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Your Go-To N64 Podcast
2 years ago

Level 43 - No-Go Power Rangers!

Transcript

Power Rangers Rescue Ready.
We'll just get the game instead.

Let's go.
Power Rangers Lightspeed Rescue is here.
Help all your favorite characters battle the forces of
evil in an all new video game.

Ready for everyone?
Welcome to Remember 64, where this week we're Rangers and we
have the power.

Also, we have a giant robot, but
we'll talk about that later.

Welcome to the show everyone.
My name is David Pitrangelo and these aren't my Rangers that I
grew up with.

No, mine didn't morph, but they
were mighty.

There were also two little
chipmunks and animated and had a really good and funny movie that
came out just a couple years ago.
Everyone should check that out.

I will say though, that series
and this series great theme songs.
If you haven't figured it out yet, I will tell you in a minute
what I'm talking about.

It's Morphin time.
No, wait.

Time for time.
Wait, wait, wait, wait.

Lightspeed rescue.
That's it.

That's it.
That's where we are.

OK.
That's the one.

That's the one.
If any of that made any sense, which maybe it didn't, and
that's totally fine, You might have guessed that we're playing
Power Rangers Lightspeed Rescue on the N64.
It is one of three versions of this game that came out in one
single year in 2001 for Gameboy

Color, one for PlayStation, and
one for this Nintendo console.

Jiggy, Look back.
How are you, Sir?

How's it going?
Oh, I'm doing fantastic.

That's good.
I'm.

Doing fantastic.
We if anyone's listening to this when around its release it's
we're kicking off 2024 with a banger I would say inside.
Oh yeah, I don't know this kind of just like came to you last
time we were talking about we'll play next and I said you know
what, boom, let's just do it.

Let's go for it.
I have no idea why this came to me.
It's totally fine.

It's totally fine.
I saw it come up on on one of my social media feeds, like I want
to say like a couple months ago or something.
And I go, oh, oh that oh, OK yeah.
I mean, I guess, yeah, OK, I guess we'll get to that
eventually.

And and here we are, everybody
here.

Hey, let me just say before we
start talking about the actual game, the cover and the actual
like art is pretty cool looking,

I'm not going to lie.
Yeah, yeah, I think, you know you you put in that really cool
pose that really cool like you know yeah it's that's that's
cool.

Yeah, sure.
I'll.

Superhero landing.
Yeah, right.

And the cartridge is black.
The cartridge is black.

I wrote that down because I was
like, you know what?

At least it has the black
cartridge, which is always a fun time so.
And it's colorful.

It it could be worse, you know,
it definitely could be worse.

How much?
Not much.

So before, before we get into
the game itself, I'm going to do this a little bit off the top
because I'm going to forget later, because that's just me.
But 2024, we're doing some interesting stuff.
We're not just going through the library itself of the N64.
We are going to be playing some mods and we're going to be
playing some unreleased games and unreleased versions of games
and stuff.

So I think it's going to be
something a little bit different on on, you know, every couple of
episodes or something.

But we're going to have video up
on their video feed of the actual episode itself so you can
see what we're playing because they're not always accessible to
everybody unless you have like an emulation device or something
like that or a way to play them.

But you know, Smash Brothers is
on the list.

Banjo, Kazooie, Zelda titles
like, we just have a lot that that we can go through and and
mess around with.

So I don't know.
Jiggy.

Is there one in particular at
least that you're like most looking forward to or?
Just out of mods in general.

Yeah.
Just I would say there are two that I'm really looking forward
to really diving into Smash

Remix.
That's that's a cool one.

I'm super pumped to go through
Jiggy's of Time for Banjo

Kazooie.
I'm so excited.

That's so excited.
But the one thing I really, really want to look at and like,
probably above all the rest, is not a mod, but it's the Dinosaur
Planet N64 build.

Because Star Fox Adventures is
one of my favorite games.

And just the fact that it's on
the 64 in some way, shape or form, it's like the last rare
Wear game that not the last one, obviously, but the last like of
that original, like, yeah, from like the 90s.
It's like, oh, we get this little secret game that we never
played this version of and it's just there's something about
that that really draws me in.

Yeah, super excited about that
one.

Yeah, a lot of this stuff I have
very little or no experience with, Like, it doesn't matter
what game it is.

So I'm excited to sort of do
something a little bit different and explore these different
ideas.

Like one stuff that maybe was
unreleased like you're saying like like that like that game
there is is an interesting way of of playing that game that
ended up being something different, which is awesome.
But also just like the ideas that people have now and they
create mods or they create a game that is N64 inspired and it
you know released in 2022 or something like that.
Like I love it.

We're we're going to explore all
that kind of stuff.

We're going to play something
different and we're going to be able to to share the gameplay
itself.

So if it's not something that
you can play yourself or find online or whatever, you can see
us playing it and most likely see me suck at it because I'm
not very good at games sometimes so.
But that's what 2024 has in store, working through the
library and then playing mods, unreleased games, newer games
that are 64 inspired.

So we're definitely gonna be
doing something fun and new with with the podcast, so stay tuned.
Heck yeah.

And I will say that I am
actually developing my own N64 style game and I am hoping that
maybe remember 64 could be the exclusive first look at the
playable demo.

Ah.
And what is this called, Sir?

What is this called?
Abo and Sira.

It's like Banjo Kazooie crossed
with well, I guess it's it's like Banjo Kazooie.
Crossed with the other Banjo

Kazooie, yeah.
Yeah, I guess so.

I guess Donkey Kong 64 was what
I was going to say, but yeah, kind of similar, so.
It's true.

It's true.
That's that's pretty much where it's for.
I mean, and those are, those are titles and franchises you love.
So why not, you know, you know people draw from their
inspirations and from the things that they enjoy, so, so that's
awesome.

Exactly.
Yeah.

OK, so let's talk about a
little.

There's not a huge background
with this game.

I do find it interesting.
I don't know, maybe it's me.

Maybe I'm just like a nerd for
this kind of stuff.

But I really love when games
have a different version on another console or handheld or
whatever and they've come out, you know, within a small window
of each other.

So like I mentioned, there's
three versions of Power Rangers

Lightspeed Rescue, which was ATV
show that began in 2000 and then they immediately made games or
at least they were develop developing them as the show came
out in North America.

So THQ is the big name that
you'll see when you when you pull up the game and you start
it.

THQ is a very recognizable name,
especially through the 90s and early 2000s.
Eventually they went away, big hole kerfuffle, they got sold or
they went bankrupt.

I can't remember exactly what it
is.

But then they basically
rebranded themselves as THQ

Nordic now.
So if you look around and you see THQ Nordic, that's kind of
where it came from.

But it's not the same studio,
it's not the same publisher.

It's just a whole other thing
now.

And that was only a few years
ago, but the N64 version was created by Mass Media.
Mass Media was the developer.

THQ was the publisher for all
three of these versions.

Mass Media made games like Namco
Museum also developed StarCraft 64, which I'm super excited to
try out.

I don't know how good or bad
that's going to be, but I'm interested.
Are you StarCraft fan?

I don't know.
I don't know if you've ever talked about that or you or RTS.
I've.

Honestly, only played it like
once I think.

Hey.
Interesting Okay.

StarCraft is like command and
conquer, right?

Yeah, RTS.
Style just like sci-fi cuz I've played Command and Conquer on
the 64 but I never played

StarCraft on the 64 but I have
played a StarCraft game before.

Okay.
Well, there's there's only two and then there's.
Yeah, there's only two.

And then there's the expansions.
There's obviously for PC and then then this one interesting
to sort of it's such an early time to bring a game like an RTS
to a console as well.

Like I know there's SIM City and
those types of things and

Civilization and that kind of
stuff on unlike, you know the

SNES and Genesis and stuff like
that.

But it I don't know something
about StarCraft.

I'm interested.
I'm interested.

So when I saw that when I was
looking this up and go oh, OK, they were they were tapped to do
something like StarCraft which at the time was a very big brand
for Blizzard and everything.

OK, cool, great.
They they brought that to it.

I hear that game's, you know,
decent enough.

But what's interesting is that
mass media closed eventually, but before they did, they
actually helped fine tune the

GPU of the PlayStation 3, which
is kind of cool.

So they stopped kind of like
making games and whoever was left in the studio or whatever
it is.

So they actually developed some
technology to help the PS3 run better, which is really cool.
So, you know, they worked with

Sony pretty closely.
Gameboy Color, Natsume, I think

Natsumi is the name of the
developer for that game.

They mostly did license games
such as the awesome Power

Rangers game on the Super
Nintendo from 1994.

One of my favorite early SNES
memories of playing a sort of like beat em up like that.
I I don't know.

Have you ever played that game?
The old?

Yeah, I love it.
I love it so much.

The theme song is so much
better.

The theme song is great.
Yeah, exactly.

Oh, Speaking of theme song, I
mentioned theme songs in my opening spiel.
There I was.

I was of course, of course I was
talking about Chippendale Rescue

Rangers.
That's what I was referring to.

Chipmunks and Hilarious.
Also the movie they came out with.
I can't remember the full title, but it is so good.
It's like, it's sort of like The

Who Framed Roger Rabbit style,
where it's, you know, animated, but also it's so funny, man.
It's just, it's about them dealing with the fact that
they're old.

It's so good.
It's hilarious.

OK, so And then the PlayStation
version, yeah, PlayStation version of this game was made by
Climax Studios.

They began as just doing ports
in the 80s and 90s and then in the 90s and 2000s worked on a
bunch of license games, including the Warhammer
franchise, which is massive for a lot of people.
And they have a bunch of listed games.
There's there's tons of different ones.
But yeah, three different developers for essentially the
same branded game, which I think is a little bit different.
I I I don't know that that's all.
That it is different.

Yeah, so I I wrote, I wrote
down.

I said I mentioned all three of
these studios.

Not because it's super important
to the N64 version of this and I don't.
I don't like shitting on people's work, but I think the
N64 got the got the shit end of the stick when it comes to this.
Definitely, yeah.

I mean, even just looking up the
reviews it it pretty much goes

Game Boy Color is the best
version, followed by PlayStation and then N64 trails behind
pretty significantly actually.

Yeah, yeah, like, like,
significant.

Yeah.
So the PlayStation version looks kind of like an early Marvel
Ultimate Alliance game a little bit little bit more zoomed in
but it's kind of like a 3D ish beat em up kind of thing.
Game by Color is a side scrolling platformer I I played
this we'll talk about that in a little bit and and I wrote down
for the N64 it's well at least it has a black cartridge that's
what I wrote down that's that's what it has going for so.
That sounds about right.

OK, so we'll talk about the game
and stuff too.

But going into this, did you
have, do you have Power Rangers love experience, nostalgia.
What's your sort of, what's your, what's your relationship
with Power Rangers?

Not even just this specific one,
but just in general.

I was never super into Power
Rangers, but I mean, Mighty

Morphin was out when I was a
kid.

That was.
Everybody loved Mighty Morphin

Power Rangers.
Everybody had a crush on

Kimberly.
That was the thing.

Yeah, I kind of watched here and
there different different series within Power Rangers.
Wild Force.

I remember, I remember Lost
Galaxy, I remember Time Force all kind of that late 90s.
And then Lightspeed came out in the 2000s and I remembered the
outfits like how the actual

Rangers looked.
I I actually did for this episode.
I went back and watched like the first two episodes of the series
and I gotta say like, let let me just tell you this.
OK, so so the plot the plot is.

Like tell me what the plot is.
They these like explorers or whatever accidentally open up
this container that had demons in it.
I'm not joking.

And the demons like fly out and
basically like gonna rain hell on the planet.
And these these Rangers are based out in California and they
basically the like, I'm not going to see the police force
but like a special forces unit they figured out how to tap into
the morphing grid and could make

Power Rangers.
But like the old Power Rangers like OG, like Mighty Morphin got
the dinosaurs as like their symbol of their zords and
everything.

Wild Forest got like all
different animals, like Eagle

Lion, like all these different
things, right.

You pretty much had that
reoccurring theme of, like, the

Zords are cool in some way,
right?

And then this one, they were
just like an ambulance and a fire truck.
And I don't know, there's just something about that that's so
lame.

I just, I didn't.
I didn't latch into it.

I never got into it.
But ironically, like, after lightspeed, there came Dino.
Gosh, I'm getting them all Dino

Thunder.
And Dino Thunder was the last one I remember like being like
yeah this one's pretty good but comparison wise and also had
Jason David Frank return, which that's the thing entirely.
This is like this is its own stand alone things.
I also found the the actual like looking back the the actual
actors and everything like super bizarre because Power Rangers is
like it's about teenage kids that get this power right.
It's it's that whole thing.

They're like, we need angsty
teenage kids.

And this is the first one as far
as I remember, that they weren't really kids.
They were established adults with like careers.
One was a firefighter, one was an extreme climber, one was like
a water trainer.

Well, I don't know what,
whatever, Not a water trainer like Pokémon, but a water
trainer like sea animals and stuff and rescue.
You're crossover, essentially.

If you took this specific series
of Power Rangers and you had to say it was Power Rangers crossed
with something else to get this specific version, it would be
Paw Patrol.

That's what this is, that's what
this is.

And then the bad guy just
happens to be demons, but they just like, say that.
I think the actual bad guy's name is like diabolical or
diabolica or something weird like that.
It's it's the same.

It's very like, oh let's just
pick a name that sounds bad, sounds you know bad and and sort
of sounds like a familiar.

It's it's like it's like Avatar
doing unobtainium.

Like it's it's like it's lazy.
Come on, that's lazy.

I mean, to be honest, though,
that part of it doesn't bother me as much because that's just
Power Rangers.

That's true.
I think like Goldar and what is it?
Rita Repulsa, Sort of like, yes,

Rita, Yeah, like the names are
pretty.

They're.
Pretty bad.

And that's fine.
That's fine.

It's it's supposed to be kind of
corny and whatever, and the source material is a little bit
like that.

So.
So you watch, you watch two episodes and it's basically just
two episodes of set up and that's pretty much it.
That's kind of.

Yeah.
And they, they transform one time and fight.
And it was like, I don't know, it's it's not something I would
get into.

Well, you don't have.
I like their, their transformations like later on
get cooler looking, 'cause they basically have like a shield
emblem of their color that comes up like it.
It's like they're the visor and their mask, like that specific
symbol their.

Masks have different shapes
every.

That's not, yeah, it's not just
a color that's different.

It's the actual like visor part
has a different shape to it, yeah.
Yeah.

And so that pops up with their
colors, right?

And they like jump through it
and it kind of stretches around them and that's how they get
their outfit.

It's it's a cool looking
transformation.

But yeah, other than that, no.
But that's it, yeah.

Yeah, that's so.
Yeah.

For me, it's pretty much just
the original.

That's it.
Was I like, a massive fan of it?

No, I wouldn't say that I was.
But I still had one of the action figures.
One of my cousins had them.

It was you know you watch it
sometimes that I really know what was going on.
No, I think.

I honestly I think I liked it
more because I really liked that

Super Nintendo version like game
because I had that game and I loved it.
I played it all the time and I I would play it now no problem.
But it was it's pretty much just that you know you I I think when
we were looking up before we hit record there's 20 something
different versions of Power

Rangers.
I thought maybe there was 10, like I had no idea if it's.
If this list is correct?

If this list is correct, there
is 22 different series of Power

Rangers and this could be this
could be slightly older.

OK, I updated October 1st, 2023.
Yeah.

So as new as you're going to get
probably, but it but like, to me, I I Power Rangers just don't
register with me anymore.

Like I just, I thought they were
always Mighty morphin whatever.

Like I had no idea.
Like I I just thought they were always basically the same.
They just look different.

I had nothing.
I had no idea.

There's dinosaur thing.
There was a mythic force.

There's a why.
I had no idea.

So for me, I boot up this game
and I'm just like, all right, these guys look different.
What are they going to do?

Yep.
And just for just for the the avid Power Ranger like fanatics
that are listening to this specific episode of these
Nintendo 64 podcast, Power

Rangers Lightspeed Rescue kind
of sits right in the middle of rankings.
It's #13 out of 22, so just thought I'd throw that out
there.

Yeah, so that's not bad, you
know?

It's in the middle.
For.

Yeah, for as many as there are.
That's that's not bad.

That's not bad, right?
But, you know, I I don't know, I

I kind of had an idea that this
game wasn't supposed to be very good.
I've heard that before.

I've read that in places before
and I'm like, OK, I'm going to go in.
I'm not going to expect much.

That's totally fine.
Let's just see.

Maybe people are just saying,
oh, it's bad because compared to the other versions, for example,
like, that's why it's not good.

OK, fine.
But I think on its own, it's just not good.
It's.

Just.
No, it's not a good game, man.

I I feel so bad.
Like, honestly, I honestly feel bad saying some people worked,
did, did their job, worked hard on these, on these games, any
game really.

And it's not good.
I hate shitting on people's hard work.
But man, this is not, it's not fun, man.
It's just it's lame.

It's so it's so lame, right?
Yeah, I agree with you.

But I'm gonna, I'm gonna go with
the positives.

First, OK, yeah.
OK, sure.

That's let's.
Do that.

I'm gonna, I'm gonna start with
the positives.

I'm gonna go right.
That beginning menu is kind of cool and it's got, it plays the
theme song, which you're going to hear a billion times
throughout this thing.

But when you first initially
hear it, you're like, oh, this is cool.
You know, you're like, that's that's cool.
And then you get in and initially you get shown this
like comic book esque.

Cutscene.
It's it's like a like a what are the animated graphic novels or
something kind of what it feels like, yeah.
It's really cool at first.

Yeah.
What what happens is they just reuse the assets over and over
and over.

So you see the same image like
20 different times and it just slightly different way.
And they and they and they zoom in from a slightly different
location.

Like they fly into the screen
from the left.

Oh, next time you see it's going
to fly in from the bottom right, but it's like the same one.
Yeah, it loses its freshness.

And it's the same with the theme
song, which which you get into the first, the first level, Oh
my gosh, and you know what you're in for.
It's just a wide open space.

I did a test.
I can actually play this game without looking at the game.
You just look at the mini map.

Oh, I see.
Yes, yes.

OK, so I did AI did a similar
test on the levels cause like the first stage, so there's
there's basically 33 stages in this game.
There's you play on foot as one of the Rangers depending on the
mission or whatever, and you're rescuing people or you're
rescuing another Ranger and you're collecting stuff and and
fighting off some enemies or something.
It's another one where there's driving levels essentially,
which I think of the most like could be the better ones, but
we'll get into the differences in sort of what they feel like,
but sort of like a driving level, you kind of going left to
right and then there's like a flying level, which I think
there's like two or three of them and that's it.
But I'm pretty sure they use the exact same map every time, which
is just weird.

And then there's.
Yeah.

And it's like 6 buildings on a
loop.

Yeah.
Yeah, there's a.

Circle.
Yeah, But yeah, like you said, the sort of the radar is
basically shows you the things you need to collect the enemies
and that that's pretty much it in like little dots in the
bottom left corner.

And as long as you run over the
things that you need to collect, everything else can be ignored.
So I took a similar approach to you where it's like instead of
just looking at the map on the ones where you run around on
those stages, you actually could just play the whole game with
just the joystick.

You have so much.
You have so much health and enemies do like no damage and
all they do is chase you.

They don't do anything else.
They just come out of like these portals and they just run after
you.

As long as you keep moving they
won't catch up to you and you can just.
I I played an entire level about halfway through the game I would
say, which by the way, it's only like a two hour game.
So halfway through is nothing.

About halfway through, 3/4 of
the way through the game I was like, you know what, I'm just
going to try it because it seems like these guys aren't doing
much.

Anyway, I went through the whole
thing.

I saved all of the sort of quote
UN quote hostages and ran through and did not do any
damage.

The only damage I did is when I
when an enemy hit me, they they exploded or disappeared.
That's it.

That's the only damage I did.
I survived without picking up health.
I rescued everybody and in like 7 minutes the level was over and
I was like, what the like?

What?
Yeah.

So I feel like I just, I just
need to get it out here and explain to people the mechanics.
You essentially you get a Ranger it you don't get to pick what
color, it's just a random colored Ranger.
It's it's part of like whatever part of the story that that
they're doing, you just, yeah, they just give you whoever,
yeah.

But they all function exactly
the same.

It's purely a color change.
I don't even know if the model changes to be honest.
Like between.

Doesn't.
Yellow and pink might get a skirt.
That might be the only difference.
If they get a skirt, I can't remember.
I don't.

Know that they do.
I'll.

Check.
I think they might be a slight detail, but they're exactly the
same.

And you think Power Rangers,
What do you think?

You think, oh, I get fighting.
I can punch, I can kick.

I can.
Yes, you can.

But guess what?
It's not going to do anything because it shoots a little laser
out and that's the game you're shooting a little laser with
your punch and kicks, not even your gun that the Power Rangers
have.

You don't even use your gun to
do that.

You kick and punch and it's it's
it's basically a twin stick shooter without twin sticks and
you can only go in One Direction at a time.
Yes, and they it's they move.

These maps on foot especially,
are so empty.

Like they're huge.
They're and they're huge and you're running around and all it
basically does is, like you said, you look at the sort of
the radar, the mini map thing,

It's not even a mini map because
it actually doesn't give you an outline of what anything is.
It's just dots and that's it.

And then there's an arrow to
give you a general direction of which way to go.
And it's not like like some levels are a little bit more of
a maze sometimes.

But for the most part it's just
an open area with maybe a couple buildings maybe a couple rocks
in the way and you're just following the arrow.
And then once you do that's the once you rescue everybody or or
you know whatever the the task is actually it is pretty much
always rescuing someone it the level just ends it says level
complete and then you get a little yay that's it.
And and so abruptly too.

It's just like boom, yay next.
It's so stupid, and not only that, So you fight these
enemies, right?

OK, I will say occasionally they
do put a boss in there.

Oh yeah, those ones you have to
you.

Actually have to.
And those ones you have to fight.
And I actually thought those were the redeeming qualities of
those levels, even though it's just spamming the button
fighting because it offers incentive to fight because like
you said, I too was.

I reached a point where I'm
like, oh, I don't have to fight and I just ran.
And then they get, they'll randomly drop power ups too.
And anytime you don't get the speed up, power up where you
just move faster, you're like, well, this is lame.
I don't want this power up,

Yeah.
That's all I want is the speed one so I can get the level over
with.

Yeah.
And they give you extensive power ups that.
I mean they give you a double shot, a triple shot, which are
exactly how they sound.

You shoot 3 lasers or two lasers
versus one, but they're smaller and they're spread out.
They don't fire straight ahead, they fire straight out or like
at a diagonal.

So it shoots like AV or AY
rather than shooting straight on.
So if an enemy takes double hits, you can't just kill it in
one shot.

You've gotta you still gotta hit
it twice.

And they all have a timer on
them too, so it's not even how much you use it, it's more just
like, oh it it ticks down for some time.
There's invisibility.

Invisibility which which does
nothing because the enemies can still see you and you can still
hit them like run into them like or you can run.
No, they stop.

They don't.
They can't see you.

Or maybe they can't see you but
but you can run in, you can run into them.
Yeah, you can run into that.

You're you're invisible.
Shouldn't you just go right through them?
No, that mechanic doesn't even exist.
I think.

I think the Shields and the
speed up were the only two power ups that were useful.
I agree.

And there there's one other oh,
there's a stronger hit, and that's useful in Megas or
Battles, but that's it.

Yeah because the ones on foot
everyone takes a single hit and that and that's all.
Yeah and and those enemies while we while we still talk about the
the levels that are on foot.

The enemies, I I don't know what
they look like in the show.

You you watched it and and I I
never watched this growing up at all so I'm going.
I don't even remember.

Yeah, but even even without
watching it, I had no wreck.

I have no reference at all for
this series.

So eventually, like, there's
guys that are like dressed in black.
There's I don't even know what else is there.
There's green ones that hop around.
I don't know if they're supposed to be frogs or something, but it
looks like their feet are tied together and they just hop after
you.

And then there is, of course, a
cosplaying, bumblebee looking dude, Yeah.
That's the one I remember.

It is ridiculous.
The yeah, all you hear is I'm like, oh, here comes the
bumblebee guy.

And it honestly just looks like
it looks, you know what it looks like?
It looks like one of the people that.
I mean, this is not any it's a job.
You know, I I don't want to, I don't want to disparage
anybody's job or whatever.

But it looks like the people
that are dressed up outside of like a furniture store that
says, like we have a 20% off sale now at at at you know, the
the furniture store come over here and they're like on the
sidewalks, spit in the signs.

That's what it looks like.
Looks like one of those people dressed up in a costume.
That's it's ridiculous.

We're getting busy over here.
Do something stupid.

We are.
We are zapping deals.

You like jazz?
It's so ridiculous.

It's so dumb and and it's just
it's like 3 or 4 different enemies that just repeat.
No matter what the setting is, no matter what you're do you
know what Ranger you are.

It's exactly the same and the
animations are terrible on not only them but the Rangers
themselves are they just.

I don't even know how to
describe.

What bland.
It's it's bland.

But it looks like, I don't know
they're so robotic and they and they it's just Oh my God man.
It's just.

Ridiculous.
I I think when they're actually like, punching and kicking, it
looks OK, yeah.

But when they're running around,
they look like tin soldiers.

That's good.
Yeah, or like a Nutcracker or something.
Yeah.

Yeah, like the wind up, but they
all look the same.

And if you speed, if you get the
speed up, power up, they just look the same but faster.
Yeah, they're just really funny.

Yeah.
And it looks really bad.

And like, the open worlds, like,
they don't even look interesting.
They're completely bland.

They're right Now you, if you're
watching this on the video feed, you just have roads and some
different textures that pop up like bricks and maybe some
buildings that just kind of get in your way.
And there's a timer in the corner, right?
There's a timer.

And it gives you like 8 minutes.
Yeah, it gives you like 8 minutes.
It never really matters.

It never really is a thing
because you'll be like, as long as you're competent, you'll beat
this level way before that timer.
So it's like, why even have that mechanic?
But then they'll sit there and they'll be like, rescue 15
people.

You have to run around this map
and grab these people 15 times and they're spaced out like
across the map, like one corner to corner.
There's no between people.

It's like, get one in this
corner, get one in this corner, oh, go back to that other corner
and it'll keep doing that.

There's no rhyme or reason as to
as to why they are where they are.
Like yeah, like it's not like you're going from left to right
or up, up, down, like oh, I'm going to do the top section,
then I'm going to move to the left section, then I'm going to
move to the right-handed area of it.
No, it's just feels like they put them in random spots and
you're just backtracking for no reason.
And it's just the one thing I did want to say that I I like, I
don't understand this idea.

To your mentioning the triple
and double shots and like the abilities and stuff, There is
one on foot that is like a completely missed opportunity.
If this was a better game, then

I think, you know, you'd be able
to take advantage of that.

But there's like a coin you pick
up or something that like eliminates all the enemies
around you.

Yeah, Shockwave.
Yeah, exactly.

Oh, you just got it.
I just got one.

Yeah, there it is.
I'm talking it's, it's, it's an it's an interesting, like it's
fine.

Like it's, you know, sort of
like a like a a finishing move or something like that, right.
But why is that only a pick up and why is it like, why don't
you have like a meter that builds up or something that you
can use that or whatever.

No, you just run around like a
Tin man like you said and and shoot light balls out of your
out of your fists and your feet and like that's that's all,
That's all.

And even only if you want to you
don't even have to do that part.

So I don't know these levels.
Like at certain points there's ones where it's like, oh rescue
15 people and I'm like, I don't want to, can I just do 5?
You know, I had, I had a few thoughts when I was playing.
I'm like just to make the game play better without actually
changing anything, you could have used the C buttons to shoot
in different directions.

They used the A button to shoot
forward and the B button to shoot backwards and you like
stop and do it every time you do it.
But if you use the C buttons and it was more like Robotron
controls, like an actual twin stick shooter kind of a thing,
it would have been better.

I'm not saying it would have
been good, but I'm saying it would have been better.
And you could have like quadrupled the enemy count, made
the OR made them faster or something, just put a lot of
enemies on there and make you constantly just fighting and
trying to like push through everything.
Also at a Co-op mode, I think that would be dope.
There's there's Co-op in the

PlayStation version, but it's a
completely different game.

Yeah, it's completely different.
But moving on, yeah, there's vehicles.
Yeah, there's I I again, I didn't know any of this whole,
like firefighter type stuff like you were saying.
So it's just like, oh, am I shooting water or like what am
I, what am I doing here?

So you're.
I was not meaning to downplay like if you're a firefighter,
hey, that's cool.

I'm not downplaying that.
I'm just saying like if I have a choice between a Tyrannosaurus
Rex and a fire truck, I'm going with the.
Tyrannosaurus Rex.

It it's you're basically
supposed to be superheroes.

You're going to go for the
dinosaur like you just are.

Like, you know, if you're if
you're doing a show about emergency vehicles and
firefighters and policemen, OK, cool, fine.
Yeah, use those.

That's great.
Awesome.

And actually, I just realized
they're supposed to be train carts.
Or like, they're individual vehicles, but they're like a
train and they like fly out at lightspeed.
That's what it's supposed.

That's like what it is.
It's like lightspeed rescue.

They fly out on this train and
then they separate, and then they conform into the Megazord
or whatever.

Oh God.
So OK, so so these these vehicle levels, the one where you're
driving from left to right, it is, what do you call that just
automated.

You know you're not actually
it's a rail on rails.

It's.
Yeah, it's essentially on Rails.

It sucks that it's it it it
moves so slow too.

Yeah, it's so slow And the
aiming is like impossible.

I mean it's.
That's the thing with the whole game, the controls, when we're
talking about the C buttons, doesn't matter what what stage
you are, it's such a fail.

For this game to be out in 2000,
for them to fail on how to use the analog stick is insane
because the whole game is basically on a grid.
And it's very obvious that it's on a grid because you can't aim
in like the fine areas in between up, down, left and right
like.

It's just like it's one of like
4 directions almost in the entire game and that's it.
And that's all you got.

And it's just like, well, this
could have been on the NES with the way that it controls like.
Absolutely.

The vehicles like so these
missions will require you to either a destroy enemies or
they'll just throw enemies randomly in there.
You're avoiding traffic and you're trying to do something
like there's at one point where you're picking up radio waste,
radioactive waste, you're filling up potholes or
something, I don't know.

Or you're extinguishing fires on
vehicles or picking up passengers.
Either way, you just kind of run into them.
That's it.

Shooting the fires out is really
hard because you have to shoot in that One Direction.
But did you play at all with the

D pad?
Because you can, and I did and I think it actually helped.
Did it help?

OK, I did it.
I tried it for I can't remember which stage.
I tried it for like 1 level and that was it.
And then I think I I played it in two sittings and then I think
the next time I just forgot that

I could.
But that that makes sense because it's really it's a 2
button game.

It's the directions and it's A
you don't even really have to use B on some of the state like
you really don't.

You'll survive obviously, like
we've talked about, but but that makes sense because it is very
much a grid like I said.

So the D pad actually does make
sense but I just, I just found that the hilarious part of this
of these stages that the the on rails driving is that when you
bump into like civilian vehicles they just go flying.
They do.

They do.
I'm over here.

You just destroy all the
civilian vehicles to get to them.
Yeah, OK, so the level I'm doing right now, if anyone's watching
it, I literally just put the vehicle at the top of the screen
and didn't move and the enemies couldn't hit me.
That's it.

I could take that, but they
wouldn't actually like hit me with their with their thing.
So another version of like yeah, you do have to move around in
these stages but they're just it's just not.
It's not.

Good.
Yeah.

Alternatively, there is a Well
right now you see there's a there's a moment where it'll
speed up and it'll have like 1 enemy come at you.
It lasts for like 5 seconds and then it stops.
You think it's going to get interesting, but then it doesn't
and goes back right to where it was.
Yeah, but they do flip the script and give you 2 levels.
I believe it's 2 levels where it's 3D.
Yeah, and it's totally different.
You're flying a ship like those ones.
Yeah, and when you're flying the green, the green ship, that
one's, that one's OK.

It it just changed everything
into that third dimension.

You're flying around, you have a
tractor beam, you're like picking stuff up and you can
shoot enemies it doesn't control.
Great, but it's certainly more interesting than any of the
stuff we've seen so far, in my opinion.
I I think so too.

I think if I think what they
could have done is like the larger levels where you're on
foot, put those there, like put, put the put those flying levels
in those types of maps because you could do more.
Maybe you can have more enemies, like whatever it might be.
But yeah, it's not.

Does it make like a massive
difference?

No.
But I agree.

And I think, yeah, I think
you're right.

I think there's only two of
them, maybe three maybe.

And again, everything lasts so
quickly because this game is literally two hours from start
to finish.

That that's it, right?
So.

There's like maybe 30 levels,
I'd say something like that.

Yeah, at the most.
And each one is less than 10 minutes.
That's the longest one.

That's the longest one, right.
So And then short.

And then of course you get to
the Megazord.

And that's where I was excited.
I was excited because you know what?
You know, I'm not like a huge, like mech person.
I'm not like in love with that.

So it's fun.
It's cool.

But really, if you're watching
Power Rangers, no matter what iteration of it, but especially
the early one when I was, you know, five years old and I was
watching the Mega Sword, Yeah,

Mega.
It's so it's so cool.

It's huge.
It looks corny.

Yeah, it's just people in in
costumes that make it look like it's big.
I get it.

But come on, that's awesome to
see.

So I was excited when when that,
when that level first came up and stuff.
What?

What'd you think?
I thought they were some of the better moments of the game.
OK.

Personally, I they're very
short.

So it's it's almost like you you
get in, you get like a small taste of it and you're like, oh,
that was kind of fun.

There is a Megazord arena mode,
which is like a multiplayer experience and you can play as
the monsters too, but it's pretty much the same.
You get you just turn into first person and you shoot and you can
get power ups and you can use special moves, but at least it
gives you special moves.

That's what I think makes it.
That's true.

That's true.
And if you get up.

Close.
It switches to a melee mode, for better or worse, but at least
it's definitely at least it changes it up, and it offers
something fresh that really feels faster paced than the rest
of the game.

Yeah, and like you said, the
power ups actually matter, and they're probably the most later
in the game.

They're probably the most
challenging levels because some of the later, I guess they're
boss battles essentially is what they are.
Some of the boss battles, some of these larger fights, they
they hit a little harder than you know, the enemies that you
run around or do with the other vehicles and stuff like that.
So like, OK, there's a tiny bit of challenge to it.
Ultimately I thought I was doing something wrong because I
thought it was gonna be third person.
I I don't understand why it's first.
Yeah, I I.

It is a little weird.
I get that it's possible.

I get that's like sort of like
early 3D technology and stuff.

That's kind of part of what the
appeal is.

It's like, oh, cool, look what
we can do.

Different perspectives,
different game types.

But I would have preferred to
see the monsters, I would have preferred to see the the
Megazord.

Like, it looks cool, but you
only get to see it for three seconds at the end of the level
and that's it.

Like.
I think actually generally this game, if they would have just
instead of doing the overhead camera and they would have
flipped around and done kind of an older over the shoulder third
person thing, that would have changed the game entirely.
Because even if you did that, you'd be able to see enemies in
front of you, be able to see where you need to go rescue a
hostage regardless of the draw distance.
It would have made a difference and made it feel a bit more
special.

It just this game suffers from
blandness and mediocrity I would say.
It plays, it functions.

Is it the worst game I've ever
played?

No.
Is it good?

No.
I would say it's not even OK.

I would say it's just so boring.
It's boring.

It's it functions.
You can play it, you can get through it.
It's short, so you don't regret much of your life.
But you're like, this would not capture someone.
If they played like the first three levels, they would, they
would stop.

Yeah, it does.
It does not put a good foot forward at all.
And and you're right.

Like it's it's so funny.
It's like put put it on the box.

You won't regret your life that
much.

You know like that's basically
like you'll be for long.

For long.
Yeah.

For very long.
You won't regret your life for very long.
Wow.

What a what a selling point.
Yeah.

You can see in the video now I'm
this.

Is the stage Put his hands up I.
Put my hands up and I just had one hand to the camera and I was
like, look, I'm just like like the guys are just, they're just
chasing me.

That's like, look at that bee.
The bee is.

Relentless.
I also kind of look like a bee because I'm the Yellow Ranger in
this level.

I don't know.
It's just.

Dude, I did the exact same thing
on that exact same stage.

I walked into that thinking it
was an open area and it was not.

No, nothing.
It's so.

Confusing.
It's like and the camera is sort of like an awkward angle I would
say cuz like yeah, it really clips through all the buildings
anyways.

To me it gives a vibe that
they're like, oh, we don't want to mess with the camera
controls, so we're just going to do this basic lock locked camera
view.

Yes, on.
On every single level, it's the same.
Yeah, there's no, you have no control over any like it's like
this.

Aside from, OK, the modeling.
Aside from, you know what you couldn't really do in 1990 or
whatever, you could have made almost the exact same version of
this game on the on the Super

Nintendo or NES.
Like it.

It could have felt like a very
similar game.

So that brings me to the Gameboy
Color version of this, because I played it, and I played almost
all of it actually, and it's definitely a longer game than
this, which is interesting.

So it's a 2D platformer where
you have, I think it's like 6 or 7 levels similar to this where
it's like you're kind of like in the city or you're at the docks
or you're in in a field or you're whatever, right?
And there's three different mini levels within each area.
And you start with rescuing people.
So you know, a building's on fire, you got to rescue people.
And then once you beat that, you move on to like the battle one
and the battle one is oh, you have to eliminate as many
enemies as you can within the time limit.
And then you move on to the boss battle, which is a Megazord
fight, which is not great.

I find that I actually think
that's probably the worst part of the game, because just
controlling on a, you know, two buttons on a Game Boy Color,
it's not, it's not great, it just is what it is.
But the game itself is so much more varied and interesting than
anything that this thing delivers.
I think, yeah.

Yeah.
Sure.

I had that one growing up.
I liked it.

It's totally I.
Still have it?

It's in my closet.
Do.

You really?
Oh, OK.

So first time I played it, I,
you know, just again, Power

Rangers wasn't on my radar when
I had Game Boy Color or Game Boy

Advance around that time, I just
never played it.

I was like, OK, I'll pick it up.
I got my emulation device.

I'm just going to give it a
shot.

And played it and it was just,
it was, it was good, it was better than this.
Game.

I just realized I had a story
about Power Rangers Lightspeed

Rescue and I I thought I had.
I mean, I rented this.

I rented this game.
I never owned it, but I rented it.
So that's what I remember this.

But the Game Boy game, I do have
a funny story.

I I'll play it, play my little
Game Boy Color, my purple translucent Game Boy Color.
Yup, I had the same one in the back, in the back seat of my
car.

And one of the levels is the
Dam, right.

And I was in the back and I was
just like playing the levels and

I was like talking to myself.
And I I got to, I was selecting the level and I got it And I was
like, you know, I'm a little kid.
So my mom would just be like, don't swear, you know, which I
didn't.

But I was like the damn.
And my mom's like, why did you just like, I'm so mad at me and
I'm like, no, I'm talking about the level I'm going to the level
the damn.

So yeah, that's it.
That's.

That reminds me of, I don't know
if you've ever seen Vegas

Vacation the movie, but in that
they do, they do a very childish joke, which to me just works
where they go to the Hoover Dam and he's like, you can take all
the damn pictures you want, you can ask me all the damn
questions you want, like they'd say something.
And I'm like, it's such a silly joke, but I love it.
Like that's or that reminds me.

So stupid.
But awesome.

It's so dumb.
It's so childish.

It's so Chevy Chase.
Yes, exactly.

Yeah.
So that's so funny.

Yeah, 'cause you would have been
pretty young at that point and stuff too.
So it's more like, yeah, you can't say anything where you're
that age, right?

Never mind, Never mind like.
Somewhere somewhere around 8:00 or 9 or 10 or.
Something like that.

So there you go.
Yeah, exactly.

So that's that's hilarious.
OK, so like this this game's just, it's not good.
I I feel bad saying that.

I really do feel bad telling
saying that people's work is shit, but this game's pretty
shit in my opinion.

I don't think it's pretty good.
It like you said, at least it's over quickly.
But that's not something to praise.
Honestly, yes.

It just isn't.
Yeah, I mean, on my scale of ranking games, it's a 2 for me
out of 10 'cause.

It's, yeah.
It's.

I only give it that extra point
above 1 because, well, it functions.
You can actually play it.

It's not like it's not broken.
You can finish the game, you know.
That's that's true.

You can you can finish this
game.

Put it on the box.
Yeah, there you go.

Whether you want to or not, you
can finish.

You can play this entire game
and you can finish it.

Yeah, it's.
Pretty.

It would be bad.
It's pretty bad.

I I, you know if anyone's ever
curious about playing games that we've talked about or if you
want to play it before we you know even even get to it, that
kind of thing.

Like I just this is one of the
ones where you can just listen to us talk about it watch the
video on YouTube and watch watch my my playthrough of it while
we're talking about it.

That's all you need to know
because honestly I don't think the watching the video is even
going to sell you on it anyway.

So I, you know, take a peek,
laugh at the at the funny character animations I would say
and some of the sound effects and then just just call it a day
like.

Let me just say we like, and I'm
not even saying me because I gave it a somewhat better score,
but we were talking mad smack about Clay Fighter being a bad
game.

Yes, OK, And this is Clay
Fighter's way better than this game.
Way better.

Absolutely.
Way better.

Yeah.
So there you go.

Is it way better?
I think it's way better.

It's way better you at least
find some enjoyment like you could play for two hours and
you'd be you'd you'd be done with clay fighter but you'd be
like well that was that was fun for what it was.
And and it was something different in in in a lot of ways
as well, right?

At least it does something.
Yeah, this this doesn't do anything.
Different.

It also laughs.
Yeah, and you have a couple laughs.
Exactly.

Right.
Like, I don't know, what if these guys farted a couple
times?

Then at least you'd get
something out of this game.

You know, fart.
Noise every time they do the laser like noise.
I'm you know what?

We're talking about mods for
2024.

Maybe we should just mod this
game and make a fart noise.

That would be really fun.
It's important to note that they did actually have clips, voice
clips, from the actual Power

Rangers actors, which I think is
worth saying.

That's true.
And and there's also like a voice.
It's kind of interesting, 'cause like, again, we've talked, we've
talked, but actually the funniest is the funniest is the
people that you rescue.

I I couldn't quite.
I'm over here.

Yeah, I couldn't quite pinpoint
what they sounded like of like any actors or something like
that.

But they don't even sound
excited to be rescued because they're just like, yay, hey, I'm
over here, yay.

All right, yay.
And that's it.

And that's, they say like three
things the entire time, repeated over and over, just like the
music.

I think there's like two or
three songs in this entire game that run probably 20 seconds
each or something and we've been impressed a couple times with
with music and some sound effects and stuff with the with
the N64, you know over the last several months this does not
does not share that attribute at all.
So I sorry people but this is this is a skip.
This is a not very good game and we'll be, we'll be on to
something better hopefully next time.
Again, we're going to have mods that we're playing, which is
really fun.

One of the earlier ones, I'm not
going to say exactly when it's coming out because I don't know
the exact date while we sit here and record, but we are going to
be playing Smash Remix.

And Smash Remix has had some
really big updates in the last couple of months.
It's going to have a like a lot of really cool characters,
basically Jiggy.

If anyone doesn't know what what
is Smash Remix like, I say that, but what if someone doesn't know
what it is?

What is and what would we be
playing?

Smash Remix, I believe, was
actually a college project.

Like a bunch of college students
had worked on the original Smash

Bros N64 title to modify it and
to add characters and things, and they just kept going with it
and it just became this big thing.
And so it's got like Conquer the

Squirrel.
Banjo Kazooie just got released.

Goman, I I mean a.
Bunch And then what's?

Your face from like, yeah.
Yeah, and then all their Oh yeah, Wolf's in there, all their
Polygon versions as well.

You know, you you always fight
the mini polygons.

There's that.
It does a really good job of feeling authentic to the
original Smash Bros, like how these characters and stages
would have actually looked.

They had like 40 stages like
crazy.

You can play a Diddy Kong racing
stage, which is awesome.

It, yeah.
My God, I'm so excited.

It's so cool.
I've not explored all of it.

It's gonna need a thorough
analysis, 'cause it's there's just so much content in it and
it's it's really cool.

Yeah, Smash Remix, we're gonna
dig into that.

That's gonna be on the early
list of of mods that we're playing.
And you know, I'll, I'll record some of my game play.
You'll probably see me get my butt whooped, 'cause I'm, I
don't.

I'm not very good at those games
anymore.

I just don't have the Twitch
skills like I used to, I.

Guess I'm arguably better at
Smash 64 than I am Smash

Ultimate.
I probably actually, I probably would be too probably because
it's just simplified and it'll be part part of it.
So yeah it's yeah so that that's going to be one of the things
that that we're playing so keep that on your on your watch list
stay tuned for that jiggy.

In the meantime where can
everybody find your awesome stuff online.
Good Sir, you got some?

Got some pretty awesome Youtubes
going on, huh?

I do.
I do some YouTube, so if I may on YouTube jiggy look back and
you can find everything else from there.
But YouTube is.

I mean, you go on there, you'll
be impressed.

I agree.
I agree.

I think you will.
I he's he's not just saying that

I agree he you will be
impressed.

Remember 64 on YouTube, on your
podcast feed.

Be sure to give us a rating as
well.

Let us know what you think I
mean the higher the stars better.
That'd be nice you know.

But.
Yeah, yeah, yeah.

It's just kind of a.
It's a it's AI.

Don't know how you describe it.
It's a I was gonna say a complimentary thing that we're
even saying rate it, but honestly, that just means go
give us five stars.

Yeah, essentially, yeah.
And you Spotify right now you want.
But five stars?

Yeah, yeah.
I mean, think what you want, but in public say but just make it 5
stars, yeah, yeah.

Yeah, five stars, #64 five
stars.

That's the name of the podcast.
That's the name of the podcast.

It's.
It's just a way for for the the

If anyone doesn't know, it's
just another way for like these podcasts, feeds and stuff to
kind of bump the show up and more random people will find it
and everything as well.

But so that's basically how that
works. patreon.com Remember 64 show where you can get every
single episode early as well.

I'm going to start doing little
preview videos of each of these games that we're playing and
sort of doing like a little mini feed where I'm just saying like,
hey, this is kind of what I'm what I'm feeling like as I'm
playing this game that's going to be exclusive.
The Patreon as well.

Eventually I'll probably put
those on main feeds, but for the for the most part those are
going to be Patreon exclusive.

Episodes will be days early and
as little as a buck a month.

So that's it.
It'll help us.

I watched the preview for Power
Rangers before I went back and played Power Rangers and it made
me laugh.

I didn't remember any of that.
But just the when you got to the part where they win the level
and it's like, yeah, I was like,

Oh no.
It's so bad I.

Don't remember being that bad,
but I was also like, you know, 8 so.
Yeah, yeah, right.

Yeah.
So that's something new we're going to be adding to the feed,
but other than that, remember 64 show across social media as well
and as we mentioned, video versions of this podcast up on
YouTube as well.

So yeah, so you can see the the
ridiculous references that we're making, including this stage
that I think I'm playing right now, which I think was the only
stage that I might have failed because it just kept running
into vehicles.

So I actually died once in this
game.

It's very forgiving.
I did not die.

But yeah, it's.
I wonder what happens when you die.
I don't think I even know.

Mission failed and then it just
RE and it brings you back to the restarts.
That's it just restarts.

Oh.
Your ship's destroyed.

That's funny.
There's a little cut scene to show the ship damage.
That's funny.

And then it brings you back to
the main menu.

That's all great and somehow
you're supposed to know what stage you were just on.
Like it doesn't tell you it just sort of you pick any anyways.
Whatever.

Power Rangers.
Lightspeed Rescue.

It's a skip just it is what it
is people.

It happens.
On to the next one and Jiggy thanks for thanks for toughing
it out through this game.

I'd like to say thanks for
recommending it, but no thank you and.
And you want to get out of the way.
We're going to get it out of the way.
We're going to move on to some some good stuff.
So thanks everyone for listening and Jake, thanks for being here
once again and we will talk to everybody soon.
See you next time on Remember 64.

They may not be mighty, they don't appear to be morphing... but they are here on the N64 with Power Rangers Lightspeed Rescue!

Is this notoriously bad game as terrible as the internet and schoolyard would have you believe? We give it a shot and compare it to the other two versions of the game that were released on the Gameboy Color and Playstation.


Catch this episode on YouTube as well where you can see some of Dave's playthrough of the game!

⁠⁠⁠⁠⁠>> We've launched a Patreon page⁠⁠⁠⁠⁠ where you can get VIDEO reviews and all episodes early! PLUS, some free content is dropping on the page as well!

⁠⁠⁠⁠⁠We’re also on YouTube⁠⁠⁠⁠⁠ with shorts, special 2 Minute Reviews on N64 games, gameplay videos, and more! ⁠⁠⁠⁠youtube.com/@remember-64⁠⁠⁠⁠

Find more of Remember 64 on TikTok, Bluesky, Instagram, & Twitter @Remember64Show All links are right here:⁠⁠⁠⁠⁠ Remember64 Linktree⁠⁠⁠⁠⁠