Level 3 - New Challenger Approaching

Transcript
The only one for me is you happy
go?
Lucky world of Nintendo.
Nintendo 64.
Welcome.
To remember 64.
Where this week, a new
Challenger is approaching.
Welcome back to the show
everyone.
My name is David Petraeus.
Hello.
I'll be your host for this
adventure.
As I collect play study and
discuss the classic console with you and fellow nerdy guest.
This is the show you'll get a short history and fun discussion
about Nintendo 64 games every two weeks, Just a small bit of
housekeeping.
Off the top, I want to let
everybody know that I've launched a patreon page.
Yes, I've joined the Cool Kids
Club.
I've launched a patreon.
There are a number of membership
levels.
You can be player 2 player 3 or
player for just as low as $2 a month, you can get a shout-out
on the show and vote for a future episode enter as player 3
and you'll get early access to any of the episodes on the feed
as well, and therefore, the mood for a party enter as player.
For you, get everything I just mentioned plus you get to be a
guest on the show.
Now.
Why a patreon?
Well as you may have heard in
level 2 of this podcast, collecting is an expensive
hobby.
So for the most part, what I'm
going to be using the money for is just basically building my
collection more games to play more things to discuss, more
guests, all of the go towards that's Plus at the same time,
it'll actually help me develop the show a little bit more, get
better audio quality.
Leti, get better programs,
things like that.
So I can actually do more and
make the show more entertaining, as well as I would like to
actually do a lot of side content as well for patrons, but
I will be building that slowly as time goes on.
How do you find it?
Great question.
Patreon.com slash remember 64 show again, we have three tiers
across their player 2 player 3 or player for you.
Can check them all out there.
For as little as two dollars a
month, you can be a part of the show and help shape the
direction that we go in as well.
And patreon.com slash remember
64 show a new segment starting right here.
With level 3 will be focused around a nerd.
Question of the day.
Of course, this one will be
focused around Super Smash.
You're going to hear after the
discussion about the game, your answers for your go to Super
Smash Brothers, fighters to stay tuned for that.
Okay, let's head back to the show and bust out the history
books.
Everyone.
It's time to go back to April 1999.
On the 11th Shakespeare in Love wins best film at the 99, baftas
for sports, and hockey fans out there on April 18th.
Wayne Gretzky, played his final
NHL game and I've been told
currently this is an artist that all the kids are listening to
these days.
But on April 9th, 99 little Nas
X was born.
I couldn't tell you who that is,
but apparently, they're popular.
Damn, I'm old and of course
April 26 1999 in North America.
Super Smash Brothers was
released for the Nintendo 64.
Goku young.
But how did this wild mash-up
Style game?
Come to be, excused the pronunciation on some of these
names but in 1997 and 98,
Kirby's, original Creator.
Masahiro Sakurai could not figure out why games like Mortal
Kombat were still so popular.
After all, they were so violent
and there were so many of them on the current in tendo Hardware
alone that it was flooding, the fighting genre Market.
He said he was always a fighting game fan but he was looking for
something new and Fresh originally the development team
was working on what was called,
Dragon King, but fairly late in
that Dev cycle sucker, I thought he'd pitch the idea of making
the fighters Nintendo characters.
I mean, why not?
He thought we have such a
powerful brand already, let's utilize it but convincing the
big end to make the move like that could actually prove to be
a pretty tough one.
Understandably.
So without their knowledge, the developers put in the characters
before they even showed any demo footage at all to the guys
upstairs for approval featured, right off the top in this demo
were Mario Donkey Kong Samus and fox McCloud.
What's their surprise?
And probably too many others now
that you hearing this, the game was well received.
It was given a big but also cautious, thumbs up, the devs
were now having to work within a smaller budget than others,
compared to games that were currently under development such
as the next Legend of Zelda game, Super Smash launched with
a decent selection of Fighters.
Mario, Luigi Kirby Donkey Kong,
Samus Fox Pikachu link, Ness
Jigglypuff, Captain Falcon.
And, of course, Yoshi some of which needed to be unlocked
while playing through the single player mode.
And there were a number of characters who almost made the
cut such as King Dedede from the
Kirby series and Mewtwo.
And as some of you might already know, both have appeared in
future, iterations of the game.
Despite the aforementioned
smaller budget Super Smash
Brothers, ended up being one of
the Nintendo 64's, a best-selling games, it's sold
just over five point, five million copies worldwide during
its lifetime.
Good for fifth place, in the
console's, best selling list.
All right, in ten donors.
Let's put the text books away.
It's time to chat about playing
the game and our memories of it.
It's not bad.
Now, it is time to talk about the game itself.
Experience with play, Nets are memory, The Nostalgia,
everything about Super Smash
Brothers, the first game in the
series, and I'm so happy that I get to tie in my other podcast
back in my day.
One of my other illustrious
hosts that have been on the show for the last few years.
Mr. Ian Walter thank you for joining me.
Hey, no problem.
Any excuse to talk games from
back in my day?
Exactly.
Like we've said, in back in my day, we're always Gaiman and
this is just means an excuse to talk about that.
Exactly.
So we are focusing on the
Nintendo 64 version.
The inaugural, Super Smash
Brothers from April of 1999, just before we hit record, we
realized Wow, this came out two and a half years after this
console was, you know, I guess out on store shelves.
I felt like we've been playing this game forever.
All right, so it's kind of strange that it was a little bit
into it.
It felt like it was one of those
really early games but that's what halfway through the life
cycle the console which is, which is kind of surprising.
So I just want to jump off before we get into the game
itself because you're I wouldn't call yourself a new guest by any
means because we're co-host another Gasps.
But let's first down remember 65.
Exactly.
First time I remember 64 but
we've talked about the N64 dozens of times really.
At this point, we have had games in our, in our discussion of our
favorite 90s games of all time alot of N64 discussion.
And that's what is your feeling, your Nostalgia, your thought,
your experience with a Nintendo 64 before we get into the game
itself.
Sure, 64 Or we've talked a lot
about some of our favorite games on back of my day, you know
GoldenEye 007 would have been one of the biggest ones for me
but also just you know, all the
Mario do the Mario library is
spectacular and I would include
Super Smash Bros as part of the
Mario library because yeah, sure.
No, it's rooted in all those this characters that we love.
But yeah, just N64.
It really elevated gaming from
just like, oh cool.
Like I don't know.
Like I enjoyed playing NES.
Spraying us, but and Sega
Genesis.
But this kind of is, I probably
were the obsession.
Maybe I was already obsessed
with Sega Genesis, not gonna lie, but this is kind of where,
like, it really got real, especially when you consider
couch Co-op coming into it for controllers, having friends over
on a weekend renting games and really taking advantage of the
multiplayer.
So like gaming was always fun
play one or two players with the older systems now you can play
for and I think N64 what it did.
Best was leaned into.
Yeah, we have great solo titles like, you know, Legend of Zelda
Ocarina of Time.
It's a classic but we also have
a lot of titles that can be enjoyed by four people on a
shared screen.
And what Super Smash Bros did
the best out of all those games for me, was it wasn't just a
split screen experience.
It was it was a true shared
screen experience where you're all four characters jumping
around on one map which is?
Yeah, I think that's, that's
exactly what about the mention to.
It's like Not like, you know, someone went on the far side of
one of the levels, like the
Hyrule level like the Zelda
levels one of the largest I feels like it is anyway because
you kind of have your on the rooftop.
So you kind of move from one side to the other but the camera
just zoomed out and sure you know maybe it was a little too
far based on like what size TV you had or whatever at the time
or especially.
Now if you hook up the console
to a 50-inch TV, which I did, which was a complete mistake
because it was so blurry.
So I had to fix that but it's
it's Actually kind of mind-blowing that they were able
to pull that off.
So seamlessly there's no I
haven't experienced any slowdown since I picked up the game over
the last couple weeks and played it like it's just it works
really smoothly and I think exactly what you said the N64 in
general was so key to multiplayer coach competitive or
couch Co-op that like, it feels like, yeah, there's Mario party
which I will get to, we will get to those games eventually.
But super smash to me is like the for Player game.
Yeah, that's what always stood out as the four player
experience.
So what's what's some of the,
the key standouts for you that you remember from playing this
game?
Well, you mentioned the Hyrule
level.
I really like the design of
that, but maybe I'm biased because I really like Legend of
Zelda titles but just think it's funny.
You say when it started to zoom out that just give you an excuse
to go hunt down that fool that went out on his own.
On the other side.
I'm happy, just gotta, you gotta
play the game, you know anything by my almost constant Kirby.
Pic of floating around to make sure I don't get that last hit
and get knocked out.
That that was probably me.
That's probably me doing that.
Yeah and where I know like you
know I'll mention that our other host of back in my day loves
Link and he's definitely a great playable character it.
The Legend of Zelda Timeline starts to pay off more for me in
the Super Smash Bros melee title for GameCube, but for me it was
more.
So, you know, I think all of the
characters are memorable, there were about Twelve, a dozen after
the unlocks, if I get.
So there's 12 in total.
Yeah, which stream is like pretty small when you think
about Smash Bros today because it's just, it's become this
other monster.
But even those 12, they all had
their own unique style and just everyone had a fun.
I remember playing a lot of
Pikachu, but but for me, I don't
know.
He seems like the most simple
and basic character.
My favorite is Louis.
EEG always first and foremost
Luigi I don't know about you,
but I had a lot of had a blast playing.
I do a lot of people love playing with Mario for me, there
was something subtle about Luigi and he had this really cool kill
strike move that was hard to pull off that I was.
Yeah.
So so what's so to me they there
is there are differences but they're not just mirror
characters for sure.
But what so, what's that move?
And what about Luigi is not necessarily better but you To be
the enjoyment, likewise the
Ouija, the extra enjoyment over
over Mario, for example.
So in a game where characters
are largely rooted in the styles are they're all coming from
recognizable, franchises within throughout Nintendo and now even
other like Sega properties.
That Nintendo is required.
It's really become an expansive expanded universe.
But yeah, and these original 12, they're all very memorable
Nintendo characters.
And for me, it all started I
mentioned On my debut, episode of back in my day, it all
started with Super Mario
Brothers and my favorite game of
all time.
Super Mario, Brothers 3.
Yeah, if if there was ever any kind of decision to be made on,
who wants to be my own who has to be Luigi?
I didn't care if you want to be
Mario.
I was happy to be Luigi.
I always thought he was a funny
character and especially when you get into the like you said
they're not.
They are at the core maybe
mirrors of each other.
They're Brothers, they're both
plumbers, but Super Mario.
Brothers 2, they Explore those
four, playable character acts mates and Luigi.
You know, it was always fun to be Princess Peach because you
can fly around the map float around you know but she was
Opie, come on, yeah, she was okay but for me there is some
sort of added pleasure in just choosing Luigi and having that
kind of long elongated jump, that kind of required a little
finesse and that's kind of how we use for me and smash to he's
not, he's not opt by any means, he's tough to play, I don't
remember.
The pin missile move was from 64
or acquired later in GameCube
Smash Bros melee.
But the uppercut move that he has started in N64, Smash and I
loved it because you had to build up some hits on your
opponent.
Like you had to get them to be
maybe around 100, or over some damage.
But once you did and you landed one of those, it was just a
kill, instant kill shot, which always blew my mind.
So I always To use Luigi to get to weaken my opponent and get
them out of there.
Somehow.
It's funnier that he's the one that has that move, right?
Because it's like instant kill somehow.
Luigi the Forgotten goofy tall brother that floats through the
air and Super Mario.
Brothers 2 is the one that can
just like uppercut, you like he's in Mortal Kombat and fly
you off the level.
Like, there's something this is
what just happened.
It's like what and you hear that
pinky.
Like that sound, that comes in
when he hit up that is just like, oh, Oh.
Oh, I'm dead.
Oh, I'm gone.
And I would never tire from those reactions from newer
players.
Just be like, what the hell just
happened?
So, yeah, I love Luigi.
But yeah, why would a lot of the characters were great?
But yeah, for sure, I so sad when I, when I put this back in
in the console because I've been slowly collecting some of the
titles.
It's going to take some time for
sure but this was one of the ones that I found.
I found for a decent price.
I was like, okay it's Super
Smash Bros.
I'm gonna gonna pick up this
game.
I'm going to play it.
And I've only I've only dabbled with with two player over the
last couple of weeks and I play in it.
So not the full four player experience.
But I've picked up my trusty
Kirby first because he was
always my favorite.
He still is one of the
favorites, but I do always kind of go to him first, because he's
not super hard to control.
I think that's part of the one
of the reasons why I probably gravitated to him at first.
I think it's a little Opie myself.
I think you can just kind, I think you kind of fly around and
you can fly around And even his down be move or he just turns
into the rock or version of that gonna get hurt.
It's so good.
I've always really liked his up
be move, or he has like this blue sword thing and he kind of
does like a flip and every, like all of that stuff, is it just
cool.
And to me, it feels like Kirby
has these extra powers that he doesn't have it as normal games.
But then I started playing other characters and I'm like, Donkey
Kong just doesn't work for me as much as he used to, but Samus
still is really Strong to me.
And I think she's still a really
good character and I think sammis might be pushing Kirby
out as my favorite at least in this iteration of the game
because that up be move or she spins and just bottles you up
and spits.
You out is really effective and
really, really good in her.
Her grab she kind of like
reaches out and grabs you and you can just throw you behind
you like those, those kind of moves, feel advanced.
This time I don't know what it is but it feels like that's a
move that would have been introduced for some reason and
GameCube.
I don't know why.
I don't know why I feel that way.
But those those are those are the two characters I think that
I gravitate towards the most still is Curtis.
She's pretty cool and GameCube to I remember playing this her
in melee, a lot more than than this version and as someone that
I never really played much
Captain.
Falcon is a Stephen Captain.
Falcon Captain Falcon is a cool
character.
And I only mention him because
like I didn't plan on the N64 version.
But as we expand it out and got more characters in Super Smash
Bros, you get a lot of these I guess clones or variations of
characters and yeah, I favorite character of all time well maybe
next to Luigi because I just yeah, explain my love for him
but my favorite newer character
I guess is Ginn Gannon.
Right.
So give me.
Yeah, I get it.
Okay, Ganondorf, being a boss
character.
I also Bowser.
I think that's very cool.
And you know, I like Bowser so I
like those heavyset characters and Ganon was cool because he
was a take on Captain Falcon, but he was a heavy.
So he would do like the falcon punch and he would do these like
slide kicks and like just everything about like again, I
think I like Gannon, the same way.
I like Luigi because you would wind up and, you know, you'd
have to really time it because you're vulnerable while you're
winding up there, but if you landed that hit is game over.
Yeah.
You know what?
I never thought of that.
You're right.
He is a heavy version of Captain
Falcon.
I never thought of that.
That is exactly.
He's got the slide, he's got the wind up.
Even his upbeat jump.
He grabs.
The guy in midair and comprehensive off.
Yeah.
Well, that's exactly.
Yeah.
He's the him and and the Ouija
are really effective in Ultimate as well.
Like once I got one time.
Yeah, yeah.
They're they're good.
They're good combo.
For sure, I think you mentioned
Kirby's like Drop.
Down.
Be I thought of Bowser I think
does the bum drop as well right?
He does.
He does it where he sort of scoots over a couple feet and
then does it and then his up.
And then his up, be is very
similar to Donkey Kong's redoes a spin, right?
And Stannis is what they do a spin and they sort of catch you
and everything.
So yeah, any any it's fun with
with the Multiplayer?
Any like epic stories that you
can remember, from like only played this epic round and I
just sort of it's hard to remember because it's probably
just honestly hundreds of Them.
Yeah I remember messing with the
settings of it like I was never really big on the items but I
did like things like the lightsaber and there was one
time where I just I became very obsessed with just taking the
Pokemon level and then adding like only Pokeballs and like, as
much as I could and just like having a Pokemon Mayhem and then
you play as Pikachu and
Jigglypuff, and you're just,
it's Pokemon everywhere, it's
Bonanza.
It's just, it's like the greatest Fight you could
possibly handsome and then and then, you know, fast-forward to
game.
I think it was GameCube Smash
Bros melee had the Pokemon
Stadium level which I loves as
well.
You know, and they've done so
duration, strong Pokemon through lines for these games as well.
I think actually, when I
Charizard was a playable
character Charizard eventually was to and and ultimate you can
be a Pokémon trainer so you can have Squirtle and all that stuff
to my I think actually, my favorite item that I've been
messing around with and I do think even back then.
It was too.
Welcome.
The Pokeball was probably the best item like as much as it was
a randomized, it was on it.
You get out of it but it just
felt like it had such impact you know, felt like you could get.
What did I get earlier today?
It was Onyx.
That's what it was on excute.
And all of a sudden these rocks
just start falling from the sky and I had it at the level where
you face, all the polygons versions.
So they all have like, you know, very low health bars, sort of
speak, like very low percentage.
And Every rock that hit when
they just went flying off the level like this is freaking
amazing.
It like this great it was
awesome.
That's the other thing.
I don't know if it was a testament to just how much I
love the gameplay but I liked going through though, the one
player like I liked going through the the campaign.
It was fine like as much fun as it is to play with others.
Like they actually made it sort of rewarding and challenging to
go through the stages when you have to go through it to unlock
some of the characters as well, like you automatically get
Jigglypuff.
I Think if you play any
difficulty, I can't remember if it's easy or not, but I started
with normal went through that a couple times.
Then I played hard and like okay, yeah, I know this is more
difficult.
You fate, you face like Metal
Mario.
And, and the guys just like,
like he's like I was I think I first for some I hit it and hard
was with Donkey Kong.
I'm pretty sure and he's
grabbing me and tossing me off the Louisville and literally
taunting me and the market on the same growing big and going
going Smalley.
All right.
And just like that, the CPU, the computer in this game is Todd
test.
You with me.
Like, literally taunting me like, I'm sorry, I'm not that
good anymore.
That's awesome.
Well, as much as I say, I enjoy the single player.
I'd still think Master Hand is a punk that guy can just calm and,
yeah, go to hell, you know what a lot of those moves.
They've kept through the games as well.
When you play like me play through an ultimate, for
example, like the gun move, and the slap down and the Uncheck
all that stuff is still in there.
It's just done in a flashier way and all that.
So they do the ideas that they had in this like the idea of the
conceit of this game.
This quote-unquote story is that
it's a kid or a person, whatever playing with their toys, that's
what you're doing and I think that that, like, I completely
forgot that, that's what it was like, we you open the game and
the character whoever you play or like, after you finish, the
single-player is a character sitting on this kid's table.
You realize oh you're not you're not facing this magical hand,
really you're playing against the kid.
That is Banning you around.
Right.
And I think that's just a fun idea that they made this
basically Nintendo Toy Story is kind of what it was.
Yeah.
Like a kid playing with his toys
and you're right.
You're collecting those like
memorabilia like collectible figures and stuff.
Yeah, yeah.
So it's like that.
That's what it was in like I never really, I don't I didn't
really remember that until I saw the character.
Lying on the desk, and I was like, oh, this is Toy Story.
But with link, you know, that's what was there.
Anything of playing it back in like, back in the day that likes
to tears like a cool unlock or like something that fell like a
challenge.
I know for me, like, nests, like
just seemingly getting mess.
I don't even remember the
circumstances.
I just remember being like
rewarding once.
Like, once you finally got a
nest was just like, oh, yeah, like you felt accomplished Of
and then all of a sudden, you had a new playable character and
he was actually pretty good.
Yeah, he was and he was very
different to.
He had like a weird floaty jump.
Be kind of had that electric.
He was actually probably the
from what I remember.
I haven't unlocked him yet and
my cartridge that I have now, but I do remember that he was
pretty hard to master, right?
I think because he had a lot of
tricky moves and when he did, I think it was his up be move
where he had the electrical bolt that coming out of his head.
Oh yeah, man.
Yeah, I got a homing missile or
yeah, they almost like a Control control that while you sat there
stationary, right?
And like, yeah, that's that's
kind of hard to comprehend.
Like, there's so much going on,
especially if you're playing against two or three other
people like this, a lot to control their and a lot to wrap
your mind around.
So yeah.
He was a, he was a big one and I think Captain Falcon was hard to
unlock as well.
Those are the two, I think you
had to go do the harder difficulties with and I think
their, I can't remember which one of them, but you had to go
and do it without dying.
Or you had to go and do it with
a certain amount of time.
Like there were certain
unlockables and everything.
But I mean, honestly my biggest
memories of this game are the multiplayer, like with with four
people.
You know, with three other
people and you're just yeah, yelling at each other and
someone knocks you off the level and you're pissed.
And he hit them with your controller, you know, like I
almost had you, you know, I had
I had 80 Health hunt.
You knock me out.
You had 120.
You know, like something like that.
Yeah, there were those Revenge missions and then also like, if
someone has survived a long time and they were up in like the 200
yujin, Do you want to be the person to just knock them?
All right, or you want to be the person that is 200 and knocks?
Yeah.
Well.
So that's right.
That is like, it's so rewarding.
Yeah, exactly.
Did you have any like, cheap
moves that either?
We're done to you, or you found
like, haha, I'm doing something cheap to someone else.
I mean, I think some of the reasons why I may have
gravitated towards Kirby is because his down be, for
example, I think could be pretty cheap, it could be exploited.
A little bit because you could float above a bunch of people
and let everybody else fight and then you just smack yourself
down if you get the finishing move.
Yeah.
And unless someone has their
Shield up, you are knocking every single one of them and
they can't knock you until they knock you out of your Shield,
right?
So, it's sort of.
I think that might have been part of it.
That was sort of like a safety net almost.
Yeah.
So I was the same with Pikachu,
right?
So right Pikachu, has a similar
down be just like electric shock and anyone in the area.
Just gets Blown Away by it.
Was I love that.
And then when you combine that like, okay, Kirby, you're right.
Like you can exploit that to float around, but Pikachu also
had the double like safety jump or you could go like up and over
like, a all around like two, three times.
Yeah, so I like that.
So there's, there's some cheap
moves, you can explain that game but it's all in good fun.
It's all in good fun.
I mean, honestly, like look,
this game is great, we have the memories for it and everything,
but I think it is also one of those franchises if you want to
call it that Series that, you know, has Builds on ideas from
previous iterations, like to me like I'll get to Mario Kart and
we'll talk about that in an episode.
But to me you know I love the
Super Nintendo one over the 64
one but honestly like there's no way that Mario Kart 8 is not the
best iteration of that game.
And there's no way in my opinion
and a lot of people really love melee.
As like the standout, Smash
Brothers, Version.
But ultimate is just like an insanely tight good expansive
game and ban 64 version.
Super Smash Brothers, the
inaugural one just laid the groundwork and it's still for
the most part.
Playing it over the last couple
weeks.
I think still holds up like I
think as long as you have had experience with the controller,
which does make a difference based on the way that that it
controls.
I think there's still lots of
fun to be had even though Is, you know, 23 years old at this
point, which is insane to say.
Yeah, I mean they've improved on
the graphics and obviously they've expanded the playable
characters and the gameplay has improved.
But the fundamentals are there, the reason why we like Smash
Bros, it's because you just get a bunch of familiar characters
on one screen together and beat the hell out of them.
And it was also fun was, am I making this up that you could
play?
Yeah, you could play
multiplayer.
For player, but with against
computer, so you could do like, like, you.
And I could go up against two computers and that was fun to,
like, you can do co-op in that sense, you can change the
difficulty of them and everything like that, you could
just play around like that.
It was great.
I only played with one other person, but I did play against
the I guess you'd call them Bots or you can call me.
Yeah, the CPUs.
Yeah, and see, I like the slight
tweaks.
You could do.
Like, you could I could change.
Even though green is my favorite
color, I could change Luigi to like the light blue version.
I'm like, it's always a color.
I would change a character to.
I think Donkey Kong was always the darker black dark brown
color.
I remember that one.
Yeah, Mario was the old school color that looked like sort of
purply and you could do dr.
Mario, right.
Doctors a different version.
Oh no, he became a playable
character.
So, yes, but I don't know.
I wonder if they had a doctor - skin because I don't like
something about that.
Feels familiar to me that wall
and open it and and whatever the one before ultimate was, I'm
Arable at knowing the titles of that.
Oh, you know what?
I think Mario had the Firepower
Mario skin that I have fire
Mario and we have any like the
in the dark green and white one like that, that one.
So yeah, exactly colors.
I always picked as well, Kirby
was always.
I think he was sort of like a.
It's like a turquoise but hey,
LOL.
Oh yeah.
Blue and yellow eyes.
Which is why I like this.
Yeah.
It's just like, it's just those little unexpected things.
But, you know, they have to sort of differentiate them if you're
going.
Potentially pick the same
character or whatever, right?
I did play with Fox a couple
times and was not good with him at all.
So if you like he's a tough character to play.
Yes.
His down be unfortunately was a
little bit tough because like he reflects back projectiles, which
is which is good, but it's not like you have to be up against
someone with projector.
I mean most people do but not
everyone exploits them so it's like, yeah.
Right.
So like Kirby doesn't really
have Of a projectile.
So if a scurvy or if I face
Donkey Kong, I'm not not using that move because you could
reflect, you know, items and things like that.
But I'm not using it the way that I would utilize other down
B up, B, whatever moves that I would with the characters, but I
don't know.
I had a good time, revisiting it
and Smash Bros.
I think like I said, off the off
the top was like the four player game even more so than something
like Mario Kart Mario party was.
It's just it's just such a cool
idea to have Nintendo characters beat the poop out of each other.
Like yeah, that's really what this is and it's amazing.
So I mentioned, you know, the
Hyrule level but did you have a
favorite level?
I really like the Donkey Kong
level.
I thought that was fun, but I do
really love Donkey Kong.
Some little biased because it's
a great level idzik.
Yeah, it's kind of cool has that
has the barrel moving underneath?
Which is kind of cool because you can kind of save yourself
just in case you missed the ledge.
But the Hyrule level was really fun to.
I do like I do kind of like the levels that give you a little
bit more space and that was probably the best one for that
most fancy.
They had an original Mario
level, right?
Look at that.
Seems like something that yeah there.
Always, there's always original
Mario.
Lemieux get like, hit the block.
Yeah, yeah, there was, there was
a Pokemon levels later.
There was a lot of other Zelda
levels that were introduced but there was there's a select few
levels and select few characters but honestly it works it worked
at a time you know and it's still kind of does.
There's enough Variety in it.
Every level kind of has its own
quirks and its own things.
You know, the Hyrule level had
to have the tornadoes, you know.
Well you've been when you look
at the original Mortal Kombat.
There was like what eight
players like the real.
Like same time there were less
characters than that and I became such an iconic.
Free forget that the rosters and the levels and suffer so much
smaller and how much enjoyment you got out of that limited I
guess what could be considered now limited variety, right?
You compare it to anything new now.
Sure yeah.
No problem.
It's going to be less than but not in a bad way.
Well, yeah.
Because I would argue that a
game like Smash Bros had more variety among those 12
characters than Our fighter games again before.
So it's just like exactly every character felt unique.
Even the ones that were mimicking like even I would say
Jigglypuff and Kirby were like the two that felt the most
similar, but everything else, like even them, they had their
differences but everyone else felt like they had their own
identity.
Yeah, I mean like, yo she is he
controls differently.
He's got that floaty Luigi,
jump.
That's the one thing he does.
That's right.
Kind of shares that he steals
that from Mario Brothers, 2, but yeah.
Everyone kind of had their own style even Mario and Luigi were
different enough that you could still play them differently.
So the one thing like the downside of playing Luigi versus
where I was Mario had a way better, see like double jump
like a way better save like you're falling off the platform,
he could jump forward.
If you're Luigi, you have to get
close enough to the edge because you only go straight up and then
straight back down.
It was the worst, straight
double jump, right?
It was, though, because that's
the Kill movie Ghost.
Straight up and that's your
Double J.
That's your save.
So like you just float down and if you're not above ground, you
just float to the bottom of page.
That really slowly starts exactly what is nothing you
could do, good time.
All right, Ian man.
Thanks.
Thanks for joining me on the
show, man.
This is awesome.
Well, we have lots lots of Ian to hear about on, on back in my
day.
We've recently recorded episodes
on Spider-Man, no way home.
We're going to have a Batman
re-watch.
We're going to go through the
whole series of Batman movies so so it could be part of that.
Yeah, we're honestly we're super excited after seeing the Batman.
So we have lots of big in from the last 30 plus years of
movies.
But yes, sir, thank you very
much for joining me on.
Remember, 64, will probably have
you back again, you and mr.
Michael, our power, probably
always a pleasure always game.
Alright now, let's get your
answers of who your go to.
Super Smash Brothers fighter is
I didn't really keep the question to specific to the 64
version of the game, but I did want to hear from you who's your
favorite fighter and your go to a couple of answers on Twitter
and through email as well.
So share those with you.
Ninja Turtle nerd. 1984 says
Donkey Kong at Auto Rock,
underscore 1982, says Falco, one of my co-host son back in my day
podcast, Michael our power, he's going with link Also received a
couple of emails with a couple of picks as well.
We have Samus Yoshi Luigi and also nests which is an
interesting pick.
I don't know.
Anyone that has a go to Nessie is as we've discussed tricky to
play, but those are our answers and lots of variety here to no
overlap for the about seven answers that I received.
So that's awesome.
Nice to hear from me again.
Question of the day, stay tuned for our next episode.
We talk about Mario Kart 64.
I want to hear who your go-to
racer was and if you have a favorite track as well.
Thanks so much to mr.
Ian Walter for joining me for
the Super Smash Brothers and level 3 discussion and thank you
everyone for joining me so far.
As I mentioned off, the top of
the show, patreon.com slash remember 64 show.
Great way to help me build my collection, build this show, and
have a larger Community as well.
But of course, remember 64 is
not a solo project.
I want to know what games you
love.
Love the good times you had with
the N64 and what games you want to see and hear me and fellow
guest talk about.
You can always email me at
remember 64, show at gmail.com and find more videos photos and
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Tick-Tock all of those can be found at remember, 64 show until
next time.
Stay pixelated, my friends.
Welcome to Level 3 of Remember 64 where we duke it out with the first Super Smash Bros.
Ian Walter, one of my co-hosts from Back In My Day, joins me to talk about the 4-player fighter that changed the game back in 1999.
Plus, we take a look at the secret development of the now classic N64 game!
>> I've launched a Patreon page to help grow the show, my game collection, and get you more involved!
Find more of Remember 64 on Twitter, Instagram, and Tik Tok.