Level 87 - Star Wars: Rogue Squadron - Red Leader, Standing By!

Transcript
Good luck.
Take your targets and go.
Nice work work squadron.
We might make a name for ourselves after all.
Welcome to Remember 64, where this week we are Red leader and
we are standing by.
Hello everyone, welcome to the
show.
Hello again if you're a
returning listener or viewer, and welcome if this is your
first time joining us.
Yeah, that's right, we're
talking Star Wars here on
Remember 64.
We play and discuss the good, the bad, the ugly, and
everything in between throughout the Nintendo 64's library.
My name is David Petrangelo, and
I've joined the Rebel Alliance.
Not only am I facing the wrong way in this speeder, but I'm
also stuck on a freezing cold planet that apparently only has
one climate and I'm playing jump rope with a walking mech.
Maybe.
Maybe I picked the wrong side?
Jiggy, did I pick the wrong side?
It feels a little odd.
Well, all I can say is I've lost
our two.
No, I have him right here.
Hold on.
I got him all right.
We're good.
You picked the right side.
We're good.
We're good.
We're gonna win.
Lots of show, lots of show and
tell.
Lots of show and tell today.
Yeah, that's right.
We are talking Star Wars.
We have by the time you hear this on your podcast feed and up
on YouTube, we will be a day or two just after May the 4th.
So if that is people that quote
UN quote celebrate May the 4th
for Star Wars and it's sort of a
Star Wars Day type thing.
If that is part of your annual celebrations, here we are.
Hello Star Wars.
Good excuse to play Rogue
Squadron, the first of the franchise.
And yeah, pretty, pretty popular, pretty big Star Wars
game on on the console and one that we'll get into in just a
just a couple minutes.
But Jiggy, we got a couple
things as always.
I got a little bit of
housekeeping off the top and stuff.
But as of now, as of when you hear this, you'll have at least
2 episodes that you can get for free on Patreon of a commercial
success.
Where I am going through N64
commercials, watching them live, not scripting, nothing, just
kind of hit and play on a playlist that I have and just
seeing what it is.
The first one we had Wave Ray 64
and Banjo Kazooie cuz why not kick off with a couple of good
ones and solid commercials too I would say.
And then the second one were just random and definitely 2
very, very different ones.
One was a set from the Sergeant
Heroes franchise from Army Men, which games that we played not
too long ago.
And another one was a
Lamborghini racing game which I knew existed but didn't know
what it looked like.
And that commercial gave me a
headache.
Let's just say that.
So those those two episodes are free on Patreon right now at
remember 64 show.
A third one will also be free to
everybody.
And, and then I'm going to keep
working on that.
And that's going to be one way
that you can support the show is get those episodes every couple
of weeks, 10/15/20 minutes of of just kind of sitting around
watching some fun commercials, hopefully ones that will put you
in your shoes in 199798.
And will this sell me?
Is this a game I want to buy by watching this commercial or rent
it at the store?
About 5050 so far in the ones
that I've recorded.
So I'll say that.
Fair enough.
Right now.
Yeah.
And then one of the biggest
things that I want to sort of do is I was able to review for
console creatures a game called
I want to get the exact name,
right?
I always get the I always flip
it around.
Mullet Madjack.
I don't know if you've seen this or heard about it, but I played
this on Game Pass.
I think it was about a year ago,
maybe it was a year and a bit ago.
And then now it's on Switch and
Switch too and and it's been on
Steam for a little bit, but that's kind of where I reviewed
it.
They sent me a code there to
review the game and play it.
It is hard to describe unless
you actually play it, but it is a first person shooter that is
similar to like what Bulletstorm did where you can kick enemies
into things and do combos and get extra points and stuff.
The thing here though, is that each level is super short and
quick and frenetic and like you have 10 seconds to live, but
every time you do a combo or you kill an enemy, it adds two or
three seconds to your life.
And the game moves so fast and
it's so flashy and everything that you'll go through a stage.
Each sort of like world, I guess you could call it, is about 9
levels and then a boss fight.
And each of those 9 lasts like
maybe a minute, minute and 15.
That's how quick things go.
And you can, you can die and then you start from the
beginning.
That's a little bit of a roguish
approach to it and stuff, but I had a great time with it.
It's an, it's an awesome game.
When I played it the first time,
I only played a couple hours.
This time I went all the way
through it.
I'm going to pull up the trailer
and and watch it because I have a reason that I'm bringing this
up and we'll get to that in just a SEC.
Sir, initializing our live stream show. 1000 bullets and
one mullet.
That asked moderator to take
care of our buds, especially our prices.
I just join these damn robots.
Right brand.
You what help?
OK, it goes on like that for a
bit.
So this game is insane.
It is absolutely insane.
As you can see and maybe even
just hear from the footage.
Mullet Madjack is super fun and
something that I think any fans of any kind of FPS or or retro
or any of that, like it plays really tight, but it doesn't
feel fully like a brand new game or really too much like a like a
retro game.
It's kind of really stuck in
between in a good way.
I loved it.
I thought it was great.
I think people like it and the
the publisher sent me a code for the game to give away to our
listeners and viewers.
Yeah.
So if you play games on Steam, I wasn't able to get a Switch code
'cause they said it was kind of limited, which is totally fine.
It is what it is.
Mullet Mad Jack, if you aren't
watching what we just played, look up the trailer, look up
some gameplay and stuff.
If it seems like you're kind of
thing you wanted a Steam code you want to play this game,
which I do highly recommend all you have to do is pull up this
video.
I will post this online and
stuff so people can see it too.
Let me know because we are
talking Star Wars.
Who is your favorite Star Wars
character and why?
All you gotta do is pull up this
video do that and subscribe to the channel those two things
that's it all I'll do is I'll get all those names I'll I'll
leave it up I'll do it for a couple weeks.
I'll probably get the until we get to the next episode
recording.
I will keep it up.
So pull up this video, let us know who your favorite Star Wars
character is and why.
Subscribe to the channel and you
will be in the running to get a code for Mullet Mad Jack on
Steam completely free.
I have it set aside and ready
for anyone that wants to play it.
So I highly recommend the game.
Even if you just kill a couple
hours with it.
It is it's a wild time.
It looks fun.
So yeah, yeah, it's super cool.
There's a demo 2 on Steam 2.
I think there might be a demo on
Xbox as well, but now it's out on switch and PlayStation as
well.
So it's on everything at this
point.
But if you play on steam, if PCI
have a code for you subscribe to the channel, do a comment below
and you can win yourself a game.
So there we go everyone contest.
Yay, yay.
OK, with that out of the way,
jiggy, let's talk Star Wars.
Let's let's get into Star Wars
Rogue squadron or just Star Wars in general.
If you want to talk about just
Star Wars in general, are you,
are you going into this game knowing much about it, playing
it before?
I know you have a little bit of
a story with your dad that you mentioned last time.
Let's let's start there.
Let's let's start from the
beginning.
OK well I played the crap out of
this when I was a kid.
I also used cheats but it didn't
really bother me.
I just unlocked all the levels
and played with all the different ships and stuff.
It was fun.
I don't know where I first
acquired this.
I don't think this was part of
the hall of N64 games.
I got this.
This might have been so my dad was a, a super big Star Wars
nerd.
Like I'm not even joking.
Like he had like a Star Wars encyclopedia and he got it
signed by Mark Hamill.
We met Mark Hamill when I was
like 8 years old.
What?
I was not super big into Star
Wars.
And my dad was like, this is him and showing me pictures of Luke
Skywalker.
Yeah, yeah, yeah.
And I was like, if he would have told me he was the Joker, I
would have A, I'm more excited and, B, been terrified.
So it's probably for the best.
But definitely I would recognize
him more for the animated series, which is more my speed,
you know, Batman.
But my dad was definitely all in
on Star Wars.
This may be one of the few games
he bought on N64 because he likes Star Wars.
I don't remember that particular purchase, but I do remember my
dad being like, this is really cool.
And he's like, I love this.
I love Star Wars.
I love that this is a game that
I can fly around the ships.
OK, so much so that when the
GameCube came around, which was
these were all my consoles like he got them for me.
But when the GameCube came around, he went to Walmart and
he bought Rogue Leader, which is the Rogue Squadron 2, which was
I think it was a launch title for GameCube, but it's.
A very early, at least very.
Early title.
He bought that and eventually also bought the third one, which
is also on GameCube, which is
Rebel Strikes Back.
But I remember when he got it, he specifically told me he's
like, yeah, this is your
GameCube.
These are all your games except for this one.
This is mine.
Like he told me.
And to this day, you know, he's been past six years, I have not
touched them.
There's like this, like, no,
that's Dad's.
You know.
I can't, I can't do that.
Maybe I have to break them out,
but it was kind of fun to to replay this game and kind of
relive that a little bit because it's like it's sort of a little
taboo, it feels like.
Yeah, you have to.
You got to like, you're like frame them or something, you
know, like there's other ways to play it so you don't have to.
But you know, yeah, there's something.
Yeah, I could see that.
Yeah.
That's so.
That's great.
I know you were sort of mentioning that a little bit a
couple weeks ago when we were first chatting about the game.
And I was like, oh, what's crazy.
I, it's, it's so interesting to me when people have stories like
that about their parents.
I say this about a lot of
things, like anything that is not that my parents don't watch
movies, not that my parents don't watch TV or whatever, but
they're not like, you know, into pop culture and never never have
been, you know, especially when they were younger, I think just
because it wasn't available in the same way it is now.
So not not that it was for your parents suddenly or whatever,
any different or whatever, right?
But when they were our age, it wasn't as accessible as it is
now.
And then I think now they're in
their mid and late 60s, they're just not going to sort of change
their habits drastically.
At least they're better.
They're not bad with technology, but playing video games, I don't
think, I think the only time
I've seen my parents touch a
video game was when we had Rock
Band and had people over.
That's it.
And it was like the drums, easy
to understand.
Even the guitar, my dad could
understand, you know, that's it,
That's it.
The difference with your dad and and saying don't touch my games,
my dad, it's tools.
Yeah.
Oh, I have this saw that like we're literally on the other
side of this wall.
We're doing something right,
like an electrical thing last weekend and we're finishing it
this upcoming weekend.
And like the tool that he
brought over for some of the cutting, the saw he took back
with him just like in between when he knew he doesn't even
need it in between last Sunday and this Saturday.
It's his.
He's like, I'm not leaving this
year.
Like what do you think I'm gonna
do?
Like just start chopping my
house up and then sell the sell your saw?
Like, what do you think I'm doing?
I mean, he's, he's generous, he helps, It's great.
Like my dad's very, very handy.
I get any of that stuff all from
him, which is awesome.
But like there's video games or
movies or something for some parents and then there's tools
and house stuff for my parents.
That's the difference, man.
Keep.
In mind, my dad didn't really
play video games.
I mean like he might, but he
loved it.
Was because it was Star Wars.
It was because it was Star Wars and he liked.
He just like saw it.
And he would.
I mean, he was perfectly content.
Just looking at the cutscenes being like, this is amazing.
Look at the graphics.
That's cool.
That was it.
But he just loved Star Wars.
Yeah, yeah, that's cool.
He was a big movie.
Buff though, like he loved movies so like that was more his
thing.
Yeah, yeah, I think I was.
I was talking to my couple friends at work a couple weeks
ago or something and, and there was something similar sort of
discussion that I'm just saying now.
And I was like, I think the last, I can't remember the last
time my parents went to a movie theater.
I, I honestly, it could be a decade that they've been to a
movie theater.
They watch movies at home and
they're able to and whatever, but like they're just not that
active sort of pop culture nerdy people in any way.
So me playing video games my whole life and still and loving
them is like this mind blown thing that they still don't
understand.
They probably understand it less
now because I'm an adult and a father.
Just don't.
Understand, Mom and dad?
Yeah.
You don't get it, man.
It's not a phase exactly, I never did the emo thing but
maybe I should start maybe that'll that'll help.
Oh my gosh, I did a thing at work for Halloween and we we did
like a little skit.
We had like a Halloween like
costume contest at my work and we did our skit was like it
wasn't just a faze mom.
And we did like Ibos Anonymous
and and I had like a like a black wig and I had like a black
hoodie.
That said, angry music makes me
happy.
And I just like, I would like
get behind people and just feel like standing there like it was.
It was so much fun.
That's amazing.
That's so funny.
I just Speaking of movies,
there's a sorry, we're not talking Star Wars at all, but
there was a a movie called
Nirvana, The band, the show, the
movie, that's what.
I heard about this recently.
What the heck?
Yeah, so basically it's a show.
It's it's 2 Canadian, two
Toronto based comedians that did
this show about 15 years ago, 15-17 years ago off and on that
a few episodes.
I, I barely even even me from
Toronto.
These guys are supposed to be
local, you know, comedians.
They made the BlackBerry movie
that came out a couple years ago
Yeah, they like they like
produced and and directed that one.
That's so.
Sunny, right?
Yeah, in, in, in the, in the movie and stuff.
Yeah, like I haven't seen the movie, but apparently it's
pretty good.
Anyways.
The the movie is based on the show that they did.
So literally the show, the movie, it's like an extended
version of one of their episodes, but they do a thing
where they go back in time.
That's part of the premise of
the of the movie.
And they're walking and they
have footage from their show.
They they splice in footage from
their show from 2008 and they're walking down Toronto streets,
which is where the whole movie takes place.
And they're like, Oh my God, real Goths, real emos, like like
look.
And they're all like freaked out
by it because it's 2026 and they're like, whoa, it's so
good.
It's a really, really quick
thing, but it's it's really fun.
Anyways, It's it's a very like
Toronto centric show or a movie and show, but it is still
hilarious.
The whole thing, even if you're
not from here and even if you haven't seen anything they've
done yet, it is just a goofy, goofy movie and worth watching.
So OK, let's get to.
Dave's done promoting.
Canada of Star Wars.
I'm done.
I'm done.
Talk about stuff and talk about
movies.
I'm very excited.
OK, so I played a little bit of this.
I definitely rented it a couple times.
I remember huge Star Wars fan, always have been I I remember
when I watched Star Wars for the first time.
I remember when I borrowed my friend's older brothers VHSS to
watch them at home in full for the first time.
I have all the DVDs behind me.
I have all the SNES games.
I have these books Certain point of view.
If anyone has ever seen these, it's each of the of the original
trilogy movies.
But every 40 short stories in
each individual for each individual movie, that tells a
story of a background character from each movie from the
perspective of that character.
Yeah.
So like, for example, for episode 4, they have a whole
short story of the monster that's in the the, the garbage
chute, the compactor, like from their perspective, how they got
there, what they think of these characters that suddenly drop
into their garbage.
They like, it's just it's random
stuff like that.
And it's like, I, I love it.
That's the kind of kind of stuff that I love about it.
But I don't, I don't remember playing.
I don't remember if I was good at this game.
I don't remember if I was like if I got far.
I just remember playing levels.
I wouldn't be surprised if, you
know, I put the cartridge in and played someone else's save file,
you know, and stuff like that, 'cause that that would happen
when you rent games.
And when I bought this one,
'cause I bought the physical copy actually just like about a
month ago or so on a pretty good price and stuff it, it had
someone else's save file on it, which is really funny.
The store that I bought it from didn't like clear it or
anything.
And they had almost all the
levels completed and a decent amount of the metals too, which
is impressive.
Do you like to keep save files
when they're like that?
Like when you have multiple save
file, like the ability to save more than one save file and
there's a pre save file on like a used game, do you like to keep
it?
Because I kind of feel like it's
part of the history of that game.
And I'm like, yeah, I feel like
I add my mark and then
eventually one day it'll be someone else's, someone else,
and then they'll see my save and be like, oh, what's this guy all
about, you know?
Yeah, Yeah, No, I, I feel like,
like subconsciously that's kind of what.
It is.
Yeah, 'cause like why didn't I
just delete it?
Like, I know there's there's
three I think you can save in this game.
So, you know, there's space.
It's not like I was looking for
three different starting points, but I could have just said
delete and just moved on.
But yeah, there's something
about like, you know, seeing and seeing Nick Nic was the name on
the thing.
I still, I remember, even though
I played this game like a week ago and I was like, yeah, I'm
just I'm not going to what do I need to get rid of it for?
It's kind of cool.
And if I don't, like you said,
if I don't have this cartridge in 10 years or whatever the
number might be, mine's still gonna be there.
I'm not gonna delete mine.
Why should I delete someone
else's?
Like, I don't know when that
store acquired this game to to resell it and stuff, but it's in
pretty good shape.
So it's someone who cared about
this game, you know, like the box isn't perfect, but it's
pretty close.
It's got the instruction manual
in it.
It's got the little insert to
like win AT shirt, like all these things are in it.
Like this person cared.
I'm not gonna, I'm not just
going to Willy nilly delete.
So I think I yeah, I think I'm
on the same page.
If if it's like really limited,
maybe when we were growing up and like only me and my brother
were playing it, but there was only two saves saves.
Maybe we just did that carelessly.
But now, no, I think I'd just leave it.
Yeah, I.
I had, I had Majora's Mask I
bought from my friend and I had two save files on it that were
from 2 of my friends.
And so I just left them on there
and I just added my third one in and I'm like, it's kind of like
a little piece of history.
I just like that.
It's kind of like you guys do the hands.
That it went through and like, I know both of them, yeah.
Which is even more rare, honestly, Like it's, it's more
common for things to change hands five times for strangers,
you know, because there's just, there's a limited stock of these
things.
And the fact that you have one
that you literally have a history with and now you have it
in hand.
That's awesome.
Yeah, right.
That's great.
The oh, squeaky toy.
Yeah, I'm going.
To go.
No, it's fine.
It's fine.
I'll I'll talk about the game
for a bit.
Actually, I'm going to pull up
something in just a SEC too, because I.
Was wondering if you guys could hear that.
That's fine, I could hear through my.
Headphones dogs.
Dogs love the dogs.
Yep, she's great.
But she definitely, she's been
doing that every night.
She'll just go to the like the
door, She'll just go to the door, lay on the ground with the
squeaker toy and just just at the door and just squeak it.
That's awesome.
OK.
We have, we have a voicemail.
I think it's a voicemail.
Yeah, it is a voicemail.
A voicemail, voicemail.
Voice cast.
Here's the mail.
It never fails.
It makes me wanna wag my toe
when it comes.
I wanna.
I think I got the words right.
Something like that yeah I was
gonna say you've got mail but that's really gonna date me so
I'm not gonna do that.
Paul from Remnant Controllers
guest on the show for Win Back sent in this audio message.
Let's.
Hello Dave Jiggy and remember 64
listeners, I love Rogue Squadron on the end 64.
If you like Star Fox, you will like Rogue Squadron.
If you've not played it already.
It's all range mode all the time
with the Star Wars IP set in between episodes four and five,
I believe.
Look, it's great.
You'll have a good time with it.
Give it a shot.
Agreed yes and and yes in between episodes 4:00 and 5:00
that's that's where this takes place based on comics that were
out at the time or just before this.
Also funny enough last week ish we got a a text message from
Andrew also at voice cast and says first time long time love
the show.
Hope the hope that the time off
has been good.
Looking forward to seeing what's
up next, which is why I'm writing.
I want to know if you'll be back in May and if you're playing
Star Wars games from May the 4th.
Andrew Yes, we are.
Yes, we did.
We did.
You're welcome.
Yeah, you're welcome.
Here we are.
Yeah, I I saw this after we started playing the game.
I was like, oh, oh, whoa, cool.
Save that.
Yeah.
So yes, yes, we are.
OK, so Rogue Squadron is a really cool game.
Paul is right.
It is.
It is very much like, yeah, wish, wish granted, Andrew.
That's right, Paul, wish granted.
It is very much like the, if you think of all range mode and Star
Fox 64, pretty much every level is that there's not a lot of
corridors and little things.
It's not on rails, you know, you
could probably sort of perfect your way through some of the
stages if you want, if you want to replay them and stuff like
that to get medals or whatever.
But largely speaking, the game
is, is that and then there's missions for all of them and
stuff.
But I had a pretty good time
with it.
I I, I found that the controls
like overall from the controls are pretty intuitive.
Once I got a hold of it, hang of it, I thought that the length of
the game was pretty good.
The missions were varied enough.
Some of them kind of feel seamy, but doesn't really matter.
I didn't think that really bugged me or anything.
I thought the presentation was awesome, which we'll get into,
which is like just so key for a
Star Wars game.
And it is much more difficult than than I ever knew or
remembered.
But overall I had a pretty good
time.
What about you?
Yeah, same.
Zeese.
It definitely was.
I remember it being hard, but I
also still felt like it was hard.
Like I didn't know if that was like little kid me was like,
that was hard, but no.
It is, it is difficult.
It's.
Fairly challenging you'll find a
lot of things where you have to shoot a target that's like
basically sitting still and you just fly by and then you've got
to like sort of navigate back and like reshoot and it's it's a
lot of like managing that and like yeah there's there's
tilting there's adjusting your pitch there's like boosting and
different ships do different things and it's.
Feel different.
They don't just like have
different lasers or whatever.
They do actually control
different, which I thought was interesting 'cause they very
easily could have been like, oh, this one's just slightly faster,
this one's just slightly slower.
And that is the case in some of
them.
But like they do, it does feel
like you're flying something completely different, I think.
Oh.
Yeah, every single time.
And I remember as a kid always being like a wing baby because
it like is touted as like the fastest ship.
And I'm like speed is my game.
And I'm happy to say I still
think that, although I do, I do remember this, this round, I
didn't, I didn't hop in and like, I should have just entered
the cheat to get like everything.
But I didn't do the Millennium
Falcon.
But I remember the Millennium
Falcon being like a thing when I
was a kid and being like, this is so cool.
Yeah, you can do all of that.
There's there's I didn't.
So I didn't do any cheats in this.
I just wanted to see what it was like to go through the whole
thing.
I played it on on the analog,
which apparently was was sort of a good choice.
I actually looked up some people have posted online different
settings you can put where it looks a little bit different.
It looks a little bit better.
It might run a little smoother.
I did that and sort of like quote UN quote optimized it.
It's not like there's endless choices for this, for this, for
the analog, but like it, it felt pretty good.
I didn't have any slow down any issues.
It was a great playing game.
So that stuff was was great.
But yeah, the, the the cheats and the unlockables, there's
actually quite a few of them.
There's 3 levels that you can
unlock.
And then there's cheats that you
can put in the Millennium
Falcon.
There's one where you can play as an ad ATI think it is, which
is kind of funny.
And then there's Beggar's Canyon
Battle and Hoth, and then the
Death Star Trench run as the
unlockable levels, which are pretty hard to do if you haven't
entered the cheats.
They're hard, they're hard to
get.
I got the Beggars Candy one
'cause I all you need to do is get at least one medal, like a
bronze on every stage, and I managed to replay a couple to
get the medals.
That's the only one I was able
to actually get and play.
Getting every level on gold to
do Hoth is wild wild.
And you know, you know, that's
how this game came about, right?
Yeah, yeah, because they the so
Factor 5, which was the developer was making, well they
were, they were making like a semi open world like flying game
I think it was.
And then I think it was Lucas
Arts approached them and said, hey, we want to make a game that
we were told, hey, you had a really good Hoth level in
Shadows of the Empire.
We always make a full game out
of that.
And I think everybody that's
played that game, especially growing up, was like, why isn't
this the whole game?
Yeah, basically.
So they, they knew, they also knew.
So if anyone doesn't know, they knew, they, they understood,
They, they, they saw it like, yeah, which is, which is wild.
I actually, I found, where was it?
I found a quote, There's a quote from oh, for IGN interview,
literally IGN interview from when this game came out.
One of the production managers,
Brett Tosti, said that whole
scene was actually the genesis for Rogue Squadron.
Because everybody here said why don't you just make a whole game
like that?
So we did.
There you go.
There you go.
Which is kind of funny because like when you when you say
things like that, when you play games and or see a movie or
whatever and you're like, why didn't they just, you know, not
that shadows is a terrible game or anything, but that part of
the game is like iconic, especially so early in the in
the console.
Most of the time you expect that
to just not happen.
And yet here we are.
We have this game and a franchise basically that came
off of that.
So yeah, it's it's pretty cool
that we got to do that.
Paul says that the first few
missions were manageable and then dot, dot, dot, I cheated.
And you probably are not alone.
You're not alone.
Did you find, did you, did you find it fun?
Like, you know, like did you have a good time?
Like it's hard.
There's there's the variety,
some of the ships and stuff.
But did you find like it felt
good, like you were having a good time sort of flying through
and stuff.
How did it sort of feel?
Yeah, I did.
I had to re familiarize myself
with the gameplay mechanics, funny enough, because I was just
playing it and I'm like how much am I going to remember?
Because in my head I remember what you could do, but I was
like, what are the button inputs?
And there was a little bit of that, but it feels pretty good,
like flying around, even adjusting your pitch.
And I noticed that in the options menu, which I never
would have noticed as a kid, it had options for like auto pitch,
auto adjust, like all these things that were all on by
default I think.
So I'd be.
Curious.
For me at least.
I'd be curious what it'd be like if I turn them off, but I didn't
dare do that because I was like, well, but maybe I should try
that at some point.
But yeah, I thought it felt
great, actually.
Like really good for a game that
I Starfox all range mode is probably a really good, really
good description for it.
It really if you played that it
is a similar feeling thing.
Although I will say I do miss
like in Starfox you could do the full like reverse like flip and
like just turn around that way.
Yeah, there was.
So there was something that popped up or was it in the
manual that I saw, I can't remember where it's said that
you, you have to manage when a, when a TIE fighter is chasing
you and you can you can dodge them or whatever their the
terminology was.
And it sounded like, oh, I can
do what they do in Starfox.
And I was like, oh, that's
awesome.
You can do that with an X wing
or can do that with a speeder.
Like that sounds cool, but you
actually can't, which I was a little disappointed by.
And I think that actually like that is very fun to do in
Starfox.
I love doing that and it's a a
proven strategy.
Like it is definitely something
that that works, but in this you basically just have to manage
your speed and then you have to sort of turn a little bit.
Maybe you'll slow down, maybe you'll do, you know, go up or go
down or whatever and then do that and it and it works.
But I actually think it adds to the difficulty is because you
don't have an easy out.
You don't have an easy out like
or easier out I would say.
So I mean these ships don't have
G diffusers so they can't do and say.
Oh yeah, how could you?
Possibly I should have known
that.
That's what I should You can't
do it.
You just couldn't do it, so it.
Makes total sense.
Yeah.
Oh, yeah, Here we go.
Shadow Mystery 5613 in the chat
says you shouldn't miss too often.
It's a requirement for gold.
Yeah.
So that's one of the things.
So when you get them.
So we're talking about the metals and unlockables and
stuff.
So what comes into play is how
long it takes you to finish a level, how many enemies you
destroyed, how many friendlies are still alive, and also your
accuracy.
I think those are all the
things, right.
And sometimes when you're
chasing down X wings that are definitely X wings, Oh my God,
TIE fighters are definitely, they're definitely faster than
you and are sort of hard to get a hold of and stuff.
And what you're, you're going to miss some shots and it's going
to be hard.
But like it's, it's that
particular stat that you need to accumulate is pretty hard.
And sometimes even the the friendlies that are still alive
is hard too, because a lot of it's out of your control.
So I don't really know what they expect.
But yeah, that's that's one of the things.
And that's The thing is like there's replayability in this
game to go back and sort of perfect your approach and
perfect the level and stuff.
But I think that like that
ceiling of difficulty that they have in this is just a little
too high.
Unfortunately.
I think that like even I don't think there's any difficulty
choices, right?
I think it's just base default,
right?
I think that's all it.
Is.
I don't think there's a, I don't
think there's a difficulty thing.
Yeah, so that's what I mean is like, even just to get through
the game, just complete all the stages.
It's hard.
Yeah, the difficulty is rope
squadron.
Yeah.
Right.
That's the difficulty.
That's it.
It's just the game.
Yeah, I, I so I, I similar to you.
I like the way it feels.
I didn't.
I just kept the auto stuff on as well and just did it that way.
It just simplified things.
I didn't have to think about it
as much and all that.
Which is totally fine because
like even though I think like if you were to manually control
things, it might be a little smoother the way you like are
are moving back and forth and see, yeah, there's one
difficulty, Paul Hard, exactly the way you sort of could could
shift and things like that.
Maybe it would feel a little
smoother and you're less, you know, back and forth, Janky's
movement or whatever.
But like it's fine.
Like it never felt like it wasn't working or anything like
that.
I like the way the ships feel,
the variety's kind of fun.
I just think the X wing just
seems to be like the best one.
It's the most like all around
approach I know.
Yeah, it's definitely the the
like middle ground, right?
Yeah, and it's the one.
You use the most, yeah.
It's the one you use the most.
Too And it it can boost and get get some speed but then you
can't shoot when you boost, which is kind of funny I guess.
Yeah.
So there's like a there's like a
small engine boost when you press may, I think it was.
And then there's one where they where the wings close.
I can't remember what they call it certain mode where the wings
close and then you go super fast and then you have to open them
back up in order to actually fire your lasers and stuff,
which is which is Canon.
That is the case in Star Wars.
It is part of it, but it's kind of cool that that's a key way to
get get away from enemies and stuff, which I found that to be
a lot of fun to just suddenly pick up speed and just find my
way out of danger or into a fight or over a certain thing
Like that kind of stuff I felt was was really good.
And the other thing we have to definitely talk about once this
commercial stops playing is what the game sounds like.
Like just classic Star Wars sounds and music.
It sounds great.
I thought it sounded awesome.
It sounds great for an N64 game.
Yeah.
Well, I mean, I mean, it sounds great, period.
But it also sounds great for an
N64 game.
Like it legitimately sounds like yeah.
There's two separate things that that's right.
Yeah yeah, yeah, I see what you mean yeah I, I, I found a note
which I didn't realize.
This is actually really, this is
so funny talk about the the developers and stuff.
OK, so this game has 80 minutes of stereo sound that Factor 5
made with their own tool just to make that make sure that it fit
on the cartridge and played and played on on the console.
So like they created a whole new audio tool, which is crazy.
Yeah, just to make this work.
And I think it shows, Yeah.
Because like if you if you have
Star Wars and it doesn't sound
like Star Wars, whether it's the music or the sound effects, the
voice lines in this are kind of like, yeah, they're a little bit
repetitive.
They're not the greatest.
They don't sound, they can't sound kind of choppy and stuff.
But like everything else, I think sounds awesome and that
that was so successful, that tool that they created was so
successful that they used it for a bunch of different games.
Like they they they use that tech.
Other companies use that technology in a bunch of
different games.
Resident Evil 2, which makes
sense because that's like crazy how they can even fit that game
on the console anyway.
Pokémon Stadium and Jiggy any
any yeah, they use the same sound for the for the Pokémon
stadium games.
And any guesses what one of the
other ones was?
Just Just random N64 game that
you wouldn't expect that needed high quality new tool sound.
High quality new tool sound.
I don't know, let's throw in
when.
When did this release 98?
98.
Yeah, so it's post 98.
So let's say I don't know Rayman 2.
That actually would make sense based on like the size of the
game and sort of smash.
Post Elmo's letter adventure,
Sir.
Holy crap.
How?
Oh man, it's all connected,
dude.
Which makes total sense because
they couldn't fit the one Sesame
Street song on the Elmo
cartridge that has three levels, and they split it up into two
cartridges, one for letters and one for numbers.
My gosh.
I I literally wrote in the note
that I wrote down, I said
Resident Evil 2 Pokémon stadium
games and wait for it Elmo's letter adventure.
I would have never guessed Elmo.
That's crazy.
Me neither.
Hilarious right?
Hilarious.
Yeah, Shadow Mystery says
there's also APC version of this.
You can get it on good old games right now.
And Steam, apparently it's at least the Steam version, is kind
of not great.
Like it.
It performs pretty choppy, so I don't know if that's the case
for the gog 1.
I don't know if that's the case
still for the steam one.
I just some of the stuff that I
read was saying that it's not a great version of it because it
did come up for Windows around this time as well.
The 64 one I think is what it's known for, but not too long
after it came from came to PC and maybe it's just a port of
that and just doesn't wasn't sort of optimized well or
whatever.
So well that's. 64 version.
Let's talk about that expansion pick because holy crap this game
runs with the expansion pack in a high resolution mode, which
not too many games did that high resolution mode.
I don't remember this game running bad back in the day and
I played this on my analog when
I was replaying it so any
stutter I I probably didn't experience.
But looking at like what people had to say online, it sounds
like it does have quite a bit of slow down in the high resolution
mode.
Quite often things get busy.
It does cause frame dips.
It sounds like it's bearable,
but it's very noticeable and a lot of people actually for that
reason like to play it in the not just the normal resolution
mode, not the high resolution because it does in fact give you
a higher frame rate.
So this is one of the, you know,
earlier games to have a performance or quality mode and
you can swap between them, which is super cool.
Yeah, that is that is awesome.
Yeah.
So this is only the second game.
I think I, I think I got this
right.
I think the place I looked it up
said it was the second game to ever use the expansion pack.
Is that right?
Or am I, am I getting that
wrong?
It was Turok and then it was
this, and then there was a few games that came around the same
time, like.
Well, Donkey Kong would be the
first one.
I was Don Kong the first
released.
I guess it was.
Then Donkey Kong literally launched with the expansion pack
like that was the.
Was it the only, was it the only
one at the time?
I guess it was.
Yeah, you're right.
You're right.
I know it was #1 is it literally rare?
Had to.
Yes, that's right.
Sorry.
It was the second one to use the
higher resolution display for the expansion pack, like that
was the reason to do it.
Turok 2 was the 1st and this one
came out just not too long after.
And that's, that's sort of what they used, yeah.
So this is this is the one, this is the one that actually on
analog because of the high resolution, you know, it's 480I,
but the analog now has an updated 480P like you can force
progressive scan makes it look pretty damn good if I'm being
real here.
Yeah, I thought it looked great.
It looks good and like even you can see in this in this long
play video, which is definitely like it's gotta be real hardware
I'm assuming.
It's real hardware.
It says real hardware PAL version.
I don't know if that make makes a difference.
Runs at a slightly lower refresh rate, but look at the the notice
the the the pop in it's.
It fades in gracefully,
tastefully, not little things.
I mean, it's simple geometry and
texture work.
It's not like it's popping in a
bunch of shrubs or anything.
But that's what makes this game
work.
Because imagine if there were
tons of poppin and you couldn't see enemies at a distance.
Like all the enemies are like there, you can see them clearly
and then all the horizon just gracefully fades in and fades
out as you go forward or back into that N64 fog.
But it's it works so well in this game.
You never feel like you're losing your place.
And this is one of the few games that mini map is essential.
And it's wonderful that they have it and how it's
implemented.
Look at it's even got like a
little radar.
So it has like a little orange
beam.
It'll sort of like focus in and
tell you what direction to go in, where to.
So it's interesting.
Right, yeah, 'cause like a lot
of the time I got it took me a second.
I have to look it up actually in the manual, which, you know, we
speak about manuals all the time, like, oh, I should have
looked it up.
I actually did use it for this
game.
It is a little bit different
than what you might expect because I think automatically,
at least for me, I think, oh, where the, where the, you know,
red line or beam or something is, Oh, that's where shots are
being fired at you or that's where you know, another enemy
might be or whatever.
But basically it's, it's
actually telling you where your objective is.
And sometimes that is enemies and eliminating certain enemies,
but often it's like, oh, this is a city you have to save or this
is the train level.
We have to sort of follow the
trains like it's it's cool because it works in multiple
ways.
Yes, it shows you where enemies
are, but it also helps you figure out what direction you're
going to go because a lot of these levels and a couple of the
ones sort of in the middle of the game especially are actually
pretty big.
So to your point of how it's all
rendered and how it all looks and stuff, it's actually very
impressive how they made it happen because nothing feels,
like you said, nothing feels like a less than experience just
because there's some of that classic N64 fog or you have to
be able to see the enemies in this game.
And I can understand why there'd be slow down or pop insurance or
why the high res version, maybe it's kind of choppy because
there's a lot going on, even if it's not a super busy landscape.
Fast movements, lots of weapons going off, sound effects, smoke
when you shoot down a TIE fighter.
All these things are going on at once and nothing to me felt like
it was not working.
And yes, we have a benefit and
the privilege of, of playing this on analog this time.
But like it does sound like, like you said, it's not like
this terrible experience if you played it on, on native
hardware, you know, and, and with the cartridge and stuff.
So it, it's it, it, I thought it felt and looked and ran great,
But there's a lot going on here for that to happen and it's
pretty impressive.
Yeah, even things like when
you're blowing up ATSTS or just like shooting a bomb under the
ground, it leaves like the mark, like a burnt mark.
Yeah, yeah.
Like those things hang around
for a while.
Like, yeah, exactly.
Like that is super cool.
They really, I think they they
chose correctly in where to compromise and where not to
compromise.
Right, right.
It's not always the case for N64 titles.
No, no, not at all.
Especially like even this like
the death animations.
It goes the whole way and
crashes.
It doesn't just blow up and be
done like that's cool.
It's.
It's not like the and it's not like the game like pauses
either.
When you die, the world is still
like operating around you as you crash and as you respond.
So like if you're falling behind an objective, you get shot down,
that objective is going to be further when you respond.
Like it just keeps moving, which
I didn't think I didn't really
think much of while I was playing at a certain point.
But it actually that in itself is kind of cool.
Like often it's oh, you die, maybe you don't restart the
level, but like everything kind of stays where it is until you
respond.
Nope, it keeps going, which is
super cool to me and just sort of adds to that like Star Wars
atmosphere sort of thing.
I don't know, I just feel like
so much love and care and nostalgia for Star Wars comes
from the sound design and the, and the music that if you nail
that, to me, it automatically jumps you up a couple notches
like right away.
And I think that part they,
they, they nailed for sure.
Paul mentioned the, the death
animations and the screams.
I want to try and get that that
scream because it is actually kind of fun.
Trying to remember the screams the R2 scream like.
It's it's R2 and it's also the pilots sometimes are yelling
too.
There's a lot of chatter going
on.
Oh yeah, OK.
And sometimes they yell all the way down, too.
And I say they, but for 90% of this game, 99% of this game,
you're playing as Luke
Skywalker.
Everyone.
Well, there's Luke Skywalker in
Rogue Squadron.
Rogue Squadron is a separate
crew of pilots that are put together in between episodes
4:00 and 5:00 to do various missions to help the rebels.
That's that's basically what you get right?
Based on a based on a series of comics.
I don't know how many there were at the time, but they adapted
mostly the characters and some of the locations.
I'm not sure the story is huge in this, but it exists.
You know it's there.
It's got it, It's got it.
It's got something.
Yeah, there's a there's a few.
You're doing a rescue mission.
Someone, someone.
Yeah.
Shout out to Wedge.
Exactly.
Wedge is in, is in the game, but
you get to play them only once.
I think it is at the end, which
is kind of random.
I thought suddenly in the last
stage you're Wedge and I'm like, oh, OK.
Yep, I don't.
I don't know where that came
from, but Rogue.
Squadron it's an interesting
series as a whole too because playing the GameCube ones to the
sequels 2 and three very much the same thing, just better
graphics as you can expect.
They correct me if I'm wrong,
you may not know but I believe they ran at 60 FPS like they
were pretty.
I did see that one.
They actually are 'cause I looked it up, 'cause I remember,
yeah, I remember playing 2, the second one when my friend had a
GameCube and just thinking, holy, this game looks
incredible.
And it was Star Wars and it was,
I was sitting there playing
GameCube for like the second
time ever, and he's the one that that had that game.
And I'm like, Oh my God, I didn't probably didn't know
anything about FPS or anything like that at the time, but like
I just remember seeing that game and thinking it was, it was just
unbelievable.
So.
Yeah, and the third one is even cooler in my opinion because
there are a few levels that you actually play as Luke on foot
with a lightsaber.
Oh, it has that.
OK, so they went the Starfox, right?
Yeah.
It's, it's pretty cool, but
it's, there's literally only like 2 levels, maybe one or two
levels.
And I always was like, oh, why
didn't they do more of that 'cause it was so neat.
But that's just the 3D platformer guy in me talking.
That's kind of what it's like.
But I do think, I do think it's
a really cool series and it's always been sort of this since
this one, since this one, it's always been the sort of
graphical showcase, I think.
Yeah, yeah, yeah, yeah.
It's a very, very impressive looking and 64 title like this
video is not doing it justice.
It actually does look really
good.
I wonder the fact that it runs
it can run at such a high resolution is really.
Impressive.
I'm trying to see I recorded
some of my video I wonder or some of my gameplay.
I wonder if I can actually pull it up on this on my thing here.
I don't know if I can, I'm going to try it while we talk just to
see if it if I can figure it out.
But yeah, it's it's it's a very good looking game.
And we said like it runs really well and everything, which
always helps obviously.
And there was supposed to be a
another Rogue Squadron game.
Apparently it was pretty much
done for we, but it never released.
Yeah, it was a terrible, terrible, terrible title, in my
opinion.
Rogue Squadron, Rogue Leaders we
like.
All right, Rogue.
Squadron rogue leaders.
We.
Apostrophe S.
We.
Yeah, that's, that's right.
Yeah.
Like, OK, I guess I don't know.
Oh.
Man.
They always have.
Not like it's not like 64 where they plaster that on everything
and it's good if you plaster the word we on everything, it makes
everything gross.
It's so much worse.
It's so much less.
Oh my God, yeah.
I'm gonna try and see if I can get my my video stuff going
here.
But yeah, it's it's a fun game.
I think.
I think we have to, we have to
really sort of hone in a little bit on on to me, I find it to be
pretty disappointing that the game is just a little too
difficult.
I think probably for the average
kid that would have played this at the time, like if I sat down
and rented this, which I know I did, but I there's no way I
remember how hard it was and there's no way I sat there
going, oh, this is way too hard.
I'm never going to play this
again.
It's Star Wars.
I'm flying the next wing.
I want to play this game.
But I I think that that barrier of entry after the first few
stages is just a little bit too high.
And I that's really the only bad thing I can say about this game.
Honestly, I think this game is friggin awesome.
I loved it.
I died so many times on some
stages and I didn't care.
I just kept going back.
I got a little bit frustrated a couple times.
I'm like, oh, I can't believe this.
Or oh, I can't believe I this guy shot me down or oh, I can't
believe I missed that shot or whatever.
But it wasn't enough for me to say, well, I'm, I'm not going to
play this anymore.
I wanted to get through it and I
enjoyed getting through it regardless.
I don't know if you felt the same way or if you're if did you
get frustrated or was it like, yeah, no.
That's fine.
No, I don't get frustrated.
I'd be perfect dark, I'm perfect agent.
I don't get frustrated with any game now.
I'd be Battletoads like nothing.
Nothing fazes me anymore.
The like that part, that part of my brain that says, Oh my gosh,
I'm dying a billion times, I need to quit.
It's just gone.
Doesn't exist anymore.
Right, perfect, Dark sanded that right down to.
The to the exactly it's sanded it down.
Speaking of tools and.
I, I actually am to the to a
point where I like challenge.
I don't think this is this
particular game 'cause it's not, it's not my favorite kind of
game.
I guess it's funny because I
really latch on to Star Fox.
I really love Star Fox 64.
I really love the Star Fox series as a whole.
This is essentially like that, but it still doesn't capture me
in the same way.
Like I do like it.
It's just, it doesn't it?
It's not something that I would
put the time in to get all the gold medals.
That's all I was trying to say.
Like it's not, it doesn't
capture me enough to make me want to do that sort of level of
challenge, but it doesn't capture me enough that it like I
have, I have fun playing it and
I like experimenting with the
different ships and stuff.
Like, that's cool.
Yeah, yeah, I, I, I don't know that I would want to do that
either, even though it sounds like maybe I enjoyed it slightly
more than they did.
But that's not that that's
really matters a ton.
But I still don't think I could
like, because because I do think to get those, even some of the
silver medals is tough.
To get that to do that, you
really have to.
It's almost like you have to
know all the patterns, but some of the stuff in it feels a
little bit randomized too, because it's also reacting to
what you're doing sometimes.
So you really have to get like
some of the long stages especially could be really hard
to narrow down all those details and really know what to do to
get gold, especially later in the game.
And I just don't.
I don't know.
I don't.
Know, I think it's a lot of
effort.
Yeah, it's a little too much, I
think.
I, I find I've said this before
in other shows and probably on this too, but like, and, and to
friends and stuff.
Like I'm not a huge Bloodborne
souls like type fan.
Like I, I, I, I don't mind it,
but I'm not going to like seek them out and be like, oh, I,
yeah, I appreciate them.
And I people that are really
good at them.
Awesome.
You know, all power to you and everything, honestly, because
they're so difficult.
And I, and I do see the
challenge and how that is enjoyable and I don't hate those
games, but my souls like type experience, what I prefer is 2D
precision platformers.
That's what I like.
That's my version of that.
So Celeste is the first one that
comes to mind.
Games like that or Metroidvanias
that have that type of mechanic in them. the OR in the Blind
Forest games like those games, you die a lot, you repeat, you
go back, you try that sequence again.
It is meant to punish you, but I find that more rewarding than
something like that.
With this I don't have that same
feeling.
You know.
I I understand that they're kind of going for that, but I don't
know that I would feel as rewarded getting a silver
instead of a bronze or a gold instead of a silver.
Like it's just, it's fine.
I'll play the I could play the
game again.
Now I have it.
I'm probably going to play it again.
I'll probably play it every couple years or something for a
bit, a few stages or whatever and see if I can get, you know,
a better medal or something.
But I'm not, I'm not going to
sit here for an extra 10 hours and try to perfect everything.
Have that same feel.
So yeah, I'm with you.
I'm not a I'm not a play this level and get better, get
better, get better until you get a gold score kind of a person.
I'm more like, either I simply beat the level in its hardest
difficulty and that's the reward, or it's exploratory,
right?
It's finding tons of stuff
hidden within the level.
A good example of what I find
very satisfying is Diddy Kong
Racing, where you you actually
have to find the key in certain levels and you have to get the
key and you have to get in first place.
Like that is a good level of challenge that I think is like
striking that balance of goal and exploration.
Donkey Kong's all exploration perfect Dark was simply goal
oriented like.
Survive.
Survive.
Yeah.
But I like, I like those kind of things.
I don't like having to sit here and be like, oh, you have to
make this jump better or something.
Or like in this case, you have to you have to shoot less and
hit more, right?
Right.
Like OK, like it feels a little nitpicky.
Like just let me blast as many enemies as I can.
Maybe base the counter based on the enemies that I take out but
don't don't like.
Don't add accuracy.
To it penalize me for missing a shot and then like I have to
restart because I missed three shots like.
I know.
That's the thing too, is you can
be off by 1% and it's like, Oh my God, are you kidding?
Yeah, no, I'm not into that.
That just seems too much.
Yeah, yeah, it but it, but you're right, it's still fun
game.
Speaking of like sort of
exploring and collecting, did you find any of those like
collectibles that are hidden in some of the buildings?
I don't know if you remember any of those or if you got any, but
there are power ups in this.
I don't know if you found any.
Did you find any or No?
They're like little yellow like
yellow boxes if you blow up some buildings.
They're like random, they're in certain spots.
I don't think I did that on my on my replay, but it was just,
it was a shallow replay.
So I wasn't like, yeah, I was
just re familiarizing, but I don't remember off the top of my
head.
Yeah, So what it what they have?
I'm sure I did when I was a kid though cuz I.
Yeah, yeah, yeah.
I mean, I, well, I didn't know
it was a thing.
It it didn't, I didn't see it
anywhere that there was collectibles or sort of unlocks
or whatever.
But essentially there's a bunch
of buildings in every stage that you can blow up, and some of
them will have enemies that come out of them.
Mostly they're there just for show, and some of them you do
have to blow up as part of an objective.
But lots of the buildings are optional and you can just shoot
them down.
Some of those optional ones, I
think there's one every stage or 1:00 every two stages that
actually has a permanent upgrade for your ships.
So you can get stronger lasers, you can get homing missiles for
the X wing.
I think the you know, more bombs
or the bombs do more damage or something for the Y wing and
then hit more more more.
I like what you're saying to me.
So, yeah, so things like that shield, oh, shield was one of
them.
Where your shield is, I think
you could take an extra couple of hits on your shield.
So that's kind of fun.
I like that.
So I went around.
After I realized that was a
thing, I went around and I blew up like every building in the
later levels to look.
Yeah, I don't, I'm not
remembering that at all.
So it's maybe I grabbed them
casually and was like, oh that, that was cool, but I never
really thought much of it.
Yeah, so what's funny is like
when you pick it up, you're just like, oh, what's this thing?
And they say like the voice over sort of over the Comm says, oh,
we found a expanded shield generator or whatever they call
it.
And that's it.
That's all you know, that's it doesn't tell you anything,
doesn't say at the end, it says at the end you collected a bonus
or a hidden item or something.
So that's part of your rating as
well.
I don't know how much it factors
into if you what metal you get, but that's it.
And it doesn't tell you what ship it's for, doesn't tell you
it's for every ship, doesn't tell you exactly what.
Like it just sort of says it really quickly and then the
stage just moves on and that's just how it goes.
But I thought that was kind of fun.
Like not everything is just base level.
There is an opportunity to upgrade.
I wish you could maybe upgrade your shield if you had more,
like maybe you use your medals to do that.
You know what I mean?
Like a system like that, like,
oh, you earned A bronze, that's one point to getting better
Shields.
You earned a silver, That's
three points that, you know, I think something like that could
have been kind of cool.
And that would be the incentive
for those medals and actually make a difference in some of the
stages that are just like, just kick my ass over and over again.
Well, here's one.
There you go there.
It is, yeah.
A little yellow thing.
There it is, yeah.
Maybe I never got.
It just there's, I don't know if it's every single level, but
it's, I think it's most of them.
Yeah.
I, I, I really like this game.
I'm I'm really happy.
Like I, I knew we were going to, we were going to cover it soon,
or at least going to cover it at some point.
So when I saw the boxed copy, it was like, I'm just I'm a Star
Wars fan.
It's a pretty good price.
They're doing like a really good deal on you stuff.
I don't need a boxed copy.
It's fine.
I can play this on the
Everdrive, it's fine, but I'm a
Star Wars fan.
Like I'm going to get it and
it's going to be kind of cool maybe that, you know, I have all
these SNES games, you know, I have Pod Racer somewhere in one
of my boxes.
I'm just going to get it.
And I'm happy I did 'cause I do think this is one that I want to
hang on to and revisit and and play and stuff.
So yeah, you'd recommend it though, right?
It's not perfect, but you'd recommend it.
Oh yeah, I'd recommend it.
It's it's not.
I can't really vault it too much.
So yeah, I'd say it's great.
And it's it's one of those games
that if you got into this one and played through it, there's
more.
And they're all equally good.
Like the whole series of Rogue
Squadron is good.
I, I really want to play those because at the time again, I
think I, I mean, I never owned a
GameCube.
We've talked about this before and I, I really think that these
would be like must purchase and place for me if I had one like
there's no question I would have gotten.
These yeah, I think I, I'm going off memory.
I seem to remember playing the third one the most.
I don't know if that means the third one was the best though.
Like I think I just like the playing as Luke on foot every
once in a while.
I think there was a speeder
segment that I thought was cool like it had it had those kind of
elements.
In fact, actually Speaking of
that way, you go grab something.
Speaking of that, we're talking
about how this game was based off of that Hoth level and
shadows of the Empire.
And that's sort of where the
idea sort of the genesis of it was in this.
You still get to do that.
You play as a speeder for a
couple stages.
And one of the big things you do
is and part of my tease at the beginning of the episode was you
do play jump rope with with the, with the empire, with the at AT
and you do the cable run around them and stuff like that.
And you do get to do that.
It's super satisfying.
It works just as well, if not better than it does in Shadows
and totally worth it.
It's it's cool that you get to
do that.
Another variety of ships, things
like that.
It's yeah, it's cool that they
they still have that.
It's not just the next wing.
I feel like that's that's how they how they sell it.
So there is more levels where you can play on foot that I
forgot about in the firm in the third one, which hold on just on
the back, see if it'll focus in maybe it won't.
Gosh.
Trash is a light clone clone.
Stormtroopers.
You play as the stormtroopers
like.
You play as the Stormtroopers.
You're Luke like that part of the movie where you're Luke in a
stormtrooper outfit and you're like going through like shooting
it because it follows the events of that movie.
Oh, it actually it goes actually follows the events of part like
parts.
Of the movie because, well, you
can play as Luke in in the swamp getting trained by Yoda and
that's when you get the lightsaber.
Yeah, yeah.
Oh my.
God, I need to play this game.
So it's it's pretty cool.
And Rogue Squadron 2 here and the featuring the voice of
Dennis Lawson, the original wedge.
Oh yeah, I also I was looking at this and this one number three
says it has a special feature two player Co-op version of
Rogue leader game included on rebel strike disc, which is this
one.
So there's a two player Co-op
version of the second game on the third one.
So you could play the whole second game on the third game
in.
Cold.
That's what it's implying.
That's what it's I.
Don't feel like this is the whole game because how could
they?
How?
Could they possibly fit it all on the disc?
But maybe it's like there's a couple missions from the second
game that you can play Co-op as well, which is.
Probably.
I mean, that's cool.
That's awesome that they did that.
That's that's.
Fun and they have these.
I'm trying to look at what's in the box because I've, I don't
think I've ever looked at what's inside.
There is a Lucas Arts PO Box.
You can stamp this little thing
and send it to them.
Nice.
I don't know, I don't know exactly what it is, but it's
like a little little postcard thing.
Neat.
Obviously you get all the stuff.
Yeah, the the T-shirt thing for mine, now that you're going
through that, the T-shirt thing for the 64 one free T-shirt
offer inside.
And it's not even just a sheet.
Look at it.
It's like a whole.
Look at this I I love it.
It's a pamphlet.
Pamphlet sign me up.
It says sign me up now.
Rogue Squadron T-shirt for $20.00 US.
Two years of Nintendo Power with the T-shirt or three years of
Nintendo Power with the T-shirt.
Look at that man, three years of
Nintendo Power and AT shirt for 50 bucks.
That's pretty freaking good.
So, and let me tell you one more
cool thing that I just found out that I did not know, and I
wonder if it's in the second one, it must only be in Rebel
Strike.
Rebel Strike's an amazing game
from what I'm seeing on these bonus things now.
So that's a, that's a third one, right?
Rebel strike.
Yeah, it has a an option to
connect to the Game Boy bands,
OK.
And it says Star Wars Rogue
Squadron 3.
Rebel Strike enables two players to connect their Game Boy
Advance to their Nintendo Game
Cube for use during multiplayer
versus battles.
While using this feature,
players can communicate with wing men without alerting their
opponent to specific strategic actions.
So I wanna say that the Game Boy basically makes you like R2D2
like.
That's amazing.
That's kind of what it sounds.
Like are you playing is like
your teammate using the GBA?
Is that the idea?
Like it's two on two kind of thing like that?
Like it's like.
One person has a Game Cube
controller, the other person has the Game Boy Advance and they're
like, they're wing men and they're like giving him.
Basically like like pointing things out.
Commands.
Yeah, it.
Says awesome follow.
The leader provides some work.
Player order the ally to stay in their current location like.
OK, so little little pointers.
Two player versus and then two
game boys can be connected at the same time.
I mean, hopefully it works and is useful, but the idea of that
and on its own on the surface sounds pretty damn cool.
That's awesome, super cool.
My last show and tell which,
which I should have done before this is another thing.
So this has nothing to do with
Rogue Squadron, but again, Star
Wars nerd episode, everybody, that's what we're doing here.
Look at this baby, the original
Empire.
Oh man.
Vinyl.
That's pretty cool.
Look at that.
It's amazing.
It's not like the first printed
version or whatever, but like I saw it at an old record store in
the city when we went at like actually I got it only a couple
days before I bought the other game.
Another little postcard thing in the the second one.
That one's cool.
Look at this baby.
Oh, old school vinyl.
Oh man, oh man.
You might, you might ask what does it sound like?
What's the quality?
And my answer, friends, is I
don't know because I don't have a record player.
Oh.
Classic Dave.
But it was like, you know, it's at like a used vinyl and CD and
and VHS store like it has all old media essentially.
And I got that and I do want to get a record player, like an
actual like, you know, it doesn't have to be new, but like
one that's actually decent but not super expensive and stuff
just to like, I don't know, I kind of have a little bit of
nostalgia for vinyl stuff, but not a ton.
Just want to get very select choices.
And the other one I got, I got this and then I got Charlie
Brown's Christmas because that music is on all the time in our
house anyway.
And I just that vinyl sound for
Christmas music just feels right for some reason.
I don't know what it is.
It's the whole, it's the vibe of
Christmas, right?
Old school music, you know.
Old school music people, yeah.
I think, I think they composed
that back in the 60s or something like it's, it's old
music, so.
It fits.
Anyways, it fits, yeah, Rogue
Squadron, Fantastic game,
everybody.
I think honestly, it's, it's a
thumbs up from both of us.
You know, even if you don't have
an expansion pack, even if you don't have an analogue like we
did and stuff, you can still play this game and have a good
time.
And I do think it's definitely
worth worth checking out.
And it sounds like these Game
Cube follow-ups are pretty damn awesome, too.
So Oh yeah, for sure.
Definitely check out Rebel
Strike at the very least the third one.
Yeah, I.
Got a man, I got a.
But I remember the second one being good too, so just take.
AI remember playing a couple of like Space Flight ones with a
whole lot of stuff going on and.
You're if I remember right, the
second one opens up with the
Death Star run like.
Maybe that's what I remember, yeah.
I'm pretty sure.
Yeah, I do find it kind of cool.
Like I do like, I mean, this is now because there's so much Star
Wars in our lives.
But even at that time, I find it
pretty cool that this game sounds like the second and third
don't quite follow this as much at least.
But this whole game takes place in between movies and story that
we already know.
And I like that.
And we need a lot of that, I think, or needed more of that up
until recently, like we didn't really get much of that.
I would argue that a lot of the stuff they've done at Disney
with the shows isn't great.
Most of it's mediocre.
But watch Andor, I think, and then you're fine.
You don't need to watch anything else.
That's just me, but it's cool.
I like that they're taking
characters whether you recognize them or not and and giving you a
story that you don't know yet and it's in video game form.
You know, you don't get that too often with such massive
franchises.
So that's kind of cool.
The story's not massive, but at least you get to experience
something different, which is fun.
All right, Rogue Squadron, everyone check it out.
Worth your time.
Happy you made the 4th.
I think you'll be hearing this just after that, but.
So Cinco de Mayo, yeah.
Pretty much.
Pretty much.
Yeah, go eat a Taco and.
A Taco everybody and watch some *.
Wars, yeah, that's there.
You.
Go or watch or yes, watch this episode.
Maybe that's better.
Yeah, but because we are in May,
Jiggy, look back.
You have a very big May ahead of
you once.
Oh yeah, Mumbo May returns.
Mumbo May returns.
All banjo, all rare all month.
Mumbo May.
Let's do it.
It's gonna be fun.
Yeah, it's you got quite a bit
planned as usual.
I don't I'm not gonna spoil
anything.
We don't have to get into
details sort of idea if you don't want to, but always a good
time to see the the stuff you put out and what better way but
to to sync it up with with the month of May.
So look for that at you look back on YouTube and right here,
remember 64.
We're going to have a few more
games, a couple more guests I'm trying to line up to over the
course of the summer and the rest of the year.
We do still have Zelda games to get to.
We are going to get to Ocarina of Time this year, it looks
like.
I don't anticipate any changes
in the poll that I put up at the month and a half ago or so a
couple months ago, but it looks like we're going to be playing
at least one.
What's the GameCube?
What's the GameCube game again?
It's called?
Four swords or Wind wave 4 swords.
No four.
Well, I guess we could.
Which one are you talking about?
Four stories we're gonna play 4
swords.
Yeah, I guess, yeah, 4 swords.
And it looks like Link to the
Past is gonna be.
Actually, there are three Zelda games on GameCube, and there's
also a remake of Ocarina of Time on GameCube.
Is there?
Oh yeah, there is on GameCube.
The Master Quest.
The master one, Yeah, yeah,
yeah.
Which I never, I've never played
there's.
Quite a few Zelda games on
GameCube.
Yeah, actually, yeah, more.
Yeah.
Now once you add the master
quest thing to it, you're like, oh shit, yeah.
So it looks like we're going to play a couple of Zelda games
leading up dark green of time, or at least around the same
time.
So that's still coming this
year.
We're just going to pick that
out and yeah, and get a couple more guests on stuff and and
have more to come.
So remember 64 on your podcast
feed right here on YouTube.
Give us a subscribe.
And if you want to win a game, if you've made it this far in
the episode and you want to win a Steam game, Mullet Mad Jack a
a really wild 80s and 90s retro
FPS crazy game that is actually
very, very fun.
All you have to do is comment
with your favorite Star Wars character in the comments of
this episode on YouTube and subscribe to the page.
I will put all those comments and people and stuff in a pool.
I will draw that and you will get the winner will be announced
on our next episode, which we haven't decided exactly yet or
announced yet what we're going to play.
But on our next episode, which will be coming soon in May,
we'll get a winner and everybody will be able to celebrate.
Yay.
Well, imagine.
What's your favorite character,
Dave?
Oh boy, I always get heat for this.
Any get, actually, take a wild guess.
It's gonna.
It's an unexpected choice, I
think.
It's an unexpected choice.
Yeah, not many people.
Not many people.
Not many people would agree with me.
Obscure characters.
It's not obscure.
I would say it's not.
It's not an obscure character.
It's just not a popular choice.
That's what it is.
It's not a popular choice.
Yeah, is it jar?
Jar.
No, it's not jar Jar.
Oh, it's not jar.
No, that's actually a very good
guess.
It's it's 3PO3PO's the best.
Oh yeah, 3PO's cool.
Heck yeah.
I just, I, I just love the snarkiness.
I love the the sort of the way that he's, he acts in as that
character like that.
He's just funny.
He's comedic relief and Star
Wars is great when it's funny.
And I find just that aspect of him.
And he is the only character that is in every single Star
Wars movie and TV show.
Maybe not every TV show anymore,
but he is the only character that's ever been in every single
Star Wars movie.
So that must mean something,
must mean something.
Was it R2 as well?
Both bots.
No, R2 is not in.
He's down in the first one.
Solo maybe?
No, he is.
He's in episode 1.
Yeah, he's in episode 1.
Is he?
Oh yeah, he is, because he he delivers the message, right?
Yep.
Well, and and yes, in Episode 4,
but even in episode 1, he's in it.
Yeah, yeah.
I'm getting them mixed up.
I'm showing my my ignorance to the Star Wars, but well. 3PO
doesn't look like 3PO in episode 1.
Right, he's all wired, right?
He's all wired because he's just
being.
Created.
Yeah, that I remember.
Yeah, yeah.
So.
Oh.
Man, I like the Sith words.
And what about you favorite?
I would say it's it's a cross between Darth Maul and Count
Dooku.
I like Count Dooku.
His name's really cool.
I see the bent the bent
lightsaber just felt.
Like, oh, it's great, the hand.
He has to make it a special way just because he fights different
and he's like known to be the best like lightsaber duelist I
think.
I think the fact that they made
Anakin beat him just felt wrong to me.
I didn't, I didn't like that.
I was like, it's like the one
one of the things from the movies, I'm just like, I felt
like he just, he just, they just threw him in there as fodder,
like somebody had to die.
Yeah, they had to.
They had to pick someone.
And it was that and yeah.
And it was, it was unfortunate.
He was cool, yeah.
I I could see that and I could see why those character, I mean
Maul especially, which apparently the new show is
awesome.
By the way, the animated show
apparently supposed to be very, very cool and.
Just so cool looking like he looks like, he looks like
freaking Satan, but he's got like the the red lightsaber
that's both ends and he spins.
Around the dual lightsaber
thing, the the dual hilted.
Like that was such a big thing
when that movie came out.
Like just how you'd never seen
that before and how big of a deal.
Just something but that that sounds so simple was like the
coolest shit you've ever seen in your life.
For a similar reason, my third pick will be General Grievous
because he's.
He's grievous, is fucking.
Cool.
He has like 20 lightsabers,
he'll just pull out more.
He just somehow has more arms
and more lightsabers.
He's just cool.
He's got 6 arms.
I think we've got 6 arms, yeah.
Yeah, just.
Like his whole his whole thing
of I kill Jedi and I keep their lightsaber.
That in itself is, and he keeps in his jacket like that is like
he's just like cool.
I wish he was around more.
I wish he was in it more because he's very cool.
Like he's half, half robot, half organic.
That's why he's coughing and stuff.
It's like there's so much like to him and he's in it for like,
what, half an hour?
Yeah, he said like that not not
enough, not enough.
He's cool.
I liked all the bad guys, by the way.
But the bad guys are cool.
I always like the bad guys
growing up.
My, my brother's a lot younger
than me and he likes Star Wars a lot too.
And he would always get those like really fancy lightsabers,
like every, like his birthday hit Christmas, they'd be like,
what do you want?
He'd be like, I want a new
lightsaber.
And he'd get, he'd get like all
the like FX ones with like special colors and stuff.
And but he didn't just like collect them, like he wanted to
fight with them.
And so he'd always get them.
And he'd always, of course, be the Jedi and be the good guy and
I would always be the bad guy.
And you know what?
I liked it.
You know what, everyone?
That's what I wanted.
I wanted the red lightsaber I.
Was OK with that.
I wanted him to know that I
wanted him dead.
You got to teach your younger
brother a lesson.
Bam.
Powering the kisser.
Oh, yeah, You got to have the
sound effects.
Yeah.
Oh yeah, the sound effects go yeah.
Everyone got to do it.
Got to do it.
OK, everybody enjoy some Star
Wars.
Enjoy Rogue Squadron.
Enjoy Mumbo Mae.
We will see everybody soon.
Thanks so much for joining us on
Remember 64.
Chat soon.
Goodbye.
Goodbye.
Goodbye.
Goodbye.
Goodbye.
Where's the video?
Goodbye.
I gotta find the video.
Oh my God.
So sloppy.
Bye.
We're heading back to a galaxy far, far away to fly our X-Wings, A-Wings, and other wing-like ships in Rogue Squadron!
Dave and Jiggylookback reminisce about their Star Wars fandom, how this game emerged from another N64 title a couple of years prior, and have a new Steam game giveaway contest for YOU the listener and viewer!
Send a text or voicemail to the show completely free at: voicecast.app/remember64
(0:00) Intro and we're giving away a Steam game!
(9:25) Rogue Squadron early thoughts and some show and tell
(23:32) YOUR thoughts and the game's controls
(28:29) Rogue Squadron game development
(41:05) Using the expansion pack in Hi-Res mode
(53:23) The game's difficulty curve
(102:58) Star Wars fandom and Game Cube Rogue Squadron Games