played it
like. 10 times.
Alone.
Yeah.
Like.
Before that.
Before that, I played it like
once or twice.
And then I've been in the last
couple years, like really with my YouTube channel, I played
through it several times just for recording specific parts
that I know happen at specific instances.
And of course, every time I just played through the whole game.
So and I played the live and reloaded version too.
So I played, I played both versions multiple times and my
preference is still bad Fur Day on 64.
In case you're curious about the two versions.
Both are really good.
Both are like very similar.
Both have really good graphics in different ways.
I feel like if you're a fan of more high fidelity, like
realistic graphics, definitely go for the Xbox version.
If you're a fan of more of that old Banjo Kazooie 90s aesthetic,
go for the N64 version.
And that's the that's the
version I like, though I am very, very, very impressed with
how good Conquer Live and
Reloaded still looks.
It like a really good looking.
Game.
Yeah, I saw.
The some.
Of the video and stuff was like
Oh yeah, this is actually it's
it's better than I thought it was going to be I thought it was
just going to be really muddy and they just sort of like just
kind of I don't know sometimes when you do that type of I guess
upscaling could be a way of saying it, but will you change
things it could really mess with the charm of it and it it
doesn't I haven't played it but doesn't seem on the surface like
it really comes across that way so no it's good it's it's.
Almost like it's got its own charm because of it, because of
the way it looks.
It's definitely like not as
colorful.
It's more it's more run and gun
like mature Xbox style.
But I will say that.
And that's that era, too.
Yeah, it's that era.
But it looks really good like the graphics are really good.
I have plugged it into my my 4
KTV and it still looks good from
my original Xbox.
I'm not like upscaling it.
I'm not doing it on a 360, an
Xbox One, a series X.
I'm not anyone in time, just.
My original.
Xbox plugging it in, it looks freaking good on my TV and yeah,
I I'm so impressed with it.
The the main difference is
really they adjusted the gameplay so that Concord doesn't
have his frying pan.
He actually has a baseball bat
and you have like a three hit sort of combo with R2 and it
does work better, well, better.
It's more dynamic.
Maybe I.
Don't know, you can sort of move
as you're.
Hitting it makes things easier,
like trying to hit the key as it's running away.
Like things like that is easier to do in that game, which is
great.
But then they go ahead and add
like 500,000 enemies in the game and and that's not cool.
There's some sequences where it makes it cool, like the spooky
chapter 'cause you get the dual stick shooting that makes the
shooting really fun and that makes that level super engaging.
And they add a crap ton of zombies versus the first game,
which only had a handful like every once in a while.
But just in general in the hub world, they add like a crap ton
of enemies and you're like, it really it's not necessary.
They could have added like 5 enemies and that would have been
enough, but instead just 500 they're trying to give you.
Give you too much yeah to do if that makes.
Sense I don't.
Know the combat is.
Better, but it's not, it's still not that that engaging.
And they and they're like, Oh yeah, you're gonna love this new
combat.
So they give you a billion
enemies to fight and you're like, there's two more hits.
In the sequence like, it's so crazy and that's the.
Thing and they sort of did this in cameo as well and actually
Starbucks adventures now they think about it, they must have
been must have been a thing.
The end of your combo is like
what actually like kills the enemy?
Like you have to do the the three hit combo, no?
It's.
Sort of.
It's sort of I.
Mean you might be able to do it
if you keep like hitting the first one, but it takes those
three hits to beat them every time.
And same with Starbucks adventures.
Like the end of your combo is really the hit that does the
damage.
I don't love that and I.
I it's.
Not a not a huge fan of it
either.
It's it's forced.
It's kind of like, OK, so just they have a three hit health
pool.
OK, I would go behind and just
die, dunk and then walk.
Around dunk and walk.
Around Dunk.
Yeah, yeah.
Not, not the.
Most satisfying spine?
Whatever.
I I paused the video.
Here not to cut you off because oh, you're good, we got somebody
poo right?
Because we have to, of course.
And.
Amazing.
Like amazing I remember.
Playing.
This, this, this boss fight, I guess you could call it back in
the day, but I don't really remember the mechanics of it.
I've definitely watched the the sort of the song and the scene
and stuff since then, of course.
But like, it's, it's just long
enough.
It's just fun enough.
It's just difficult enough.
Like they have this, it's this
rare perfection of just being like, they know how to just make
it work, you know, And this is the most ridiculous thing you
could think of.
But at least the gameplay works.
You know, they could very easily, this could have been
like a throwaway, literally piece of shit part of the game.
And it's not at all.
It's great.
Yeah.
It's it's, yeah.
I I put it on as one of my favorite boss fights of all time
because it's just so silly and ridiculous, so creative.
There's only.
One great mighty.
Poo I've never seen another poo based boss fight ever.
I.
Know it's not.
It's not based around the music.
It's not like you have to do
movement to the actual music and things like that.
But it kind of reminds me of if you've played the 2D Rayman
games from that we've talked about before.
Yeah, they have those levels at the end of some of the world's
where all your jumps and your and your dodges and things like
that, your slides or whatever are all based at the tune of the
music.
And I love when just in general,
it reminds me of that because I love when games just get
creative with things.
And this is like a giant poo
musical where you're throwing toilet paper.
Great.
Give me more guys talking about
and the fact it's a sing.
Along they put the words in the
bottom and it has a little poo thing that goes along with it to
show you like how to sing and learn the song, which is just
hilarious.
It's just.
Again.
We got the child the the
children's coloring book and a sing along with a giant poo.
Yes, like those old Disney.
VHS tapes.
That's right, Yeah.
Exactly.
Yeah, I definitely had a few of those.
Yeah.
And then some of the other stuff
too.
One of the big things about this
game is all the references in it.
That's that's a huge part of this game, right?
Are there any ones that stand out to you that you're like,
that's my favorite or that's the one that's the funniest or any
of that kind of stuff?
My.
Favorite one is the Saving
Private Ryan one and just
everyone getting massacred on the beach.
That's probably the best one.
I also like that it's a subtle
Indiana Jones reference when they talk about the Teddies.
He's like Teddies.
Hate those guys.
I hate those.
Guys, it's just.
A.
Really.
Funny little, because they're supposed to be like the teddies
are basically Nazis, is what they're implying.
And they really embrace it in
Conquer Live and Reloaded, which
is really funny.
Oh, really?
Yeah, yeah, it's it's in Conquer
Live and Reloaded, the
multiplayer, They're straight up
Nazis.
They have like symbolism and stuff.
Jesus.
Yeah, it's.
Crazy.
That's hilarious.
That's one that stands out.
I remember at the time, you
know, seeing it and being like,
Oh my God, saving.
Like that movie came out at the same time, which is wild too.
Like, Oh yeah.
Like.
What?
You're a saver?
I think Saving Private Ryan's 2000, It's close.
No, I think it's actually. 99.
It had to have come out just.
Before 09898.
Saving Private Ryan.
The matrix is in there.
Clockwork Orange is in there.
Yep.
Clockwork Orange.
There's JAWS matrix.
Jurassic.
Park, I guess, oh Jurassic Park thing.
The thing that I saw about
Jurassic Park is the way that
the Raptor eats the Cavemen is very similar motion wise to how
the Raptor eats things in the first Jurassic Park movie, which
is kind of funny.
Kind of hard to to pinpoint that
coincidence, but I wouldn't be surprised if it's if it's that
there's.
The Exorcist there's.
That one.
Oh yeah.
The Exorcist.
Yep.
Yeah, the little girl that.
Has her head twisting.
Where's the other one?
Oh, Wizard of Oz?
What's the Wizard of Oz when you flush the great mighty poo?
He says almost the same thing.
I'm melting and says yeah
something.
Something.
What a world.
What a world, Yeah.
Yeah, I'm melting.
I'm melting.
Yeah, for me, because I didn't play this game in full and I
actually don't think I ever watched the very.
Ending of.
This, and part of it is a little
bit of a recency bias type thing, but the fact that they
straight up just do alien yeah, at the end of this.
It's like it's just.
Alien.
That's that's what this is
Matrix into Alien.
It's.
So the.
Matrix thinks great, which get out of here add the matrix
thinks great because it's just it's the matrix and everything
with the matrix is is awesome, let's be honest.
But then at the end you get this is like really, when you really
get a taste of like of what?
The scientist, I keep forgetting
what's his name again?
I keep forgot his name.
Professor von Cripplespeck von.
Cripplespeck.
Really get a taste of like, oh, this is what he was going for.
He essentially, I guess, poisons the king.
Doesn't feel well.
He's like, oh, like really long
cutscene too, by the way.
Like, yeah, sugar long.
Takes so.
Long which is another thing I
noticed about this game is that.
It there is a lot.
Of content in this game.
Like there's just a lot of ideas
and I don't know how they fit it all onto this cartridge.
It's very, very impressive how they did it.
You know, whether it's different gameplay, whether it's really
long cutscenes or whatever.
I found that to be an impressive
part.
But yeah, you're shooting with
like the Matrix and then the end.
He poisons them.
Doesn't feel well.
And an alien and a Xenomorph pops out of the King's chest and
now you have to fight the xenomorph in a yellow mex suit
just like she does.
And the first Alien movie.
And I watched 5 Alien movies over the last year, starting
from the first one, watching through them and then the newest
one and whatever.
And even the TV show, which I
only recommend the first couple episodes sadly.
So I'm like all in on Alien.
I'm like, what the hell is
happening right now?
I did.
I had no.
Idea.
I actually had no idea.
Genuinely surprised.
Through multiple parts of this game, this is the one that is at
the top of the list for me.
It's not the most dynamic way to
end the game.
Like gameplay wise, it's not
like the most interesting thing ever or whatever, but hey man,
they're having fun and I'm all for it.
So yeah, it's just silly.
Yeah.
All the ideas for the scrap.
Sequel, by the way, Super is
that.
All the ideas for the.
Scrap sequel.
Super interesting.
Oh, such as?
I didn't look into such as.
Barry comes back as a Cyborg and wants to kill you like
Terminator.
The great Mighty Poo comes back
as a Cthulhu like creature with tentacles.
So Cthulhu poo.
If you want an artist's
rendition of that, I actually in my I think it's in conquer when
good squirrels go bad.
That's my video.
If you go look at that, I actually did like a little like
Photoshop job, like a very, a very good Photoshop job of a
Kathua pool.
So oh man, I don't know why I
never.
Watched that one, that's crazy.
Oh damn that's great.
Makes sense they would go that
direction.
Sure makes.
Sense.
Yeah, I was just going to.
Pull out too.
OK, so before we not necessarily
wrap up per SE, but I wanted to make sure that I got to a couple
of voice cast messages that we got, got a really quick text 1
and then I got a voicemail as well.
So I'm going to pull those up so we can have them up.
The text reads it says, Oh yeah, here, actually, let's show your
thing here.
There's your rendering I was
proud of.
That I was like, you know what?
That turned out really good.
That is really good.
It's really, really good.
Yeah.
He's got the got the tentacles underneath.
It's kind of like what you would if anyone's seen the mighty poo,
which is also on the art of of this episode.
I I had to put him in.
I was going to keep it off and
like, I'm like, yeah, it looks a little messy and like, you know
what, It's a mighty poo.
People got to see it, got to
keep it up there.
It's yeah, it's a mighty poo
with with tentacles at the bottom, like a Cthulhu character
and stuff.
That's.
That's great.
That's hilarious.
Well done, Sir.
Well done.
We have anonymous text message.
I'm not sure.
You don't have to write your name.
I guess So it says this is referring to Conquer.
Of course.
This game is insane.
I played it only a couple years ago and I finally get it.
It's ridiculous and actually plays well too.
It talks the talk and walks the walk.
I thought that was great.
It it kind of does, it backs it
up, you know, it could be as goofy as it wants, but at least
it feels good to play it right.
So OK.
And then conquered sent in this message as well talking about
conquered.
There you go.
There you go.
That's it's the right 100%
right.
It's it it really does its own
thing and does it really well.
I think that's a big part of of
what makes this game as good as fun, as charming, as long
lasting.
Like I do think this is one of
those games for the console that would live longer, live on
longer one because people get older and they're able to play
games that are more adult oriented.
Maybe didn't play when you were younger.
Sort of similar story what we told, But like, I don't know, I
just think because it's so different and and really steps
on all over your expectations of what a game like this would be
other than like, OK, there's platforming, but like not in the
way, still not in the way you'd expect, right.
It's still not quite that way.
Whatever your expectation is,
this does not.
Meet that it.
Changes it right?
I had AI.
Had a good way my my recent video sorry, I keep shouting out
my videos.
I've just done a lot of conquer
videos.
Obviously the 25 year
anniversary video that I did was sort of like from the
perspective of conquer was great.
Would it work today and how would it work?
And I think the fact that it was a play on the genre, a platform
was at the time, that's the big draw, that it's a parody of that
main sort of thing.
And I'm like, what's sort of the
main thing now?
I'm like, you gotta I would
still like it to have that base platform gameplay, but I think
the variety in the game should be other game genres that it
like branches into.
And I imagined immediately like
Dark Souls and like imagine conquering that situation and
just being like, man, F this.
And then he just like leaves.
Like he just stops.
He's like this is stupid and he
just like or he's because he's a.
Squirrel.
He's smaller than the character,
just runs between the legs and just what?
Walks right through.
What gives?
All I can do is roll.
Or like it.
It's sort of one of those things where it sets up and like, you
think you can beat this character, but really it's
actually setting you up to fail like five times in a row.
And then the whole like, well, screw this, I'm out of here.
And you take some other exit and you just keep moving on.
Yeah.
And then it's just like back.
Yeah, exactly.
That's how it work.
It's a.
Parody.
It's meant to be a parody of the popular thing at the time.
And that's movies, that's the gameplay.
It's it's everything.
And I think hit it, hit it nail
on the head.
Great game.
Yeah, and and what's cool too.
Is I, I Whether it's a comedian,
whether it's shows or movies or this game, self deprecating
humor to me is always really funny.
It's very British.
Yeah, it's very British.
For sure, and they're making fun of themselves in a lot of ways,
right?
They're not, you know, they,
they are paying, you know, paying respect to games that
they had because you, you see references to their other rare
games all over this, especially like is it, is it the, the bar
at the beginning?
There's a there's a banjo statue
or something like that.
Yeah, the mountain.
Yeah, there's.
Multiple things in the game that
sort of hint towards their previous games, But you know,
when you say it's, it's riffing on 3D platformers.
That's what these guys were known for largely, right?
Of course, they had racing games, but like, largely,
especially on this console, this and this is what they were
making and they still found a way to sort of poke fun at
themselves and stuff.
And I love that.
Like that's, you know, maybe you don't pick up on that if you're,
if you're younger and stuff at the time, but like, you get a
chance to sit and talk about it like we are and think about it.
And really sort of, if you've had experience with their
previous games or any other real, you know, we played tonic
trouble not that long ago.
Like it's, it's poking fun and
it's just having a, a great time.
I, I, I still do think like every once in a while I was
like, OK, I get it with the jokes, OK, everything,
everything's blood and guts and poop and like, OK, I get it.
But like, none of it's annoying, none of it is bad.
It's just I could have used something different or not had
that in that exact moment.
But then it just moves on.
I'm like, yeah, this is great.
It doesn't, it doesn't bug me.
It's just one of those.
It hits you over the head a
little too much I think at some points.
But if you're going to go for it, just fuck it.
Go for it.
And that's what they did and
that's awesome.
So yeah, I look, I set it off
the top.
We set it off the top.
Just play this game.
If you haven't, if you've made
it this far, I don't know why you haven't played this game.
Just do it.
Find a way to play it.
It's it's unfortunately one of those very expensive physical.
Yeah, it is.
Releases to get a.
Hold of like it is you know unless you have one of those
like not for resale cartridges that some consoles have like
like this one like this this game could be hundreds and
hundreds of dollars just on its own I'm going to look it up yeah
you're probably in the.
Ball brick of like 140 I would
say probably.
Let's see.
Conker's could be wrong on that fur.
Day.
OK, Conker's bad fur.
Day 64 the we're looking at the
North American version.
I don't know if it makes a difference right now.
The average loose price in is this in Canadian or USI can't
tell.
I think it's in US, yeah, in
U.S. dollars listing.
So this is pulling from listings
online.
It's not pulling from
storefronts.
It's not pulling.
You know, this is eBay listings and other other storefronts and
stuff like that. 180 it's just the cartridge.
It's gone up.
That's.
Wild, wild.
And you know what, and I know I
know COVID had a lot to do with this.
People were home, they wanted to collect things and stuff.
I'm sort of a sucker with that a little bit too.
But you know, that's across the board.
That was the case.
But in March of 2021, so go back
five years.
Now that same loose price,
according to price charting at least, is one O 9.
That's a significant jump in just five years for the same
item and I.
Think I got this copy in 20, 20
and it was about 100, Yeah, so.
Yeah.
So let's see if this one.
Says 2020.
We're looking at loose and at the time I was like.
This is freaking expensive for one game.
It is, but it is.
You're not wrong.
So the average online listing in
March of 20/20 was 75 bucks.
So you got it pretty much.
That's you expect a little bit
of an inflation here and there, right?
So I think that included shipping though.
OK.
So there you go.
Pretty fair if you.
Wanted to get this in March of
2007.
Any guesses what the average?
I mean listings and stuff on websites were different and
stuff 2007. 2007 which is the.
Earliest, this goes back to on
the website. 35.
Bucks 20 OH.
Wow.
Wow, that's fucking.
Ridiculous.
That's crazy.
That's they wouldn't even they wouldn't even you couldn't even
buy the manual for 20 bucks probably.
Yeah, you know.
But really in the last like
10-15 years and 64 collecting has just like honestly video
game collecting in general for all these retro consoles, like
scalpers exist.
Scalpers really like just went
in resellers.
I'm sorry, like there's a lot of
people that I like and respect that are resellers of video
games and it can be cool, but it definitely has inflated the
market and it sucks and I don't like it.
Yep, I.
Agree and and.
That's what it is and it's like it's kind of the same thing.
I mean, it's not exactly the same situation obviously, but
like ticket sales for concerts and things like that.
It's just a bunch of like bunch of people just or bots or
computer, whatever, whatever systems they they're just flood
and just resell and up the price for everything.
The the only thing I can see that is more than this is either
Bomberman 64 second attack as far as actual like games instead
of the consoles and clay fighter sculptors cut, which makes sense
because that was the very, very limited release and that one is
like literally you'll probably spend $1000 getting that so.
Because there's like.
Probably 10 out there.
Yeah, exactly.
Yeah.
The only thing that's higher than than these games are.
And price charges average.
Listings are the Pikachu 64
console, which is up there because that's pretty rare and
then a lot of like the the the see through fluorescence color
ones, the green, the blue, those ones.
Are up there because they were probably.
Rare too.
And then the not for resale
copies of ones which were like given given to companies and
that they'd literally be like 5 of them.
Yeah.
E3 kiosks and stuff that's.
Right.
Yeah, anyways, Conker's bad for
a date.
Find a way to play it.
I wouldn't.
Recommend.
Spending $200 on just a cartridge.
But it is what it is.
Yeah, maybe someday it'll.
Come to NSO.
Oh, and by the way, just in case
you're all wondering, it's not cheaper on Xbox Live and
Reloaded.
It's also very expensive.
I bought that.
I think I spent $120 on that one
actually.
For complete Inbox.
That's wild.
Yeah, crazy man.
That was like 2.
Years ago, maybe.
At this point, yeah.
Yeah.
Oh, what's it just going to say shit?
Oh, it's on Rare Replay.
That's the way to do it.
So if you have a 360.
Or you have I think unless you
have to buy an.
Xbox.
Well, so the way.
The way I I played a lot of rare
Rare Replay when I first got my series S when the S came out was
just getting on game Pass because Rare Replay's on game
pass and on Xbox.
On Xbox.
Yeah, exactly.
So, but they don't have it on PC
Game Pass, it's only on console
Game Pass.
So when I stopped buying Game
Pass on that and I don't have it
on PC anymore anyways, I know it's very expensive now.
Game Pass is fucking crazy how much they inflated the price and
stuff.
That's the only other way to
sort of legally play it is that, and that's kind of crazy.
I mean, that Rear Replay is really cool because it has so
many of their games and they play well.
I think when we did our Jeff
Force Gemini, I think that
actually that's how I played.
It was on that yeah, at the
time, but hopefully.
It comes to NS no.
Yep, hopefully.
But we're still waiting on Diddy
Kong.
Racing and Donkey Kong 64, some
of the more basic ones that are actually Nintendo IPS, so it's
gonna be a while.
Yeah, exactly.
Well.
Maybe they have the M rated 1
Maybe.
Maybe they'll be like, we need
an M rated game, put an M rated game on there.
What do we have?
Well, and that's, Oh yeah,
that's.
The other thing I wrote down is
that there's only, I didn't realize there's there's less
than 30 M rated games in the entire yeah that makes sense
library.
For the 64.
Yeah, so there's the obvious ones.
We've played actually a decent chunk of these when I wrote the
names down.
Where are they here?
Shadow man, perfect air creatures.
Shadow man, Perfect dark.
Yeah.
Conker.
Oh Doom.
OK.
The South Park games.
Oh, those are mortal combat.
Do you need that?
Yeah, yeah, Cuz I think, I think that the dialogue that's it's
pretty much it's not the gameplay, it's just the
dialogue.
Yeah.
Body heart, no body, heart.
Just wasn't, was it?
No, I think it was it.
Was.
I don't think so.
I didn't write everything down,
but yeah, OK, but.
Those were like the bigger we.
We already played.
At least a third of the.
Like pretty.
Recently too, yeah.
Like in.
A row?
That's funny, yeah.
Like shadow Man and bio freaks,
like right there, right there at the end of the year last year,
yeah, play shadow man and said bio freaks and play concert is
bad for a day.
Do you look back?
We are sitting in late March at the moment.
If anyone's listening to this late March of 2026, what's
happening buddy?
I guess you got the.
Video I just dropped a video.
Out Mickey Speedway USA
mysteries.
So that's that's pretty fresh as
in like.
Two hours fresh maybe?
A couple hours ago.
Yeah, like I.
Literally watched it and I think it said like published, I don't
know, 20 minutes ago.
Yeah, it was like, really?
Not it hasn't been out that long, but it's doing fairly well
so that's OK.
Immediate plans?
No idea other than I am playing through Jack and Daxter.
So I'm going to be streaming that next week again, Part 2.
I'll probably be finishing it up it it seems like a two-part.
So I'm going to go in through some PlayStation stuff Right now
I'm just like I'm going to play through Jack and Dexter.
I'm going to do some Sly Cooper.
I'm going to try and play like
all those games that I've never really gotten to experience that
side of platforming.
So I really want to dive into
it.
So that's kind of my goal in the
next couple weeks here and I am planning for another exciting
Mumbo May.
So I'm gonna have some banjo
related content in May, including the.
Me keep.
Promising and not delivering
Wandering Worlds Banjo Tooie which is taking me 4 freaking
ever to record.
I have gotten through like the
world. 'S are so big.
So if you don't know wandering worlds, I go through the I go
through the world's I, I look at every texture, every detail and
find cool stuff that you just probably didn't notice.
And actually, I do find cool stuff.
So I'm excited to go through and see what I find in Tui, but I've
gone through.
I don't know 4.
Worlds and I'm just it.
It took me forever and I'm like,
I still have a lot to go there.
So there's a lot there trying to
get it done for me.
So that's the goal.
And that's just one of I'll have like 4 videos in May, a bunch of
things.
Yeah, yeah.
Of course, of course.
Nice.
Well.
You'll find.
All our stuff, of course, to remember 64 across the board.
If you are getting to the end of this episode and still listening
and you you'll see it on social media and stuff as well.
This will be our last episode for we'll probably skip 2
episodes, so roughly a month or something.
Just going to take a little bit of a breather over the course of
April, I would say going to play a game, we're going to come back
or pick something and we'll, we'll be back to the regular
schedule programming probably late April, potentially early
May, but the goal is late April.
Just taking a bit of a break and
stuff.
I'll, I'll see it on.
You'll see it on social media for that.
But we'll be back and we're going to be trying to narrow
down when we're going to do the
Zelda games And, and you know,
maybe that's something that we could, we could play in the next
little bit because those games take a little while too.
Not that you're not busy with
Mumbo May, but that's OK We'll
figure.
It out we'll.
We'll figure it out.
I somehow.
Yeah.
So anyways, yeah, that's right.
The trick is not sleeping.
Kids, the trick is not the.
Sleep.
I know how to do that.
Not by choice.
Oh my God, I had a oh, I had a
buddy.
I was.
I stayed up a little too late last night, which is why I'm
actually tired.
And I was like, yeah, I ain't
going to go bed.
You know, he he messaged me at
like 11:30.
He's like, are you still up?
I was like, yes, I'm actually about to go to bed.
He goes, you want to play a game for a bed?
I'm like, yes, I do.
So yes, I do at least.
An hour what?
Did he tell he?
He messages me and my other buddy this morning and he goes.
I went to bed at 5:00.
Oh gosh.
I woke.
Up at 5:30 this morning.
I was like, what are you doing, dude?
No, Oh man, poor guy.
And he's like messaging us
throughout the day.
He's like, I'm so tired.
I feel like shit and like, well,
I mean as long as you had fun
like we were talking about earlier, like I guess.
Saturday.
Rich was happy Sunday.
Rich was not not too pleased that's.
The way it goes, that's the way.
It goes.
Anyways, remember 64 across the board.
Remember 64 show on social media?
Yeah, look, I'm still going to be active online and everything
like that.
I'm going to try and actually
put a couple of things on
Patreon too, while I'm at it.
Little small things.
And you might have seen a little
bit of a tease, but I'm going to try to.
I'm not going to necessarily put something together, but I got an
analog everyone.
I got an Analog 3D because I'm a
sucker.
Yeah, I'm going to talk.
About that more in a little bit.
And my, my experience with that
and stuff, look at that.
Mine's black.
I got the black one.
That's what's available at the
store.
So which I'm happy with because
it's because I got a black actual 64.
In a way, I kind of feel like that works.
Oh my, yeah.
Well, I would have gotten the
golden.
One to match my 64 but they
decided to not give me that.
That option was.
Unavailable cuz what the fuck.
Yep.
I'm mad at.
Them.
I'm so mad about that.
Salty.
Fair enough, fair enough.
They should send OK.
Everybody.
Talk about this, my God.
I mean, I would if I was them.
I basically convince you to.
Get an analog.
I know I did.
Yeah, you did.
Yeah, you did.
Yeah, I mean, I've been the only one.
But I definitely was a big pusher.
It it's not like you.
Said you need to do it per SE.
Or maybe you did.
I actually don't remember.
Maybe you did write that, but you definitely didn't discourage
it.
Yeah, exactly.
Exactly.
So you're.
In the back of your mind, you're like, so you're saying there's a
chance and that I told you that there might be a chance, and
you're like, take that chance.
Exactly.
All right, everybody, happy anniversary, happy birthday,
whatever you want to call it, the conquer.
Go play this game, have a good time and we'll see you in a few
weeks.
Cheers everyone and eat lead
mother.
Buzzes.
25 years after it's initial release, open bars at E3, ads in Playboy Magazine, and an M rating, we're playing Conker's Bad Fur Day!
Dave and Jiggylookback dive deep into this raunchy platformer, what it means to have a game release so late in a console's life cycle, it's insane ad campaign, and of course the gameplay!
Send a text or voicemail to the show completely free at: voicecast.app/remember64